RewiredMind's Scores

  • Games
For 279 reviews, this publication has graded:
  • 35% higher than the average critic
  • 2% same as the average critic
  • 63% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Motorsport
Lowest review score: 10 Sprung
Score distribution:
  1. Negative: 42 out of 279
279 game reviews
    • 46 Metascore
    • 60 Critic Score
    If asked to sum it up in one word, Pokémon Dash would be termed as “interesting”, rather than “essential”.
    • 76 Metascore
    • 60 Critic Score
    Feels like a very short game. The extras, as I mentioned, will serve as a tasty bonus once you've completed the main game, but get dull fairly quickly.
    • 66 Metascore
    • 60 Critic Score
    What the game could have done with is more content and a darned sight more polish – both of which it severely lacks.
    • 70 Metascore
    • 60 Critic Score
    If you aren’t a Dragon Ball Z fanatic, then you’re pretty much looking at a very average beat ‘em up with some pretty graphical effects and a few aerial manoeuvres. If you are a fan, then I have a feeling that this will fill a portable gap, but certainly not for long. Badly flawed in places, but not a terrible way to pass the time.
    • 67 Metascore
    • 60 Critic Score
    UFO Aftershock is, in short - strategy gaming brilliance, spoilt by lacklustre interfaces and controls, and one truly terrible camera.
    • 66 Metascore
    • 60 Critic Score
    Graphical improvements are minor, the gameplay enhancements are built to match and the AI is still as awful as it ever was.
    • 75 Metascore
    • 60 Critic Score
    The attention to detail in Yakuza is extraordinary but the overall effect is like getting everything you wanted for Christmas and not being allowed to play with it.
    • 78 Metascore
    • 60 Critic Score
    I couldn't get past the bad spelling, lack of save ability and the general frustration. For some reason Kingdom Under Fire: Heroes just gave me very negative feelings.
    • 60 Metascore
    • 60 Critic Score
    The ability to build your own weapons and suchlike with things that you’ve found is a nice inclusion which – while limited – works out to be cheaper than going to ye olde item shoppe to pick up a new blade every time your favourite one decides that it’s going to break.
    • 69 Metascore
    • 60 Critic Score
    If you come into Enchanted Arms looking for something as epic as the Final Fantasy series then there’s a hefty chance you’ll leave disappointed. That’s not to say this is a bad game at all. Enchanted Arms plays like most would expect - an average RPG. Nothing more, nothing less.
    • 81 Metascore
    • 60 Critic Score
    Despite the superb presentation which, as usual, is currently unmatched by any other game, the players still feel like they are sliding about the pitch, rather than running. When kicking the ball, the contact between ball and boot is more realistic than in previous iterations of the game, but the trajectory of the ball is still very strange.
    • 73 Metascore
    • 60 Critic Score
    You can overlook the sloppy graphics, the poor narrative and the occasional rudimentary puzzle, because the design of Penumbra sometimes reminds you how inspired it is, offering the player some genuinely interesting puzzles in a properly spooky setting.
    • 58 Metascore
    • 60 Critic Score
    Although Kao the Kangaroo: Round 2 seems to constantly offer up a new genre at every point the action might otherwise become dull and lifeless, there is a persistent feeling during play that the game never seems to stand on its own feet.
    • 53 Metascore
    • 60 Critic Score
    On the one hand, Spy vs. Spy is a fun, engaging, throwaway platform game that comes in at the right price. The addition of the multiplayer modes and classic game are just a bonus. On the other hand, you've got a fairly buggy and technically inferior platform game that contains just enough inventiveness to get by.
    • 71 Metascore
    • 60 Critic Score
    Players that are new to the KOEI party will undoubtedly feel overwhelmed in the first mission, stunned in the second mission, and then ultimately bored by the time that missions five and six rear their blood-stained heads.
    • 48 Metascore
    • 60 Critic Score
    The graphics are poor, the game play is old fashioned, the music is just plain annoying, but it has character. This attribute alone elevates it above the rest of the samey RPGs out there, but it still manages to be just that – samey.
    • 82 Metascore
    • 60 Critic Score
    This game may be worth playing in about a year’s time when Obsidian has finished patching this clunky monstrosity, but right now, it’s a strictly average affair.
    • 76 Metascore
    • 60 Critic Score
    On one hand, SingStar owners will love the new tracks but will hate the fact that there are absolutely no new features to be had – so we’re looking at a five or six out of ten. For gamers who haven’t played SingStar and don’t own the game, we’re looking at an eight or a nine. I fall into the former category, and I’m pretty sure that most people will too.
    • 55 Metascore
    • 50 Critic Score
    Genuinely funny in places, groan-making in others – Under The Skin is a bizarre concept that could have been really good fun. Unfortunately, it needs a few more strings to its bow, as the final package feels very much like it could have been named "One Trick Pony."
    • 64 Metascore
    • 50 Critic Score
    Do you feel like hacking the living hell out of a thousand-plus enemy factions that you can easily defeat? Do you want to just repeatedly press the square button until you grow a blister? If so, then Devil Kings will be superb for you. If not, then you’re likely to be somewhat bored.
    • 73 Metascore
    • 50 Critic Score
    The bottom line is if you can put up with some quirky controls and are a massive fan of the originals then this is probably worth a look. However, if you are a purist and perhaps have a favourite Metal Slug outing, then you should wait for it to appear on the Virtual Console.
    • 64 Metascore
    • 50 Critic Score
    Basically more of the same, albeit with a little more freedom to roam.
    • 72 Metascore
    • 50 Critic Score
    The cracks show very clearly after the game drags you in by providing a trouble-free first mission, and they are enough to completely kill the game for anyone who only has a passing interest.
    • 71 Metascore
    • 50 Critic Score
    What can't be overlooked though, is the fact that the game started out as a technical demo to show off what the DS can do. Since then, little has been done to turn it into a fully fledged game.
    • 70 Metascore
    • 50 Critic Score
    As far as racing games go, Full Auto’s arcade handling provides a welcome change to the rigours of the superb "Project Gotham Racing 3," but the slowdown and – in some cases – downright bugginess means that it won’t ever take you to gaming nirvana.
    • 77 Metascore
    • 50 Critic Score
    The fact that the storyline really fails to draw you in at all will doubtless be the main barrier that falls across the path of the casual player.
    • 66 Metascore
    • 50 Critic Score
    A solid game idea realised with some weak online play and a mixed graphical performance means that there are many titles that are more deserving of your money for the 360 right now.
    • 66 Metascore
    • 50 Critic Score
    An average game that looks like the characters were developed first, with the gameplay being filled in as the coders went along.
    • 64 Metascore
    • 50 Critic Score
    It does fail in attempting to create an identity of it’s own. Instead, choosing to plagiarise bits and pieces from successful titles within the genre that have come before it.
    • 72 Metascore
    • 50 Critic Score
    For general fans of racing, there are many, many titles available that will satiate your need for speed better than this effort. Not a tragic attempt, but at the same time, IndyCar Series 2005 is as close to average as they come.

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