RPGamer's Scores

  • Games
For 373 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.6 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Valkyria Chronicles
Lowest review score: 20 Final Fantasy Crystal Chronicles: The Crystal Bearers
Score distribution:
  1. Negative: 55 out of 373
373 game reviews
    • 79 Metascore
    • 70 Critic Score
    Overall, XIII-2's more diverse play experience should make it a more palatable game to a larger segment of gamers. Whether or not it's better than Final Fantasy XIII is something I leave for you to judge for yourself.
    • 53 Metascore
    • 70 Critic Score
    Ultimately, Hyperdimension Neptunia mk2 is a much, much better game than its predecessor. While the script isn't as funny as the first and tends to cross the line of good taste a few times too often, the improvements to the gameplay, the more diverse cast, and the better developed world all solidify it as an actually enjoyable game. It's much shorter than the original Hyperdimension Neptunia, clocking in at a little over twenty hours, but in many ways that's a good thing, not a bad thing. I couldn't be more pleasantly surprised.
    • 79 Metascore
    • 70 Critic Score
    Devil Survivor 2 remains an addictive experience for a large chunk of its length.
    • 74 Metascore
    • 70 Critic Score
    Inazuma Eleven 2 definitely stays true to the simple charm created by the first game, providing what is very much more of the same. An engaging premise sets the early theme of simple but enjoyable fun, which the gameplay is more than happy to uphold. Those looking for a challenging experience won't find that here, but there's plenty of enjoyment to be had by those prepared to sit back and enjoy the wacky adventures of the Raimon team.
    • 74 Metascore
    • 70 Critic Score
    Inazuma Eleven 2 definitely stays true to the simple charm created by the first game, providing what is very much more of the same. An engaging premise sets the early theme of simple but enjoyable fun, which the gameplay is more than happy to uphold. Those looking for a challenging experience won't find that here, but there's plenty of enjoyment to be had by those prepared to sit back and enjoy the wacky adventures of the Raimon team.
    • 78 Metascore
    • 70 Critic Score
    In the end, Disgaea 3: Absence of Detention is a fine port of the PlayStation 3 original. It tweaks the gameplay in interesting ways, and improves the look and feel of story sequences. It's not all great, as the gameplay graphics have not been improved from the original, and the added Vita touch controls and GPS functionality to get minor bonuses are largely pointless. With a lengthy story, additional post game challenges, and the many optional endeavors present in a Disgaea game, it still makes for an exceptional package of content.
    • 88 Metascore
    • 70 Critic Score
    While I clearly had issues with the actual gameplay parts of The Witcher 2, the story and characters were memorable enough to make it worthwhile, mostly because of how real they felt. While it starts off rough, has a steep learning curve, and offers a lot of places where it can get frustrating, in the end the experience was worth the effort. With a little more polish on the controls and interface, this series can continue to mature into something truly outstanding.
    • 79 Metascore
    • 70 Critic Score
    If you can accept some mechanical quirks in exchange for a torrent of indie exuberance, check it out.
    • 68 Metascore
    • 70 Critic Score
    Gungnir isn't the most original game out there, but neither is it as bog standard as it first appears. The story is engrossing and the battles skillfully tease the line between challenging and punishing. There's enough going on under the hood to keep arithmeticians happy, without making the game inaccessible to everyone else.
    • 67 Metascore
    • 70 Critic Score
    Those prepared to battle through the tough times will find much to like from Growlanser: Wayfarer of Time, but a good number of players are likely to be chased off by some of the more frustrating parts. For me the enjoyable story and cast were more than enough to outweigh those sections where it felt like the PSP might go flying soon and it is a game worthy of serious consideration for those who enjoy the more story and text-heavy RPGs, even if those frustrating gameplay sections prevent a universal recommendation. On a whole it was an experience I would be happy to volunteer for again.
    • 80 Metascore
    • 70 Critic Score
    It's fun, but grounded in the fond repetition of nostalgia.
    • 67 Metascore
    • 70 Critic Score
    Code of Princess provides an excellent means of satisfying the reptile-brain impulses within me, and like many other games in this genre it will be there whenever I need a sudden adrenaline boost. That makes it a difficult game to recommend for anyone without a reptilian brain that sometimes demands relief, but it satisfies the urge to concuss everything in sight splendidly.
    • 58 Metascore
    • 70 Critic Score
    At the end of the day Silent Hill: Book of Memories manages to provide a change of pace to the dungeon crawling genre which has become somewhat stale.
    • 85 Metascore
    • 70 Critic Score
    Ni no Kuni: Wrath of the White Witch is a very good game, but it features far too many easily-remedied design flaws to ignore. For players who can look past these flaws, however, a terrific adventure awaits. For all its faults, the game's charming story and loveable cast is one of the most memorable of this console generation. JRPG fans would be remiss to overlook it, but should also be aware that it's far from perfect.
    • 74 Metascore
    • 70 Critic Score
    Soul Hackers is definitely a creation of the mid 90s, but hardly a relic that is resistant to attempts in the present to play it. Shin Megami Tensei aficianados will already be interested, but anyone looking for a compelling 3DS title should at least give it consideration.
    • 77 Metascore
    • 70 Critic Score
    Soul Sacrifice is a noble first effort from Inafune and company to fill the Monster Hunter void, but it can't quite match the addictive depth of that series.
    • 77 Metascore
    • 70 Critic Score
    The Class of Heroes series remains a solid, enjoyable option for gamers who want simple Wizardry dungeon and combat mechanics without the difficulty of Labyrinth of Lost Souls, The Dark Spire, and similar titles, and the sequel is an improvement, however small, over the original.
    • 81 Metascore
    • 70 Critic Score
    Dream Team is certainly not a bad game, and the positives it offers are considerable. It nevertheless feels like a missed opportunity for something even better, and veterans of the series will probably find it getting a little old before the conclusion is reached.
    • 74 Metascore
    • 70 Critic Score
    Admittedly, Atelier Meruru lends itself well to a portable platform. While there's no touch controls, the game is great to play in episodic chunks on the go. For newcomers, this is a great way to experience the series, but for veterans this is ground that has already been tread, without any true improvements to speak of.
    • 55 Metascore
    • 70 Critic Score
    Dragon Fantasy Book II is still a lot of fun. Dungeons are highly enjoyable to explore and the new battle system is very strong despite its few flaws. However, it doesn't upgrade Book I as much as it might've done.
    • 86 Metascore
    • 70 Critic Score
    It is a good game, though, especially if you have some friends around to share it with.
    • 78 Metascore
    • 70 Critic Score
    While it's been a monumental pleasure to finally be able to play Inazuma Eleven in North America, the game reeks of missed potential.
    • 71 Metascore
    • 70 Critic Score
    The pros and cons of Might and Magic X: Legacy are more straightforward here than they tend to be for the series.
    • 88 Metascore
    • 70 Critic Score
    Many of the great franchises of the 90s have burned out or faded away. But now, XCOM is back in a way that plays like a love letter to the original. It may not be stellar, but it has everything to make it feel right with the old fans while at the same time welcoming the newbies with tentacular appendages. That is a rare and wonderful thing.
    • 77 Metascore
    • 70 Critic Score
    However, for what it is, Van Helsing II provides another very fun way to spend some evenings reducing numerous monstrous creations to their component giblets.
    • 74 Metascore
    • 70 Critic Score
    Those who weren't fans of the previous games are unlikely to see anything in Inazuma Eleven GO that'll change their minds, but fans who getting a little tired of the original cast and systems should find that the game once more successfully injects its winning combination of charm and bonkers.
    • 65 Metascore
    • 70 Critic Score
    Unrest aims high and doesn't quite live up to its hype.
    • 75 Metascore
    • 70 Critic Score
    Like Borderlands 2, The Pre-Sequel often feels like a fairly safe sequel, but the gimmicks Gearbox chose to use this time around actually worked surprisingly well, far better than I had originally anticipated.
    • 76 Metascore
    • 70 Critic Score
    While it isn't a monumental triumph like the last couple of main-series Tales games we've received, Tales of Hearts R is still an enjoyable, if somewhat unimpressive, entry to the Tales franchise, one that's more than welcome in the wake of the incredibly disappointing Tales of Xillia 2.
    • 76 Metascore
    • 70 Critic Score
    Although Destiny isn't the brilliant start to a franchise that many had hoped for, it's a great game for those who can push through its flaws and enjoy the ride.