PSX Nation's Scores

  • Games
For 1,000 reviews, this publication has graded:
  • 50% higher than the average critic
  • 2% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 ESPN NFL 2K5
Lowest review score: 20 Salt Lake 2002
Score distribution:
1,000 game reviews
    • tbd Metascore
    • 51 Critic Score
    Brings the same sound gameplay premise but faulty execution of its predecessors to unsuspecting (or complacent) PSOne owners willing to shell $10 for it.
    • 56 Metascore
    • 50 Critic Score
    It’s not a perfect game by any stretch of the imagination, but Reign of Fire certainly captures the adventurous spirit and atmosphere of its motion picture counterpart.
    • 59 Metascore
    • 50 Critic Score
    Just doesn’t have the visual gloss or sounds to compare to "GT3: A-Spec," Namco’s "Moto GP 2" and a dozen other top-notch PS2 racers.
    • 72 Metascore
    • 50 Critic Score
    Although much better than the Dreamcast version and the visual/aural pinnacle for the series, ESPN International Track & Field still mostly parties like it's 1983 with its mix of ten old and new events.
    • 79 Metascore
    • 50 Critic Score
    For the most of us, Sky Odyssey will remain an overly difficult game with little reward for the complicated and time consuming missions.
    • 75 Metascore
    • 50 Critic Score
    There are far better prospects on the horizon which hopefully means BAM will get a clue and change.
    • 49 Metascore
    • 50 Critic Score
    With friends and the AI removed from the equation, it shines bright as an arcadey college hoops game for the fans; as a single-player recreation of the road to Final Four tournament, it lacks refinement and long-term replayability.
    • 54 Metascore
    • 50 Critic Score
    If I had to choose I'd say "ESPN NBA 2Night" is better than "NBA Live 2001", which in turn is marginally better than both "ShootOut 2001" and "Final Four."
    • 69 Metascore
    • 50 Critic Score
    Oni
    The over complicated controls and bland level design ultimately eat away at the rest of the achievements.
    • 57 Metascore
    • 50 Critic Score
    No matter how much one can hate the awful graphics the game does have a certain charm to it that is multiplied when you can get a party game going.
    • 54 Metascore
    • 50 Critic Score
    It's got minimal replayability, awful voices and a mixed bag of goodies, but it's strangely addictive and not too hard on the nugget when it comes to planning and strategy.
    • 49 Metascore
    • 50 Critic Score
    Scores higher than "The Bouncer" (despite looking worse than James Gandolfini at a nudist retreat) because it's lengthy and brain-dead fun that anyone can just pick and play right away.
    • 63 Metascore
    • 50 Critic Score
    Digital Integration has coded a lethargic, boring and snooze-inducing series of missions (about 30 of them) that are as unoriginal as they are predictably competent.
    • 70 Metascore
    • 50 Critic Score
    NBA Live 2002 takes a step backwards in our minds with less of a focus on strict, simulation style play and too much emphasis on flashy, easy broad based play.
    • 59 Metascore
    • 50 Critic Score
    Appeals to a specific type of sports gamer (the arcade soccer fanatic) that probably has had his fill of virtual footie action with similar alternatives on competing systems.
    • 53 Metascore
    • 50 Critic Score
    Dark Angel is like a McDonalds Value Meal: it'll fill your hack-and-slash needs, but won't add any worthy RPG nutrients to your gaming diet.
    • 64 Metascore
    • 50 Critic Score
    Looks and plays exactly like what it is: recycled PC code from a couple of years ago coming back to steal $50 from you.
    • 49 Metascore
    • 50 Critic Score
    The learning curve requires a lot of work. Who wants to put that in when games like "Rumble Racing" are around and do it better?
    • 64 Metascore
    • 50 Critic Score
    No, this game doesn’t suck, but it has so little new that you can’t help shake the feeling that it’s old hat and maybe a bit played out.
    • 65 Metascore
    • 50 Critic Score
    ESPN NFL Primetime 2002 just barely is ready for Primetime.
    • 62 Metascore
    • 50 Critic Score
    Probably my biggest gripe with the game is that the tricks are hard to perform. That's not so bad except that pulling them off is pretty much useless on the races.
    • 72 Metascore
    • 50 Critic Score
    But come on, do we really need FIVE different "Pac-Man" games, TWO "Pole Position" games, TWO "Dig Dug" games and TWO "Galaga" games on a compilation CD-ROM that only has 12 titles? I mean, it's a CD-ROM for Christ's sake!
    • 50 Metascore
    • 50 Critic Score
    The average, barely-passable shooting antics of Dragon Rage are a nice match to its mediocre graphics, mediocre sound, serviceable control and very tempting low asking price.
    • 64 Metascore
    • 50 Critic Score
    Add to that the lethargic pace of the action, inconsequential storyline and ridiculous outfits/items (which are an acquired taste at best), and this RPG sinks rather quickly into the ever-growing pool of dead-average RPG's trying to cash on the genre's ever-growing popularity.
    • 62 Metascore
    • 50 Critic Score
    I've been at late night college parties in which better-organized sports events [than curling] are improvised out of rocks, tree branches and snow (don't ask)!
    • 70 Metascore
    • 50 Critic Score
    A PlayStation generation brought up on a steady diet of "Final Fantasy" RPG's might not be ready for a trip back to the days when an RPG dared its players NOT to get lost within the labyrinth of its dungeons.
    • 65 Metascore
    • 50 Critic Score
    Unfortunately all the fun was vacuum sucked out for a more serious tone.
    • 52 Metascore
    • 50 Critic Score
    Passable graphics, decent sound, an uncooperative camera angle and cakewalk difficulty make this a great rental option for fans of the movie.
    • 59 Metascore
    • 50 Critic Score
    The game is just not as fun to play as either its prequel or the new breed of b-ball games. This is mostly due to arcade physics forced to fit into the straight jacket of a simulation engine.
    • 64 Metascore
    • 50 Critic Score
    Paying thirty bucks for the privilege of seeing/playing the best-looking 'Woody' ever pulled out of thin air is still too high a price for such a generic, dead-average, inoffensive, platform-hopping and scavenger-hunting single-player experience.
    • 50 Metascore
    • 50 Critic Score
    Just like its motion picture counterpart, MIB2 is a rehash of ideas and concepts from other media forms without an identity or personality of its own.
    • 53 Metascore
    • 50 Critic Score
    Too bad the flawed AI of the CPU opposition, choppy graphics and lack of customization keep it far below the excellence of EA's and Sega's PS2 college games.
    • 47 Metascore
    • 50 Critic Score
    It's a fun game that I enjoyed playing but it just doesn't bring anything new to the genre that make is memorable several years from now.
    • 60 Metascore
    • 50 Critic Score
    A slight but meaningful improvement over what it delivered two years ago on PS2 with "Eternal Ring".
    • 63 Metascore
    • 50 Critic Score
    Consider this a toddler’s indoctrination into future TEEN rated fare like “Tony Hawk’s Pro Skater 9” and “Stuntman 4.”
    • 59 Metascore
    • 50 Critic Score
    The very definition of interactive mediocrity: good while it lasts, but hardly worth remembering ten minutes after the game’s been shut off.
    • 50 Metascore
    • 50 Critic Score
    Gets brownie points for being curious and backing up that curiosity with a shoot-a-thon conventional-enough to be otherwise average-at-best.
    • 38 Metascore
    • 50 Critic Score
    There is a brain-dead appeal to the desperate way Konami has reinvented its struggling “ESPN Winter X-Games Snowboarding” franchise into a “Road Rash” clone.
    • 67 Metascore
    • 50 Critic Score
    Meant more for rental amusement than for full-price consumption.
    • 62 Metascore
    • 50 Critic Score
    Eventually Outrage Games' baby reveals itself to be a generic and ultimately repetitive hack-and-slash endeavor that can’t hold a candle to the likes of "Soul Reaver 2" and "Mark of Kri."
    • 72 Metascore
    • 50 Critic Score
    So quirky in style, Japanese in appearance and intricate in difficulty (the numerical configurations for multiple dice rolling are staggering!) that even after learning how to play it I didn’t have any fun whatsoever playing it.
    • 60 Metascore
    • 50 Critic Score
    The ability for a player to drive Starsky’s Torino while a second player blasts away Hutch’s Magnum using a GunCon peripheral adds a modicum of multiplayer worth to what is otherwise a deadly-dull and repetitive clone of a dozen similar (and much better) action/driving games.
    • 37 Metascore
    • 50 Critic Score
    I had some fun playing among the incredible amounts of both confusion and boredom.
    • 58 Metascore
    • 50 Critic Score
    Logan on a measured rampage and many hidden goodies (like our favorite mutant’s true comic book costume) can’t distract players long enough for them not to notice how bland the game’s environments are.
    • 64 Metascore
    • 50 Critic Score
    If you have the equipment (2 USB Mice, I-Link Cable, 2 TV's and 2 PS2's) and a friend you can find some unique and worthy gameplay.
    • 53 Metascore
    • 50 Critic Score
    A platform and puzzle game with miniscule amounts of action through a strong storyline.
    • 63 Metascore
    • 50 Critic Score
    A multi-player friendly exercise in acrobatic lunacy and dunking maneuvers.
    • 59 Metascore
    • 50 Critic Score
    The cel shaded visuals of Teenage Mutant Ninja Turtles take full advantage of today’s powerful consoles except for the linear-to-a-fault design of the game’s 30+ stages.
    • 73 Metascore
    • 50 Critic Score
    The single biggest sticking point here is that Sled Storm fails to control as well as its predecessor or even "SSX."
    • 67 Metascore
    • 50 Critic Score
    Take away the Quarterback Challenge mode and this game falls down into the hellish pit of inconsequentiality.
    • 64 Metascore
    • 50 Critic Score
    "Street Fighter EX3" has the awkward distinction of being the best-looking "EX" game in the series, but the worst-looking brawler in comparison to its competitors' robust engines.
    • 55 Metascore
    • 50 Critic Score
    It's so tough to accept the little bit of good (decent graphics, OK number of cool vehicles and tracks) that is mixed with so much that's wrong (physics from hell, semi-broken control, insulting soundtrack) in a driving engine that, with proper care, could have been a contender instead of a bump on the road.
    • 47 Metascore
    • 50 Critic Score
    The very definition of ‘AVERAGE’ (which is what the number ‘5’ represents in our review scale), “Pac-Man Fever” neither diminishes or improves on the “Mario Party” formula set in stone back in ’99 by Hudson Soft.
    • 61 Metascore
    • 50 Critic Score
    Shame that the outdated graphics, effective-but-simplistic (i.e. recycled) sound effects and still-awkward Dual Shock 2 control relegate Silent Scope 3 to the realm of rental material.
    • 71 Metascore
    • 50 Critic Score
    The voices in the game remain on the horrid side though that almost doubles back into a kind of lovable ugly dog type of thing.
    • 54 Metascore
    • 50 Critic Score
    XXX is designed in such a linear way that the game grows boring and repetitive due to its lackluster rewards (censored stripper videos) and outdated engine.
    • 75 Metascore
    • 50 Critic Score
    Lacks the longevity, punch, fun factor (grows too boring and repetitive way too fast) and replayability that separates the best free-roaming hack-and-slash games from the rest.
    • 64 Metascore
    • 50 Critic Score
    Rent it, beat it, forget it ever existed and start drooling over the upcoming "Winback" remake.
    • 44 Metascore
    • 50 Critic Score
    Proves that quick knockoffs suplemented by cheap tactics will usually result in mediocrity.
    • 59 Metascore
    • 50 Critic Score
    No, Mobile Light Force 2”doesn’t come anywhere near the overhead 2D shooting perfection that is Treasure’s one-two hit combination of “Ikaruga” (GameCube) and “Radiant Silvergun” (Sega Saturn).
    • 58 Metascore
    • 50 Critic Score
    There’s a solid bone of a structure in this low-end programming tool, however, that is guaranteed to occupy and challenge the mindset of the committed faithful.
    • 58 Metascore
    • 50 Critic Score
    Diminished quality, lackluster programming effort and PlayStation 2-unworthy effects.
    • 35 Metascore
    • 50 Critic Score
    If players approach "Supercross World" as an arcade racer that plays by the indoor and outdoor rules of motocross though, then it has plenty to offer...Dead-average, brain-dead motocross fun at its most basic level.
    • 59 Metascore
    • 50 Critic Score
    An admirable, but ultimately misguided, attempt to try to do something more than a mindless rehash of the characters/settings from the movie on which its based.
    • 56 Metascore
    • 50 Critic Score
    THQ is selling "WWE Crush Hour" for a mere twenty bucks, which is an accurate reflection of the game’s all-around mediocrity in graphics, sound and playability.
    • 66 Metascore
    • 50 Critic Score
    Frame-rate and control issues are too overwhelming a couple of strikes for yours truly to overlook.
    • 68 Metascore
    • 50 Critic Score
    A confusing sport that at times is fun. Fans of the franchise who really get this game will likely be pleased while the rest of us simply scratch our heads.
    • 55 Metascore
    • 50 Critic Score
    The dead-average quality of Desert Storm’s gameplay doesn’t help make the cause for realistic-to-a-fault military sims any easier to abdicate.
    • 64 Metascore
    • 50 Critic Score
    The plainness of its visuals, the flatness of its dialogue and the linearity of its gameplay, however, leave Shadow of Apokolips near the bottom of the PS2 superhero pack.
    • 56 Metascore
    • 50 Critic Score
    Little children or people with no desire to experience innovative gameplay take notice; Enter the Dragonfly has your number dialed.
    • 55 Metascore
    • 50 Critic Score
    Utilizing VIS' State of Emergency engine, the game is simply a mind-numbing experience. While there are indeed positives to be found, they are vastly outweighed by the negatives.
    • 67 Metascore
    • 50 Critic Score
    There’s some fun to be had with Koei’s latest watered-down thinking man’s game, just not as much (or as historically realistic a war scenario) as in “Romance of the Three Kingdoms VII” or “P.T.O. IV.”
    • 64 Metascore
    • 50 Critic Score
    It's dissapointing that the characters weren't more varied in capabilities.
    • 77 Metascore
    • 50 Critic Score
    This port needed more time to clean up the framerate and spruce up the visuals.
    • 51 Metascore
    • 50 Critic Score
    Sounds completely average and inconsequential, plus it lacks the Xbox version’s Dolby 5.1 support.
    • 57 Metascore
    • 50 Critic Score
    Worth a rental just to gawk in awe at how the Japanese perceive the people and culture living in the red states of the United States of America (AKA Bush country).
    • 59 Metascore
    • 50 Critic Score
    Strictly for fanboys, PS2 library completists or masochists in search for a higher-than-normal threshold of pain in their interactive diet.
    • tbd Metascore
    • 50 Critic Score
    A competent but no-frills rendition of a racing sport that put as much emphasis in the tweaking of the vehicle being raced as in the all-too-quick races themselves.
    • 61 Metascore
    • 50 Critic Score
    The designers do fall victim to simply giving you a gadget just to make it past an obstacle seemingly forgetting about the gadget later on. However the imagination here is pretty good making using these toys kind of fun.
    • 73 Metascore
    • 50 Critic Score
    A recycled (and quite inept) PS2 interface plagued with technical shortcomings (slowdown galore!) that mirrors the prequel’s 2001 PS2 version makes this the console version of Max Payne 2 to avoid.
    • 56 Metascore
    • 50 Critic Score
    Quickly loses its fun after the first 30 minutes or so.
    • 54 Metascore
    • 50 Critic Score
    A fun and decent (albeit shallow and simplistic) way for Sega fanboys to blow steam and reminisce about their favorite developer’s glory days. Renting Marz, however, is the safest (and cheapest) way to get the most of what this PS2 title has to offer.
    • 70 Metascore
    • 50 Critic Score
    A schitzophrenic camera, irresponsive controls, and slow gameplay make Worms 3D nothing more than fishbait in this reviewer's eyes.
    • 64 Metascore
    • 50 Critic Score
    Marred by technical issues (slowdown galore, jagged edges, simplistic-to-a-fault level design) that make it third-best behind the GameCube and Xbox versions.
    • 36 Metascore
    • 50 Critic Score
    It's a flawed and shallow button masher (very few moves and no technique) but also visually alluring and reasonably entertaining for a second-tier fighting game.
    • 52 Metascore
    • 50 Critic Score
    The association with Kurosawa’s classic ’54 epic notwithstanding, 20XX is just too mindless and repetitive a hack-and-slash experience to recommend.
    • 53 Metascore
    • 50 Critic Score
    Tedious puzzles, monotonous action and some of the worst English voice-overs ever committed to DVD-ROM sink into oblivion what little chance Cy Girls had to impress an American audience not exposed to the original TV show that inspired its creation.
    • 51 Metascore
    • 50 Critic Score
    A mindless hack-and-slash experience with little to distinguish it from the many similar titles that preceded it, this rehash of last year’s "Castlevania: Lament of Innocence" engine is a good excuse to blow both steam and a free rental at Blockbuster.
    • 62 Metascore
    • 50 Critic Score
    The auto-typing feature and ultra-dumb AI from the CPU opponents kills the joy of single-player PS2 “Jeopardy” faster than one can answer ‘Who is Ken Jennings?’ to the answer ‘The person that has sucked the fun and joy out of watching syndicated game shows.’
    • 63 Metascore
    • 50 Critic Score
    Fans of the movie "Dragonheart" and people who like games that run in the same vein as the "Dynasty Warriors" and "Panzer Dragoon" series' will enjoy Drakengard to the fullest while others will recieve a solid, yet short and lacking, gameplay experience that won't leave them completely satisfied.
    • 68 Metascore
    • 50 Critic Score
    Aside from some moments of fun online, Monster Hunter is a pretty boring game that is at the bottom of Capcom's ability.
    • 69 Metascore
    • 50 Critic Score
    This so-called RPG (cough- cough-) will be of interest only to young children without GameCube's, RPG newbies or beyond-hope Mega Man fanatics that must own all Mega Man branded items.
    • 64 Metascore
    • 50 Critic Score
    A shame, because the production values are in place for something far better than what is actually delivered.
    • 59 Metascore
    • 50 Critic Score
    I’m not a fan of the show, so its lack of originality and sloppy visuals (for a third-generation PS2 release) left me cold and unimpressed.
    • 60 Metascore
    • 50 Critic Score
    Despite carrying on the legacy of one of the greatest First-Person Shooters of our time, GoldenEye: Rogue Agent fails to match up to the N-64 classic in almost every department... well, as far as a fun factor goes.
    • 54 Metascore
    • 50 Critic Score
    The more I tried to look for excuses to give “Astro Boy” a higher-than-mediocre score the more I remembered how boring, repetitive and short the game was.
    • 59 Metascore
    • 50 Critic Score
    If you're looking for a good samurai game to add to your collection, spare yourself the trouble and shell out the $10 to $20 the first game is going for.
    • 56 Metascore
    • 50 Critic Score
    If you dig the Yu Yu Hakusho anime (particularly the Dark Tournament saga) then you’ll be pretty satisfied with this bare-bones PS2 brawler.
    • 62 Metascore
    • 50 Critic Score
    A very pretty-sounding and good-looking shell of a cash cow for THQ and Pixar to make a few bucks off of the movie’s popularity. Sorry gang, no sale!