Quandary's Scores

  • Games
For 186 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Gothic II
Lowest review score: 10 Harvester
Score distribution:
  1. Negative: 9 out of 186
186 game reviews
    • 61 Metascore
    • 60 Critic Score
    If you have an historical bent, you can be impressed by the recreated and changing Louvre - if not, you can simply enjoy poking around a big, graphically sumptuous castle.
    • 53 Metascore
    • 60 Critic Score
    Whatever your feelings about the subject matter of the story it does provide an intriguing mystery to solve but the developers really needed to concentrate on those elements that made the book a bestseller.
    • 59 Metascore
    • 60 Critic Score
    So because of its simplicity and relative shortness I'd say this game is more for the teenage player, which is not surprising as it is a PC and console game release.
    • 61 Metascore
    • 60 Critic Score
    CSI is quite a fun game and will keep you busy detecting and collecting evidence. Considering the intricacies of these actions the interface is very well designed and the individual stories are interesting and typical CSI fare.
    • 77 Metascore
    • 60 Critic Score
    It's a diverting little game but it doesn't reach any great heights.
    • 74 Metascore
    • 60 Critic Score
    Overall, I quite enjoyed the puzzle/maze aspect of this game though it is not one that I would want to return to, and it is definitely not for the squeamish.
    • 80 Metascore
    • 60 Critic Score
    If you go into it expecting a short but focused and enjoyable adventure, there is a good possibility you'll enjoy your visit to Mournhold.
    • 57 Metascore
    • 60 Critic Score
    The story literally trips along as you solve the puzzles, and there are some fun things to do and a few frights to be had before you reach the end.
    • 67 Metascore
    • 60 Critic Score
    In Cold Blood is an entertaining journey for action adventure fans although, as with all games that walk this narrow path between action and adventure, it will probably be criticized from both sides of the fence.
    • 57 Metascore
    • 60 Critic Score
    The voice acting is ok, although a bit more passion from Ann might have helped.
    • 61 Metascore
    • 60 Critic Score
    Although it's an interesting chase it could have been so much better with more things going on, more twists in the plot so that the player gets more of a sense of solving problems and progressing under their own steam.
    • 73 Metascore
    • 60 Critic Score
    Randomly dropping in on locations in the hope that something relevant is going to happen is in the same boat. Carol's apartment is a case in point.
    • 58 Metascore
    • 60 Critic Score
    Jack the Ripper is a mixed bag. I was disappointed because the graphics are so enticing making the gameworld real and tangible but there isn't actually a great deal to do.
    • 56 Metascore
    • 60 Critic Score
    The gameplay is a cross between Police Quest and Spycraft and is quite entertaining for a while even taking into account those long searches for a black cat in a cellar at midnight.
    • 57 Metascore
    • 60 Critic Score
    My final impressions of Undercover: Operation Wintersun were of a strong start and finish, and a somewhat pedestrian in between. As I said before, solid gaming, but nothing special.
    • 53 Metascore
    • 60 Critic Score
    It's a modest but likeable 6 or so hours.
    • 57 Metascore
    • 60 Critic Score
    What starts with the promise of a rather enticing treatment of the famous Jules Verne novel, almost immediately becomes derailed by a search for some of the most minute hotspots ever encountered in a game, and one of the more messy game interfaces.
    • 70 Metascore
    • 60 Critic Score
    I've had lots of fun, especially puzzling my way through the dungeons. It's a game that's rich in detail but unfortunately some of the detail just didn't get enough attention.
    • 55 Metascore
    • 60 Critic Score
    Whilst the new 3D engine might have brought Might and Magic into the 21st century (some would dispute this) it has changed the game in subtle ways and removed some of the magic and enjoyment.
    • 59 Metascore
    • 50 Critic Score
    Curse of Atlantis: Thorgal's Quest took about 10 hours and was not unenjoyable, but nor did it reach any great heights.
    • 57 Metascore
    • 50 Critic Score
    Although the vagaries of the combat system will test some players, you will get used to it. Despite my grumbles some of the battles towards the end are quite challenging and require a well thought out strategy to get through.
    • 56 Metascore
    • 50 Critic Score
    I think Next Life could have been awesome. Shorter, sharper, and throw out the arcade puzzles.
    • 65 Metascore
    • 50 Critic Score
    Maybe it excels with its graphics but it tries too hard to be funny and many jokes don't work at all.
    • 75 Metascore
    • 50 Critic Score
    The very large turn-off is the number of little arcade like puzzles you are required to do, which to me simply did not fit the tone of the whole thing.
    • 77 Metascore
    • 50 Critic Score
    Doesn't really offer anything new as far as gameplay is concerned, but packages some tried and true adventure gaming into a game that looks amazing.
    • 51 Metascore
    • 50 Critic Score
    Considering that the gameplay in Adventure Games revolves around exploration and puzzle solving, doesn't highlighting every single interactive object dull the exploratory experience a little?
    • 58 Metascore
    • 50 Critic Score
    My first impressions were not good. Having worked my way through a confusing set of options screens, I was confronted by the game interface. Fifteen minutes later I was ready to quit.
    • 54 Metascore
    • 40 Critic Score
    A highly frustrating game. If looks are all that count then it's very good looking, but as an adventure game it falls short of providing a satisfying experience. It would have been much improved minus the mini games, with a lot less dying, and with more attention paid to the adventuring puzzles.
    • 57 Metascore
    • 40 Critic Score
    I thought the first section was quite good and I was really prepared to enjoy the challenge and the exploration, but too many frustrating timed sequences spoiled the experience.
    • 52 Metascore
    • 40 Critic Score
    The audience for Midnight Nowhere is one that sees attitude, juvenile humour, body count and scantily clad or naked females as a definite plus. Grown up adventurers may consider looking elsewhere for mature and adult content.