RewiredMind's Scores

  • Games
For 279 reviews, this publication has graded:
  • 35% higher than the average critic
  • 2% same as the average critic
  • 63% lower than the average critic
On average, this publication grades 6.6 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Resident Evil 4
Lowest review score: 10 Sprung
Score distribution:
  1. Negative: 42 out of 279
279 game reviews
    • 67 Metascore
    • 80 Critic Score
    Incredibly strong plot. Unrealistic, yes, but absolutely compelling at all times – enough to make you go back and play through the game again from the other Agent's viewpoint, just to fill in a little more of the story that you might have missed.
    • 83 Metascore
    • 80 Critic Score
    Good, old-skool, over-the-top sporting fun. Get a few mates round, teach them how to play in five minutes and have a blast. A fair few hours will be wasted in singleplayer mode too. NBA Ballers is probably the best arcade basketball title since the original NBA Jam, and one that is just as much fun.
    • 76 Metascore
    • 80 Critic Score
    For those who can live with the formula, the only real flaw is the latter half of the game where too much trudging through previously visited areas creates something of an anti-climax after such a gripping start.
    • 84 Metascore
    • 80 Critic Score
    It isn't the longest game in the world and neither is it the toughest, but the psi-actions provide good entertainment for longer than they really should with the stealth action on offer standing up well, to boot.
    • 75 Metascore
    • 80 Critic Score
    There are a few rough edges such as the enemy AI being a little too dumb and the plot being basically useless to the player, but when it comes to running through a level dispatching bullets right, left and centre, Transformers gets the job done with relative style.
    • 91 Metascore
    • 80 Critic Score
    The only slight downsides to Up Your Arsenal are Clank's solo missions, where the wee robot has to solve ridiculously simple puzzles on his own, which can be a bit of letdown. Not too dissimilar to the previous titles there, then. The other is that in some respects, the game can be slightly too easy.
    • 70 Metascore
    • 80 Critic Score
    Thankfully, you can turn off the VGS display completely and never see it again. Manabu Akita's system is a clever one, certainly, but did the developers really need to find the most annoying place on the race screen for it to live in? I don't think so. Rant over.
    • 76 Metascore
    • 80 Critic Score
    An example of narrative dictating game, uncovering a decent mix of game styles along the way. The developers should be commended - they've listened to their fans, grown as a team and created a game that stealth action fans will lap up.
    • 86 Metascore
    • 80 Critic Score
    Realistic, challenging and far from ugly, the development team have put in a good performance here. I can't help feeling that a little more could have been done to round the package off, but even without online play, the game is still a decent proposal for hockey fans.
    • 80 Metascore
    • 80 Critic Score
    The season mode will last you a fair old while and if you decide to create a character, you won't even play a match for the first two hours, thanks to the depth and breadth of CAW options available to you.
    • 75 Metascore
    • 80 Critic Score
    A cracking effort from Nintendo’s former arch-rivals, but not the longest game you could ever wish for.
    • 74 Metascore
    • 80 Critic Score
    The perfect vehicle to kick-off the new era of immediate, accurate control that the DS brings along with it; instantly open, as it is, to new and seasoned gamers alike.
    • 72 Metascore
    • 80 Critic Score
    Shows very little in the way of innovation, but the limited scope of the game allows it to shine all the more, delivering to its player a refreshing slice of good, clean fun.
    • 89 Metascore
    • 80 Critic Score
    A very compelling game to play and one of the few titles I will continue playing long after reviewing. In fact, that is exactly what I am going to do right now.
    • 82 Metascore
    • 80 Critic Score
    Online, SOCOM 3 is better than ever, packed full of new locations and genuinely exciting. This latest edition will do nothing to dent the massive popularity of the SOCOM series.
    • 73 Metascore
    • 80 Critic Score
    The best action game available for the DS today, bar none.
    • 77 Metascore
    • 80 Critic Score
    A credit to the series, a huge improvement on the previous title and a game you should definitely try if you like strategy games. In fact, it’s probably worth a try even if you DON’T like strategy games.
    • 67 Metascore
    • 80 Critic Score
    Poker fans will lap this up, and a few non-poker fans like myself will become converts simply due to the fact that the game explains things so clearly. As much as the laws of logic say that I shouldn't be saying this, World Championship Poker is a highly addictive game.
    • 81 Metascore
    • 80 Critic Score
    The epitome of a sound investment. Exciting gameplay, some very innovative uses for the stylus and graphically passable, this is one title that really hits the spot.
    • 83 Metascore
    • 80 Critic Score
    Nintendogs shows its attention to detail in the main game modes in so many different ways. [JPN Import]
    • 90 Metascore
    • 80 Critic Score
    The most substantial – and perhaps the most essential - title on the DS right now, and the perfect antidote to the short-lived fun of gimmicky mini-games.
    • 77 Metascore
    • 80 Critic Score
    Sure, things could be much prettier, smoother and at times could make more sense, but one of the finest control systems in all of gaming, mixed with just the right amount of attitude means that the game is right up there with the best.
    • 85 Metascore
    • 80 Critic Score
    I very much doubt you’re going to see a better beat-‘em-up of this ilk on the 360 anytime soon – unless of course Sega decide to port Virtua Fighter 5 over, but until such a dream occurs, this is more than adequate.
    • 77 Metascore
    • 80 Critic Score
    Cross Racing Championship 2005 has the makings of a very good game indeed, but with a couple of rough edges that slightly (and really only slightly) spoil things.
    • 82 Metascore
    • 80 Critic Score
    You played the original Sonic games for the eye-numbing speed, the best-in-class platforming action, the wonderfully detailed backgrounds and of course, the challenge. With Sonic Rush, Sega have managed to cram in all of that with improvements, although some may not like the way in which the difficulty level is achieved.
    • 68 Metascore
    • 80 Critic Score
    Some people just won’t get it, but everyone else who plays it will fall completely in love with the concept, the control system and the entire look of the package.
    • 77 Metascore
    • 80 Critic Score
    The game has the potential to keep you playing for hour after hour, but is more likely to find a home in your PSP case, just waiting to be played when you have a spare five minutes.
    • 81 Metascore
    • 80 Critic Score
    A very simple idea, brilliantly put together: a high speed nostalgia trip that, unlike other games you remember from your youth, won’t leave you thinking: ‘Surely it was better than that’.
    • 82 Metascore
    • 80 Critic Score
    Nothing short of stunning – for the greater part. Depth, longevity, looks and some fantastically booming old-school sound schemes (complete with satisfyingly throaty engine tones) are all accounted for here.
    • 68 Metascore
    • 80 Critic Score
    There are other minor niggles, but none should detract from the surprisingly entertaining experience that Keepsake offers.