Strategy Informer's Scores

  • Games
For 1,364 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Portal 2
Lowest review score: 15 Global Ops: Commando Libya
Score distribution:
1,364 game reviews
    • 79 Metascore
    • 85 Critic Score
    Instantly accessible, free for the base game, an active community that's happy to accommodate new players and a combat system that's got plenty of room to grow, Funcom have whacked this one out of the park.
    • 74 Metascore
    • 85 Critic Score
    The fact that, at the time of writing, Magicka had surpassed 150,000 sales, is just a testament to how fun and addictive the core game really is. Now that most of the major hiccups out of the way, this is definitely a must-buy game, but it really needs to be experienced to get how much fun it is.
    • 85 Metascore
    • 85 Critic Score
    There's a lot about Marvel vs Capcom 3 that's disappointing, but in the end there's too much in here that's good to make me really want to be really hard on it.
    • 84 Metascore
    • 85 Critic Score
    There's a lot about Marvel vs Capcom 3 that's disappointing, but in the end there's too much in here that's good to make me really want to be really hard on it.
    • 81 Metascore
    • 85 Critic Score
    While Torchlight's original faults still stand, the game lends itself wonderfully to the Xbox 360 controller, and we found ourselves preferring the console edition. If you're looking for a hack 'n' slasher to lose a week's worth of nights to, then sit down - you've found it.
    • 77 Metascore
    • 85 Critic Score
    This is one of the most immersive and fun strategy experiences around, so dig in.
    • 82 Metascore
    • 85 Critic Score
    Despite a bitch-slap of an ending (setting it up for a sequel no doubt), there's some really great moments in this game.
    • 79 Metascore
    • 85 Critic Score
    Despite a bitch-slap of an ending (setting it up for a sequel no doubt), there's some really great moments in this game.
    • 78 Metascore
    • 85 Critic Score
    Legend and Underworld are both good, while I think Anniversary teeters on the absolute brilliant quite often – but three games of that quality for a bargain-basement price is an offer I find hard to refuse and hard not to recommend – especially if you've a hankering for a bit of artefact hunting while waiting for Uncharted 3.
    • 82 Metascore
    • 85 Critic Score
    A willingness to refine its trademark depth and realism with advanced features has provided enough of a leap for those of you well-versed in the game, and the excellent training Academy and on-screen indicators provide a crucial link for everybody else to get to grips.
    • 84 Metascore
    • 85 Critic Score
    A willingness to refine its trademark depth and realism with advanced features has provided enough of a leap for those of you well-versed in the game, and the excellent training Academy and on-screen indicators provide a crucial link for everybody else to get to grips.
    • 77 Metascore
    • 85 Critic Score
    It's got a few kinks to work out - both in technical terms and in the way some elements are implemented, but we'd happily recommend this to both Sim fans and newcomers to the franchise. In fact, this will probably work better on new comers, as it provides an easy introduction to the simulation aspect, whilst providing them something fun to do.
    • 80 Metascore
    • 85 Critic Score
    Exciting, clever and ultimately addictive.
    • 55 Metascore
    • 85 Critic Score
    What kicks this game into the frustration bucket more than anything else is that control system.
    • 56 Metascore
    • 85 Critic Score
    What kicks this game into the frustration bucket more than anything else is that control system.
    • 63 Metascore
    • 85 Critic Score
    What kicks this game into the frustration bucket more than anything else is that control system.
    • 72 Metascore
    • 85 Critic Score
    A cult classic, a rare and crazy gem that demands your full attention from start to finish. The conversion from Wii to PS3 hasn't been entirely without fault, but it's still well worth picking up, especially if you never experienced it the first time around.
    • 70 Metascore
    • 85 Critic Score
    Alice: Madness Returns may not win awards for genre innovation, but it's the most darkly fun and gloriously batty game I've played since Psychonauts. I can't think of any higher praise.
    • 70 Metascore
    • 85 Critic Score
    Alice: Madness Returns may not win awards for genre innovation, but it's the most darkly fun and gloriously batty game I've played since Psychonauts. I can't think of any higher praise.
    • 75 Metascore
    • 85 Critic Score
    Alice: Madness Returns may not win awards for genre innovation, but it's the most darkly fun and gloriously batty game I've played since Psychonauts. I can't think of any higher praise.
    • 79 Metascore
    • 85 Critic Score
    Revenge of the Titans is what you get when you inject some real indie love into a tired genre - style, innovation, experimentation and instant playability. Some may find themselves frustrated with a customization approach that leaves room for epic failures, but most will find the open-ended nature of it all quite refreshing.
    • 80 Metascore
    • 85 Critic Score
    From Dust is a magical experience, but it could have been just that little bit more. The Xbox 360 controls aren't as precise as we would have liked, meaning that putting down dirt in exactly the spot you wanted can be tricky. The camera is also completely awful, only allowing you to look from two viewpoints - a 35 degree angle, or from the top. Restrictions on the camera are always a bad idea, period.
    • 66 Metascore
    • 85 Critic Score
    Easily the most insane and downright fun 2D shooter I've played all year, if not ever. And yes, I did say Vuvuzela sandwich creatures with forks for legs.
    • 91 Metascore
    • 85 Critic Score
    Being a gamer who puts story almost equal to gameplay, personally I was kind of annoyed at the tangent the third game seemed to go off on. Gears 2 asked more than a few questions, and whilst Gears 3 answers some of them - mainly relating to the lambent - it leaves other's painfully un-answered.
    • 72 Metascore
    • 85 Critic Score
    With its genre-fusing game play and cheeky yet surreal take on ancient history it really is one of a kind.
    • 77 Metascore
    • 85 Critic Score
    It's the kind of release that gives us hope that Kinect will finally find its legs and become a more regular part of our gaming lives.
    • 81 Metascore
    • 85 Critic Score
    Great fun, if not exactly the step forward we were hoping for. New players will have a fantastic time gunning for best times and whizzing through the air, while old Trackmania legends will either take to the new challenge, or wonder why it's just the very same experience all over again.
    • 84 Metascore
    • 85 Critic Score
    This is very much the God of War we all know and love, and it's great to finally witness both games on a screen worthy of the series.
    • 86 Metascore
    • 85 Critic Score
    The additions that change the gameplay do make enough difference to those schooled in the ways of hockey, and the goal tenders being made more real is a big boost to how 'authentic' the whole thing feels. But is it worth it for those who like it but who don't know their Jarome Iginlas from their Sergei Samsonov? You've got to say no, even if it is, yes, still a great game.
    • 86 Metascore
    • 85 Critic Score
    The additions that change the gameplay do make enough difference to those schooled in the ways of hockey, and the goal tenders being made more real is a big boost to how 'authentic' the whole thing feels. But is it worth it for those who like it but who don't know their Jarome Iginlas from their Sergei Samsonov? You've got to say no, even if it is, yes, still a great game.