RPGamer's Scores

  • Games
For 454 reviews, this publication has graded:
  • 29% higher than the average critic
  • 4% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 7.9 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Shadowrun: Dragonfall - Director's Cut
Lowest review score: 20 Agarest: Generations of War
Score distribution:
  1. Negative: 64 out of 454
454 game reviews
    • 68 Metascore
    • 50 Critic Score
    Even if you're desperate for a PC game to play with friends, it'll take a major content patch or expansion for this to be a worthy experience, much less live up to its name.
    • 40 Metascore
    • 50 Critic Score
    If the game wasn't crippled by its glitches and save data wiping, there is an entertaining experience to be had.
    • 59 Metascore
    • 50 Critic Score
    Bleach: The 3rd Phantom is not going to snare fresh fans for the franchise, but at least it does not fail so completely as to be unplayable.
    • 58 Metascore
    • 50 Critic Score
    As said at the start, Omega Quintet is a game with appeal to fans of previous Compile Heart games, but is highly unlikely to get many more on board. The battles and exploration are decent, but are completely overshadowed by familiar issues with the rest of the game. There are other titles from the company with more widespread appeal and less aggravating design decisions.
    • 67 Metascore
    • 50 Critic Score
    My World, My Way is certainly for players who are into collecting items from battles, and very simple, but sometimes challenging, dungeon-crawling.
    • 72 Metascore
    • 50 Critic Score
    For some it may be worth trying out, but there are many JRPGs on the DS right now that are more fun, more charming, more worth your time, and more likely to remind you of the good old days of being a young RPGamer.
    • 75 Metascore
    • 50 Critic Score
    I wasn't really sure what to expect from 3D, having never seriously partaken of this series before. The experience, with its annoying mechanics and impenetrable narrative, has soured me on trying any more. Fans of other Kingdom Hearts titles will probably have a completely different reaction as they have already learned to cope with the mechanics and have some clue what the hell is going on. Absent from this conditioning, I find I have no interest in learning what else this series has to offer.
    • 58 Metascore
    • 50 Critic Score
    It's a serviceable package, but could have been so much more if its mechanics matched the sweep of its story and the story didn't wear itself out on tangents. The participants in the Holy Grail War are nuanced, cleverly designed characters, but they gutter and die before becoming truly awesome.
    • 77 Metascore
    • 50 Critic Score
    While it might not be the most pleasant-looking game or have a ton of depth, Tom Clancy's Ghost Recon: Shadow Wars is still enjoyable and at its best when played in small doses.
    • 77 Metascore
    • 50 Critic Score
    The nostalgia present in the Disney worlds is a treat for all, and it's easy to get attached to the cast. However, there's very little about the gameplay that impresses, and those bits that do try and get away from the uninteresting battles are frequently interrupted or still have issues plaguing them.
    • 52 Metascore
    • 50 Critic Score
    For all its flaws, it did genuinely surprise me in areas and had twists and turns that were unexpected. It's a pleasantly mediocre game that could have used tons more polish to create a better experience.
    • 75 Metascore
    • 50 Critic Score
    Fans of Organization XIII will enjoy some insight into their favorite characters' daily lives, but many fans of the series may be turned off by the lackluster controls and odd story directions taken with this portable spin-off.
    • 64 Metascore
    • 50 Critic Score
    This foundation is shaky at best, so White Knight Chronicles needs some work.
    • 66 Metascore
    • 50 Critic Score
    It's hard to recommend Operation Abyss to anyone except hardcore dungeon crawler fans. The story just doesn't have the content for a game of this length, and dungeon design issues often make exploration and advancing a major annoyance.
    • 55 Metascore
    • 50 Critic Score
    Despite a lot of issues in the gameplay, I actually had a lot of fun playing Hyperdimension Neptunia Victory, and that's largely in part to the humorous script and terrific localization job.
    • 74 Metascore
    • 50 Critic Score
    Trying to combine peanut butter and jelly into a delicious sandwich, tri-Ace instead takes two very different battle systems and combines them into something like ice cream with poached eggs on top. The tactical parts alone are decent with lots of customizability and strategies to ponder, and the Valkyrie Profile system is about as good here as it is in the first two games in the series, but instead of meshing and working together, they pull against each other as the player is left wishing he had just one system or the other.
    • 68 Metascore
    • 50 Critic Score
    Blackguards is a fairly decent first go, and fills up the roughly forty hours it takes to complete, including most side quests, quite nicely.
    • 69 Metascore
    • 50 Critic Score
    It's cute and I can see certain subsets of gamers becoming addicted to treasure hunting and meeting all of the residents, but there are no new discoveries to be found here.
    • 64 Metascore
    • 50 Critic Score
    The problem with Yakuza: Dead Souls is that it's a game full of wasted potential. The story is fun and the atmosphere is excellent, but the broken controls and awkward camera make this game more frustrating than fun.
    • 72 Metascore
    • 50 Critic Score
    Star Ocean: The Last Hope's drawing power is really its battle system and little else. Despite a solid plot and strong item creation, the shoddy localization and terrible level design mar the experience beyond salvaging.
    • tbd Metascore
    • 50 Critic Score
    At present, Celestian Tales: Old North is a bit of an odd bag, feeling more like a prologue to something bigger than a full title standing on its own.
    • tbd Metascore
    • 50 Critic Score
    The Skull of Smakh-Daon undoubtedly delivers exactly what it promises. Amusing dialogue and situations aplenty will be found wrapped inside a laborious dungeon crawler that tosses invisible dice around to determine everything inside of battle.
    • 47 Metascore
    • 50 Critic Score
    Although X-Men Destiny is extremely short, wrapping up at six hours or less, the game's many customization options, including three power sets with multiple individual power options, three playable characters with different backgrounds, and two factions to join, give it a lot of replay value. Unfortunately, other elements of the game are not up to snuff, and it's difficult to recommend as a full-priced product.
    • 65 Metascore
    • 50 Critic Score
    Strategy RPGs and visual novels seem like a suitable match given the history of great stories in this sub-genre. A fine union may still be possible, but Tears to Tiara II is certainly not it, and not because of a lackluster story.
    • 78 Metascore
    • 50 Critic Score
    Overall, League of Legends holds a lot of promise, but comes up short as a retail product.
    • 62 Metascore
    • 50 Critic Score
    Overall, Chantelise will tickle those who are gluttons for punishment, but with its unfriendly game design, it'll leave many newcomers starving for something more approachable.
    • 65 Metascore
    • 50 Critic Score
    While Phantom Brave: The Hermuda Triangle isn't a poor game, it fails to distinguish itself from the multitude of tactical RPGs already around.
    • 70 Metascore
    • 50 Critic Score
    If you're desperate for a portable Little King's Story experience, New Little King's Story should sate your appetite, but be warned: little Corobo's all grown up, and he's lost his imagination.
    • 72 Metascore
    • 50 Critic Score
    There is fun to be had in Divinity II, especially in terms of exploration and customization. Unfortunately, the game's poorly plotted story and uneven difficulty will challenge the patience of most players, even those who enjoy parts of the game.
    • 71 Metascore
    • 50 Critic Score
    The 3rd Birthday is a difficult game to recommend. There are aspects of it that really shine and make it an enjoyable experience, but others features, particularly the game's tortuous story, will surely disappoint those who were expecting the game to be in the vein of the previous Parasite Eve titles.