Quandary's Scores

  • Games
For 186 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wizardry 8
Lowest review score: 10 Harvester
Score distribution:
  1. Negative: 9 out of 186
186 game reviews
    • 95 Metascore
    • 100 Critic Score
    This game could consume you too, it could change your life. Good news on one level but even if it's bad news and all your friends and family disown you, there's still a silver lining. This game is value plus for money!
    • 94 Metascore
    • 100 Critic Score
    I honestly have to say that I am in favour of most of the changes and I think Oblivion is an awesome achievement from Bethesda.
    • 93 Metascore
    • 90 Critic Score
    The story is well paced, with many plot twists to keep you guessing, and plentiful side quests to keep you occupied and chasing XP for that next level up.
    • 93 Metascore
    • 100 Critic Score
    In fact, apart from the world itself, the great attraction of World of Warcraft for me is the community. Making friends and helping each other out is especially enjoyable.
    • 93 Metascore
    • 100 Critic Score
    It's one of those games that will capture you utterly, and take you along on a wonderfully entertaining ride and, in my opinion, it shouldn't be missed by any self-respecting adventurer with a good sense of humour. If you've already played it, then play it again, if you haven't, then there's a real treat waiting in store.
    • 91 Metascore
    • 100 Critic Score
    It's been a long haul, more than two months of solid game-play, but I have been absolutely engrossed by every minute! Very few games earn such an accolade from this reviewer.
    • 91 Metascore
    • 90 Critic Score
    TLJ is a masterpiece and one of the best Adventures to be released during the past few years. Unfortunately it should be avoided by people who are violently repelled, for themselves or their offspring, by some extremely crude language.
    • 91 Metascore
    • 100 Critic Score
    Torment boasts a thoroughly enjoyable story line, and I can pretty much guarantee you won't be guessing how it all ends up with any degree of accuracy. This game has very few weaknesses, and predictability is certainly not one of them!
    • 91 Metascore
    • 80 Critic Score
    Neverwinter Nights isn't perfect. But I nevertheless had a great time on this journey and it's kept me well and truly entertained for the past few weeks.
    • 90 Metascore
    • 100 Critic Score
    Are you a fan of conspiracy theories? Is the Grey Death a manufactured plague? Have you perchance heard of the Illuminati, or the clandestine Majestic 12 group? In that case, you've found the right game. It may not answer all those questions, but it certainly pushes the right buttons.
    • tbd Metascore
    • 80 Critic Score
    It looks quite good, having a sort of old fashioned Sierra look about it.
    • 89 Metascore
    • 90 Critic Score
    It really feels like another world and you can play the game however you like - be a mage, thief, acrobat, pearl diver, bodyguard or warrior. Or like myself, be a little bit of each.
    • 89 Metascore
    • 100 Critic Score
    Perhaps the strongest aspect of Fallout is that it is ideal for RPG newbies yet at the same time provides a depth of role-playing that veterans can really get stuck into. It also has the best replay value of any game I've experienced to date.
    • 87 Metascore
    • 80 Critic Score
    It has plenty to keep you on your toes so try this one if you are feeling energetic and itching to swing your sword and throw some fireballs.
    • 86 Metascore
    • 90 Critic Score
    Fallout 2 is a worthy successor to Fallout, and one that deserves a place in every dedicated role-playing gamer's collection. Don't be without it!
    • 86 Metascore
    • 70 Critic Score
    If you are expecting a genuine CRPG you might be disappointed. If you enjoy combat-driven games such as Diablo then you may well enjoy Dungeon Siege.
    • 86 Metascore
    • 70 Critic Score
    The graphics, particularly in the cut-scenes, have the unmistakable LucasArts quality that we have come to expect but, unfortunately, the game is let down by the limited amount of interaction and problem solving involved.
    • 86 Metascore
    • 70 Critic Score
    Though many Monkey Island fans will disagree I found this to be the least humorous and immersive of the series and it falls short of the overall quality of "Grim Fandango."
    • 85 Metascore
    • 90 Critic Score
    EverQuest strikes me as a great idea well executed. I found myself irrevocably attached to my character and, once I gained enough power, thoroughly enjoyed helping others advance themselves.
    • 85 Metascore
    • 100 Critic Score
    If you are a fan of classic roleplaying games then Wizardry 8 is a must. If you haven't played one then try it out. It's just too good to miss.
    • tbd Metascore
    • 80 Critic Score
    An independent game, and a remarkably good one at that.
    • 85 Metascore
    • 80 Critic Score
    Re-jig the control system and there is no doubt you would be on the verge of an outstanding game. Even with the foibles of the controls, both of us agree that this game was well worth the price of admission.
    • 85 Metascore
    • 80 Critic Score
    Bloodmoon is a quality product that is anything but a way to milk more money from a popular franchise and gives a little more of everything you loved about "Morrowind."
    • tbd Metascore
    • 80 Critic Score
    A great purchase for patient puzzlers. The graphics are inspiring and the music is superb. Not constant, but it adds that extra eerie touch. And Uru is a world so tantalising you want to keep right on going and explore everywhere and not miss a thing.
    • 85 Metascore
    • 80 Critic Score
    A fun park is an obvious location for some fun investigating. Add some hauntings for a bit of spice. It's not a spooky game though, so it's suitable for all comers.
    • 85 Metascore
    • 80 Critic Score
    If you take time out from puzzle solving the game provides some food for thought, not least of which is the proposition that technology may evolve with a consciousness that finds little use for the carbon-based life forms that created it.
    • 84 Metascore
    • 90 Critic Score
    At the very end the final confrontation is a treat. It can be one almighty battle that will test you to the limit, or it can be easier, or perfectly simple. It all depends on what has happened before.
    • 83 Metascore
    • 90 Critic Score
    I did find the game to contain large portions of the elusive element of fun whilst I was playing, and a sense of exploration and wonder at some of the environments and events.
    • 83 Metascore
    • 100 Critic Score
    I thoroughly enjoyed it and it was well worth the wait. It's a perfect game for fans of this type of adventure and deserves to be every bit as popular as Myst.
    • 83 Metascore
    • 80 Critic Score
    The single player game is a worthy challenge for players with a taste for strategic fighting, punctuated with some puzzles, and all wrapped up in a daring journey to save the world.
    • 83 Metascore
    • 90 Critic Score
    If "Riven" was impressive, this is extraordinary. The images are smooth and crisp and detailed. Clouds look like clouds, rock looks hard, water is fluid and deep, and sharp looks like it would hurt.
    • 82 Metascore
    • 80 Critic Score
    So it isn't perfect, particularly not for players who prefer using the mouse, but Neverwinter Nights 2 is nevertheless a hugely enjoyable trip.
    • 82 Metascore
    • 80 Critic Score
    Despite the bumps and jolts I still had a lot of fun with Broken Sword 3 and this attests to the mesmerising quality and drawing-power of the game, and confirms Revolution as master storytellers when it comes to Ripping Yarns.
    • 82 Metascore
    • 90 Critic Score
    An excellent addition, difficulty levels is something that would benefit every adventure game.
    • 82 Metascore
    • 90 Critic Score
    So if you like meandering and cogitating, if soaking up the world around you is a pleasure in itself, if immediate understanding is not essential, if kicking back and looking at the sea is an ok thing to do when you haven't got a clue what else to do, if you can forgive the odd puzzle, and if patience is your virtue, then you should definitely make haste to Revelation.
    • 82 Metascore
    • 90 Critic Score
    Syberia is a very fine adventure game, gorgeous to look at and with an intriguing and compelling story. It's tremendously enjoyable despite the air of sadness.
    • 81 Metascore
    • 70 Critic Score
    I had fun playing Danger on Deception Island. Over all another great game has been made by Her Interactive, well done!
    • 81 Metascore
    • 80 Critic Score
    I still rate Arcanum as one of my favourite games. For me, it's the game play that really counts, and Arcanum has bucketloads of that!
    • 81 Metascore
    • 80 Critic Score
    The story is fun and woven together well and puzzle-wise it's the best ever, even with the mini games and timed components that might frustrate some players.
    • 81 Metascore
    • 80 Critic Score
    It's a great little play for adults and kids. Kids will love the driving. The game is fairly short, around 3, maybe 4, hours of play, but they're a fun-filled few hours.
    • 81 Metascore
    • 90 Critic Score
    Everything else about Divinity was a joy, and now I find that it's crept onto my list of 5 favourite RPGs of all time. And that's one tough list to get on, believe me!
    • 80 Metascore
    • 100 Critic Score
    It didn't simply meander to the finishing line, but stayed strong and surprising. Like the final part of "The Lord of the Rings," the completion of the journey of Hans and Kate deserves the highest marks.
    • 80 Metascore
    • 90 Critic Score
    Gabriel Knight 3 is a fascinating and enjoyable mystery. It is also a good long game with a plot and puzzles that are quite absorbing, but be warned, it is also a dark tale containing ritual sacrifices of the throat-slashing variety.
    • 80 Metascore
    • 80 Critic Score
    Don't miss it, Sam & Max turn on the charm once again and dish out plenty of wisecracks in this crazy adventure in the sun. It's short and sweet and a lot of fun.
    • 80 Metascore
    • 90 Critic Score
    Every aspect has been well polished making it a pleasure to play. The game becomes more addictive as you progress.
    • 80 Metascore
    • 80 Critic Score
    Another clever offering in this wacky off-beat series. I'm looking forward to seeing how far Telltale Games can push the absurd plotlines by the time the season ends with episode six.
    • 80 Metascore
    • 90 Critic Score
    All in all, Deus Ex:Invisible War proffers an intriguing storyline, powerful presentation, and relentless execution, delivering it all with a punch.
    • 80 Metascore
    • 60 Critic Score
    If you go into it expecting a short but focused and enjoyable adventure, there is a good possibility you'll enjoy your visit to Mournhold.
    • 80 Metascore
    • 90 Critic Score
    I thoroughly appreciated it from the opening sequence and found I didn't want to stop playing even when I was tired.
    • 80 Metascore
    • 70 Critic Score
    Exploring the gameword and solving the mystery are what Nancy Drew is about, and Secret of the Old Clock does that very well as usual. Because it does start Nancy off on her sleuthing adventures, it's a good game to start with for players who haven't accompanied Nancy on an adventure before.
    • 80 Metascore
    • 80 Critic Score
    So the Myst series ends serenely, calmly, and the way it began. In truth though, I probably did want a fusion of all the best bits.
    • 79 Metascore
    • 80 Critic Score
    I enjoyed it but I wanted a bit more, more places to explore and more opportunity to admire the Nautilus, and get to know Mina and, perhaps, Captain Nemo a little better.
    • 79 Metascore
    • 90 Critic Score
    The absurd scenarios of this series are perfect for the characters of Sam & Max. The excellent and colourful artwork, music and sound effects also help to set the scene.
    • 79 Metascore
    • 80 Critic Score
    Like the previous games in this series, Sam & Max - Night of the Raving Dead is a neatly put together adventure that is stamped by professionalism.
    • 79 Metascore
    • 100 Critic Score
    Finally, this game deserves the highest score I can give. The things that really matter are here. For those who enjoy this type of RPG, this game offers an experience you shouldn't pass up.
    • 79 Metascore
    • 70 Critic Score
    Overall I thought that the answer to most of the conundrums was there to be teased out, with patience and (a lot of) persistence. It isn't easy though, and at times the way forward is indeed a jump, and not an insight.
    • 79 Metascore
    • 80 Critic Score
    All in all Nancy Drew: Legend of the Crystal Skull is a 'busy' game and a lot of fun to play. Put on your thinking cap for this one as it's weighted more towards puzzling than story.
    • 78 Metascore
    • 80 Critic Score
    If you're like me and enjoyed Neverwinter Nights then you'll enjoy Shadows of Undrentide. It's a fun romp through a dangerous, magical land.
    • 77 Metascore
    • 80 Critic Score
    It's always fun to play adventure games where a teenage girl is the hero. You can guess that I enjoy them a lot as I'm still playing them four years on. My only concern would be the ending, as all of the story didn't seem to quite tie up.
    • 77 Metascore
    • 80 Critic Score
    You can almost feel the damp and the cold; and the echoing 'plink' of unseen dripping water or disembodied moans and a myriad of dungeon clangs and creaks haunt your every step.
    • 77 Metascore
    • 80 Critic Score
    Himalaya Studios honed their skills with their popular remakes of "King's Quest" I and II. With Al Emmo and the Lost Dutchman's Mine they show that they also have what it takes to create a successful original work.
    • 77 Metascore
    • 50 Critic Score
    Doesn't really offer anything new as far as gameplay is concerned, but packages some tried and true adventure gaming into a game that looks amazing.
    • 77 Metascore
    • 80 Critic Score
    Anachronox is an extremely enjoyable game. Although billed as a console style RPG it has a lot of adventuring and puzzle elements mixed in which might appeal to some adventurers as well as RPG fans.
    • 77 Metascore
    • 80 Critic Score
    Clare (aged 10) says: I like the game a lot. Jumping over big gaps or on to moving things is a bit hard so I turned on auto jump, which made it a lot easier. Learning spells is pretty easy.
    • 77 Metascore
    • 80 Critic Score
    It's not a hard game, but it is a thoughtful game, and you will need to consider everything you know and review your material more than once if you are going to get a conviction.
    • 77 Metascore
    • 60 Critic Score
    It's a diverting little game but it doesn't reach any great heights.
    • 76 Metascore
    • 80 Critic Score
    A bundle of fun. There is a short loading period each time you change major locations but it didn't bother me, although, as good as it is, it would be better if you could skip through dialogue if you've heard it before.
    • 75 Metascore
    • 100 Critic Score
    Much hyped and, as a result much anticipated, and a long time in coming, it lived up to all my expectations. It's a marvellous piece of story telling, and promises more to come. The highs overwhelmed any lows and I loved it for what it was and didn't mind at all what it wasn't.
    • 75 Metascore
    • 70 Critic Score
    The balance between complexity of puzzles and progression of the game was pretty well struck. It has its faults, but it looks great, sounds nice and on the whole rolls pleasantly along.
    • 75 Metascore
    • 80 Critic Score
    A suitably gripping and atmospheric thriller and the transitions between the Chicago and Prague investigations are very smooth.
    • 75 Metascore
    • 90 Critic Score
    It's all about the puzzling, and it's damn fine. It doesn't lead you by the nose and gives you lots to think about. Breakthroughs often lead to other insights and on you go. I did need help, and slapped myself sometimes for being so dense. Other times I simply applauded a very good puzzle. Almost everything is intuitive, there to be teased out if you take the time to ponder.
    • 75 Metascore
    • 50 Critic Score
    The very large turn-off is the number of little arcade like puzzles you are required to do, which to me simply did not fit the tone of the whole thing.
    • 74 Metascore
    • 60 Critic Score
    Overall, I quite enjoyed the puzzle/maze aspect of this game though it is not one that I would want to return to, and it is definitely not for the squeamish.
    • 74 Metascore
    • 80 Critic Score
    Runaway is a light-hearted romp with some genuinely humorous moments. My biggest disappointment was that Gina had no real role other than to look appealing and need rescuing.
    • 74 Metascore
    • 80 Critic Score
    An exceptionally good brainteaser.
    • 74 Metascore
    • 80 Critic Score
    Definitely one for fans of humorous graphic adventures. It pays homage to the LucasArts classics and you will find references to familiar situations and characters that no doubt inspired the making of this game. Even if you miss the references you will still have a thoroughly good time.
    • 74 Metascore
    • 80 Critic Score
    The documentary is a wonderful adjunct to the game, insightful and witty, well put together and with some original footage including the audition of the lead actor and a 1996 spot on Good Morning America (check out the price of the game back then.
    • 74 Metascore
    • 70 Critic Score
    I enjoyed the 8 hours or so it took me to play, and it is another feather in the cap of independent games and what can be achieved predominantly from home. Set your sights at the right level and you should be pleased with the result.
    • 74 Metascore
    • 80 Critic Score
    I had some fun in Stormreach despite sometimes waiting around to find adventuring companions. The dungeons make up for this with the various challenges and secret ways to ferret out.
    • 74 Metascore
    • 70 Critic Score
    If you're not looking for an intricate story and lots of character interaction then there's quite a fun and hectic journey to be had through the troubled land of Ancaria.
    • 74 Metascore
    • 70 Critic Score
    Fun to play, despite its brevity, enlivened as always by the snappy repartee between the loquacious canine Sam and his manic white rabbit sidekick Max, who seems to get the best lines. The humour and silly situations guarantee that you will play with a constant smile on your face.
    • 74 Metascore
    • 70 Critic Score
    I enjoyed Law & Order II: Double or Nothing. It's a bit different, not too taxing, well written and presented; hard to complain really.
    • 73 Metascore
    • 70 Critic Score
    There is nothing particularly difficult about completing Maya's quest, but it is one which offers a good variety of conundrums, including some quite original variants on some old standards.
    • 73 Metascore
    • 60 Critic Score
    Randomly dropping in on locations in the hope that something relevant is going to happen is in the same boat. Carol's apartment is a case in point.
    • 73 Metascore
    • 70 Critic Score
    AGON: The Mysterious Codex remains a work in progress, and based on the chapters released so far there could be 100 hours or so of gaming still to come. Whether it can sustain itself for that length of time remains to be seen, but on the strength of this first part I will certainly go along for the next part of the journey of Samuel Hunt.
    • 73 Metascore
    • 80 Critic Score
    As it is, it was a damn fine fortnight of adventure, and George will no doubt be back on the strength of it.
    • 73 Metascore
    • 70 Critic Score
    It's a solid adventure and it's well put together, but like many of Nancy's recent adventures The White Wolf of Icicle Creek errs on the side of games/activities with correspondingly less exploration and sleuthing. This balance was much better in the earlier games and it would be good to see Nancy doing some more serious sleuthing in the future.
    • 73 Metascore
    • 70 Critic Score
    You will inevitably find yourself getting tired of all the levers and keys, and frustrated by the scripting bugs and inventory glitches.
    • 72 Metascore
    • 70 Critic Score
    The plot did lose me, and all the pieces didn't really ever come together until Holmes explained it to me at the end, but those little pieces were enjoyable in their exposition.
    • 72 Metascore
    • 80 Critic Score
    The Omega Stone is an imaginative tale that is more ambitious than its predecessor and manages to weave into the story a shadowy brotherhood that seems to have links to the Templars, and hints at further ambiguous, if not sinister motives.
    • 72 Metascore
    • 70 Critic Score
    Exploring the pyramid is truly fascinating - both the 'real' structure consisting of unadorned claustrophobic passageways, and the 'imagined' secret chambers with their carvings and paintings fit for a Pharaoh.
    • 71 Metascore
    • 70 Critic Score
    Echo: Secrets of the Lost Cavern doesn't stretch the boundaries of game making, and there is nothing really new to be encountered, but it is a polished and well made product that provides good solid gaming and a pleasant weekend adventuring.
    • 71 Metascore
    • 80 Critic Score
    Time is fascinating, and has been the source of many entertaining discourses and diversions. Shadow of Destiny is yet another.
    • 71 Metascore
    • 90 Critic Score
    So... what's my final take on The Lost Crown then? More ambitious than Dark Fall, that's for sure. And quite a bit longer. Scariest thing I've played in a long time, maybe even since Realms of the Haunting.
    • 71 Metascore
    • 80 Critic Score
    This has been quite an enjoyable trip but not one of epic proportions. More story would have gone a long, long way.
    • 71 Metascore
    • 80 Critic Score
    I thought that maybe the game could have been designed a bit tighter so that it wasn't so easy to solve puzzles before having all the clues, but I know I'm on shaky ground here. Many players prefer openness (or non-linearity) in adventure games, so I shouldn't dwell on this point.
    • 71 Metascore
    • 80 Critic Score
    A most enjoyable and mostly satisfying game. Despite being a bit too generous with the sound puzzles, it's a lot of fun sorting out the problems and following the story.
    • 71 Metascore
    • 70 Critic Score
    The story is interesting, the setting darkly compelling, and it's easy to get drawn into and carried along by the investigation.
    • 70 Metascore
    • 60 Critic Score
    I've had lots of fun, especially puzzling my way through the dungeons. It's a game that's rich in detail but unfortunately some of the detail just didn't get enough attention.
    • 70 Metascore
    • 70 Critic Score
    Fans of the TV Law & Order series will feel right at home because it is just what the lawyer ordered.