Strategy Informer's Scores

  • Games
For 1,347 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Portal 2
Lowest review score: 15 Global Ops: Commando Libya
Score distribution:
1,347 game reviews
    • 81 Metascore
    • 70 Critic Score
    ilomilo is gorgeous, but flawed. Great ideas are quickly stretched out until they are barely recognisable anymore, and the gameplay moves from being interesting to an almighty slogfest.
    • 55 Metascore
    • 70 Critic Score
    Combat is solid and dependable, the RPG elements are functional and decently presented, and there is a good 'just one more mission' addictiveness that'll keep you coming back for more if you let its charms sink in.
    • 70 Metascore
    • 70 Critic Score
    Incredibly rough around the edges, wasteful of unique opportunities, and light on content, we quite frankly question the longevity of this title. But you know what? There are worse games you could spend your money on.
    • 70 Metascore
    • 70 Critic Score
    Incredibly rough around the edges, wasteful of unique opportunities, and light on content, we quite frankly question the longevity of this title. But you know what? There are worse games you could spend your money on.
    • 70 Metascore
    • 70 Critic Score
    Incredibly rough around the edges, wasteful of unique opportunities, and light on content, we quite frankly question the longevity of this title. But you know what? There are worse games you could spend your money on.
    • 77 Metascore
    • 70 Critic Score
    I can't help but feel underwhelmed.
    • 75 Metascore
    • 70 Critic Score
    It's far from perfect – held back by how much is missing in far too many places – but WWE All Stars is a very welcome change and if nothing else a very encouraging base for the future, and definitely worth some of your time.
    • 75 Metascore
    • 70 Critic Score
    It's far from perfect – held back by how much is missing in far too many places – but WWE All Stars is a very welcome change and if nothing else a very encouraging base for the future, and definitely worth some of your time.
    • 69 Metascore
    • 70 Critic Score
    It's almost as if the guys that made this game have been playing classic video games from the time before saves were invented and wanted to give you a taste of those early days of home gaming but with the saves added in.
    • 83 Metascore
    • 70 Critic Score
    Boasts enough variety to keep it consistently entertaining, and so that you never know where you will end up.
    • 49 Metascore
    • 70 Critic Score
    There are lots of things Duke does right however, like ridiculous levels of interactivity, variety in level design and for entertaining me personally all the way through.
    • 51 Metascore
    • 70 Critic Score
    There are lots of things Duke does right however, like ridiculous levels of interactivity, variety in level design and for entertaining me personally all the way through.
    • 54 Metascore
    • 70 Critic Score
    It may go down as one of biggest anticlimaxes in gaming, but don't expect too much of it and you might enjoy it. I for one am going back to play it again, at least on PC. And besides, I'm sure Duke 5 will be the greatest game ever made.
    • 70 Metascore
    • 70 Critic Score
    If Pride of Nations is guilty of anything, it's simply guilty of being unimaginative. But what it lacks in imagination it makes up in historical fidelity and sheer depth.
    • 74 Metascore
    • 70 Critic Score
    Much of F.E.A.R 3 is commendable then, but ultimately a lack of polish and genuine investment in the campaign sees it fall a distance short of full potential.
    • 75 Metascore
    • 70 Critic Score
    Much of F.E.A.R 3 is commendable then, but ultimately a lack of polish and genuine investment in the campaign sees it fall a distance short of full potential.
    • 60 Metascore
    • 70 Critic Score
    A game with a tight focus and some good ideas, Storm: Frontline Nation sadly falls slightly short of victory. The elements that make it unique don't go far enough, and the lack of decent management and diplomatic areas means it lacks some critical depth.
    • 83 Metascore
    • 70 Critic Score
    Our conclusive advice is to avoid the single player in anything but very small doses when your chums aren't around and stick to the co-op almost exclusively.
    • 71 Metascore
    • 70 Critic Score
    It just lacks that bit of variety and any sort of multiplayer that would push it right into recommended territory.
    • 63 Metascore
    • 70 Critic Score
    Hothead may be pushing their luck, but there's life in the Hero to the Downtrodden yet.
    • 68 Metascore
    • 70 Critic Score
    It is good, but the Vietnam setting doesn't fit the template as well as World War II, and I would strongly advise newcomers to play the original Men of War first, otherwise that first mission may well put you off for life.
    • 60 Metascore
    • 70 Critic Score
    Off Road Drive's novelty and the simple joy of navigating its beautiful and challenging courses outweigh the lacklustre racing component.
    • 64 Metascore
    • 70 Critic Score
    It's bloated, cumbersome and little has changed from last year, and in that way bears many parallels to the game itself. However, it's also earnest, uncompromising and serves its purpose well enough, and in that sense it is equally a fitting title.
    • 65 Metascore
    • 70 Critic Score
    It's bloated, cumbersome and little has changed from last year, and in that way bears many parallels to the game itself. However, it's also earnest, uncompromising and serves its purpose well enough, and in that sense it is equally a fitting title.
    • 74 Metascore
    • 70 Critic Score
    If you're looking for a game to get stuck into that can be played in smaller chunks as a fun little time-sink, this is a really good way to spend that 5 bucks. Go without a coffee today.
    • 74 Metascore
    • 70 Critic Score
    If you're looking for a game to get stuck into that can be played in smaller chunks as a fun little time-sink, this is a really good way to spend that 5 bucks. Go without a coffee today.
    • 57 Metascore
    • 70 Critic Score
    Airline Tycoon is like any good simulation – easy to pick up, devilishly difficult to master.
    • 70 Metascore
    • 70 Critic Score
    It doesn't achieve the rollarcoaster pace of the main series, or feel as polished, but Ratchet & Clank: All 4 One is a worthwhile excuse to get together with a group of mates and cause havoc as some of your favourite characters.
    • 60 Metascore
    • 70 Critic Score
    Jurassic Park: The Game gets the licence utterly perfect, offering a thrilling rollercoaster ride (sometimes literally) of dinosaurs, tension and action, but still wise enough to slow down, let you and the characters catch their collective breath, and unwind with a simple puzzle or two.
    • 53 Metascore
    • 70 Critic Score
    Jurassic Park: The Game gets the licence utterly perfect, offering a thrilling rollercoaster ride (sometimes literally) of dinosaurs, tension and action, but still wise enough to slow down, let you and the characters catch their collective breath, and unwind with a simple puzzle or two.
    • 61 Metascore
    • 70 Critic Score
    It's a comfortable Action RPG that makes up for its shortcomings with addictive fun, cool three-player co-op and a goddamned giant talking eagle. Just push a few boundaries and hire a scriptwriter next time Snowblind, please.
    • 56 Metascore
    • 70 Critic Score
    There is fun to be had on the streets of San Paro though, and as the price of entry is precisely zero, there's absolutely no reason not to give it a try.
    • 79 Metascore
    • 70 Critic Score
    As a straight-port with added multiplayer, developers Denki have done a decent job with Quarrel. Moving forward, there's plenty to build on in order to establish this as a successful series. When it comes down to business, Quarrel does its best to puff out its chest, but loses breath quicker than expected upon first playing. There's no doubt this is a charismatic, challenging and fun way to spend your time, if you don't mind some irritating tendencies along the way.
    • 66 Metascore
    • 70 Critic Score
    There's something naturally intriguing about King Arthur II – perhaps it's the setting. With so many Tolkien RPGs, historical strategy titles and tiresome modern shooters, a game that genuinely captures a new era and source material is stirring. It's by no means perfect, especially in the technical department, but let the developers work out the kinks and you'll be rewarded with a genuinely decent game.
    • 83 Metascore
    • 70 Critic Score
    As it is, you've got an above average third person torch-'em-up that's still got issues and will take some getting used to with the old mouse sensitivity issues.
    • 71 Metascore
    • 70 Critic Score
    Whilst it's definitely not a game that will stay with you for the action then, it's still worth noting that Asura's storyline is engaging and absolutely spectacular in comparison to most other titles.
    • 76 Metascore
    • 70 Critic Score
    Elements of the Wake story from the unresolved ending of the first game are touched on throughout the story. You'll leave this more knowledgeable, but not doubting that there will be more Alan Wake to come.
    • 49 Metascore
    • 70 Critic Score
    A worthy sequel to one of the most addictive strategy games ever made. It may not have the catchy song, but war still has never been this much fun.
    • 74 Metascore
    • 70 Critic Score
    Right now, Binary Domain is an accomplished and enjoyable shooter that proves excellent combat can make up for shortcomings in other areas.
    • 64 Metascore
    • 70 Critic Score
    Flight has nothing to do with Flight Simulator and the sooner people realise that the better.
    • 69 Metascore
    • 70 Critic Score
    Most will come for the original game, which offers a decent amount of challenge and length and a great deal of variety in its levels. Just go into it knowing that the original game was released back in 2003 – and in spite of the HD upgrade, it feels like it.
    • 76 Metascore
    • 70 Critic Score
    And there isn't even any beach soccer in here, disappointingly.
    • 71 Metascore
    • 70 Critic Score
    There were times when Unbounded crept into frustration territory that almost saw it as a complete write-off, but perseverance eventually unlocked something special indeed.
    • 78 Metascore
    • 70 Critic Score
    What this game does really well is appeal to those nostalgic fans of old-school fighters, whilst providing a new, refreshing aesthetic.
    • 79 Metascore
    • 70 Critic Score
    Future Soldier suffers from a sense of split-personality. It tries to follow in the footsteps of the popular crowd, employing predictable set-pieces and hopelessly manufactured scenes of controversy that lack any intelligence.
    • 76 Metascore
    • 70 Critic Score
    Resonance is undoubtedly a compelling adventure for the majority of the playtime, but it also feels only half of one, and with the rush to the finale even a sequel couldn't fill in the blanks. Most importantly: what the hell was with the mysterious breast-feeding Japanese lady?
    • 76 Metascore
    • 70 Critic Score
    Should you buy Spec Ops: The Line? Well, it's the usual yes and no. Yes if you enjoy the setting and like the idea of a descent into the madness of a buried city, but no if you're fed up of cover-based, Unreal 3 engine-powered shooters. If you get it, you can force your way through the carnage to get to the more interesting nuggets of non-shooting. You won't be disappointed if you do stump up the cash, but neither will you be fisting the air with glee at having made an inspired purchase. It's alright, basically.
    • 52 Metascore
    • 70 Critic Score
    Krater presents an intriguing world, a new take on character development and clever design but at the same time the design choices to support its interesting mechanics are the negatives.
    • 68 Metascore
    • 70 Critic Score
    There's certainly a rich simulation in here for those that do so (and those already in the know), but getting there can be tough.
    • 73 Metascore
    • 70 Critic Score
    It's walking down a treacherous path being online only and offering some quite forgettable maps. The lack of bot play means that the 1200 point asking price could end up being all for nothing in the future, which is quite a hefty risk to take.
    • 82 Metascore
    • 70 Critic Score
    Four expansions in, it finally feels like World of Warcraft is slowing down. Unless you're currently sitting at 85, even pandas aren't going to bring you back into this one.
    • 73 Metascore
    • 70 Critic Score
    Fans of the Frogwares titles will be satiated, even with the lack of Creepy Watson shadowing your every move. Inconsistencies and plot, er, 'quirks' aside, this is a pretty solid adventure with some neat ideas and a dog jumping onto a series of wooden pillars.
    • 61 Metascore
    • 70 Critic Score
    Is it as successful or as ambitious as something like the original Fable? No, not quite. It still manages to be like nothing else out there, however. It's a game that, unlike other Kinect titles, can be enjoyed alone, just as much as it can be enjoyed with the family at Christmas time. It's a rough beginning and the horse riding does grate after time, but Fable: The Journey offers just enough variety that in the end, you'll be smiling. And aching.
    • 76 Metascore
    • 70 Critic Score
    It's just a little too similar to previous iterations that it's hard to recommend fans rush out to buy it.
    • 64 Metascore
    • 70 Critic Score
    I could say a lot of technically bad things about Painkiller – mindless, stupid, old-fashioned, bizarre… but it's been given so much care and attention that none of it really matters. It does the mindless, oddly pointless single-player campaign extremely well and the re-done levels are both visually diverse and interesting; great homage to the original game.
    • 64 Metascore
    • 70 Critic Score
    Codemasters has produced a remarkably upbeat karting title that puts the feel-good into a license that is often bogged down by its own intricacy. Throw in a few friends and an evening of online multiplayer, you might just have yourself a starting grid worth gearing up for.
    • 72 Metascore
    • 70 Critic Score
    Pid
    If it wasn't for these frustrating moments, Pid would be a lovely mix of puzzles and platforming, making you challenge and engage your brain. Missing the bus should be the most frustrating thing you experience, but unfortunately it's not, meaning Pid is just one stop short of something great.
    • 79 Metascore
    • 70 Critic Score
    To be honest, Absolution is a bit of a weird game in general – if you take various components individually, there are a lot of fun and unique elements to the game. Start to look at it as a whole product though, and you can't help but feel as emotionally detached as the people you end up killing. It's way more narrative driven than any of the previous games, and that has a natural effect on where you go, and what you do when you get there.
    • 74 Metascore
    • 70 Critic Score
    Despite lacking multiplayer and having an insane distaste for newcomers King's Bounty: Warriors of the North is a fun, compelling game with good value for money. On the other hand, veteran fans of the series will feel like they're merely getting a Viking-inspired expansion pack to The Legend, and so really have to ask themselves if that's what they want.
    • 71 Metascore
    • 70 Critic Score
    While the original model, texture and animation work of these three Hitman titles hasn’t held up all that well, the actual technical work done on this HD collection is solid. There’s widescreen, a higher resolution and undoubtedly a better frame rate than the original titles - and that’s the best you can expect without stretching to be more of a remake than a straight port. Three games in one place for a budget price is pretty good, too.
    • 71 Metascore
    • 70 Critic Score
    The game time is shorter and the goals are more defined, leading to a more immediate need for diplomacy and warfare, and the stripped down nature of the game actually does it credit when playing with others.
    • 67 Metascore
    • 70 Critic Score
    All in all, a fantastic effort from Critical Studio that reaches a climax when you've got three friends fighting against the toughest and most numerous hordes. If only it wasn’t for that damn AI.
    • 80 Metascore
    • 70 Critic Score
    God of War: Ascension is a decent addition to the franchise. Combat remains sharp and puzzles are more intricate than ever. Unfortunately, a lack of interesting source material never shakes off the feeling that the stakes are lower here. This is easily the weakest God of War title to date, but when you consider the immense quality of the previous five games, it's perhaps to be expected.
    • 67 Metascore
    • 70 Critic Score
    Should you buy it? Maybe, as it is cheap. Will you be playing it in a month? Probably not, unless you really get into it. Is it good value if purchased and played with friends? Definitely, it’s at its best. Are there enough people playing to sustain it in the long term? Doubtful.
    • 71 Metascore
    • 70 Critic Score
    Surgeon Simulator 2013 is engagingly ludicrous. It’s neither a substitute for actual medical training, nor will it take anywhere near as long to complete, but it’s a good way to find out where you fall between squeamish and remorseless monster. Physician, heal thy self (and stay away from me).
    • 74 Metascore
    • 70 Critic Score
    In all honesty, forgoing the campaign mode and jumping straight in a skirmish might be a better proposition.
    • 63 Metascore
    • 70 Critic Score
    Knights of Pen & Paper +1 has a lot of charm, and a lot of game hours to go with it.
    • 66 Metascore
    • 70 Critic Score
    All in all I believe if you pick up The Bureau I don’t think you’ll be disappointed. Unless you still think it’s an investigative ‘50s-set FPS. Or a proper strategy game. Then you might be.
    • 70 Metascore
    • 70 Critic Score
    This is an excellent combination of concept and design, but needed more, more, more. The core game itself utilises a fine engine with which to play with, but the actual core of the experience feels somewhat lacking in substance. A real shame that detracts from an outstanding piece of game design.
    • 53 Metascore
    • 70 Critic Score
    Deadfall Adventures certainly has some problems but if you’re an Indiana Jones fan you really should be getting it.
    • 68 Metascore
    • 70 Critic Score
    Enjoyable but highly flawed.
    • 62 Metascore
    • 70 Critic Score
    Definitely worth a play if you like the idea of a Star Trek/Facebook parody game, but don’t expect any longevity from it.
    • 77 Metascore
    • 70 Critic Score
    Even though there are a lot of improvements shoved into the patch, which is free, if you’re a CK2 fan then this will add subtle new dimensions to your typical game that you’ll appreciate.
    • 78 Metascore
    • 70 Critic Score
    It was perhaps too much to ask of Telltale that they blow our minds in the very first episode, but I still feel a little let-down with how “setty-uppy” All That Remains felt, with a mostly predictable storyline and few really significant or interesting choices to make.
    • 75 Metascore
    • 70 Critic Score
    Nevertheless, if you like the sound of a strange Naked Gun/Monty Python-inspired robot-filled adventure/exploration game jam-packed with laughs you should get Jazzpunk as soon as possible.
    • 72 Metascore
    • 70 Critic Score
    The focus on unique weaponry and customization at the moment provides Loadout with a degree of compulsive appeal. But without Annihilation mode, it's debatable whether there is any long-term depth on offer here.
    • 62 Metascore
    • 70 Critic Score
    I suspect there's going to be good number of folks out there who'll dig this game. It's cheap, it controls fantastically, the graphics are slicker than an oily fox, and it's a genre which has been gagging for a good makeover.
    • 58 Metascore
    • 70 Critic Score
    Good ideas, but execution leaves something to be desired.
    • 53 Metascore
    • 70 Critic Score
    Yet the novelty of airships and battles with giant sky-whales are simply not enough to save it from its flaws, painful as they are. Perhaps post-release support will allow Windforge to transform into the game I hoped it would be, but for now it sits as a flawed gem.
    • 45 Metascore
    • 70 Critic Score
    Once you get through a lot of the shock that comes with The Fall being a tablet conversion and all the little problems it has, fortunately you'll find that it's still a fun new slice of Human Revolution.
    • 61 Metascore
    • 70 Critic Score
    Betrayer is a hugely atmospheric and unique game, with a cool exploration/survival thrust that never gets frustrating thanks to some excellent sound and visual design, but it's really let down by these two major flaws. It desperately wants to be scary but never manages it, but most importantly it gets way too repetitive way too fast.
    • 62 Metascore
    • 70 Critic Score
    From my view then, this is a game of unrealised potential; it hangs on the verge of being 'good' and instead rests sadly in the realms of 'pretty decent'.
    • 57 Metascore
    • 70 Critic Score
    That's not to say Jet Car Stunts is not a fun game to pick up and play and if you're interested in chasing high-scores and persevering through extremely challenging courses there's a bountiful package on offer here for you. Unfortunately the fussy physics, camera problems and controls that are difficult to entirely master will halt the progress of all but a persistent few.
    • 82 Metascore
    • 70 Critic Score
    Despite being slightly predictable in places I really enjoyed the story of In Harm's Way and Clementine's key role in it, but it's a bit light on things to actually do.
    • 68 Metascore
    • 70 Critic Score
    Men of War: Assault Squad 2 won't be for everyone, but there's something endearing and impressive about its utter lack of concern for your well-being.
    • 77 Metascore
    • 70 Critic Score
    It’s good, but it could, and probably should, have been great. The underlying irony of Watch Dogs is the fact that the game itself suffers a bit too much from an identity crisis.
    • 76 Metascore
    • 70 Critic Score
    Despite the acting, music, and graphics teams doing their bang-up jobs, and the storyline taking some interesting turns toward an epic finale, Episode 4 of The Wolf Among Us was more than a little unsatisfying.
    • 59 Metascore
    • 70 Critic Score
    Overall, Murdered: Soul Suspect is an enjoyable but simplistic mystery adventure which, although it features a well-detailed game world and well-written plot, is far too short for its own good. It's a game which I'd recommend to fans of this genre, but only at sale price.
    • 64 Metascore
    • 70 Critic Score
    Gods Will Be Watching is not necessarily frustrating in its difficult, it's that it really didn't need to be.
    • 59 Metascore
    • 70 Critic Score
    I feel a little caught in the middle with Back to Bed. It’s a very stylish looking game with a unique surrealist bent but the puzzle mechanics don’t feel developed enough to fully engage me yet.
    • 74 Metascore
    • 70 Critic Score
    Road Not Taken might not always be successful in making players feel remorseful for paths avoided, but the game itself stands as one journey that at least everyone should attempt; if only to expose themselves to the game's frustrating, yet undeniably fresh idiosyncrasies.
    • 79 Metascore
    • 70 Critic Score
    Nevertheless despite these issues I still found myself enjoying The Journey Down: Chapter Two a lot as it is just a fun, charming adventure that gets the LucasArts spirit pretty darn right.
    • 71 Metascore
    • 70 Critic Score
    One for hardcore military history fans only.
    • 71 Metascore
    • 70 Critic Score
    Just keep in mind you'll need to go in with plenty of patience and a willingness to search outside the game if something obscure trips you up. If you can get past that, and you like a bit of simulation, you're going to have a lot of fun.
    • 65 Metascore
    • 68 Critic Score
    While it’s no mega contender, it does have its charm and could easily be one of those games you find yourself visiting time and time again.
    • 77 Metascore
    • 68 Critic Score
    An enjoyable game. But frankly even if it wasn’t for the bugs, the simplicity, the lack of a campaign, and the other minor short-fallings, I’d still be disappointed because when someone like Sid Meier copies a classic genre, I at least expect him to add something new and innovative to the game-play.
    • 55 Metascore
    • 68 Critic Score
    A fairly run of the mill expansion pack that offers few new incentives in terms of missions or units, and it’s not something for every WWII RTS gamer to snatch up.
    • tbd Metascore
    • 68 Critic Score
    All in all this is a good set of games for burning away spare hours with high seas hijinks. Now if only it came with a Captain Jack action figure!
    • 69 Metascore
    • 68 Critic Score
    Despite my lacking interest for the Cossacks game titles, I was surprisingly impressed by the game play (not that I can remain patient for long with turn-based games), though slightly disappointed at the immense strain the game causes to lower end systems.
    • 72 Metascore
    • 68 Critic Score
    Unique and fresh strategic approach, but it lacks a compelling creamy plot centre that would make Perimeter an instant classic.