Slant Magazine's Scores

For 198 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Daylight
Score distribution:
  1. Positive: 81 out of 198
  2. Negative: 31 out of 198
198 game reviews
    • 97 Metascore
    • 100 Critic Score
    GTA V is Rockstar's midlife crisis: hostile, extravagant, but ultimately revealing a fascinating depth of self-loathing.
    • 97 Metascore
    • 100 Critic Score
    Without question, the most involving, top-to-bottom, start-to-finish, out-of-body experience ever presented in a video game.
    • 83 Metascore
    • 100 Critic Score
    The game finds by far the best use of the first-person mechanic, and, thanks to its lively and familiar cast of characters, ensures that there's never a dull moment in these dungeons.
    • 84 Metascore
    • 100 Critic Score
    The game's sense of cool distilled from gallows humor, fantastical horror, wildly imaginative nightmare landscapes, and a bloody mean streak a mile wide.
    • 91 Metascore
    • 90 Critic Score
    The campy hypersexuality feels joyful, rather than oppressive, because the character's overdetermined gender presentation is an expression of her power rather than a contrast to it.
    • 87 Metascore
    • 90 Critic Score
    Year Walk's port to Steam is flawless, with the inventive iOS touch controls and beautifully artistic graphic and sound design immaculately recreated on the PC. The game takes full advantage of the extra hardware, cleverly utilizing a full surround soundscape to drench the player in the foreboding atmosphere of the haunted forest, while retaining the same striking animation, which suggests a nightmarish Edward Gorey picture book come to life.
    • 81 Metascore
    • 90 Critic Score
    It all culminates in an end-game cutscene that I wouldn't dream of spoiling, except to say that it's a seamless riff on the combination of virtual social intimacy and bland corporate indifference that is the Miiverse.
    • 86 Metascore
    • 90 Critic Score
    By the end of this two-to-three-hour journey, it isn't just the house that'll seem lived-in, as the characters are equally realized and relatable.
    • 83 Metascore
    • 90 Critic Score
    Jonathan Irons may scoff at the idea of dying for what you believe in, as it doesn't make that belief true, but at least so far as this game goes, it's entertaining, and that's more than enough.
    • 92 Metascore
    • 90 Critic Score
    This act of death and rebirth is the only thing Bloodborne directly teaches users, as it's the game's main hook.
    • 87 Metascore
    • 90 Critic Score
    If this release doesn't consume your very essence for days on end, then perhaps random-dungeon loot-hunting isn't your thing.
    • 85 Metascore
    • 90 Critic Score
    As the game suggests, "Peril and paradise are inextricable," and without the tricky puzzles, there wouldn't be nearly as much satisfaction.
    • 68 Metascore
    • 90 Critic Score
    What might have been an assembly-line, recherché plot serves as a love letter to fans, covering the vast history of the DC Universe with both respect and a sense of humor.
    • 74 Metascore
    • 90 Critic Score
    The game walks a fine line between delight and despair, but there's only so much laughter to be found in slaughter.
    • 80 Metascore
    • 90 Critic Score
    From its alliterative script to its dreamy visuals, the game is a wacky, whimsical homage both to classic storybook adventures and pure imagination.
    • 70 Metascore
    • 90 Critic Score
    The graphics are just as impressive here as they were on the Xbox One: Witnessing literally thousands upon thousands of zombies on screen at once is breathtaking, as is charging through them with muscle cars.
    • 84 Metascore
    • 90 Critic Score
    Whether you're playing with friends at home, emulating the arcade experience online, getting intimate with the single player story, taking fighting lessons from the computer, or grinding experience, this is the entire package. It's enough to make even the game's cheesiest, oft-repeated line golden: "Bring on the ring" indeed.
    • 80 Metascore
    • 90 Critic Score
    For all the compromises you're forced to make within it, the game itself never compromises on the quality of its writing, art, and tactical combat.
    • 91 Metascore
    • 90 Critic Score
    Shovel Knight isn't just a nostalgic copy of the games of the medium's youth; it's an ultimate advancement, a fever dream of what the 8-bit era was capable of.
    • 82 Metascore
    • 90 Critic Score
    Someone will likely prove this statement wrong, but there hasn't been a game that's run this far with the storybook conceit, and if there is, it's a near-certainty it wasn't executed with this much beauty, heart, and care.
    • 92 Metascore
    • 90 Critic Score
    There's only two questions that matter when it comes to Super Smash Bros.: "Do you love Nintendo?" and "Do you enjoy hitting things 'til they go flying off into the stratosphere?"
    • 85 Metascore
    • 90 Critic Score
    It would take far more than a disappointing and rushed climax to taint the otherwise astonishing visual accomplishments made here by Ubisoft, which are right on par with those of the remastered Grand Theft Auto V.
    • 79 Metascore
    • 90 Critic Score
    Despite the backward compatibility, which allows you to import all your hard-won (or purchased) objects from the previous two entries, LittleBigPlanet 3 does more than merely upgrade the graphics—pushing the boundary of layers, for instance, from three to 16.
    • 92 Metascore
    • 90 Critic Score
    Experience is earned largely through quests, not battle alone, which highlights CD Project RED's emphasis on thoughtful storytelling over mindless bloodshed.
    • 90 Metascore
    • 90 Critic Score
    It takes note of the finger-wagging gripes unreasonably lobbed at the original and tweaks details to elevate an already fantastic journey to towering heights.
    • 81 Metascore
    • 90 Critic Score
    Abusing Luigi has never been as fun/rewarding.
    • 94 Metascore
    • 90 Critic Score
    In an infinite universe, anything can happen, but in Infinite's, the specifics are what get you.
    • 81 Metascore
    • 90 Critic Score
    Treasure Tracker is a powerful gesture of confidence by Nintendo: a spinoff game with more original ideas than most companies' new IPs.
    • 74 Metascore
    • 80 Critic Score
    It's a good thing that preparing for combat is so enjoyable, then, because the dungeons themselves can get a bit excessive.
    • 76 Metascore
    • 80 Critic Score
    The Sailor's Dream is as much a "sound game" as it is a video game--if it is a game at all, a proposition its own developers have posed.