Quandary's Scores

  • Games
For 186 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Gothic II
Lowest review score: 10 Leisure Suit Larry: Magna Cum Laude
Score distribution:
  1. Negative: 9 out of 186
186 game reviews
    • 58 Metascore
    • 80 Critic Score
    The beautifully detailed graphics make exploration a sheer pleasure and the music and ambient sounds combine well to heighten the sense of something evil waiting, patiently, watching your every move.
    • 58 Metascore
    • 50 Critic Score
    My first impressions were not good. Having worked my way through a confusing set of options screens, I was confronted by the game interface. Fifteen minutes later I was ready to quit.
    • 58 Metascore
    • 80 Critic Score
    I would even find myself thinking about a puzzle when I wasn't playing. They are enormously satisfying when finally solved, and more than once I felt quite elated with myself.
    • 58 Metascore
    • 20 Critic Score
    Once you have mastered the three or four things you can do it becomes mind-numbingly repetitive.
    • 58 Metascore
    • 60 Critic Score
    Jack the Ripper is a mixed bag. I was disappointed because the graphics are so enticing making the gameworld real and tangible but there isn't actually a great deal to do.
    • 57 Metascore
    • 60 Critic Score
    My final impressions of Undercover: Operation Wintersun were of a strong start and finish, and a somewhat pedestrian in between. As I said before, solid gaming, but nothing special.
    • 57 Metascore
    • 60 Critic Score
    The story literally trips along as you solve the puzzles, and there are some fun things to do and a few frights to be had before you reach the end.
    • 57 Metascore
    • 60 Critic Score
    What starts with the promise of a rather enticing treatment of the famous Jules Verne novel, almost immediately becomes derailed by a search for some of the most minute hotspots ever encountered in a game, and one of the more messy game interfaces.
    • 57 Metascore
    • 50 Critic Score
    Although the vagaries of the combat system will test some players, you will get used to it. Despite my grumbles some of the battles towards the end are quite challenging and require a well thought out strategy to get through.
    • 57 Metascore
    • 60 Critic Score
    The voice acting is ok, although a bit more passion from Ann might have helped.
    • 57 Metascore
    • 40 Critic Score
    I thought the first section was quite good and I was really prepared to enjoy the challenge and the exploration, but too many frustrating timed sequences spoiled the experience.
    • 56 Metascore
    • 60 Critic Score
    The gameplay is a cross between Police Quest and Spycraft and is quite entertaining for a while even taking into account those long searches for a black cat in a cellar at midnight.
    • 56 Metascore
    • 50 Critic Score
    I think Next Life could have been awesome. Shorter, sharper, and throw out the arcade puzzles.
    • 55 Metascore
    • 60 Critic Score
    Whilst the new 3D engine might have brought Might and Magic into the 21st century (some would dispute this) it has changed the game in subtle ways and removed some of the magic and enjoyment.
    • 54 Metascore
    • 70 Critic Score
    I found the suspect/witness interviewing a bit tiresome at times and on occasion found myself wondering who I should talk to next, but then reminded myself that this is a crime investigation adventure where suspect/witness interviewing is a vital element.
    • 54 Metascore
    • 40 Critic Score
    A highly frustrating game. If looks are all that count then it's very good looking, but as an adventure game it falls short of providing a satisfying experience. It would have been much improved minus the mini games, with a lot less dying, and with more attention paid to the adventuring puzzles.
    • 53 Metascore
    • 60 Critic Score
    Whatever your feelings about the subject matter of the story it does provide an intriguing mystery to solve but the developers really needed to concentrate on those elements that made the book a bestseller.
    • 53 Metascore
    • 10 Critic Score
    There was clearly some black humour and some quirky characterisations, and some of the more confronting material is clearly included for shock value. It all, however, gets lost in the wash.
    • 53 Metascore
    • 60 Critic Score
    It's a modest but likeable 6 or so hours.
    • 53 Metascore
    • 80 Critic Score
    It is one of the best detective adventure games I have played in some time. It's a fun, challenging game with an affable main character and a good mystery to unravel.
    • 52 Metascore
    • 80 Critic Score
    Overall Darkness Within: In Pursuit of Loath Nolder is an entertaining trip through some dark places.
    • 52 Metascore
    • 40 Critic Score
    The audience for Midnight Nowhere is one that sees attitude, juvenile humour, body count and scantily clad or naked females as a definite plus. Grown up adventurers may consider looking elsewhere for mature and adult content.
    • 52 Metascore
    • 80 Critic Score
    This game fascinated me. I enjoyed both the challenge and the way it allowed me to connect with the characters and their lives - showing them not as freaks but as all too human.
    • 51 Metascore
    • 50 Critic Score
    Considering that the gameplay in Adventure Games revolves around exploration and puzzle solving, doesn't highlighting every single interactive object dull the exploratory experience a little?
    • 50 Metascore
    • 60 Critic Score
    I had fun though, which ultimately is what a game is about, but I did have to struggle with some annoying glitches, and a more than annoying dead end.
    • 49 Metascore
    • 70 Critic Score
    I liked the way you could play as both Brent and Melanie and, though Melanie could have had more things to do, it did remind me of Gabriel Knight and Grace or perhaps was closer to George and Nico in the Broken Sword games.
    • 48 Metascore
    • 70 Critic Score
    The Secrets of Atlantis is by all accounts a big improvement on the previous game, and I enjoyed its mix of styles.
    • 45 Metascore
    • 70 Critic Score
    The story develops nicely as your investigation proceeds and the puzzles provide the right amount of challenge to keep you actively engaged without blocking your progress for too long.
    • 44 Metascore
    • 70 Critic Score
    The difficulty level is such that you're sure to get caught out on at least one or two of the puzzles, but the pay-off when you solve them heals the pain. It's not a 'classic' but there's a lot to do and there's plenty of fascinating places to explore.
    • 44 Metascore
    • 70 Critic Score
    It's an absorbing adventure-cum-interactive story with a lot of people to converse with, a lot of good deeds to do, and an arch baddie to expose.