Quandary's Scores

  • Games
For 186 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Riven: The Sequel to Myst
Lowest review score: 10 Leisure Suit Larry: Magna Cum Laude
Score distribution:
  1. Negative: 9 out of 186
186 game reviews
    • 74 Metascore
    • 70 Critic Score
    I enjoyed the 8 hours or so it took me to play, and it is another feather in the cap of independent games and what can be achieved predominantly from home. Set your sights at the right level and you should be pleased with the result.
    • 63 Metascore
    • 70 Critic Score
    Hans, it seems, is poised to continue his adventures so hopefully the interface will get some attention to make it more responsive. That taken care of and Hans Christian Andersen's adventures would be something to look forward to.
    • 44 Metascore
    • 70 Critic Score
    The difficulty level is such that you're sure to get caught out on at least one or two of the puzzles, but the pay-off when you solve them heals the pain. It's not a 'classic' but there's a lot to do and there's plenty of fascinating places to explore.
    • 73 Metascore
    • 70 Critic Score
    AGON: The Mysterious Codex remains a work in progress, and based on the chapters released so far there could be 100 hours or so of gaming still to come. Whether it can sustain itself for that length of time remains to be seen, but on the strength of this first part I will certainly go along for the next part of the journey of Samuel Hunt.
    • 45 Metascore
    • 70 Critic Score
    The story develops nicely as your investigation proceeds and the puzzles provide the right amount of challenge to keep you actively engaged without blocking your progress for too long.
    • 74 Metascore
    • 70 Critic Score
    If you're not looking for an intricate story and lots of character interaction then there's quite a fun and hectic journey to be had through the troubled land of Ancaria.
    • 67 Metascore
    • 70 Critic Score
    I thought sometimes, though, that being the same made it a bit tedious. Getting to play three people (and a bunny) helped make it interesting, and made it more like the books, where Harry often needs his friends' help.
    • 73 Metascore
    • 70 Critic Score
    You will inevitably find yourself getting tired of all the levers and keys, and frustrated by the scripting bugs and inventory glitches.
    • 80 Metascore
    • 70 Critic Score
    Exploring the gameword and solving the mystery are what Nancy Drew is about, and Secret of the Old Clock does that very well as usual. Because it does start Nancy off on her sleuthing adventures, it's a good game to start with for players who haven't accompanied Nancy on an adventure before.
    • 61 Metascore
    • 70 Critic Score
    What it lacks in refinement it makes up for in its enthusiasm for its subject. It's a good length game with lots to do and the puzzles are generally satisfying and befitting Holmes' powers of deduction.
    • 72 Metascore
    • 70 Critic Score
    The plot did lose me, and all the pieces didn't really ever come together until Holmes explained it to me at the end, but those little pieces were enjoyable in their exposition.
    • 79 Metascore
    • 70 Critic Score
    Overall I thought that the answer to most of the conundrums was there to be teased out, with patience and (a lot of) persistence. It isn't easy though, and at times the way forward is indeed a jump, and not an insight.
    • 86 Metascore
    • 70 Critic Score
    Though many Monkey Island fans will disagree I found this to be the least humorous and immersive of the series and it falls short of the overall quality of "Grim Fandango."
    • 68 Metascore
    • 70 Critic Score
    Nancy Drew: The Creature of Kapu Cave provided me with about 5 hours of gentle entertainment, and no doubt it will take longer than that for novice players.
    • 65 Metascore
    • 70 Critic Score
    Because of its idiosyncrasies I wouldn't recommend Journey to the Center of the Earth for novices. Experienced players, however, should have look if you want to take a fantastic journey and test your mental and moral fibre.
    • 59 Metascore
    • 70 Critic Score
    To solve the problems in Crystal Key 2 it's pretty much up to you and it makes for a fun time fitting things together.
    • 48 Metascore
    • 70 Critic Score
    The Secrets of Atlantis is by all accounts a big improvement on the previous game, and I enjoyed its mix of styles.
    • 65 Metascore
    • 70 Critic Score
    Even if you have no knowledge of things Potterish, detail abounds in the 3D animations, and poking about a school for witches and wizards full of ghosts and secret passages can be enthralling.
    • 81 Metascore
    • 70 Critic Score
    I had fun playing Danger on Deception Island. Over all another great game has been made by Her Interactive, well done!
    • 73 Metascore
    • 70 Critic Score
    It's a solid adventure and it's well put together, but like many of Nancy's recent adventures The White Wolf of Icicle Creek errs on the side of games/activities with correspondingly less exploration and sleuthing. This balance was much better in the earlier games and it would be good to see Nancy doing some more serious sleuthing in the future.
    • 65 Metascore
    • 70 Critic Score
    Careful exploration is called for, and this is one game where diligent searching is in context as perpetrators don't leave flashing signs that say 'click here for tell-tale bloodstains'.
    • 86 Metascore
    • 70 Critic Score
    The graphics, particularly in the cut-scenes, have the unmistakable LucasArts quality that we have come to expect but, unfortunately, the game is let down by the limited amount of interaction and problem solving involved.
    • 41 Metascore
    • 70 Critic Score
    A good, solid, first up Sci-Fi adventure game that shows that Razbor Studios have a lot of potential and I hope that they create more games. I also hope that we may see Ren again in a sequel sometime soon.
    • 75 Metascore
    • 70 Critic Score
    The balance between complexity of puzzles and progression of the game was pretty well struck. It has its faults, but it looks great, sounds nice and on the whole rolls pleasantly along.
    • 74 Metascore
    • 70 Critic Score
    Fun to play, despite its brevity, enlivened as always by the snappy repartee between the loquacious canine Sam and his manic white rabbit sidekick Max, who seems to get the best lines. The humour and silly situations guarantee that you will play with a constant smile on your face.
    • 71 Metascore
    • 70 Critic Score
    Echo: Secrets of the Lost Cavern doesn't stretch the boundaries of game making, and there is nothing really new to be encountered, but it is a polished and well made product that provides good solid gaming and a pleasant weekend adventuring.
    • 70 Metascore
    • 70 Critic Score
    Though it's not the best of the Nancy Drew titles, there's a lot to like here for Nancy Drew fans. Nancy will surely entertain on this adventure and keep her fans coming back for more.
    • 70 Metascore
    • 70 Critic Score
    Fans of the TV Law & Order series will feel right at home because it is just what the lawyer ordered.
    • 42 Metascore
    • 70 Critic Score
    The game deserves praise for the approach it takes to story telling, and the strength of Jazz's part carried me through the lows of Faust.
    • 72 Metascore
    • 70 Critic Score
    Exploring the pyramid is truly fascinating - both the 'real' structure consisting of unadorned claustrophobic passageways, and the 'imagined' secret chambers with their carvings and paintings fit for a Pharaoh.

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