Push Square's Scores

  • Games
For 1,782 reviews, this publication has graded:
  • 35% higher than the average critic
  • 8% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Yasai Ninja
Score distribution:
1783 game reviews
    • 88 Metascore
    • 70 Critic Score
    Batman: The Enemy Within is some of Telltale’s best work since its previous DC Comics-themed season, and while that’s not exactly a high bar to clear these days, this is still a series well worth your time.
    • 86 Metascore
    • 70 Critic Score
    Rocksmith 2014 Edition is certainly more suited to complete beginners than experienced musicians, yet still includes a host of brilliant features that will improve your skills when used daily.
    • 85 Metascore
    • 70 Critic Score
    Assault Android Cactus is a very well-polished, entertaining arcade twin-stick shooter. Its only prickles come in the form of some poor level design, occasional difficulty spikes, and a little too much repetition. If you cast these issues aside, what you're left with is a short but sweet experience that's perfect for some competitive couch co-op with your friends.
    • 85 Metascore
    • 60 Critic Score
    Mass Effect's gameplay is unashamedly stuck in 2007. It's unpolished, frustrating, and much of it feels unnecessary. Fortunately, the plot and writing are enough to carry the experience. If you've already dipped into either of the series' superior sequels, prepare for a learning curve if you absolutely must explore the franchise's roots.
    • 85 Metascore
    • 70 Critic Score
    WipEout Omega Collection is an impressive remaster that shines at high speeds, though elements of this compilation are starting to show their age. Despite being boosted all the way up to 4K on the PS4 Pro, some of the tracks are returning for the fourth time, and while WipEout 2048’s contemporary layouts look luxurious on the big screen, it can be hard to shake the feeling of familiarity on occasion. That said, if anti-grav is your bag, then there’s nothing quite like the original – even with the number of inferior pretenders on the racing scene these days.
    • 85 Metascore
    • 70 Critic Score
    With cross-buy support and a fresh set of Trophies to obtain, this portable port is more than deserving of a place on your handheld’s memory card – just don’t expect to be blown away all over again.
    • 85 Metascore
    • 70 Critic Score
    Moss is sublime throughout, but it’s so good that you’ll wish there was more of it. Much more of it. Clocking in at just a few hours, the game feels like the prologue for a much bigger adventure, and it’ll leave you yearning for more. As a virtual reality experience, only minor technological limitations detract from its lush fantasy world and cunning use of the medium. There's no doubt that Polyarc's built the foundations for something truly special here; it now needs to write a few more chapters in Quill’s tale.
    • 85 Metascore
    • 70 Critic Score
    Terraria proves a snug fit on the Vita.
    • 84 Metascore
    • 70 Critic Score
    There was an opportunity for a truly great technical fighter in combining Street Fighter and Tekken, but it's denied in favour of a strategy-light, juggle-heavy scrapper that - like Capcom's first cross-company crossover all those years ago - never quite satisfies.
    • 84 Metascore
    • 70 Critic Score
    An intricate, intelligent journey through a well crafted cyberpunk world. Eidos Montreal's creation tries its hand at many things, offering an impressive amount of player choice, but it struggles to excel in any one particular area. As a result, we're left with a game that's solid when taken as a whole, but flawed when analysed piece by piece. Still, a great art style, a compelling plot, and a rewarding sense of progression do a lot to bolster the experience, ultimately contributing to a successful sequel.
    • 84 Metascore
    • 70 Critic Score
    Octahedron is an unconventional 2D platformer with clever level design centred around an innovative core idea. The controls are very simple but can take some adjusting, especially when your allowance of platforms changes from level to level. However, the stages introduce some great mechanics that make you use your platforms for more than just makeshift floors. If you're looking for a platformer with a difference, Octahedron offers up an accessible, intelligent, and challenging game with more ups than downs.
    • 83 Metascore
    • 70 Critic Score
    Fans of the otome genre will find a lot to like within Hakuoki: Kyoto Winds. It offers a rich storyline as well as presenting likeable characters within its well-built world. With personalities based on real-life historical figures, the game offers a charming, albeit brief look at an interesting area of Japanese history, as well as the chance to romance some grade-A anime boys.
    • 83 Metascore
    • 70 Critic Score
    Jamestown+ has a great foundation in that it's an extremely addictive and equally challenging shmup, whether you're playing alone or with friends.
    • 83 Metascore
    • 70 Critic Score
    Think of this as a motoring playset – a production line of components that you need to order and assemble for yourself. Once you get the controls where you want them, your car exactly how you like it, and your race day tactics tightened up, it delivers an exhilarating ride, but few will have the patience – or, indeed, the willpower – to reach that point, and thus it's hard to imagine this outing achieving the mainstream success of other competing motoring series.
    • 83 Metascore
    • 70 Critic Score
    This is still a great game, but it’s not the polished up final product that you may have been hoping for.
    • 83 Metascore
    • 70 Critic Score
    Though the single-player campaign is far from a strong point of Call of Duty: Black Ops 2 due to its clumsy narrative, ill-judged sections and short length, the online multiplayer still hits all of the right targets. Some crucial changes ensure that it's a decent fit for a range of skill levels and more flexible than before, and the Zombies mode has been improved once again. It might not fire on all cylinders, but as a multiplayer game, Black Ops 2 is still in the upper ranks.
    • 82 Metascore
    • 70 Critic Score
    Though the new Longshot mode is ultimately a disappointment and the gameplay hasn't changed much, Madden NFL 18 is still an excellent pigskin sim despite its lack of competition. Welcoming for newcomers and deeply detailed for die-hards, this year's edition of the long-running franchise is certainly not a Maddening experience.
    • 82 Metascore
    • 70 Critic Score
    With a low price, it may be worth splitting the cost between close pals for an evening’s worth of entertainment – just make sure that you know what you’re getting into first.
    • 82 Metascore
    • 70 Critic Score
    Skullgirls remains a fine fighter with finesse and an interesting solution to excessive imbalance.
    • 82 Metascore
    • 70 Critic Score
    The running theme of simplicity means that not everyone will enjoy what Minit has to offer, but for less than a tenner, this stripped back adventure title is more interesting than some games ten times its size.
    • 82 Metascore
    • 60 Critic Score
    For many, Race Driver: GRID redefined the racing genre, and while GRID 2 hits many of the same beats as its predecessor, it never feels like it's trying to make the same impact. Instead, this is a fairly conservative effort that dismisses simulation driving in favour of adrenaline fuelled racing, resulting in an experience that, while fun to play, is a little safe. In the end, the loss of ‘Race Driver’ in the title says it all – this is a good arcade racer, but in a market already saturated with similar titles, it struggles to find a place upon the grid.
    • 82 Metascore
    • 70 Critic Score
    With a wealth of songs to learn and excellent arcade minigames that make typically tedious practice exercises actually entertaining, anyone with the right attitude will find real value here.
    • 82 Metascore
    • 70 Critic Score
    Fuel Tiracas is a solid amalgamation of a number of traditional titles, and is utterly addictive in short bursts. The novelty does wear off eventually, but for the grand sum of £0.40/$0.49, this is well worth adding to your PlayStation Mobile collection.
    • 82 Metascore
    • 70 Critic Score
    After its enjoyable outings on previous platforms, Zen Pinball 2 has arrived on the PS4 in good form. Assuming that you can get past the inflexible purchasing options and cut through the sometimes overwhelming digital gloss, you’ll find a flipping fun game with an addictive core at its steel-coated centre.
    • 82 Metascore
    • 60 Critic Score
    If you're the kind of person who appreciates tailored Vita titles, then you'll more than get your money's worth here. It's just a shame that the studio fails to cut the foray off before it gets stale.
    • 81 Metascore
    • 70 Critic Score
    The remaster is the best way to play the game on console thanks to improved visuals, technical performance, and mod support – even if the latter is disappointingly limited on PS4.
    • 81 Metascore
    • 60 Critic Score
    With a clumsy but empowering track editor there's certainly no danger of this racer running out of gas – it just depends how long you're willing to keep up with the quest to be the best.
    • 81 Metascore
    • 70 Critic Score
    A Criminal Past is a decent last hurrah for Mankind Divided. Its story is fine, but doesn't really add to what's come before. However, the Penthouse is a wonderfully designed and unique level that's well worth exploring for the half-dozen or so hours you're there. It also cleverly demotes your abilities, forcing you to change up your approach. It's a strong effort that tries a lot of new things, and while it's certainly not essential, a little more Deus Ex is always welcome.
    • 81 Metascore
    • 60 Critic Score
    SSX
    If you're prepared to stick to its well-crafted online modes and endure its over-sensitive handling the fun just about outweighs the moments of frustration brought about by questionable course design and the poorly implemented rewind mechanic.
    • 81 Metascore
    • 70 Critic Score
    Platforming fans would probably be better served by the more streamlined Sly Cooper Collection, but if you've already revisited Sucker Punch's classic trilogy, and you've played Ratchet & Clank's most recent outings, then this collection is your best option for classic platforming on PS3.
    • 81 Metascore
    • 70 Critic Score
    Terraria certainly won’t be appreciated by everyone. It requires a lot of time, effort, and patience if you’re to coax everything out of the experience. For those willing, there’s more than enough enjoyable, diverse content here to keep you busy for hours on end, and it can be even more fun with friends – just be prepared to wrap your head around the incredibly awkward user interface first.
    • 81 Metascore
    • 70 Critic Score
    A very solid Metroidvania-esque platformer that caters to fans old and new. Everything that is loved about this series remains, while a brand new art style and a simple story put the barrier to entry very low.
    • 81 Metascore
    • 70 Critic Score
    Alas, Sony’s signature baseball simulation has always prided itself on playing a great game of ball, and while this falls short in a few areas, it should still make a nice clean connection with fans of the sport.
    • 81 Metascore
    • 70 Critic Score
    This instalment feels like it's treading water, waiting for future outings to move things forwards. The humour and characters carry things a bit, but Episode 3 will need to be much better.
    • 81 Metascore
    • 70 Critic Score
    The best thing we can say about Far Cry 5 is that it's competent, and the worst that it's far too safe. Ubisoft is clearly more interested in making an experience that appeals to everyone to satisfy the bottom line. That's a real shame, because there's the makings of a highly entertaining sandbox survival adventure here. Sadly, you won't see any of it, because there's no encouragement to experiment when running and gunning is as effective as it is.
    • 81 Metascore
    • 70 Critic Score
    F1 2012 is heavily flawed gem. Visually stunning and eminently thrilling one minute, needlessly ugly and overtly annoying the next, it's a game that really doesn't do enough to improve over last season's effort. What's worse is that fans of the series have been voraciously pouncing on any chance to complain about these issues to the developer for two years now, and they – once again – seem to have been ignored. With that said, the game is just as good as it was last year – just not as good as we'd expect it to be by now.
    • 81 Metascore
    • 70 Critic Score
    God of War III Remastered delivers a masterful conclusion to Kratos' chaotic story arc – but this much was true when the original release brute forced its way onto the PS3 over five years ago. The bumped up resolution and significantly steadier framerate does improve the experience overall, but not to the point where it's worth paying almost full-price again.
    • 80 Metascore
    • 70 Critic Score
    Shadow Complex Remastered is, in many ways, a perfect gateway drug for the Metroidvania genre.
    • 80 Metascore
    • 60 Critic Score
    Yakuza Kiwami finds itself in a strange position. A remake that's technically a sequel to a much better game in Yakuza 0, it struggles to offer anything besides another engaging crime-drama storyline. Best described as a kind of expansion, Kiwami really shows its age in terms of narrative structure and gameplay design, but it's still worth playing through if you just can't get enough of Kaz. It goes without saying, however, that series newcomers are much better off starting with the far superior Yakuza 0.
    • 80 Metascore
    • 70 Critic Score
    This is a Farewell for Life Is Strange fans, but Deck Nine once again does an outstanding job of telling a heart-wrenching tale within what is, effectively, someone else’s story.
    • 80 Metascore
    • 70 Critic Score
    The same old quirks remain, but you should know by now whether the engine issues or lack of player agency will affect your enjoyment. If you're comfortable with the usual shortcomings, then this is a strong start to what promises to be another compelling season.
    • 80 Metascore
    • 70 Critic Score
    Despite everything that Dishonored still does right, the Definitive Edition is a lacklustre port.
    • 80 Metascore
    • 70 Critic Score
    Even though the core of Gravity Rush 2 remains largely unchanged, you'll be hard pushed to find a fresher open world title in a sea of Grand Theft Auto and Assassin's Creed clones.
    • 80 Metascore
    • 70 Critic Score
    This is agonisingly close to being at the front of the pack, and the best arcade racer on the PS4 by default, but its missteps mean that it’s a millisecond away from a podium place.
    • 80 Metascore
    • 70 Critic Score
    A solid game with sparks of excellence, but difficulty niggles and occasionally obtuse controls let it down.
    • 80 Metascore
    • 70 Critic Score
    There's no kidding that Guitar Hero Live is a very fun game, it just feels like it cares more about the money than it does about the fans.
    • 80 Metascore
    • 70 Critic Score
    The premise is perhaps better suited to vertical screens, and it can be a bit obtuse – but for the price of a Big Mac, this is one deadly descent that deserves your tuppence.
    • 80 Metascore
    • 70 Critic Score
    Ties That Bind (Part Two) maintains the opening episode's great pace with a more action-heavy instalment. The new characters continue to compel, even if you'll see the closing twist coming a mile away. Telltale's definitely getting better at directing these narrative-centric experiences, and while the creaky engine still sticks out at times, the production values in this particular instalment are above and beyond anything that the developer's done before.
    • 80 Metascore
    • 70 Critic Score
    If you like the idea of battling a host of girls wearing bunny or cat ears with a variety of magical attacks and a huge hammer, then Rabi-Ribi is for you. This platforming and bullet hell fusion is worth a look – just make sure you close the curtains before booting it up on your new 50-inch 4K screen.
    • 80 Metascore
    • 70 Critic Score
    Gravity Rush Remastered will have you purring at the potential that its sequel looks set to fulfil, but it's a fine release in its own right.
    • 80 Metascore
    • 70 Critic Score
    Thomas Was Alone is an engrossing puzzle platformer that introduces some believable and appealing characters, but the experience is disappointingly short-lived and lacks challenge. You will finish the core campaign wanting more, so it's nice that there's an additional DLC expansion available – but it's a shame that the add-on isn't included as part of the primary package.
    • 80 Metascore
    • 60 Critic Score
    If you're looking for a complicated game that will take a lot of time to master, then look no further, but if it's a pick-up-and-play shooter that you desire, then World of Tanks isn't Reich for you.
    • 79 Metascore
    • 70 Critic Score
    The overall experience at the centre of all Skylanders: Imaginators' toys and loot chests is so charming and feature-rich that kids will enjoy it and adults won't begrudge playing it alongside them.
    • 79 Metascore
    • 70 Critic Score
    If you've been dribbling to play a soccer game on that big, shiny widescreen, you're in luck – but be warned that, though FIFA Football plays well through its flaws, in a matter of months there will almost certainly be an expanded, improved and numbered update that's not been rushed for launch.
    • 79 Metascore
    • 60 Critic Score
    A Hat in Time excels with an overwhelming charm in its writing and art direction that overcomes any missteps in these areas. Its core, smooth mechanics also benefit from promising ideas, but none of them prevent the game from being pulled into a wormhole of mediocre level design and objectives. The potential for phenomenal platforming and exploration is here, but for every positive, there seems to be a negative in A Hat in Time.
    • 79 Metascore
    • 70 Critic Score
    Brave New World doesn’t give Chloe and Rachel quite enough screen time to shine as brightly as Before the Storm’s first episode, but there are plenty of top-notch moments in this instalment, and the cliffhanger has us eagerly awaiting our next fix of Life Is Strange.
    • 79 Metascore
    • 60 Critic Score
    Sadly, the slow pacing, repetitive combat, and awkward jump mechanics let the gameplay down in places, and prevent it from reaching its full potential.
    • 79 Metascore
    • 70 Critic Score
    It may be brief, but Oxenfree has elements of greatness and stands out as an excellent example of video game storytelling. It's also a beautiful and intriguing game that draws you in from the very start and makes you want to see just how deep the rabbit hole goes. Unfortunately, the situational narrative is let down slightly in the final third where it confuses even itself and fails to merge with the far stronger and more prominent social narrative.
    • 79 Metascore
    • 70 Critic Score
    The Fall is a thought-provoking title with a clever narrative that explores rogue AI in a unique and interesting way.
    • 79 Metascore
    • 70 Critic Score
    Padding is Alien: Isolation’s unfortunate undoing, as there are a few too many recycled moments throughout the course of its seemingly never-ending single player campaign. Still, when it’s on form, this is a nail biting affair, as you use sound and cunningly constructed items in order outwit your incredibly intelligent enemies.
    • 79 Metascore
    • 50 Critic Score
    After a promising opening, the game takes its narrative in a completely unnecessary direction, and it substitutes its lack of compelling content with too many out of place puzzles that are more infuriating than enjoyable. Despite giving the illusion of plot involvement, you never really feel in control of events.
    • 79 Metascore
    • 60 Critic Score
    Like its predecessor, Prototype 2 is an enjoyable distraction rather than a must-play affair. Its varied combat and satisfying traversal mechanics provide the title with a surprisingly solid basis, but a lacklustre plot and dreary setting prevent it from competing with the very best in the open-world genre. There's certainly fun to be had here, but it's of the disappointingly dispensable kind.
    • 79 Metascore
    • 70 Critic Score
    Its combat feels fluid and precise, its presentation is mostly gorgeous, and its story – while relatively pedestrian – is told with humour and panache. Unfortunately, a repetitive second half combined with some potentially profanity-provoking platforming hold it back from truly soaring.
    • 79 Metascore
    • 70 Critic Score
    Air Race Speed is one of those pleasant surprises that never sets the world alight but yet still manages to thoroughly entertain. Rock-solid performance and a great sense of speed means that adrenaline junkies will enjoy this, and while it doesn't exactly threaten WipEout's speed freak crown, it should ease the wait for the Omega Collection next year.
    • 79 Metascore
    • 70 Critic Score
    Rock of Ages II: Bigger and Boulder is a fun title that just about pulls off its strange cocktail of genres. The Monty Python-like presentation is executed well and suits the game’s off-the-wall appeal, and its trio of modes and online or offline multiplayer give the game some legs beyond the story. Moreover, the gameplay offers a lot of potential for daft fun despite some sluggish boulder controls and frustrating AI balance issues. If you’re after something different, or enjoy some cathartic destruction in your games, you’ll have a ball.
    • 79 Metascore
    • 70 Critic Score
    OlliOlli’s certainly not going to kickstart an extreme sports revival, but that doesn’t mean that it’s not worth your time. This fairly straightforward side-scrolling skateboarding simulation incorporates some sneaky systems that will keep you hooked until you hit the perfect heelflip and five-o, even if the odd oversight in its leaderboards system will leave you pondering the point.
    • 79 Metascore
    • 60 Critic Score
    There’s an enjoyable core gameplay loop at the heart of nDreams’ latest VR outing, but there simply isn’t enough content here to allow you to delve any deeper than the surface level. We certainly had fun with Shooty Fruity, but with only enough levels to support four hours of fun, you may want to look a bit more upmarket with your next grocery shop.
    • 79 Metascore
    • 70 Critic Score
    Bridge Constructor Portal successfully combines Portal with a bridge building physics puzzler. There's a clear love for Valve's series on display, with great presentation that takes you back to Aperture Science from a different perspective. While not as funny as either of the main games, the levels themselves incorporate Portal's elements in clever ways. The controls can be fiddly, and the trial and error nature of the game isn't for everyone, but this remains an addictive, fun title that fans of both Portal and physics-based challenges will appreciate.
    • 79 Metascore
    • 70 Critic Score
    Ironically, the biggest sticking point with King of Fighters XIV is the one aspect designed to make it more appealing to outsiders; the new "Rush" mode allows even complete newbies to look like combo-crunching experts, but it's likely to divide opinion with serious players who prefer to rely on their own skill and knowledge when it comes to unlocking the game's most potent moves.
    • 79 Metascore
    • 70 Critic Score
    More creative use of upgrades would've been nice, and as with all endless runners, the appeal will wear off relatively quickly. However, this is a strong outing for Pac-Man that's perfect for short bursts, or, just as likely, one-more-go marathons.
    • 79 Metascore
    • 60 Critic Score
    Hand of Fate comes so close to being something really special – an unexpected concoction of genres and ideas that meshes together superbly to create a really fun experience that's both involving and rewarding, at least in short bursts. But, unfortunately, its potential is cut short by a lack of options and awkward third-person game segments that should really know better.
    • 79 Metascore
    • 70 Critic Score
    If you can work through the mind numbing first couple of hours, Atelier Escha & Logy: Alchemists of the Dusk Sky blooms into an addictive JRPG. Much like an alchemical formula, the individual pieces of this concoction are less impressive than its whole – just don’t jump into the release expecting to make something out of nothing.
    • 79 Metascore
    • 70 Critic Score
    Wonder Boy: The Dragon's Trap is a ruthlessly faithful remake of the Master System classic that boasts a dramatic and beautiful audiovisual makeover. The game itself is still very enjoyable with a world map that's fun to work through and a lean Metroidvania structure that introduces new ideas right to the end. The controls are quite loose, which can lead to some frustration, but by and large this is a wonderful recreation that both fans and newcomers will enjoy.
    • 79 Metascore
    • 70 Critic Score
    The Darkness II is absolutely worth your investment: its rich sense of style, gratuitous twist on standard first-person gunplay and legitimately engaging plot separate it from its peers, but there's a serious lack of substance here that diminish from the game's overall value.
    • 79 Metascore
    • 60 Critic Score
    EA Sports UFC 2 certainly has a lot of new additions for fans new and old, but it still hasn't gotten the gameplay right just yet. The standing game is satisfying and has some real weight to it, but the floor and clinch mechanics are where things go downhill. This content-laden sequel packs a fair few punches, then, but ultimately doesn't deliver the knockout blow.
    • 79 Metascore
    • 70 Critic Score
    Touching base with your origins is necessary to not lose touch with your audience, and that’s exactly what Call of Duty: WWII does without simply regressing. It gets to the core of its key modes and seizes on their intrinsic appeal with some neat, little twists thrown in. However, its campaign and zombies modes (while solid) feel unusually safe, whereas the multiplayer suffers from lacklustre map design and technical issues. You could say this Call of Duty is a sign of hopeful action to ground the series once more, but doesn’t go beyond its iconic namesake to deliver something truly special.
    • 78 Metascore
    • 70 Critic Score
    A Way Out is a successful experiment in co-operative play with some excellent presentation and varied gameplay. The story may be predictable, but you'll be surprised how attached you become to Leo and Vincent, and you'll be compelled to see their journey through to the end regardless. The ambition shines through in the end, and for anyone after a truly unique co-op game, you need look no further.
    • 78 Metascore
    • 70 Critic Score
    If you’re already invested in the Zen Pinball games, then Pinball FX3 with its roster of new gameplay options is an essential upgrade. It’s a shame that licensing issues mean that some tables have been left behind, but the new progression system adds replayability to every other table that you already own. The user interface is disappointing, but it’s feature packed, and depending on the number of tables you've bought, you could quite feasibly spend thousands of hours trying to dominate the leaderboards in this game.
    • 78 Metascore
    • 70 Critic Score
    Super Rude Bear Resurrection is a fun and unique entry into a genre that is practically as old as gaming. The use of corpses to help make things easier is executed well, although less skilled players may find themselves fatigued by the constant death. The game actively shakes things up with the obstacles it throws at you, and with a great soundtrack it's easy to recommend this game.
    • 78 Metascore
    • 70 Critic Score
    LEGO Star Wars: The Force Awakens is quite possibly the best LEGO game yet – but it still has a smattering of old issues. Its compelling story cinematics, laugh out loud humour and perfectly balanced mix of conundrums and combat make it an absolute blast to play. However, it still suffers from the occasional AI hiccup and could do with the character abilities being refreshed.
    • 78 Metascore
    • 70 Critic Score
    This generation has seen a glut of puzzle platformers grace the PlayStation 4, but fortunately for those interested, Unravel is absolutely one that deserves attention.
    • 78 Metascore
    • 70 Critic Score
    Mary Skelter: Nightmares has some really interesting features and an impressively dark atmosphere. While a lot of the mechanics within the dungeons will feel familiar to genre fans, the levels themselves are very well crafted. There’s also a unique battle system to master and the random element of Nightmares chasing you down dark corridors will definitely get the adrenaline pumping.
    • 78 Metascore
    • 70 Critic Score
    With Under Night In-Birth Exe:Late, we've got another deep Japanese fighting experience on the PS4. It doesn’t have the looks to go toe-to-toe with some of the shinier games out there, but as Han Solo said, "she might not look like much, but she’s got it where is counts". If you can get past the mad title, this is a portal through which to jump in to the virtually endless realm of combat experimentation.
    • 78 Metascore
    • 70 Critic Score
    Forma.8 is an aesthetically pleasing, exploration title with a great variety of environments and enemies to discover. Its presentation is wonderfully abstract, with ambient noise and a sense of loneliness creating a mysteriously enjoyable game that we recommend.
    • 78 Metascore
    • 50 Critic Score
    Final Fantasy XIV: A Realm Reborn is an excellent game, but it's a bit too much for the aging PS3 to handle at times. While it's impressive that Square Enix managed to get the title to run on the ancient hardware at all, it's difficult to justify the monthly fee if you plan to play solely on Sony's console.
    • 78 Metascore
    • 70 Critic Score
    When you come right down to it, NHL 16 is an improvement over last year's release in virtually every department. Unfortunately, that isn't exactly saying a lot.
    • 78 Metascore
    • 70 Critic Score
    While its setlist does underwhelm in some areas, and the online multiplayer mode is not ready yet, Rock Band 4 still feels like the music platform that Harmonix set out to make.
    • 78 Metascore
    • 70 Critic Score
    Don’t Starve may make your stomach rumble in frustration if you’re not willing to invest the required time to master its complex systems, but triumph over its crushing difficulty, and you may find a satisfactory dish here.
    • 78 Metascore
    • 70 Critic Score
    The unconventional controls and overall difficulty will likely scare off most, but for fans of old-school dungeon crawlers, this will come as a breath of fresh air.
    • 78 Metascore
    • 50 Critic Score
    RIGS: Mechanized Combat League may be the posterchild for PlayStation VR, but it's not the headset's MVP. While this future sports sim has a strong art style and some interesting ideas, it struggles to get the business done where it matters – on the pitch. Nauseating action and mushy combat really cause this contender to drop points.
    • 78 Metascore
    • 50 Critic Score
    This remains a ground-breaking game, and it's still possible to appreciate the areas where it innovated, but time has not been kind to the title's damp performances and dismal writing.
    • 78 Metascore
    • 70 Critic Score
    Oreshika: Tainted Bloodlines' story could have done more with its fascinating premise, but the real meat of this experience comes in the form of its constant and dynamic gameplay systems, which allow for a superb sense of progression.
    • 78 Metascore
    • 70 Critic Score
    Worms W.M.D brings back the classic 2D joy of Worms Armageddon, yet mixes it with new and interesting ideas that keep you on your worm tail. Though some may wince at the price, it's hard not to love the chaotic multiplayer and extensive customisation, and the addition of crafting adds a new lease of life to an already timeless formula.
    • 78 Metascore
    • 60 Critic Score
    Life Is Strange: Episode 2 – Out of Time has an excellent ending, but it's letdown by pacing issues that make the events leading up to that point feel inconsequential.
    • 78 Metascore
    • 70 Critic Score
    Skylanders: Trap Team brings enough new tricks to keep Activision’s cash cow entertaining for another year, but we sense that there may need to be some more meaningful changes next time around.
    • 78 Metascore
    • 60 Critic Score
    Call of Duty is a series that's getting stagnant. This latest edition is a solid shooter, with highly tuned mechanics, an addictive multiplayer offering, and a plethora of content to play through – but it very much feels like a familiar game with a few minor adjustments. The new Extinction mode is particularly good, but it's the highlight in a title that's following a tired recipe.
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    • 70 Critic Score
    Little Nightmares is like a fledgling chef's interpretation of a gourmet dish: it looks the part and hits the spot – but it won't live too long in the memory once you've greedily gobbled it up. Outstanding presentation is paired with some forgettable puzzles and a slightly fragmented fiction, leaving a feast that will satisfy without ever really forcing your tastebuds to explode.
    • 78 Metascore
    • 60 Critic Score
    SunFlowers is a whimsical timewaster with a striking visual style. The gameplay is slick and simple, but it lacks the urgency and variation required to hold your attention over prolonged periods of time. As a distraction, it's certainly worth the asking price – but don't go in expecting Chelsea Flower Show-esque layers of depth.
    • 78 Metascore
    • 70 Critic Score
    With stunning presentation, and a clever core mechanic, Teslagrad does a lot to impress. Unfortunately, its occasionally unwieldy controls, inconsistent difficulty, and needlessly challenging boss fights mar the experience. However, if you can look past these infidelities, you’ll find an incredibly unique and often satisfying puzzle platformer.
    • 78 Metascore
    • 70 Critic Score
    Everybody’s Golf reaches the green at eagle pace and then proceeds to ever-so slightly duff the green. Don’t get us wrong, this is still an extremely enjoyable arcade golf game with some brilliantly original ideas, but there are some bizarre design errors which seem to weirdly imbalance the game. Pair that with an unreasonable progression system and you’re left with a title that needlessly undoes a lot of its own hard work. At the end of the day, you’re still going to extract hundreds of hours of top-notch entertainment from this title – but save for a few silly oversights it could have been essential, and that’s a damn shame.

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