PSX-Sense.nl's Scores

  • Games
For 687 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Killzone: Mercenary
Lowest review score: 10 Motorcycle Club
Score distribution:
  1. Negative: 31 out of 687
687 game reviews
    • 85 Metascore
    • 70 Critic Score
    Choosing between Puyo Puyo and Tetris is nice, though we'll never get why you can't just keep on playing Tetris for hours on end (while this is an option with Puyo Puyo). It's still a lot of fun, though.
    • 82 Metascore
    • 60 Critic Score
    The unique concept should be applauded, but can't keep the game from becoming stale after a while. Unfortunately, flawed input registration drags the experience down even further.
    • 81 Metascore
    • 70 Critic Score
    Worth playing if you liked the previous one, if only for it's deep and intriguing storyline. It's a shame, however, that you have to play - or rather: watch - the whole thing multiple times to completely understand what's going on.
    • 80 Metascore
    • 70 Critic Score
    Star Wars is the man draw, though the concept of Disney Infinity is still incredibly solid. Unfortunately, long loading times and graphical misfires sort of keep the fun in check.
    • 79 Metascore
    • 70 Critic Score
    It's a shame that Radical Entertainment doesn't deliver on their grand promises. Yes, this is a fun game, but an uninteresting story, boring missions and rather dull graphics keep PROTOTYPE 2 from topping its predecessor.
    • 79 Metascore
    • 70 Critic Score
    A tower defense game that challenges your intellect and convinces with a unique visual style. The castle editor extends the experience, though overall CastleStorm lacks the content to be anything more than a quickie while waiting for the next big title to hit the shelves.
    • 78 Metascore
    • 65 Critic Score
    Not entirely a puzzle game, Chime Sharp puts a lot of emphasis on agility and adds a truly enjoyable soundtrack to the mix. Yet the puzzles are needlessly confusing at times due to the game's colour scheme and the ever-running timer cranks up the frustration.
    • 78 Metascore
    • 70 Critic Score
    Pros: the gameplay is still awesome and enables us to use old instruments is a cool move by the developer. Cons: calibrating is way more of a challenge than it should be, and the lack of Rock Band 3 songs and online multiplayer is a downer. In this case, however, the good outweighs the bad.
    • 78 Metascore
    • 70 Critic Score
    The singleplayer isn't special in any way, but as is most often the case with Worms, the multiplayer's very much worth your time.
    • 78 Metascore
    • 70 Critic Score
    One of the lesser episodes of the season, due to a lack of intense moments and a slight overload of rather dull activities. Luckily, a couple of plot twists and a superb last-minute cliffhanger keep it from becoming a chore. Though we do think Telltale should fix the framerate. Now. Immediately.
    • 77 Metascore
    • 65 Critic Score
    Sadly the PS3 version of Crysis 3 is the worst version compared to the other platforms. The PS3 version is filled with framedrops, pop-ups, audio glitches and disappointing graphics. The singleplayer is fine, but it's short and the story is far from interesting. A fun shooter at best, but certainly no more than that. If you want the best experience you’re better off with the Xbox or PC version.
    • 77 Metascore
    • 70 Critic Score
    It's Fan Service with capitals F and S, offering a lot of content and unique visual style to lure gamers in. However, the graphics are mediocre at best and the overlong tutorials bored us to tears. 
    • 77 Metascore
    • 70 Critic Score
    The latest Naruto game doesn't surprise: it adds more characters and features, as is usually the case with this ongoing franchise. You get an interesting storyline and gameplay which is instantly recognizable. Great for the fans, but we did notice the excruciatingly long loading times, slightly obsolete graphics and an unhealthy amount of button bashing. The game's fun, but it could (and should) have been better.
    • 77 Metascore
    • 70 Critic Score
    A fine, if somewhat short and repetitive Transformers game that feels authentic in every possible way.
    • 77 Metascore
    • 60 Critic Score
    I don't like giving a 'Tales' game such a low score, but Tales of Graces F doesn't leave me much of a choice. The game takes way to long to jump into second gear, while both the story and the graphics are mediocre at best. Our advice? Skip it.
    • 77 Metascore
    • 60 Critic Score
    A nice little treat to fill in the downtime between the big releases. Nothing more, nothing less.
    • 76 Metascore
    • 70 Critic Score
    Kind of addictive, due to a lot of content and an enjoyable multiplayer mode. The story, however, is weak and clichéd at best, and Toukiden 2's visuals are mediocre as well.
    • 76 Metascore
    • 70 Critic Score
    Saints Row IV continues the franchise's trend of gradually descending into insanity. This episode features the absurd and varied gameplay we've come to know and love, and adds super powers to the mix. There's definitely a lack of innovation and the visuals were not all that impressive, but none of this is truly gamebreaking. One thing is sure: you'll have a lot of fun playing this game, especially if you're a fan of the series.
    • 76 Metascore
    • 70 Critic Score
    A nice combination of a rhythmic music game and a twin-stick shooter that loses its power after a first play through due to an overall lack of creativity.
    • 76 Metascore
    • 70 Critic Score
    It's all there - fun and intuitive combat, challenging stealth gameplay and an engaging story - but Warner Bros. Montréal never truly hits Rocksteady's mark. At times the game feels rushed, empty and frankly, uninspired. It's an enjoyable title, to be sure, but it's nowhere near as good as its predecessors.
    • 76 Metascore
    • 70 Critic Score
    Diggs Nightcrawler sets itself apart by using the book itself as a controller, instead of the PlayStation Move. The game is mostly aimed at a younger audience and is very amusing to look at (and listen to). It's a shame that the Wonderbook isn't always correctly detected by the PlayStation Eye and the adventure is a bit short overall, but still we would recommend a purchase.
    • 75 Metascore
    • 70 Critic Score
    Its sluggish controls and disinterested voice-acting provide a sharp contrast with its ambitious level design, neat graphics and addictive gameplay.
    • 75 Metascore
    • 65 Critic Score
    An enormous level must mean an enormous amount of things to do, right? Right? Nope.
    • 75 Metascore
    • 70 Critic Score
    A fun start to Telltale's newest series, even though it lacks a bit of action and suffers from the usual technical issues.
    • 73 Metascore
    • 70 Critic Score
    As far as story and character development goes - not to mention cliffhangers and intriguing developments - Guardian of Gotham is easily the best episode of the series so far. Unfortunately, the technical issues that seem to plague every Telltale release nowadays are also present here. Shame.
    • 73 Metascore
    • 65 Critic Score
    It's been a while, but now there finally is a new MotoGP game. It's got everything you'd expect in terms of content, but the whole package is a bit disappointing. It's inaccessible, there's an awful amount of pop-up and the visuals are mediocre at best. Better luck next time.
    • 73 Metascore
    • 55 Critic Score
    Just Cause 3 is not a bad game. On the contrary, it is a lot of fun. It's a shame that our enjoyment with it is cut short by technical difficulties that really have no place in this day and age.
    • 73 Metascore
    • 70 Critic Score
    A nice comeback, were it not for the bugs and glitches. They were present in the previous versions and, unfortunately, appear to have made the journey to this generation of consoles along with everything else.
    • 73 Metascore
    • 70 Critic Score
    The Inner World never dares to venture into unknown territory. Because of this, it never truly leaves an impression. It's fun, yes, but hardly memorable.
    • 72 Metascore
    • 70 Critic Score
    A nice little spin on the well-known Tetris formula, Tricky Towers is a lot of fun when you've got some friends to play it with.