Pure Magazine UK's Scores

  • Games
For 102 reviews, this publication has graded:
  • 54% higher than the average critic
  • 3% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Syphon Filter: Dark Mirror
Lowest review score: 20 Gunpey
Score distribution:
  1. Positive: 48 out of 102
  2. Negative: 9 out of 102
102 game reviews
    • 93 Metascore
    • 100 Critic Score
    A beautiful experience and a real must-have title. Possibly the last great game on PS2. [Mar 2007, p.66]
    • Pure Magazine UK
    • 87 Metascore
    • 100 Critic Score
    Looks good, sounds good and plays like a dream...A stunningly executed shooter and a real joy to play.
    • Pure Magazine UK
    • 93 Metascore
    • 100 Critic Score
    Even though the latest outing isn't a massive departure from the first and pretty much carries on where the old one left off, that is no bad thing when the original was so close to perfection. [Apr 2007, p.70]
    • Pure Magazine UK
    • 83 Metascore
    • 100 Critic Score
    Even better than the first game, this handheld masterpiece is an essential purchase.
    • Pure Magazine UK
    • 86 Metascore
    • 95 Critic Score
    With the framerate locked at 30fps the chance of seeing any slowdown is almost zero. [Mar 2007, p.48]
    • Pure Magazine UK
    • 87 Metascore
    • 95 Critic Score
    The extra troop element, as well as the unique recruitment system, means the title should see a long life of playability. [Apr 2007, p.76]
    • Pure Magazine UK
    • 93 Metascore
    • 95 Critic Score
    A vast game with so much to do, it'll keep you going for months before you even get to the heart of it. [May 2007, p.62]
    • Pure Magazine UK
    • 88 Metascore
    • 90 Critic Score
    A credible conversion with very few flaws, should be in any futuristic race fan's library. [Feb 2007, p.79]
    • Pure Magazine UK
    • 72 Metascore
    • 90 Critic Score
    A fully fledged RPG for the PSP, nice graphics and customisable combat system give this title depth.
    • Pure Magazine UK
    • 77 Metascore
    • 90 Critic Score
    The first military strategy title for the PSP, it's well presented and addictive. [Feb 2007, p.76]
    • Pure Magazine UK
    • 80 Metascore
    • 90 Critic Score
    When a game is this well presented, fluid to play and with such a well-balanced learning curve enabling anyone to pick up and play in just a few seconds, even those not that keen on tennis can't help but appreciate such finesse. [Mar 2007, p.47]
    • Pure Magazine UK
    • 76 Metascore
    • 90 Critic Score
    Although the non-graphical improvements may not be as dramatic as some migiht have hoped for, they all help to make this easily the best Madden title yet. [May 2007, p.68]
    • Pure Magazine UK
    • 80 Metascore
    • 90 Critic Score
    A great race title if you can persevere past the initial frustration. [Mar 2007, p.74]
    • Pure Magazine UK
    • 86 Metascore
    • 90 Critic Score
    Some minor issues inherent in all GTA games don't really spoil another slice of ciminal mayhem.
    • Pure Magazine UK
    • 74 Metascore
    • 90 Critic Score
    Even rookie racers can pick up and play without spending too much time getting frustrated at the handling. [Mar 2007, p.54]
    • Pure Magazine UK
    • 71 Metascore
    • 90 Critic Score
    The best shooter available for the PSP and the multiplayer makes it even more appealing.
    • Pure Magazine UK
    • 80 Metascore
    • 90 Critic Score
    A really smart improvement that puts this game top of the football league.
    • Pure Magazine UK
    • 81 Metascore
    • 90 Critic Score
    With so many options, there is little in the way of basketball that this game doesn't offer and it rightfully deserves a slam-dunking genius award. [Apr 2007, p.61]
    • Pure Magazine UK
    • tbd Metascore
    • 90 Critic Score
    Fun to play and with a nice warm feeling that it's actually doing your brain some good. [Jan 2007, p.57]
    • Pure Magazine UK
    • 83 Metascore
    • 85 Critic Score
    Exceedingly playable RPG that gets on with its tale instead of slowing down with stats. [Apr 2007, p.74]
    • Pure Magazine UK
    • 67 Metascore
    • 80 Critic Score
    The best part of the game by far is the career mode. [May 2007, p.82]
    • Pure Magazine UK
    • 82 Metascore
    • 80 Critic Score
    A nice twisted take on the universe and a solid RPG to boot. [Apr 2007, p.72]
    • Pure Magazine UK
    • 69 Metascore
    • 80 Critic Score
    Would have benefitted from an Infrastructure mode but the force is still strong in this one. [Jan 2007, p.67]
    • Pure Magazine UK
    • 65 Metascore
    • 80 Critic Score
    A missed opportunity, but fun for anyone not familiar with "Warrior Within."
    • Pure Magazine UK
    • 85 Metascore
    • 80 Critic Score
    A fairly predictable but enjoyable platformer with some great parody mini-games.
    • Pure Magazine UK
    • 74 Metascore
    • 80 Critic Score
    A visual treat that tells a good story while offering plenty of demon breeding and combat. [May 2007, p.72]
    • Pure Magazine UK
    • 70 Metascore
    • 80 Critic Score
    An enjoyable romp for those new to the genre and old hands alike.
    • Pure Magazine UK
    • 67 Metascore
    • 80 Critic Score
    All-out destruction that actually adds to the racing makes this great fun. [Mar 2007, p.65]
    • Pure Magazine UK
    • 64 Metascore
    • 80 Critic Score
    Fast-paced action and plenty of challenge make for a really fun title. [Jan 2007, p.72]
    • Pure Magazine UK
    • 81 Metascore
    • 80 Critic Score
    A vast improvement over the "X-Men" titles, although some may find it a little too simplistic. [Feb 2007, p.83]
    • Pure Magazine UK
    • 76 Metascore
    • 80 Critic Score
    It's a real shame that with such a powerful machine Project 8 fails to live up to its potential and ends up as a good game rather than the amazing title many of us had been waiting for. [Mar 2007, p.64]
    • Pure Magazine UK
    • 79 Metascore
    • 80 Critic Score
    A slick and stylish representation of the sport that makes great use of the Sixaxis tilt function. [Apr 2007, p.60]
    • Pure Magazine UK
    • 80 Metascore
    • 80 Critic Score
    Without doubt the best 'real' basketball game to hit the PS3 but is far from unbeatable because every sports game needs that 'pick up and play' factor to get players hooked. [Apr 2007, p.57]
    • Pure Magazine UK
    • 57 Metascore
    • 80 Critic Score
    Despite some poor load times, this is a highly playable and seriously addictive game. [Feb 2007, p.80]
    • Pure Magazine UK
    • 70 Metascore
    • 80 Critic Score
    A good game that should improve the more you play, as more moves come out of the closet. [Mar 2007, p.73]
    • Pure Magazine UK
    • 82 Metascore
    • 80 Critic Score
    A classic trip back to the great days of Mega Drive gaming, still amazingly playable today. [Jan 2007, p.56]
    • Pure Magazine UK
    • 83 Metascore
    • 80 Critic Score
    Quite simply the best boxing game on any machine to date. [Mar 2007, p.62]
    • Pure Magazine UK
    • 65 Metascore
    • 80 Critic Score
    Despite a few technical issues, the tactical warfare is highly enjoyable and challenging. [Feb 2007, p.74]
    • Pure Magazine UK
    • 74 Metascore
    • 80 Critic Score
    Offers a great slice of stylish platforming and combat for those new to the title, while adding some fresh content to keep "Two Thrones" fans happy enough to get it again from some portable Prince action. [Jan 2007, p.66]
    • Pure Magazine UK
    • 67 Metascore
    • 80 Critic Score
    A beautifully realised flight sim for the PSP that will take a lot of practice to master.
    • Pure Magazine UK
    • 74 Metascore
    • 80 Critic Score
    Frantic action and a great sense of humour make this an enjoyable romp. [Mar 2007, p.78]
    • Pure Magazine UK
    • 66 Metascore
    • 80 Critic Score
    A really engrossing game that is only let down by the lack of pace. [Mar 2007, p.70]
    • Pure Magazine UK
    • 81 Metascore
    • 80 Critic Score
    Better than before. Just lacks that little something extra to make it an absolute screamer. [Jan 2007, p.54]
    • Pure Magazine UK
    • 82 Metascore
    • 80 Critic Score
    A good conversion of a classic game, it's a shame they couldn't have spruced it up just a little for this new launch. [Mar 2007, p.79]
    • Pure Magazine UK
    • 60 Metascore
    • 80 Critic Score
    A screaming mix of arcade shooter and realistic flight sim that hits just the right balance between the two. [Apr 2007, p.68]
    • Pure Magazine UK
    • 82 Metascore
    • 80 Critic Score
    Not exactly the perfect rendition of the series, although the chance to control Jinpachi and the two new Iron Fist competitors more than makes up for the loss of ending videos and limited multiplayer. [May 2007, p.66]
    • Pure Magazine UK
    • 67 Metascore
    • 75 Critic Score
    Not a perfect game by any means, but an audio and visual treat that provides simple blasting fun. [Apr 2007, p.62]
    • Pure Magazine UK
    • 72 Metascore
    • 75 Critic Score
    FEAR provides the right amount of tension coupled with amazing AI couple with amazing lighting and graphical effects that will just keep you coming back for more. [Apr 2007, p.54]
    • Pure Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Offers a great collection of heroes to choose from and has plenty of replay value. [Jan 2007, p.63]
    • Pure Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Some more variation and a fuller landscape would have made it perfect. [Jan 2007, p.64]
    • Pure Magazine UK
    • 75 Metascore
    • 70 Critic Score
    If only there were a longer solo mode and game sharing option, it could have been really ace. [Jan 2007, p.60]
    • Pure Magazine UK
    • 55 Metascore
    • 70 Critic Score
    Hack and slash action that feels like it has a point makes this a highly playable game. [Apr 2007, p.85]
    • Pure Magazine UK
    • 54 Metascore
    • 70 Critic Score
    Simplistic gameplay is no bad thing when it's as fun to play as this. [Mar 2007, p.68]
    • Pure Magazine UK
    • 80 Metascore
    • 70 Critic Score
    Delivers a solid FPS game and in no way should be overlooked, but as a launch title it just lacks that all-important wow factor. [Mar 2007, p.58]
    • Pure Magazine UK
    • 72 Metascore
    • 70 Critic Score
    A decent theme park sim with some great interactivity, but lacks the depth needed to be great. [Feb 2007, p.76]
    • Pure Magazine UK
    • 68 Metascore
    • 70 Critic Score
    Still some minor glitches, but a much more playable title than the first outing. [May 2007, p.87]
    • Pure Magazine UK
    • 60 Metascore
    • 70 Critic Score
    It plays a solid game of chess and while it doesn't really bring anything new to the party, the theming and overall presentation make it a decent and brain-taxing title. [Mar 2007, p.81]
    • Pure Magazine UK
    • 62 Metascore
    • 70 Critic Score
    Yu-Gi-Oh! fans are getting the most complete game they've had in the series while the rest will all still look at it and wonder what the hell the fuss is about. Definitely one for fans only. [Mar 2007, p.80]
    • Pure Magazine UK
    • 51 Metascore
    • 70 Critic Score
    Nice to see the old yella fella in a decent game for a change. A great kart racing experience. [May 2007, p.86]
    • Pure Magazine UK
    • 72 Metascore
    • 70 Critic Score
    A well-put-together game that lacks the depth needed for lasting appeal. [Jan 2007, p.62]
    • Pure Magazine UK
    • 74 Metascore
    • 70 Critic Score
    A decent dungeon crawler RPG that should keep starved fans happy. [Feb 2007, p.81]
    • Pure Magazine UK
    • 59 Metascore
    • 70 Critic Score
    Beautiful to look at but just a bit too slick and fast-paced for its won good. [Jan 2007, p.69]
    • Pure Magazine UK
    • 76 Metascore
    • 70 Critic Score
    A return to core Burnout values but the lack of Crash Mode makes it feel more of an add-on. [May 2007, p.77]
    • Pure Magazine UK
    • 65 Metascore
    • 70 Critic Score
    Well-designed high-speed racing with great dogfight arenas for single and multiplayer fun. [Apr 2007, p.83]
    • Pure Magazine UK
    • 70 Metascore
    • 70 Critic Score
    A game that is fun and easy to play but a little too infantile to make it a must have. [May 2007, p.70]
    • Pure Magazine UK
    • 63 Metascore
    • 70 Critic Score
    Let's be honest, Sudoku is always going to be a more cerebral and solitary affair. [May 2007, p.67]
    • Pure Magazine UK
    • 70 Metascore
    • 65 Critic Score
    A port of the previous title from PS2 doesn't really have the next-gen punch you are looking for. [Apr 2007, p.58]
    • Pure Magazine UK
    • 60 Metascore
    • 65 Critic Score
    An interesting and diverting puzzler although a budget price would make it more attractive. [Apr 2007, p.84]
    • Pure Magazine UK
    • 72 Metascore
    • 60 Critic Score
    If there was a complaint to be levelled at the game, apart from its somewhat repetitive gameplay, it would be the lack of checkpoints - and with such huge odds against you, it does become irritating to have to restart a level from teh beginning each time you die. [May 2007, p.78]
    • Pure Magazine UK
    • 68 Metascore
    • 60 Critic Score
    Crash is back in a racing platform combination that is fun, but no "Mario Kart." [Jan 2007, p.72]
    • Pure Magazine UK
    • 52 Metascore
    • 60 Critic Score
    An interesting concept is sadly let down by dull execution.
    • Pure Magazine UK
    • 85 Metascore
    • 60 Critic Score
    Looks nice but doesn't really bring anything new to the party to make it essential. [Mar 2007, p.57]
    • Pure Magazine UK
    • 55 Metascore
    • 60 Critic Score
    Looks beautiful but plays like a prawn cracker riding a motorbike. [Mar 2007, p.61]
    • Pure Magazine UK
    • 75 Metascore
    • 60 Critic Score
    A competent racer, but all the fun seems to have been sucked out of the series since "Most Wanted." [Apr 2007, p.56]
    • Pure Magazine UK
    • 58 Metascore
    • 60 Critic Score
    A lack of depth to the strategy leaves you feeling the license has been wasted on the PSP. [Feb 2007, p.76]
    • Pure Magazine UK
    • 42 Metascore
    • 60 Critic Score
    A competent racer that is more middle of the road than a fast-lane must-have. [Apr 2007, p.82]
    • Pure Magazine UK
    • 51 Metascore
    • 60 Critic Score
    Fun for fans of the show, but doesn't take long to become really repetitive. [Jan 2007, p.58]
    • Pure Magazine UK
    • 68 Metascore
    • 60 Critic Score
    Every move seems to take a split second from your button press to its actual execution, which means chaining combos becomes a very taxing endeavour. [Apr 2007, p.52]
    • Pure Magazine UK
    • 53 Metascore
    • 60 Critic Score
    Neither a great racer nor a top car combat game, it's all a bit of a mishmash. [May 2007, p.83]
    • Pure Magazine UK
    • 68 Metascore
    • 60 Critic Score
    While all this mindless blasting is fun for a while, personally it became quite tedious in a very short time. [May 2007, p.67]
    • Pure Magazine UK
    • 84 Metascore
    • 60 Critic Score
    A mish-mash of puzzler and RPG that never really hits the heights it initially promises. [Apr 2007, p.84]
    • Pure Magazine UK
    • 58 Metascore
    • 60 Critic Score
    A decent collection of boxing matches, but too disjointed to be world champion. [Mar 2007, p.77]
    • Pure Magazine UK
    • 75 Metascore
    • 60 Critic Score
    One conversion too far, a game that is much more at home on the PSP than its bigger brother. [May 2007, p.71]
    • Pure Magazine UK
    • 62 Metascore
    • 60 Critic Score
    If you like mini-games, Go! Puzzle represents some decent value with three simple yet fiendishly addictive puzzle games. [May 2007, p.66]
    • Pure Magazine UK
    • 68 Metascore
    • 50 Critic Score
    Limited customisation options, slow loading times and camera problems. [Feb 2007, p.81]
    • Pure Magazine UK
    • 58 Metascore
    • 50 Critic Score
    Graphical problems and monotonous gameplay make this another lacklustre entry in the franchise. [Apr 2007, p.64]
    • Pure Magazine UK
    • 78 Metascore
    • 50 Critic Score
    The most heinous of crimes: a real lack of any feeling of speed. No matter whether you are going at a crawl or full tilt with nitrous screaming, the only difference you'll see is a bit of blur on roadside street lights. [Mar 2007, p.56]
    • Pure Magazine UK
    • 61 Metascore
    • 50 Critic Score
    A rather dull plod that feels like you are being led through the whole thing rather than playing it. [Jan 2007, p.67]
    • Pure Magazine UK
    • 60 Metascore
    • 50 Critic Score
    A well-implemented control system and great sense of tension make this a joy to play. [Jan 2007, p.50]
    • Pure Magazine UK
    • 57 Metascore
    • 50 Critic Score
    Good for short periods but it just gets worse the longer you play. [Jan 2007, p.70]
    • Pure Magazine UK
    • 71 Metascore
    • 50 Critic Score
    Nothing but a money-making venture that fans should stay clear of. [May 2007, p.86]
    • Pure Magazine UK
    • 55 Metascore
    • 50 Critic Score
    If it was part of a larger collection of games we couldn't fault it. But it does seem a little much to ask when it is a stand-alone title, no matter how much fun it is. [May 2007, p.84]
    • Pure Magazine UK
    • 49 Metascore
    • 50 Critic Score
    As a demo of what can be done with the Sixaxis it shines, but as a game you'll come back to time and time again? You must be quackers. [May 2007, p.66]
    • Pure Magazine UK
    • 65 Metascore
    • 40 Critic Score
    A collection that could have been killer is let-down by just too much filler. [Mar 2007, p.80]
    • Pure Magazine UK
    • 43 Metascore
    • 40 Critic Score
    Possibly the lowest point in Sonic gaming, sloppy camera and terrible level design let this down badly. [Mar 2007, p.53]
    • Pure Magazine UK
    • 67 Metascore
    • 40 Critic Score
    A seriously cut down version of the title that has managed to take all the fun out of the game. [Mar 2007, p.76]
    • Pure Magazine UK
    • 71 Metascore
    • 40 Critic Score
    While flOw does offer some different gaming experiences and the implementation of the Sixaxis is smooth, it does just feel like a demo of the controller and not exactly a fully rounded game. [May 2007, p.67]
    • Pure Magazine UK
    • 59 Metascore
    • 40 Critic Score
    To dig up this old fossil may even be considered insulting when we are now firmly in the world of next-gen gaming. [May 2007, p.67]
    • Pure Magazine UK
    • 61 Metascore
    • 30 Critic Score
    A shameless cash-in that could have been so much better with a little more thought. [May 2007, p.74]
    • Pure Magazine UK
    • 62 Metascore
    • 20 Critic Score
    Even the Ad Hoc multiplayer mode can't rescue the title from being just another failed puzzler. [May 2007, p.84]
    • Pure Magazine UK