Riot Pixels' Scores

  • Games
For 245 reviews, this publication has graded:
  • 21% higher than the average critic
  • 8% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 9.2 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 Europa Universalis IV
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
  1. Positive: 76 out of 245
  2. Negative: 40 out of 245
245 game reviews
    • 87 Metascore
    • 95 Critic Score
    Last year, I called Crusader Kings 2 the best game that Paradox had ever produced. Now it is joined by Europa Universalis 4.
    • 97 Metascore
    • 94 Critic Score
    The most amazing thing about this criminal saga is not only its scale, but that it perfectly works on several levels. Spine-tingling driving, fun missions, excellent dialogue, fully fleshed characters, vicious satire on pretty much everything… One play-through is not enough to appreciate GTA 5 in all its multi-layered glory.
    • 85 Metascore
    • 90 Critic Score
    Aftermath is the best out of all Battlefield 3 DLCs. Its maps tend to favor infantry, but the experience is as tense as ever.
    • 88 Metascore
    • 90 Critic Score
    It would have been cool if every nation added in The Old Gods got the same detailed treatment as the ones from the Legacy of Rome expansion, but still, this is a fascinating journey into the unforgiving Dark Ages.
    • 77 Metascore
    • 90 Critic Score
    Sons of Abraham integrates into the original game so seamlessly that it feels like it has always been there.
    • 80 Metascore
    • 90 Critic Score
    Last year, Expeditions: Conquistador and Shadowrun Returns proved that Kickstarter can help create a good RPG. But The Banner Saga is not just good – it’s amazing.
    • 85 Metascore
    • 90 Critic Score
    Basically, it’s the second full-length movie based on South Park, now fully interactive. Even bigger, longer and uncut.
    • 78 Metascore
    • 88 Critic Score
    Chaos on Deponia is not an ideal adventure game, but it is totally worthy of being called a true successor to Monkey Island.
    • 82 Metascore
    • 88 Critic Score
    Fisher’s annoyingly sulky character, questionable controls when it comes to grabbing people next to doors, traditionally daft ending level and the buggy Uplay services – these are pretty much all the sins of Blacklist. They can be easily forgiven because the rest of the game is stealth action goodness.
    • 80 Metascore
    • 87 Critic Score
    Goodbye Deponia is a wild rollercoaster ride - a bigger, smarter and funnier adventure than the previous Deponia games. It will earn a place in your heart even after it totally fails to deliver a proper cathartic ending.
    • 81 Metascore
    • 87 Critic Score
    The boring misadventures of US marines in China is nothing more than a six-hour tutorial for those who don’t want to jump into multiplayer head first. But to hell with the stupid story – Battlefield 4 delivers the best online battles out there right now, with amazing graphics to boot.
    • 79 Metascore
    • 86 Critic Score
    Amazingly beautiful tracks where you race, swim and fly, sometimes changing the level as you progress through it, are what makes this game great.
    • 82 Metascore
    • 86 Critic Score
    Broken Age looks, sounds and plays so great that you can recommend it to anyone.
    • 81 Metascore
    • 85 Critic Score
    The Republic is a great niche add-on. If Paradox continues to work on Crusader Kings 2 in this vein, eventually fans will be able to create a medieval grand strategy of their dreams by mixing and matching its expansions.
    • 80 Metascore
    • 85 Critic Score
    Assassin's Creed 3 offers a spectacular way to fill in the blanks in your knowledge of the American Revolution - it never holds back on scope, drama or action.
    • 75 Metascore
    • 85 Critic Score
    Scribblenauts Unlimited is a rare opportunity to forget about scripts and usual conventions, to create your own rules instead of playing by someone else's. Turns out, playing God is not as hard as it seems, and it's a whole lot of fun.
    • 87 Metascore
    • 85 Critic Score
    This is probably the most original iOS game since Superbrothers: Sword & Sworcery EP.
    • 94 Metascore
    • 85 Critic Score
    However predictable the ending of BioShock Infinite is, it is the journey that counts, and you will not go away disappointed.
    • 85 Metascore
    • 85 Critic Score
    Brave New World brings a huge tangle of exciting political nuances that you’ll have to navigate on your way to world domination.
    • 85 Metascore
    • 85 Critic Score
    An excellent arcade game with nice RPG elements and a massive replayability factor. You will enjoy Rogue Legacy if you’re not afraid to die – a lot.
    • 81 Metascore
    • 85 Critic Score
    Conquest of Paradise is a solid, although somewhat narrowly-focused expansion.
    • 80 Metascore
    • 85 Critic Score
    Apart from the abrupt epilogue and somewhat daft AI, Shadowrun: Dragonfall is a great expansion to the original game.
    • 82 Metascore
    • 83 Critic Score
    A great example of interactive storytelling where the story changes greatly depending on how you ‘read’ it.
    • 81 Metascore
    • 83 Critic Score
    High Voltage Software produced a solid PC port, with a 60 fps frame rate, better visuals and excellent keyboard support. I wish they did not unlock all the characters, outfits and fatalities right off the bat, though.
    • 90 Metascore
    • 83 Critic Score
    Brothers, unlike many recent indie hits, is very down to earth. It is not rife with intellectual puzzles like Braid, it is not as open to interpretations as Journey. It just makes you think about simple human values.
    • 68 Metascore
    • 82 Critic Score
    Behind the plain-looking graphics lives an excellent logic game with perfect balance and multiple ways to solve each puzzle.
    • 90 Metascore
    • 81 Critic Score
    NBA 2K13 is very smart game that offers so many tactical possibilities.
    • 84 Metascore
    • 81 Critic Score
    Even though Citadel, like other Mass Effect 3 expansions, plugs into the final third of the campaign, this is probably the closest thing to a happy end that Shepard & Co. will ever have. And if you think that there is no place for fan service and inside jokes in the gloomy universe of Mass Effect, you’d better stay away from this DLC.
    • 87 Metascore
    • 81 Critic Score
    Just like other Nintendo’s first-party offerings for Wii U, Pikmin 3 carefully walks the same twice-beaten path. And it is refreshingly stern with the players – colorful vistas and charming characters hide a hardcore game.
    • 86 Metascore
    • 80 Critic Score
    The depth and scope of Football Manager 2013 are impressive. I only wish that the developers hadn't taken the 2-in-1 approach where they bundled a traditional version that is in need of polish, with a simplified Football Manager Classic aimed solely at new players. Pleasing old fans while bringing in fresh blood is a very risky balancing act. Sports Interactive should think about where to focus their efforts.
    • 62 Metascore
    • 80 Critic Score
    A fun, light-hearted take on Formula 1, F1 Race Stars offers a great opportunity to beat any of well-known drivers, including the current champion of the world.
    • 85 Metascore
    • 80 Critic Score
    I probably should berate Battle of the Bulge for having only one map, but I can’t bring myself to do it. By focusing on just this scenario, Shenandoah Studio honed it to almost perfection. Plus, $9,99 for a game that will captivate you for 3-4 hours straight is, I think, a good deal.
    • 80 Metascore
    • 80 Critic Score
    The RTS genre will be alive and kicking until the day they stop making games like this one.
    • 76 Metascore
    • 80 Critic Score
    Yep, we’ve already seen everything Fester Mudd has to offer. This game is a well-polished amalgamation of old plots and jokes that doesn’t dare venture far on its own. Although, considering that most modern game developers can’t even match the level of quality set by their predecessors, I think we should forgive Fester Mudd for its slavish admiration of the old classics.
    • 80 Metascore
    • 80 Critic Score
    If you wanted Company of Heroes 2 only for the single-player campaign, don’t waste your money – the story and mission design are atrocious. On the other hand, its multiplayer battles are lightning-fast and ferocious – easily the best in the RTS genre right now.
    • 54 Metascore
    • 80 Critic Score
    Disharmony is the next step in the development of Endless Space. It is not big even if you count new research options, heroes and buildings, but still, you’ll get a lot of nice stuff for your 10 bucks.
    • 76 Metascore
    • 80 Critic Score
    Nice 2D graphics, intense battles, a right degree of ‘hardcoreness’, almost no show-stopping bugs, well-written story and dialogues – that is quite an achievement for an indie studio.
    • 72 Metascore
    • 80 Critic Score
    Skulls of the Shogun is too air-headed to be hailed as the RTS masterpiece of all times, but a great game nonetheless.
    • 79 Metascore
    • 80 Critic Score
    Payday 2 is basically SWAT 4, only you play as criminals instead of cops. Stylish, exhilarating, and quite hardcore, this game is a treat for fans of team-based coop shooters.
    • 90 Metascore
    • 80 Critic Score
    A few years ago, Spelunky was a unique phenomenon. Now, when its ideas have been adopted and improved upon by Super House of the Dead Ninjas, Binding of Isaac, and Rogue Legacy, this remake is simply first among equals.
    • 85 Metascore
    • 80 Critic Score
    This is an unforgettable trip into the horrifying world of bureaucracy.
    • 81 Metascore
    • 80 Critic Score
    Just like Victoria 2: A House Divided, Heart of Darkness is a well-done expansion pack. Its improvements are focused on some very specific gameplay aspects, but they’re really deep.
    • 80 Metascore
    • 80 Critic Score
    On one side, you have linear gameplay, at times simplistic game design and plenty of clichés. On the other – an exciting opportunity to star in a very cool horror ‘movie’.
    • 86 Metascore
    • 80 Critic Score
    XCOM: Enemy Within is a good expansion. I envy those who had never gotten around to playing the game until now.
    • 85 Metascore
    • 80 Critic Score
    A new benchmark for “branching narrative” games. The Wolf Among Us turns players into viewers by almost ditching gameplay, but you will enjoy watching this show.
    • 88 Metascore
    • 80 Critic Score
    To make fun of video games, just like they do it in The Stanley Parable, you have to love them with all your heart.
    • 77 Metascore
    • 79 Critic Score
    The Sealed Play mode is quite cynical in its attempt to squeeze more money from players, but then again, the entire Magic: The Gathering franchise is built on that concept. Plus, Magic 2014 will consume you even if you choose not to pay for additional slots – it is still a brilliant game, after all.
    • 89 Metascore
    • 78 Critic Score
    No Time Left is Telltale's best effort to date. It has the longest heart-to-heart talk in the entire game, the most exciting action sequence featuring Lee, a hatchet and a horde of zombies, and a quiet, emotional climax.
    • 85 Metascore
    • 78 Critic Score
    Graphical flaws and overly linear gameplay aside, DmC is a solid first installment in the relaunched franchise.
    • 95 Metascore
    • 78 Critic Score
    The amazing art direction and style are on double duty in The Last of Us, because the game’s designers did not think its universe through. Yes, monsters are not the focal point of this story, but only three types is too few for a campaign spanning 12 to 15 hours. There are also human bandits, but a few encounters – and you’ve seen them all.
    • 82 Metascore
    • 78 Critic Score
    There are way too many small annoyances that should have been polished before the release, but fans of hardcore multiplayer shooters will definitely enjoy Rising Storm as it is.
    • 72 Metascore
    • 78 Critic Score
    Modest visuals, weird camera behaviour (it follows all four characters at once, so you can’t get very far from other players) and connectivity troubles are pretty much the only shortcomings of this otherwise fantastic game. If BetaDwarf quickly fixes the bugs and starts churning out new challenges, this will be a must for all fans of cooperative games.
    • 84 Metascore
    • 77 Critic Score
    No matter how much content is recycled here, New Super Mario Bros. U is a gem in Wii U’s launch line-up. Problem is, there is nothing that sets it apart from a long line of its predecessors.
    • 74 Metascore
    • 77 Critic Score
    Masters of the World is a must for anyone who likes fantasy turn-based strategy games. Get it, but don’t play it just yet – wait a few weeks before the developers iron out the kinks. Judging by the speed at which they churn out new patches, you won’t have to wait too long.
    • 72 Metascore
    • 77 Critic Score
    The best way to enjoy Amnesia: A Machine for Pigs is to treat it like an interactive movie. Just don’t expect any scares in this otherwise impressive drama.
    • 78 Metascore
    • 77 Critic Score
    It’s a genuine handheld blockbuster, complete with cool scripted sequences, loud explosions, and surprisingly nice graphics for Vita’s not-so-top-notch hardware.
    • 72 Metascore
    • 77 Critic Score
    A nice short fairytale. There is nothing particularly clever or inventive about it, but you can’t help but enjoy playing it.
    • 87 Metascore
    • 77 Critic Score
    With this expansion and major updates, Blizzard finally did what it should have done two years ago – make Diablo 3 a fun game to play.
    • 77 Metascore
    • 76 Critic Score
    Sanctum 2 surpasses the original game in practically everything, and, despite a few design flaws, is very addictive.
    • 80 Metascore
    • 75 Critic Score
    Fly'N could have been better if it were a bit bolder and more original.
    • 88 Metascore
    • 75 Critic Score
    Exhilarating, colorful, mindless – that's Far Cry 3 in three words.
    • 78 Metascore
    • 75 Critic Score
    Storytelling-wise, Dead Space 3 falls flat, but it’s an enjoyable action romp -- if you play it with someone. Oh, and it’s definitely not an “quad-A” game – more like a decent B-movie.
    • 83 Metascore
    • 75 Critic Score
    If you compare Dragonborn’s price on Steam to that of the original game, you’d think they’re offering you a third of Skyrim. Naturally, this isn’t the case – the island of Solstheim is not so action-packed. Yet a sandbox, even a small one, is way more enjoyable than a handful of new locations and random quests from Dawnguard.
    • 74 Metascore
    • 75 Critic Score
    The Bridge is a great treat for fans of M.C. Escher-style labyrinths. It is not dry and repetitive as Echochrome, but at the same time, unlike the unpredictable Antichamber, follows a set of internal rules. Smart, stylish, exciting.
    • 71 Metascore
    • 75 Critic Score
    Do not expect this to be a mobile Hearts of Iron. The entire game is a string of scenarios covering various operations. Commanding a limited number of units is fun nonetheless, just remember that S&T is not a grand strategy game.
    • 79 Metascore
    • 75 Critic Score
    Sang-Froid has its share of flaws, most of which are typical for indie games, but it is easy to overlook them – after all, not every ‘tower defense’ offers an original concept, cool gameplay mechanics, and a captivating story.
    • 77 Metascore
    • 75 Critic Score
    I wish I could have explored the world of Expeditions longer, but the map is not that big, and the story is short. I wasn’t trying to look in every nook and cranny, but did not rush, and the whole campaign took me just 15 hours to beat.
    • 87 Metascore
    • 75 Critic Score
    You move blocks and jump around only to realize that Tearaway is a fun, but shallow experience. There is no cohesive narrative, no gameplay mechanics development – just a series of almost unrelated events. Tearaway is an equivalent of a children’s book that people read to their kids at night, while the mysterious Message is just an empty ploy to keep you playing for 6-7 hours.
    • 88 Metascore
    • 75 Critic Score
    It’s a pity that Naughty Dog cut this episode from the original game. Yes, it breaks the pace, but the story is worth it.
    • 86 Metascore
    • 75 Critic Score
    Spectacular, loud, bare-bones – that’s Titanfall for you. Respawn wanted it to become popular so bad that they went overboard and cut off too much meat.
    • 78 Metascore
    • 75 Critic Score
    A fun, original take on the FPS genre that puts randomization to a very good use.
    • 74 Metascore
    • 74 Critic Score
    10 years ago this game would have been lost in a crowd of its brethren – back then, everyone had a game with dusty streets, Saddam’s portraits and AKs. Today, serious first-person shooters like Insurgency are a rare beast, so give it a chance even if it’s far from perfect.
    • 86 Metascore
    • 73 Critic Score
    A bottomless chasm separating the story and the gameplay is the biggest problem of this Tomb Raider. Crystal Dynamics rebooted the series with an origin story. The developers wanted to show us how Lara learns to kill – first animals, then humans – in order to survive, how the hardships of the Yamatai island will make her into the tomb raider well know and love. But in reality, you can’t suspend your disbelief even for a minute. Though Lara sighs and whines a lot, her superhuman vitality would make Wolverine green with envy.
    • 76 Metascore
    • 73 Critic Score
    Dragon Commander is worth buying only if you intent to play it in multiplayer, because the story campaign, even on the highest difficulty setting, fails to challenge to excite.
    • 80 Metascore
    • 73 Critic Score
    Legendary Heroes is yet another step forward for Stardock, If you are not familiar at all with Elemental, the studio’s previous effort, or other 4X fantasy strategy games, it may even surprise you. It’s just not a stand-out game.
    • 86 Metascore
    • 73 Critic Score
    Gone Home is an ideological sister to Dear Esther, only not as beautiful or mysterious.
    • 72 Metascore
    • 73 Critic Score
    Monsters is packed with original ideas, and if not for its weak graphics and unforgiving difficulty spikes, I’d recommend it to everyone.
    • 74 Metascore
    • 73 Critic Score
    Paper Sorcerer looks simple, even primitive at first sight, and it’s definitely not a game for everyone. Yet for some reason it is very addictive.
    • 80 Metascore
    • 72 Critic Score
    Around Every Corner is a layer between the middle and the end of the story, and it's mostly filler.
    • 66 Metascore
    • 72 Critic Score
    Even though Shades of Darkness is light on surprises, do not miss it if you are a fan of the series and played both Heroes 5 and 6 – the campaign is packed with familiar faces.
    • 77 Metascore
    • 72 Critic Score
    A great improvement over the original Anomaly, but the game still lacks scale. More free expansions, please! Or, better yet, give us a mission editor!
    • 79 Metascore
    • 72 Critic Score
    Don’t expect too much of Gunslinger – it stretches its 6 hours of running and gunning with a lot repetition. They don’t even let us ride a horse – in a western game, really?! On the other hand, this Call of Juarez is a huge improvement over the abysmal CoJ: The Cartel.
    • 76 Metascore
    • 72 Critic Score
    In Toki Tori 2, Two Tribes made a big open world that will take you hours to fully explore. It is a not a laid-back exploration game, though - glitchy AI and time-sensitive puzzles can make up for a very frustrating experience.
    • 73 Metascore
    • 72 Critic Score
    The single-player campaign is just there to unlock units and ammunition, and earn money for upgrades. Skip the boring story and the dumb AI – playing against real people is much more fun.
    • 80 Metascore
    • 72 Critic Score
    Arkane made a mistake of cutting Daud’s story into two separate DLCs because all the good stuff is in the second part.
    • 68 Metascore
    • 72 Critic Score
    Blackguards feels like a role-playing session of The Dark Eye RPG led by a rookie dungeon master. If you’re willing to look past a few silly mistakes, you will enjoy the experience.
    • 71 Metascore
    • 71 Critic Score
    March of the Eagles is very light on remarkable features – at least, in the single-player campaign. Multiplayer is more fun, provided you manage to find someone to play it with.
    • 75 Metascore
    • 71 Critic Score
    The Night of the Rabbit is great for the newcomers to adventure games – this fairytale will open up a whole new genre for them. Veteran players can safely skip it, and the only thing they’ll miss is a couple of mice peddlers – two of the best supporting characters ever made by Deadalic.
    • 65 Metascore
    • 71 Critic Score
    The best way to experience Remember Me is to sit next to someone and watch them play this game.
    • 84 Metascore
    • 71 Critic Score
    Black Flag is not a sequel, it is just a big expansion pack, and it has nothing to merit the “4” in its title. Just like Brotherhood and Revelations that fleshed out Assassin’s Creed 2, it is not a step forward, but aside.
    • 79 Metascore
    • 70 Critic Score
    If the developers were a bit more creative with the concept, they could have turned the game into a great puzzle in a sandbox-style environment with terraforming and freedom of exploration. Alas, Waking Mars as it is now has neither decent puzzles nor sandbox gameplay, although if you're itching to play a god-sim, this one will do nicely.
    • 81 Metascore
    • 70 Critic Score
    The iOS version of The Lords of Midnight is a good remake. It treats the original game with love and respect, although you have to be a big retro fan in order to fully enjoy it.
    • 78 Metascore
    • 70 Critic Score
    Every previous expansion tried to change the concept of Battlefield 3’s multiplayer. Each enjoyed a different degree of success, but DICE always kept the game fresh. End Game feels like it was churned out by an Activision studio. The huge maps are a welcome addition, but there’s nothing else to write about.
    • 82 Metascore
    • 70 Critic Score
    The action in Metal Gear Revengeance is always spectacular, albeit it won’t be long before you notice some repetitive patterns. Unfortunately, the story that glues these battles together is weak.
    • 79 Metascore
    • 70 Critic Score
    Judgment is a prequel that no one asked for. The story campaign is worth a go if you play it in co-op with friends and take declassified missions – although it adds nothing to the story of Sera. The new multiplayer modes are okay, but overall all these ‘changes’ are just a game of musical chairs.
    • 81 Metascore
    • 70 Critic Score
    If you’re not into art house video games, steer clear of Kentucky Route Zero. And even if you’re always first in line to try some weird experience, wait until they release the remaining acts. Right now, it’s hard to say what this is: a breakthrough or a hyped-up bubble.
    • 83 Metascore
    • 70 Critic Score
    Monaco fails at balancing fun and cold math; the first levels are so easy that you’ll run through them without even thinking, but by the end the awkward arcade shenanigans will become the downfall of your carefully laid plans.
    • 72 Metascore
    • 70 Critic Score
    There is something appealing about The Incredible Adventures of Van Helsing, despite its rough edges and run-of-the-mill gameplay mechanics. You don’t want to leave this world, but the end titles start crawling mere 15 hours into the campaign.
    • 83 Metascore
    • 70 Critic Score
    Gunpoint is stylish, incredibly atmospheric and quite deceptive as it is actually a clever puzzle rather than stealth action. Too bad it is only 3 hours long, and there is no incentive to revisit the game when you’re done with it.
    • 75 Metascore
    • 70 Critic Score
    Reus is a math puzzle dressed as a god sim. Do not mistake it for a laid-back economic strategy game - playing Reus is never a relaxing experience. It is too bad that some of the challenges crop up because of the poorly-designed UI.