Strategy Informer's Scores

  • Games
For 1,313 reviews, this publication has graded:
  • 54% higher than the average critic
  • 5% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Portal 2
Lowest review score: 15 Fighters Uncaged
Score distribution:
1,313 game reviews
    • 65 Metascore
    • 40 Critic Score
    Journey of a Roach attempts some nice ideas and is pretty cute, but altogether isn’t a particular good or enjoyable adventure.
    • 49 Metascore
    • 40 Critic Score
    If you’re into in-depth management of a park then Adventure Park may be for you, but for everyone else the design problems, unattractive menus, misplaced priorities, and numerous other flaws adds up to a tedious experience. Worst of all though, Adventure Park is bland, lifeless and lacking in both character and imagination.
    • 33 Metascore
    • 40 Critic Score
    X: Rebirth will get better over time, and anyone who’s open-minded enough to look past the ‘X’ branding and see the ‘game’, may even find many hours of entertainment.
    • 34 Metascore
    • 40 Critic Score
    Rambo: The Video Game is clearly a cash-in, but one that makes little sense, with little relevance.
    • 47 Metascore
    • 40 Critic Score
    It’s not a particularly good advert for the brand, or the MMO. It’s way too pricey for what it is, and it’s got very little replayability. Coupled with the fact that there are plenty of games on tablet that do what it’s trying to do so so much better (The tablet port of XCOM, for example) that, really, this looks incredibly amateurish by comparison.
    • 54 Metascore
    • 40 Critic Score
    It's dreadful.
    • 49 Metascore
    • 37 Critic Score
    A pretty unsavoury experience. Without enough depth and presentational focus on the Huey to make it a decent simulation, and without any form of tutorial or guiding hand for the novice players, the developer has managed to straddle both camps, pleasing nobody in the process.
    • 29 Metascore
    • 35 Critic Score
    You may be tempted to try out TestYourself, given that it's only $2.99, but be warned - it's all a trap. Only two tests are provided, and for extra tests you need to pay extra $2.99 for each extra pack. Do yourself a favour, and go buy yourself a non-verbal reasoning book instead - you'll feel a lot smarter for doing so.
    • 43 Metascore
    • 35 Critic Score
    For fans of gaming, stay well clear. Even as far as movie-tie-ins go, this title is the biggest crime to the Harry Potter franchise since Emma Watson decided looking like a public schoolboy is sexy.
    • 43 Metascore
    • 35 Critic Score
    For fans of gaming, stay well clear. Even as far as movie-tie-ins go, this title is the biggest crime to the Harry Potter franchise since Emma Watson decided looking like a public schoolboy is sexy.
    • 44 Metascore
    • 35 Critic Score
    For fans of gaming, stay well clear. Even as far as movie-tie-ins go, this title is the biggest crime to the Harry Potter franchise since Emma Watson decided looking like a public schoolboy is sexy.
    • 54 Metascore
    • 35 Critic Score
    Even relatively minor things like the inability to jump will grate, let alone more major concerns such as the control system. What could have been something rather special is simply a scattering of nice ideas, awkwardly actioned.
    • 57 Metascore
    • 35 Critic Score
    For all Croixleur Sigma can be quite challenging - particularly towards its Story Mode’s end or within Challenge Mode - no real skill is needed to succeed, and it’s lack of variety and intrigue make this feel like a wasted journey west.
    • tbd Metascore
    • 32 Critic Score
    If NOMBZ had gameplay to match the artistic style it would be an above average third-person shooter, but it doesn’t.
    • 48 Metascore
    • 30 Critic Score
    It’s a broken game, unfinished, derivative and sloppily produced, filled with uninteresting environments and levels. A pirate’s life is supposedly full of action and adventure, but you’ll find none of it here.
    • 44 Metascore
    • 30 Critic Score
    This new Tony Hawk title fails in every way that Activision wanted it to succeed: it’s more difficult, it’s less fun, and it still doesn’t beat Skate. Sure, the skateboard is neat, but it, like everything else in the game, clearly is incomplete. Tony Hawk: Ride is just that: unfinished, incomplete, and broken.
    • 35 Metascore
    • 30 Critic Score
    We could go on and on listing the problems with Infernal: Hell’s Vengeance, but like the game, we were bored from the very beginning of having to write this.
    • 40 Metascore
    • 30 Critic Score
    A lazily cobbled-together, bargain basement piece of shovelware that deserves neither your time or money.
    • 42 Metascore
    • 30 Critic Score
    A lazily cobbled-together, bargain basement piece of shovelware that deserves neither your time or money.
    • 37 Metascore
    • 30 Critic Score
    In short then, Quantum Theory is just too flat, too unpolished and too unoriginal to make any positive lasting impression.
    • 43 Metascore
    • 30 Critic Score
    In short then, Quantum Theory is just too flat, too unpolished and too unoriginal to make any positive lasting impression.
    • 35 Metascore
    • 30 Critic Score
    When both the story and the gameplay are as weak as this then you're better leaving this on the virtual shelf and picking up Dead Space Extraction instead.
    • 45 Metascore
    • 30 Critic Score
    There's precious little to recommend here outside of the occasionally cutesy over-sexed anime visuals and comedy wobbling breasts.
    • 53 Metascore
    • 30 Critic Score
    Bodycount has been pinned as the spiritual successor to Black, but this couldn't be any further from the truth. The latter was full of quality at the end of the last generation's lifespan, while this title whimpers to a halt in a key point of 2011's gaming calendar.
    • 50 Metascore
    • 30 Critic Score
    A lack of ideas and poor design just won't cut it in a year that sees Battlefield 3 and Modern Warfare go head-to-head.
    • 47 Metascore
    • 30 Critic Score
    It's not completely horrible at first, just desperately uninspired. It is an independently produced title, so that has to be taken into account, but it's still demanding cash to play it, so that defence only holds for so long.
    • 52 Metascore
    • 30 Critic Score
    The intelligent use of horror, intensity, and most importantly, subtleness has gone. While this game is only a diversion until Resident Evil 6 arrives, Capcom have done an amazingly awful job. Resident Evil used to be the trendsetter, the series everyone looked up to, now its identity has been de-constructed in a major way.
    • 57 Metascore
    • 30 Critic Score
    Even without comparing it to previous games, it's still mediocre at best. If I had one word to describe Wrecked, it would be unnecessary. There are enough arcade racers out there, and some of them are actually pretty decent. This one; is not.
    • 38 Metascore
    • 30 Critic Score
    If you look at it as an action game, then it falls at almost every hurdle. Aiming is jerky and hard, and the controls are too complex to engage in fast-paced combat. However, if you look at it from a simulation point of view, enthusiasts of mech-games certainly have something to get excited about at being in the cockpit of one without forking out the £200-odd for the previous game.
    • 53 Metascore
    • 30 Critic Score
    It's never satisfying to condemn any game but it's hard not to with Inversion. There are glimmers of nice ideas within, but the water is too muddied to see them clearly. All that's left is a bunch of mechanics that we've all seen before, and better implemented elsewhere.