Shacknews' Scores

  • Games
For 61 reviews, this publication has graded:
  • 16% higher than the average critic
  • 1% same as the average critic
  • 83% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 90 Super Mario 3D World
Lowest review score: 20 Sonic: Lost World
Score distribution:
  1. Positive: 16 out of 61
  2. Negative: 7 out of 61
61 game reviews
    • 69 Metascore
    • 40 Critic Score
    I couldn't put aside how clunky the controls feel without a controller or mouse/keyboard.
    • 65 Metascore
    • 30 Critic Score
    Meaningless microgames water down the package considerably. Instead of 80 plus games, many of which don't use the GamePad at all, Wii Party U would have been better served focused on what makes Nintendo's new home console unique. Of course, that kind of creative decision would have gone against what the real goal of Wii Party U is: to sell more Wii Remotes.
    • 63 Metascore
    • 20 Critic Score
    It doesn't take long, however, to realize that Sonic Team was inspired by Galaxy on a cosmetic level only. Lost World fails to execute on the gameplay afforded by circular worlds. In fact, in nearly every aspect of its design, it's evident that Sonic Team has never asked the crucial question: "why?"
    • 61 Metascore
    • 40 Critic Score
    With problematic detection issues, questionable design choices, and an overwrought presentation, Kinect Sports Rivals fails to be the showcase for Kinect it should be. Xbox One's new camera may be next-generation, but you'll be hard-pressed to see that in Rivals.
    • 59 Metascore
    • 40 Critic Score
    Given its feature film length, one can't help but wonder if the game would've been better served in that format. While there are some interesting puzzles, the overall lack of polish makes it more frustrating than fun to play through. Like the shadows that inspire the game, Contrast just doesn't have much substance.
    • 53 Metascore
    • 30 Critic Score
    Ultimately, Battle of Z offers Dragon Ball Z fans more of the same: another chance at seeing their favorite characters pummel each other. However, without a real fighting engine to support the game, hardcore fans haven't just played this before, they've probably already played something better.
    • 48 Metascore
    • 30 Critic Score
    With its shallow gameplay, lazy design, and unfunny writing, I can only hope that Twisted Pixel intentionally set out to create a bad game--one that could be celebrated in the way that terrible films can. If so, LocoCycle is a huge success; it is miserable.