GameWatcher's Scores

  • Games
For 1,445 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
1,445 game reviews
    • 68 Metascore
    • 70 Critic Score
    There's certainly a rich simulation in here for those that do so (and those already in the know), but getting there can be tough.
    • 70 Metascore
    • 70 Critic Score
    Incredibly rough around the edges, wasteful of unique opportunities, and light on content, we quite frankly question the longevity of this title. But you know what? There are worse games you could spend your money on.
    • 63 Metascore
    • 70 Critic Score
    In many ways, Blood Stone is a mediocre title. Graphically, characters look dull and frankly some PS2 and Xbox titles looked better.
    • 70 Metascore
    • 70 Critic Score
    Incredibly rough around the edges, wasteful of unique opportunities, and light on content, we quite frankly question the longevity of this title. But you know what? There are worse games you could spend your money on.
    • 70 Metascore
    • 70 Critic Score
    Incredibly rough around the edges, wasteful of unique opportunities, and light on content, we quite frankly question the longevity of this title. But you know what? There are worse games you could spend your money on.
    • 76 Metascore
    • 70 Critic Score
    Should you buy Spec Ops: The Line? Well, it's the usual yes and no. Yes if you enjoy the setting and like the idea of a descent into the madness of a buried city, but no if you're fed up of cover-based, Unreal 3 engine-powered shooters. If you get it, you can force your way through the carnage to get to the more interesting nuggets of non-shooting. You won't be disappointed if you do stump up the cash, but neither will you be fisting the air with glee at having made an inspired purchase. It's alright, basically.
    • 74 Metascore
    • 70 Critic Score
    Despite lacking multiplayer and having an insane distaste for newcomers King's Bounty: Warriors of the North is a fun, compelling game with good value for money. On the other hand, veteran fans of the series will feel like they're merely getting a Viking-inspired expansion pack to The Legend, and so really have to ask themselves if that's what they want.
    • 79 Metascore
    • 70 Critic Score
    As a straight-port with added multiplayer, developers Denki have done a decent job with Quarrel. Moving forward, there's plenty to build on in order to establish this as a successful series. When it comes down to business, Quarrel does its best to puff out its chest, but loses breath quicker than expected upon first playing. There's no doubt this is a charismatic, challenging and fun way to spend your time, if you don't mind some irritating tendencies along the way.
    • 66 Metascore
    • 70 Critic Score
    There's something naturally intriguing about King Arthur II – perhaps it's the setting. With so many Tolkien RPGs, historical strategy titles and tiresome modern shooters, a game that genuinely captures a new era and source material is stirring. It's by no means perfect, especially in the technical department, but let the developers work out the kinks and you'll be rewarded with a genuinely decent game.
    • 70 Metascore
    • 70 Critic Score
    All in all, Hellgate is a success in the more revolutionary areas of its gameplay, though more attention could have been paid to the typical action RPG elements that seem to have been taken for granted.
    • 64 Metascore
    • 70 Critic Score
    I could say a lot of technically bad things about Painkiller – mindless, stupid, old-fashioned, bizarre… but it's been given so much care and attention that none of it really matters. It does the mindless, oddly pointless single-player campaign extremely well and the re-done levels are both visually diverse and interesting; great homage to the original game.
    • 71 Metascore
    • 70 Critic Score
    Whilst it's definitely not a game that will stay with you for the action then, it's still worth noting that Asura's storyline is engaging and absolutely spectacular in comparison to most other titles.
    • 49 Metascore
    • 70 Critic Score
    There are lots of things Duke does right however, like ridiculous levels of interactivity, variety in level design and for entertaining me personally all the way through.
    • 51 Metascore
    • 70 Critic Score
    There are lots of things Duke does right however, like ridiculous levels of interactivity, variety in level design and for entertaining me personally all the way through.
    • 54 Metascore
    • 70 Critic Score
    It may go down as one of biggest anticlimaxes in gaming, but don't expect too much of it and you might enjoy it. I for one am going back to play it again, at least on PC. And besides, I'm sure Duke 5 will be the greatest game ever made.
    • 78 Metascore
    • 70 Critic Score
    It was perhaps too much to ask of Telltale that they blow our minds in the very first episode, but I still feel a little let-down with how “setty-uppy” All That Remains felt, with a mostly predictable storyline and few really significant or interesting choices to make.
    • 74 Metascore
    • 70 Critic Score
    In plundering Assassin’s Creed: Black Flag practically wholesale, Rogue proves to be a double-edged sword. As much as Rogue succeeds in servicing those who were disappointed that Unity eschewed Black Flag’s naval shenanigans, the game also serves as a timely reminder just how little the franchise has evolved in recent years, in spite of its relatively novel take on the series’ narrative.
    • 55 Metascore
    • 70 Critic Score
    Combat is solid and dependable, the RPG elements are functional and decently presented, and there is a good 'just one more mission' addictiveness that'll keep you coming back for more if you let its charms sink in.
    • 81 Metascore
    • 70 Critic Score
    Despite being slightly predictable in places I really enjoyed the story of In Harm's Way and Clementine's key role in it, but it's a bit light on things to actually do.
    • 64 Metascore
    • 70 Critic Score
    Codemasters has produced a remarkably upbeat karting title that puts the feel-good into a license that is often bogged down by its own intricacy. Throw in a few friends and an evening of online multiplayer, you might just have yourself a starting grid worth gearing up for.
    • 71 Metascore
    • 70 Critic Score
    Darkstar One is as cold and empty as space itself once the novelty of trading or being a "system rebel" wears off.
    • 72 Metascore
    • 70 Critic Score
    Pid
    If it wasn't for these frustrating moments, Pid would be a lovely mix of puzzles and platforming, making you challenge and engage your brain. Missing the bus should be the most frustrating thing you experience, but unfortunately it's not, meaning Pid is just one stop short of something great.
    • 67 Metascore
    • 70 Critic Score
    Just keep in mind you'll need to go in with plenty of patience and a willingness to search outside the game if something obscure trips you up. If you can get past that, and you like a bit of simulation, you're going to have a lot of fun.
    • 71 Metascore
    • 70 Critic Score
    While the original model, texture and animation work of these three Hitman titles hasn’t held up all that well, the actual technical work done on this HD collection is solid. There’s widescreen, a higher resolution and undoubtedly a better frame rate than the original titles - and that’s the best you can expect without stretching to be more of a remake than a straight port. Three games in one place for a budget price is pretty good, too.
    • 73 Metascore
    • 70 Critic Score
    On the one hand it brings more of what we love about Bohemia's games, gritty combat on an immense scale, with an entirely new setting, a decent campaign and some short but sweet single missions. Yet the expansion doesn't improve on the original and doesn't fix any of the problems ArmA 2 had.
    • 60 Metascore
    • 70 Critic Score
    Off Road Drive's novelty and the simple joy of navigating its beautiful and challenging courses outweigh the lacklustre racing component.
    • 70 Metascore
    • 70 Critic Score
    It doesn't achieve the rollarcoaster pace of the main series, or feel as polished, but Ratchet & Clank: All 4 One is a worthwhile excuse to get together with a group of mates and cause havoc as some of your favourite characters.
    • 67 Metascore
    • 70 Critic Score
    All in all, a fantastic effort from Critical Studio that reaches a climax when you've got three friends fighting against the toughest and most numerous hordes. If only it wasn’t for that damn AI.
    • 74 Metascore
    • 70 Critic Score
    The 40th Day is just far too inexcusably frustrating to heartily recommend, but if what you're looking for is a hefty serving of disposable, bombastic fare, then this will be right up your street.
    • 62 Metascore
    • 70 Critic Score
    Nothing game-breaking, but there's so many oddities, annoyances and moments of utter frustration that keep this game from being as great as it could have been. Nevertheless, there's plenty here to entertain, and it's not every day that a game can stand up against Bioware and not be utterly crushed.
    • 74 Metascore
    • 70 Critic Score
    Much of F.E.A.R 3 is commendable then, but ultimately a lack of polish and genuine investment in the campaign sees it fall a distance short of full potential.
    • 66 Metascore
    • 70 Critic Score
    All in all I believe if you pick up The Bureau I don’t think you’ll be disappointed. Unless you still think it’s an investigative ‘50s-set FPS. Or a proper strategy game. Then you might be.
    • 75 Metascore
    • 70 Critic Score
    Much of F.E.A.R 3 is commendable then, but ultimately a lack of polish and genuine investment in the campaign sees it fall a distance short of full potential.
    • 74 Metascore
    • 70 Critic Score
    Additional gameplay material, such as playing through training simulations, harder difficulties and the ton of unlockables promise lots of replay time for the Marvel fan.
    • 83 Metascore
    • 70 Critic Score
    Boasts enough variety to keep it consistently entertaining, and so that you never know where you will end up.
    • 78 Metascore
    • 70 Critic Score
    Nevertheless despite these issues I still found myself enjoying The Journey Down: Chapter Two a lot as it is just a fun, charming adventure that gets the LucasArts spirit pretty darn right.
    • 75 Metascore
    • 70 Critic Score
    It's far from perfect – held back by how much is missing in far too many places – but WWE All Stars is a very welcome change and if nothing else a very encouraging base for the future, and definitely worth some of your time.
    • 75 Metascore
    • 70 Critic Score
    It's far from perfect – held back by how much is missing in far too many places – but WWE All Stars is a very welcome change and if nothing else a very encouraging base for the future, and definitely worth some of your time.
    • 62 Metascore
    • 70 Critic Score
    Betrayer is a hugely atmospheric and unique game, with a cool exploration/survival thrust that never gets frustrating thanks to some excellent sound and visual design, but it's really let down by these two major flaws. It desperately wants to be scary but never manages it, but most importantly it gets way too repetitive way too fast.
    • 76 Metascore
    • 70 Critic Score
    And there isn't even any beach soccer in here, disappointingly.
    • 68 Metascore
    • 70 Critic Score
    Men of War: Assault Squad 2 won't be for everyone, but there's something endearing and impressive about its utter lack of concern for your well-being.
    • 73 Metascore
    • 70 Critic Score
    It's walking down a treacherous path being online only and offering some quite forgettable maps. The lack of bot play means that the 1200 point asking price could end up being all for nothing in the future, which is quite a hefty risk to take.
    • 76 Metascore
    • 70 Critic Score
    Elements of the Wake story from the unresolved ending of the first game are touched on throughout the story. You'll leave this more knowledgeable, but not doubting that there will be more Alan Wake to come.
    • 57 Metascore
    • 70 Critic Score
    Airline Tycoon is like any good simulation – easy to pick up, devilishly difficult to master.
    • 54 Metascore
    • 70 Critic Score
    Simple, childish fun that never tries to be more than it can be, and younger kids will have a great time helping their favourite superheroes save the world. Anyone who has hit puberty, on the too light on real gameplay for your tastes.other hand, should steer clear as Super Hero Squad will be far.
    • 58 Metascore
    • 70 Critic Score
    Good ideas, but execution leaves something to be desired.
    • 69 Metascore
    • 70 Critic Score
    It's almost as if the guys that made this game have been playing classic video games from the time before saves were invented and wanted to give you a taste of those early days of home gaming but with the saves added in.
    • 55 Metascore
    • 70 Critic Score
    Simple, childish fun that never tries to be more than it can be, and younger kids will have a great time helping their favourite superheroes save the world. Anyone who has hit puberty, on the too light on real gameplay for your tastes.other hand, should steer clear as Super Hero Squad will be far.
    • 75 Metascore
    • 70 Critic Score
    Medal of Honor tries to cram in every trick it can conjure up, but ultimately fails to include the kind of staying power needed to take over from Call of Duty.
    • 74 Metascore
    • 70 Critic Score
    Medal of Honor tries to cram in every trick it can conjure up, but ultimately fails to include the kind of staying power needed to take over from Call of Duty.
    • 75 Metascore
    • 70 Critic Score
    Road Not Taken might not always be successful in making players feel remorseful for paths avoided, but the game itself stands as one journey that at least everyone should attempt; if only to expose themselves to the game's frustrating, yet undeniably fresh idiosyncrasies.
    • 75 Metascore
    • 70 Critic Score
    Nevertheless, if you like the sound of a strange Naked Gun/Monty Python-inspired robot-filled adventure/exploration game jam-packed with laughs you should get Jazzpunk as soon as possible.
    • 77 Metascore
    • 70 Critic Score
    It’s good, but it could, and probably should, have been great. The underlying irony of Watch Dogs is the fact that the game itself suffers a bit too much from an identity crisis.
    • 64 Metascore
    • 70 Critic Score
    It's bloated, cumbersome and little has changed from last year, and in that way bears many parallels to the game itself. However, it's also earnest, uncompromising and serves its purpose well enough, and in that sense it is equally a fitting title.
    • 61 Metascore
    • 70 Critic Score
    Is it as successful or as ambitious as something like the original Fable? No, not quite. It still manages to be like nothing else out there, however. It's a game that, unlike other Kinect titles, can be enjoyed alone, just as much as it can be enjoyed with the family at Christmas time. It's a rough beginning and the horse riding does grate after time, but Fable: The Journey offers just enough variety that in the end, you'll be smiling. And aching.
    • 65 Metascore
    • 70 Critic Score
    It's bloated, cumbersome and little has changed from last year, and in that way bears many parallels to the game itself. However, it's also earnest, uncompromising and serves its purpose well enough, and in that sense it is equally a fitting title.
    • 64 Metascore
    • 70 Critic Score
    Gods Will Be Watching is not necessarily frustrating in its difficult, it's that it really didn't need to be.
    • 74 Metascore
    • 70 Critic Score
    If you're looking for a game to get stuck into that can be played in smaller chunks as a fun little time-sink, this is a really good way to spend that 5 bucks. Go without a coffee today.
    • 74 Metascore
    • 70 Critic Score
    If you're looking for a game to get stuck into that can be played in smaller chunks as a fun little time-sink, this is a really good way to spend that 5 bucks. Go without a coffee today.
    • 75 Metascore
    • 70 Critic Score
    Despite the acting, music, and graphics teams doing their bang-up jobs, and the storyline taking some interesting turns toward an epic finale, Episode 4 of The Wolf Among Us was more than a little unsatisfying.
    • 62 Metascore
    • 70 Critic Score
    Knights of Pen & Paper +1 has a lot of charm, and a lot of game hours to go with it.
    • tbd Metascore
    • 70 Critic Score
    At the end of the day, Empires mode is arguably where the crux of the experience lies and as such it really does add a lot of crucial depth to a series that is regarded in many circles as a largely one-trick pony. It’s just a shame that similar evolutions aren’t forthcoming in other areas of the game which, some nearly fifteen years on, are now starting to look really quite old in the tooth.
    • 56 Metascore
    • 70 Critic Score
    There is fun to be had on the streets of San Paro though, and as the price of entry is precisely zero, there's absolutely no reason not to give it a try.
    • 74 Metascore
    • 70 Critic Score
    In all honesty, forgoing the campaign mode and jumping straight in a skirmish might be a better proposition.
    • 81 Metascore
    • 70 Critic Score
    ilomilo is gorgeous, but flawed. Great ideas are quickly stretched out until they are barely recognisable anymore, and the gameplay moves from being interesting to an almighty slogfest.
    • 71 Metascore
    • 70 Critic Score
    Tormentum is a surprisingly addictive adventure game, despite being seemingly so basic.
    • 81 Metascore
    • 70 Critic Score
    It’s perfectly enjoyable, but for every smart innovation it seems to have lost a portion of both complexity and character. There’s potential here, but we’ll have to wait for a couple of meaty expansions to see Beyond Earth’s promise fully realised.
    • 69 Metascore
    • 70 Critic Score
    Most will come for the original game, which offers a decent amount of challenge and length and a great deal of variety in its levels. Just go into it knowing that the original game was released back in 2003 – and in spite of the HD upgrade, it feels like it.
    • 77 Metascore
    • 70 Critic Score
    Get friends together or good all-round players and Evolve can be a blast, but anything less than that and you’ll be bored in far too short a time. In short: not quite the evolution in multiplayer gaming we hoped for.
    • 70 Metascore
    • 70 Critic Score
    If Pride of Nations is guilty of anything, it's simply guilty of being unimaginative. But what it lacks in imagination it makes up in historical fidelity and sheer depth.
    • 70 Metascore
    • 70 Critic Score
    This is an excellent combination of concept and design, but needed more, more, more. The core game itself utilises a fine engine with which to play with, but the actual core of the experience feels somewhat lacking in substance. A real shame that detracts from an outstanding piece of game design.
    • 80 Metascore
    • 70 Critic Score
    God of War: Ascension is a decent addition to the franchise. Combat remains sharp and puzzles are more intricate than ever. Unfortunately, a lack of interesting source material never shakes off the feeling that the stakes are lower here. This is easily the weakest God of War title to date, but when you consider the immense quality of the previous five games, it's perhaps to be expected.
    • 69 Metascore
    • 70 Critic Score
    NHL 2K10 talks a good game with it’s brilliant TV-style presentation and is almost every bit as comprehensive as its competitor, but when it comes down to the clutch, 2K can’t quite seem to ‘squeeze it’ where it really counts.
    • 60 Metascore
    • 70 Critic Score
    A game with a tight focus and some good ideas, Storm: Frontline Nation sadly falls slightly short of victory. The elements that make it unique don't go far enough, and the lack of decent management and diplomatic areas means it lacks some critical depth.
    • 72 Metascore
    • 70 Critic Score
    The focus on unique weaponry and customization at the moment provides Loadout with a degree of compulsive appeal. But without Annihilation mode, it's debatable whether there is any long-term depth on offer here.
    • 53 Metascore
    • 70 Critic Score
    Yet the novelty of airships and battles with giant sky-whales are simply not enough to save it from its flaws, painful as they are. Perhaps post-release support will allow Windforge to transform into the game I hoped it would be, but for now it sits as a flawed gem.
    • 75 Metascore
    • 70 Critic Score
    If you're looking for a fun arcade-style racer that you don't have to plop a disc into your machine to play, Hydro Thunder Hurricane is definitely a more than worthy candidate.
    • 73 Metascore
    • 70 Critic Score
    The world and characters are forgettable and uninspired without any of that deeper lore and storytelling Dark Souls is known and loved for. But despite those criticisms Lords of the Fallen is still worth a look if you’re after challenging combat and a grisly dark medieval world to explore.
    • 77 Metascore
    • 68 Critic Score
    An enjoyable game. But frankly even if it wasn’t for the bugs, the simplicity, the lack of a campaign, and the other minor short-fallings, I’d still be disappointed because when someone like Sid Meier copies a classic genre, I at least expect him to add something new and innovative to the game-play.
    • 55 Metascore
    • 68 Critic Score
    A fairly run of the mill expansion pack that offers few new incentives in terms of missions or units, and it’s not something for every WWII RTS gamer to snatch up.
    • tbd Metascore
    • 68 Critic Score
    All in all this is a good set of games for burning away spare hours with high seas hijinks. Now if only it came with a Captain Jack action figure!
    • 74 Metascore
    • 68 Critic Score
    Destination: Treasure Island a good game. In fact if you like Adventures, I’d say that given the slating they have been given over the years, it is very good.
    • 54 Metascore
    • 68 Critic Score
    The Golden Horde is a pleasant shake up to the usual tried and true method of a RTS game, mixing light RPG to give the player the chance to better customise and tune their own war machine is an engaging feature. Unfortunately this also plays against as some won’t find it to their tastes.
    • 61 Metascore
    • 68 Critic Score
    Sadly the AI almost cripples the game and leaves questionable balances between class professions.
    • 69 Metascore
    • 68 Critic Score
    Despite my lacking interest for the Cossacks game titles, I was surprisingly impressed by the game play (not that I can remain patient for long with turn-based games), though slightly disappointed at the immense strain the game causes to lower end systems.
    • 69 Metascore
    • 68 Critic Score
    A solid puzzler but little else. What it sets out to do, gameplay-wise, it succeeds in, providing admirable and occasionally fiddly conundrums to cudgel your grey matter with. However, outside of that, there's little to charm you, little to make you 'love' the game, rather than just like it.
    • 65 Metascore
    • 68 Critic Score
    While it’s no mega contender, it does have its charm and could easily be one of those games you find yourself visiting time and time again.
    • 72 Metascore
    • 68 Critic Score
    Unique and fresh strategic approach, but it lacks a compelling creamy plot centre that would make Perimeter an instant classic.
    • tbd Metascore
    • 68 Critic Score
    Games like this are notorious for having very little replay value, but Professor Fizzwizzle saves the day and the game from being uninstalled once all the levels have been played by including a level creation feature which enables you to make your own levels to play.
    • 69 Metascore
    • 67 Critic Score
    For all its comical charm, Jack Keane does not quite reach the heights of the games that inspired it.
    • 57 Metascore
    • 67 Critic Score
    The sum of an adventure game’s parts however is equal to that of the quality of the puzzles. Operation Wintersun gives us a mixed bag indeed.
    • 63 Metascore
    • 65 Critic Score
    The tragedy of Alpha Protocol is that, hidden behind the mass of technical failings is a superb action RPG bristling with choice and driven by some inspired storytelling.
    • 61 Metascore
    • 65 Critic Score
    And the good bits, for all their worth, are just that; good, but not classic.
    • 72 Metascore
    • 65 Critic Score
    The Saboteur can be both addictive and engaging, but also rather stale, all at the same time.
    • 76 Metascore
    • 65 Critic Score
    The Saboteur can be both addictive and engaging, but also rather stale, all at the same time.
    • 74 Metascore
    • 65 Critic Score
    The majority of those tracks, of which I've kept a list somewhere in this mess of a music hall (thanks to the hordes of music-specific game controllers), still remains undigitised.
    • 72 Metascore
    • 65 Critic Score
    The majority of those tracks, of which I've kept a list somewhere in this mess of a music hall (thanks to the hordes of music-specific game controllers), still remains undigitised.
    • 68 Metascore
    • 65 Critic Score
    As engaging, addictive and fun as the previous games. Unless you really don't like firearms, it will appeal to fans of the series, and even newcomers might appreciate the improved degree of direction you're given at the beginning.
    • 76 Metascore
    • 65 Critic Score
    If Shootmania can gather creative types into its playerbase, capable of bringing it new modes, weapons and maps then it could turn out to be a varied and lasting experience. But for now it feels like a shell or wraparound for a game that hinges on players engaging with the myriad tools available.
    • 57 Metascore
    • 65 Critic Score
    A good game. The question is; do you have the patience to play it? Newcomers to the genre probably won't, and even veterans might get easily annoyed at the feeling of helplessness the game can give you when there are so many units but such little control.