Slant Magazine's Scores

For 419 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 8.8 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Troll and I
Score distribution:
  1. Negative: 74 out of 419
419 game reviews
    • 89 Metascore
    • 80 Critic Score
    There's a few games that compete with Titanfall 2 as a vehicle for multiplayer chaos, but there's nothing out there like its single-player campaign.
    • 70 Metascore
    • 80 Critic Score
    The game still tells a beautiful, gripping tale, thanks in part to the voice and motion-capture performances of Ellen Page and Willem Dafoe, making 2011's L.A. Noire, acclaimed for its facial graphics, seem decades old.
    • 68 Metascore
    • 80 Critic Score
    The game isn’t interested in coasting on nostalgia, but in establishing brand-new memories for the next generation.
    • 89 Metascore
    • 80 Critic Score
    Once you've dipped into the game's heavily customizable odds and ends, and made decent strides in the core campaign, you'll soon realize just how much there is to do and see in Thedas and its many regions.
    • 79 Metascore
    • 80 Critic Score
    Wolfenstein: The New Order is the Inglourious Basterds of Nazi-killing video games. All the requisite violence of the genre is there, but there's a well-considered style and grace that elevates it beyond its mindless, dime-a-dozen brethren.
    • 73 Metascore
    • 80 Critic Score
    The game strikes a superb balance of introducing its systems and giving one enough freedom to live and learn.
    • 86 Metascore
    • 80 Critic Score
    It makes what was once seen as a generally console-specific concept feel decidedly at home on a handheld offering a wide array of gorgeous visuals, enhanced controls, and the highly sought-after introduction of online functionality.
    • 78 Metascore
    • 80 Critic Score
    Even in its remastered form, this expansion stands tall as a relatively focused and uncomplicated action experience.
    • 76 Metascore
    • 80 Critic Score
    The addictive class-based rewards, lengthy compendium of achievements, and the overall adrenaline of capturing and killing a trophy monster makes for a compelling game.
    • 87 Metascore
    • 80 Critic Score
    Even with all the gadgets, all the training, all the exhilaration of success, Arkham Knight's greatest achievement is in making it feel like it just might not be enough.
    • 83 Metascore
    • 80 Critic Score
    While there may not be anything new in Curtain Call, there sure is a lot of it. And if you think their games have grown stale, here's proof that at least their music hasn't.
    • 75 Metascore
    • 80 Critic Score
    Remixing the episodes into even smaller segments and then populating them with super-powered zombies is the action-packed gauntlet fans of the original Resident Evil never knew they wanted.
    • 74 Metascore
    • 80 Critic Score
    Portions of the game may deliver high-octane thrills, but its paramount moments are frightening because they're understated.
    • 72 Metascore
    • 80 Critic Score
    Rather than bogging things down with a complex narrative or so much as a tutorial, the game prefers to let its puzzles speak for themselves.
    • 84 Metascore
    • 80 Critic Score
    This isn't the one game to rule them all, but it's a powerful experience in its own right, one that every fantasy enthusiast should pick up.
    • 87 Metascore
    • 80 Critic Score
    Clocking in at around 10 hours, Pikmin 3's solo campaign isn't as lengthy or as continuously challenging as those of its predecessors, but the number of excellent enhancements made to a already sound gameplay model indisputably make it the Wii U's best game to date.
    • 74 Metascore
    • 80 Critic Score
    The result is both fascinating and frustrating, though the innovative presentation, in which the data points are rendered on a "landscape metaphor" that scatters them (elevating by importance) across through physical and abstract areas, keeps things on the positive end of the spectrum.
    • 81 Metascore
    • 80 Critic Score
    It's not the polishing of the old that makes it worthy of the current gen, but how far the game is willing to present a twist on mythology that, for a AAA action game, still feels entirely new.
    • 90 Metascore
    • 80 Critic Score
    A very good game that has the misfortune of following a masterpiece, Rayman Legends has plenty of new ideas, honorable work, and clever execution, but a little magic has gone missing.
    • 85 Metascore
    • 80 Critic Score
    The refinements to returning characters, while not quite revelatory, are notable for their ability to subtly tip the scales in favor of the dedicated player in a pinch.
    • 76 Metascore
    • 80 Critic Score
    For the series, the game is a confident step toward something much more disciplined and understatedly profound.
    • 84 Metascore
    • 80 Critic Score
    Even when the stories drop the ball, the allegories make them invaluable parables for this year in particular.
    • 88 Metascore
    • 80 Critic Score
    If Super Mario 3D World wasn't enough to make the Wii U that much more of an enticement, this game, now the golden yardstick by which all future Mario Kart titles will be measured, just might do the trick.
    • 83 Metascore
    • 80 Critic Score
    It's a testament to the uniform excellence of Shin Megami Tensei IV's core gameplay that it can still be appraised as a successful RPG when its story is lacking in necessary profundity. Ascribing the label of "nearly impossible to put down" isn't something that should be done lightly, but the game earns that classification in spades, and is yet another estimable chapter in a series with an unconditionally outstanding track record.
    • 75 Metascore
    • 80 Critic Score
    Blaming a game this casual and calm for being obtuse is like yelling at the masseuse for doing too good of a job.
    • 90 Metascore
    • 80 Critic Score
    Hard as Stephen's Sausage Roll is, it rewards those with an open mind; it's almost literally built for those who, as kids, couldn't help playing with their food. The difference is that the creative, outside-the-box solutions found in the game don't leave any mess at all, and their clean and ultimately clear precision is what makes this title such an appealing and rewarding puzzler.
    • 74 Metascore
    • 80 Critic Score
    The game also scales in difficulty, making it the ultimate casual party game while also allowing the dedicated to master complicated dance routines, all while providing a proper workout.
    • 76 Metascore
    • 80 Critic Score
    Although it doesn't dramatically subvert genre tropes, Garden Warfare features enough unique elements and clever twists to stand out, breathing joy into a stagnating genre.
    • 85 Metascore
    • 80 Critic Score
    This is a twin-stick shooter that adds complexity and depth to a genre that typically has no use for either.
    • 83 Metascore
    • 80 Critic Score
    During its toughest moments, the game is pure action-platforming ecstasy; sweaty palms and a dry mouth are a small price to pay for the amount of unadulterated satisfaction that comes when completing a particularly arduous endgame segment.

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