Slant Magazine's Scores

For 359 reviews, this publication has graded:
  • 26% higher than the average critic
  • 4% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Fallout 4
Lowest review score: 10 Necropolis
Score distribution:
  1. Negative: 66 out of 359
359 game reviews
    • 82 Metascore
    • 90 Critic Score
    It's an unusual fusion, not just because it's a platformer with fighting, but because it's a party game for the hardcore.
    • 80 Metascore
    • 90 Critic Score
    For all the compromises you're forced to make within it, the game itself never compromises on the quality of its writing, art, and tactical combat.
    • 82 Metascore
    • 90 Critic Score
    Final Fantasy XV is a game that chooses to leave its mythology disjointed and its emotions real.
    • 90 Metascore
    • 90 Critic Score
    Shovel Knight isn't just a nostalgic copy of the games of the medium's youth; it's an ultimate advancement, a fever dream of what the 8-bit era was capable of.
    • 82 Metascore
    • 90 Critic Score
    Someone will likely prove this statement wrong, but there hasn't been a game that's run this far with the storybook conceit, and if there is, it's a near-certainty it wasn't executed with this much beauty, heart, and care.
    • 92 Metascore
    • 90 Critic Score
    There's only two questions that matter when it comes to Super Smash Bros.: "Do you love Nintendo?" and "Do you enjoy hitting things 'til they go flying off into the stratosphere?"
    • 85 Metascore
    • 90 Critic Score
    It's one of the finest, most relatable examples of the instant, incredible empathy that video games are capable of inspiring.
    • 85 Metascore
    • 90 Critic Score
    It would take far more than a disappointing and rushed climax to taint the otherwise astonishing visual accomplishments made here by Ubisoft, which are right on par with those of the remastered Grand Theft Auto V.
    • 77 Metascore
    • 90 Critic Score
    Hue
    In a world of all-too similar platformers, Hue is a literal palette cleanser.
    • 79 Metascore
    • 90 Critic Score
    Despite the backward compatibility, which allows you to import all your hard-won (or purchased) objects from the previous two entries, LittleBigPlanet 3 does more than merely upgrade the graphics—pushing the boundary of layers, for instance, from three to 16.
    • 92 Metascore
    • 90 Critic Score
    Experience is earned largely through quests, not battle alone, which highlights CD Project RED's emphasis on thoughtful storytelling over mindless bloodshed.
    • 85 Metascore
    • 90 Critic Score
    We now have a complete, perfect version of The Binding of Isaac, one which, it seems, can sustain no further refinement.
    • 87 Metascore
    • 90 Critic Score
    The game allows players to learn and wonder at all the symbolism at their own pace, to draw their own conclusions.
    • 71 Metascore
    • 90 Critic Score
    The act of playing the game isn't without its problems, as far as the tedium of having to pay for and fuel your ship and suit is concerned, and yet it's all in aid of enabling us to have an experience unlike anything a game has ever delivered, or one that we're ever likely to see again. This is the first game to ever make players truly feel as if they can boldly go where no one has ever gone before.
    • 90 Metascore
    • 90 Critic Score
    It takes note of the finger-wagging gripes unreasonably lobbed at the original and tweaks details to elevate an already fantastic journey to towering heights.
    • 81 Metascore
    • 90 Critic Score
    Abusing Luigi has never been as fun/rewarding.
    • 93 Metascore
    • 90 Critic Score
    On the whole, however, A Thief's End is a more than satisfying finale to the series, a lovingly designed treasure that’s more than worth the rare scuffs and obstacles encountered along the way.
    • 94 Metascore
    • 90 Critic Score
    In an infinite universe, anything can happen, but in Infinite's, the specifics are what get you.
    • 81 Metascore
    • 90 Critic Score
    Treasure Tracker is a powerful gesture of confidence by Nintendo: a spinoff game with more original ideas than most companies' new IPs.
    • 74 Metascore
    • 80 Critic Score
    It's a good thing that preparing for combat is so enjoyable, then, because the dungeons themselves can get a bit excessive.
    • 76 Metascore
    • 80 Critic Score
    The Sailor's Dream is as much a "sound game" as it is a video game--if it is a game at all, a proposition its own developers have posed.
    • 84 Metascore
    • 80 Critic Score
    Guacamelee! is a relatively brief undertaking; attaining 100% completion is possible in less than eight hours, and the cooperative scenarios don't do much to supplement such unbecoming abbreviation. Yet the game is so pure and so unique, a beautifully realized agricultor-to-campeón parable, that it still stands as a must-play for anyone with even the paltriest appreciation for the medium.
    • 85 Metascore
    • 80 Critic Score
    It's the mix of the mundane and the mercurial that makes Life Is Strange worth living. - Aaron Riccio
    • 86 Metascore
    • 80 Critic Score
    If Next Level Games had opted to make Dark Moon more of an open-world experience, granting the player free will to poke around its gloomily graceful environments without continual check-in interruptions, it could have been equated to a minor masterpiece. But the game is still something of a small wonder.
    • 78 Metascore
    • 80 Critic Score
    The developers at Extend Studio have done their eugenics homework, and nobody can accuse them of building a mere clone.
    • 77 Metascore
    • 80 Critic Score
    Regardless of whether or not you're a fan of the series, the game will have the piano wire around your neck before you know it.
    • 93 Metascore
    • 80 Critic Score
    It hardly matters that the game's mission objectives are redundant, given that the locations are so diverse and detailed...An impressive epic, even if it falls several steps shy of the open-world grandeur realized by The Witcher 3: Wild Hunt.
    • 78 Metascore
    • 80 Critic Score
    Ghost Town Games avoids the flavorless death known as repetition, and doesn't overcook the game's premise.
    • 87 Metascore
    • 80 Critic Score
    This game will likely be remembered as the biggest leap forward for the franchise, an amazingly smooth and altogether necessary transformation in presentation that does well to preserve the nostalgia that comprises much of the series's lifeblood.
    • 87 Metascore
    • 80 Critic Score
    The game could have relied on ponderous, context-sensitive gimmickry to stand out from the crowd, but Media Molecule understands that tying in each newfound maneuver to a storytelling element strengthens the bond between character and player.