GameWatcher's Scores

  • Games
For 1,468 reviews, this publication has graded:
  • 54% higher than the average critic
  • 5% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
1,468 game reviews
    • 69 Metascore
    • 70 Critic Score
    NHL 2K10 talks a good game with it’s brilliant TV-style presentation and is almost every bit as comprehensive as its competitor, but when it comes down to the clutch, 2K can’t quite seem to ‘squeeze it’ where it really counts.
    • 60 Metascore
    • 70 Critic Score
    A game with a tight focus and some good ideas, Storm: Frontline Nation sadly falls slightly short of victory. The elements that make it unique don't go far enough, and the lack of decent management and diplomatic areas means it lacks some critical depth.
    • 72 Metascore
    • 70 Critic Score
    The focus on unique weaponry and customization at the moment provides Loadout with a degree of compulsive appeal. But without Annihilation mode, it's debatable whether there is any long-term depth on offer here.
    • 53 Metascore
    • 70 Critic Score
    Yet the novelty of airships and battles with giant sky-whales are simply not enough to save it from its flaws, painful as they are. Perhaps post-release support will allow Windforge to transform into the game I hoped it would be, but for now it sits as a flawed gem.
    • 75 Metascore
    • 70 Critic Score
    If you're looking for a fun arcade-style racer that you don't have to plop a disc into your machine to play, Hydro Thunder Hurricane is definitely a more than worthy candidate.
    • 73 Metascore
    • 70 Critic Score
    The world and characters are forgettable and uninspired without any of that deeper lore and storytelling Dark Souls is known and loved for. But despite those criticisms Lords of the Fallen is still worth a look if you’re after challenging combat and a grisly dark medieval world to explore.
    • 77 Metascore
    • 68 Critic Score
    An enjoyable game. But frankly even if it wasn’t for the bugs, the simplicity, the lack of a campaign, and the other minor short-fallings, I’d still be disappointed because when someone like Sid Meier copies a classic genre, I at least expect him to add something new and innovative to the game-play.
    • 55 Metascore
    • 68 Critic Score
    A fairly run of the mill expansion pack that offers few new incentives in terms of missions or units, and it’s not something for every WWII RTS gamer to snatch up.
    • tbd Metascore
    • 68 Critic Score
    All in all this is a good set of games for burning away spare hours with high seas hijinks. Now if only it came with a Captain Jack action figure!
    • 74 Metascore
    • 68 Critic Score
    Destination: Treasure Island a good game. In fact if you like Adventures, I’d say that given the slating they have been given over the years, it is very good.
    • 54 Metascore
    • 68 Critic Score
    The Golden Horde is a pleasant shake up to the usual tried and true method of a RTS game, mixing light RPG to give the player the chance to better customise and tune their own war machine is an engaging feature. Unfortunately this also plays against as some won’t find it to their tastes.
    • 61 Metascore
    • 68 Critic Score
    Sadly the AI almost cripples the game and leaves questionable balances between class professions.
    • 69 Metascore
    • 68 Critic Score
    Despite my lacking interest for the Cossacks game titles, I was surprisingly impressed by the game play (not that I can remain patient for long with turn-based games), though slightly disappointed at the immense strain the game causes to lower end systems.
    • 69 Metascore
    • 68 Critic Score
    A solid puzzler but little else. What it sets out to do, gameplay-wise, it succeeds in, providing admirable and occasionally fiddly conundrums to cudgel your grey matter with. However, outside of that, there's little to charm you, little to make you 'love' the game, rather than just like it.
    • 65 Metascore
    • 68 Critic Score
    While it’s no mega contender, it does have its charm and could easily be one of those games you find yourself visiting time and time again.
    • 72 Metascore
    • 68 Critic Score
    Unique and fresh strategic approach, but it lacks a compelling creamy plot centre that would make Perimeter an instant classic.
    • tbd Metascore
    • 68 Critic Score
    Games like this are notorious for having very little replay value, but Professor Fizzwizzle saves the day and the game from being uninstalled once all the levels have been played by including a level creation feature which enables you to make your own levels to play.
    • 69 Metascore
    • 67 Critic Score
    For all its comical charm, Jack Keane does not quite reach the heights of the games that inspired it.
    • 57 Metascore
    • 67 Critic Score
    The sum of an adventure game’s parts however is equal to that of the quality of the puzzles. Operation Wintersun gives us a mixed bag indeed.
    • 63 Metascore
    • 65 Critic Score
    The tragedy of Alpha Protocol is that, hidden behind the mass of technical failings is a superb action RPG bristling with choice and driven by some inspired storytelling.
    • 61 Metascore
    • 65 Critic Score
    And the good bits, for all their worth, are just that; good, but not classic.
    • 72 Metascore
    • 65 Critic Score
    The Saboteur can be both addictive and engaging, but also rather stale, all at the same time.
    • 76 Metascore
    • 65 Critic Score
    The Saboteur can be both addictive and engaging, but also rather stale, all at the same time.
    • 74 Metascore
    • 65 Critic Score
    The majority of those tracks, of which I've kept a list somewhere in this mess of a music hall (thanks to the hordes of music-specific game controllers), still remains undigitised.
    • 72 Metascore
    • 65 Critic Score
    The majority of those tracks, of which I've kept a list somewhere in this mess of a music hall (thanks to the hordes of music-specific game controllers), still remains undigitised.
    • 68 Metascore
    • 65 Critic Score
    As engaging, addictive and fun as the previous games. Unless you really don't like firearms, it will appeal to fans of the series, and even newcomers might appreciate the improved degree of direction you're given at the beginning.
    • 76 Metascore
    • 65 Critic Score
    If Shootmania can gather creative types into its playerbase, capable of bringing it new modes, weapons and maps then it could turn out to be a varied and lasting experience. But for now it feels like a shell or wraparound for a game that hinges on players engaging with the myriad tools available.
    • 57 Metascore
    • 65 Critic Score
    A good game. The question is; do you have the patience to play it? Newcomers to the genre probably won't, and even veterans might get easily annoyed at the feeling of helplessness the game can give you when there are so many units but such little control.
    • 66 Metascore
    • 65 Critic Score
    Your level of enjoyment will be almost directly mapped to how entertaining you find the visual spectacle to be, and - for me at least - it was perfectly good fun in short bursts.
    • 64 Metascore
    • 65 Critic Score
    Since this isn’t aimed toward the flight sim brigade, the control system is a critical make-or-break aspect of Attack on Pearl Harbor.