GameWatcher's Scores

  • Games
For 1,456 reviews, this publication has graded:
  • 54% higher than the average critic
  • 5% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Transistor
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
1,456 game reviews
    • 62 Metascore
    • 48 Critic Score
    There was one mission that brought out the intensity that I expected, but it was over too soon and right back to the problems that preceded it.
    • 45 Metascore
    • 48 Critic Score
    I was under whelmed by this game. It seemed a game with all of the right elements, but they never really came together in a way that ‘smelled as sweet’ as a game by any other name.
    • 58 Metascore
    • 48 Critic Score
    The problem is that as much as it wasn’t a bad game it wasn’t a great game either, falling somewhere in the realm of mediocre. Then again...so is most reality TV.
    • 59 Metascore
    • 48 Critic Score
    If you have the sheer will power to push on through the vast mire of early drudgeries, there are jewels to be found buried deep within Ancient Wars: Sparta, but whether you’ll still be motivated enough to really enjoy them is another matter.
    • 23 Metascore
    • 48 Critic Score
    While Utopia City does have some unique qualities in the form of rewarding artefacts and its energy based gameplay mechanic, other areas only make it adequate for budget line expectations and out of reach for anything beyond that.
    • tbd Metascore
    • 47 Critic Score
    As cheap as it is, the game is just too unstable to recommend. There are some colossal load times (even with 2GB of RAM), persistent crash-to-desktop issues, and many, many occasions when you'll need to reload your last save game due to bugs.
    • 43 Metascore
    • 47 Critic Score
    If you liked Samurai Warriors, then you'll like number 2.
    • 45 Metascore
    • 45 Critic Score
    Just too lifeless to bother with.
    • 64 Metascore
    • 45 Critic Score
    Right now the small player population is seriously harming what makes Ravaged stand out, but even when you do end up in a big battle on a fresh map, its best attributes are lost underneath layers of niggling issues that just prevent it from being an enjoyable experience.
    • 47 Metascore
    • 45 Critic Score
    Just too lifeless to bother with.
    • 66 Metascore
    • 45 Critic Score
    NaissanceE could’ve been a neat game but Limasse Five should’ve just stuck with making a cool artistic world and left the actual gameplay at home. I may have then complained that there wasn’t enough game in it, but at least I would have actually enjoyed it.
    • 55 Metascore
    • 45 Critic Score
    What little positive elements it has going for it are marred by its problems.
    • 50 Metascore
    • 45 Critic Score
    Kung-Fu Live isn't worth the 10 quid it costs on the PlayStation Store, especially when most PlayStation move titles charge just under double this price for a superior experience. Don't waste your PlayStation Eye on Kung-Fu Live.
    • 66 Metascore
    • 45 Critic Score
    Fire is a sweet, innocent adventure with a very kid-friendly style, and it hurts me to kick it in the teeth. But I will. Behind those innocent looks lies a very basic adventure, with no story, no dialogue, no characters, no personality, and no satisfaction.
    • 54 Metascore
    • 45 Critic Score
    Ultimately though I found myself sat in front of my computer, scratching my unkempt beard and trying to answer the question: who is the game for?
    • 51 Metascore
    • 45 Critic Score
    There are some half-decent ideas here - particularly the evolution of the hospital - and some fairly decent jump scares, however Daylight is too often too keen to rely on tropes that have been far better served elsewhere.
    • 47 Metascore
    • 45 Critic Score
    When a licenced game fails to excite fans of the franchise on which its content is based, it had better have something in reserve for the swathes of other consumers to latch onto. Unfortunately for The Punisher, it ends up unrecommended in both regards.
    • 58 Metascore
    • 45 Critic Score
    Scaling itself back for a more "pure" co-op experience just doesn't work for this franchise that benefited so greatly from borderline parody. For that reason alone, The Devil's Cartel is an awkward one to recommend.
    • 49 Metascore
    • 45 Critic Score
    Even if you spend the time to unlock your skills and build that warrior-archer-tank-damager behemoth you had in mind, what's the point if the activities you're engaging in are so threadbare and unappealing for the most part?
    • 56 Metascore
    • 45 Critic Score
    There are no difficulty levels, no online support, no party modes, no DLC, and no reason to switch it back on. To say that I wasn't entertained would be a lie, as there's enough charm in a few of the games to pass a couple of hours on a dreary Sunday afternoon - but that's nowhere near enough to justify a full-price or even a budget purchase.
    • 50 Metascore
    • 45 Critic Score
    As it stands, there's hardly ever a reason to go beyond the obviously marked out route to the objective, as there'll not ever really be anything that interesting to find if you do.
    • 63 Metascore
    • 45 Critic Score
    If you were to summarise it in a puzzle, Puzzle Agent 2 would be a paint-by-numbers picture: formulaic, messy, and unable to hold the attention of all but the most easily perplexed.
    • 59 Metascore
    • 45 Critic Score
    It's a wasted concept and it's let down by lazy execution.
    • 52 Metascore
    • 45 Critic Score
    As a curiosity project for fans of the genre, I can only say that I’m glad Lords of Football exists; but as a full-price release it’s not something that can be readily recommended.
    • 45 Metascore
    • 45 Critic Score
    007 Legends is rushed, short, frustrating, and wastes several interesting scenarios. It's at best slightly above average (several bits in Moonraker), but largely painfully average or excruciatingly below average.
    • 54 Metascore
    • 42 Critic Score
    It is a simple role-playing game for slower systems. You would get far more enjoyment from playing something such as "SpellForce: Order of Dawn" for the same cost.
    • 40 Metascore
    • 42 Critic Score
    The equation got heavy on the negative side with a dull collection of ammunition, mediocre mission objectives, obsolete and redundant computer infiltration techniques as well as game pacing that is confusingly inconsistent.
    • 58 Metascore
    • 42 Critic Score
    If you are unfazed by the inevitable, constant death, the steep learning curve, the idiot AI, the poorly-designed (but neat looking) maps, the certain index finger cramps, or the underdeveloped character creation system, you will find Dawnspire to be a unique (and economic) gaming experience.
    • 43 Metascore
    • 40 Critic Score
    I tested the Xbox 360 version of Omerta, which controlled fine. The 360 versions of Tropico both had decent performance, and the same is true here. As well as working smoothly on a technical level, the actual control scheme is well-thought out. It’s clear that Omerta began life with both platforms in mind instead of console being tacked on as an after-thought.
    • 49 Metascore
    • 40 Critic Score
    If you’re into in-depth management of a park then Adventure Park may be for you, but for everyone else the design problems, unattractive menus, misplaced priorities, and numerous other flaws adds up to a tedious experience. Worst of all though, Adventure Park is bland, lifeless and lacking in both character and imagination.
    • 52 Metascore
    • 40 Critic Score
    Blades of Time never matches up to the well-executed time mechanic it so readily deploys.
    • 65 Metascore
    • 40 Critic Score
    Journey of a Roach attempts some nice ideas and is pretty cute, but altogether isn’t a particular good or enjoyable adventure.
    • tbd Metascore
    • 40 Critic Score
    Granted, Pixel Boy’s premise is hardly conducive to a rich backstory and mythology, but there’s really no personality here to lure you back in.
    • 74 Metascore
    • 40 Critic Score
    Sonic 4 is an utter mess of a game, cobbled together in a manner that puts the entire franchise to shame. It feels sluggish, broken and lazy, but at least it only lasts a couple of hours!
    • 72 Metascore
    • 40 Critic Score
    Sonic 4 is an utter mess of a game, cobbled together in a manner that puts the entire franchise to shame. It feels sluggish, broken and lazy, but at least it only lasts a couple of hours!
    • 54 Metascore
    • 40 Critic Score
    Bland, boring, and turgid to the last - look to Tropico 4 for a fine example of micromanagement, or instead XCOM Enemy Unknown for turn-based kicks: Omerta: City of Gangsters deserves to be thrown in a trunk and taken "someplace up state."
    • 58 Metascore
    • 40 Critic Score
    Those who've played the first game will either not want to touch another AZMD or be supremely disappointed at the sheer amount of regurgitated content here. Newcomers will likely get frustrated with the emphasis on grinding and repetitive game play.
    • 49 Metascore
    • 40 Critic Score
    On a good day, it's even approaching mediocre or average. Then you fall into the swamp because the killing animation took you over the edge of your small raft and you die instantly.
    • tbd Metascore
    • 40 Critic Score
    With more time and more polish Stained could be a perfectly decent little platformer. As it is, though, it's hard to recommend even at a stripped-down price.
    • 60 Metascore
    • 40 Critic Score
    It's unfinished, it doesn't communicate vital information to the player very well, and – let's be honest here – it's all more than a little repetitive. Every level just feels like you're doing the same things over and over again. There's fun to be had certainly in the building and exploration departments, but it could've been handled with a lot more care. This isn't a game, it's a tomb.
    • 54 Metascore
    • 40 Critic Score
    It's dreadful.
    • 74 Metascore
    • 40 Critic Score
    Yes, things look prettier. But scratch the surface to plumb the depths as the saying goes, and Sins of the Fathers Anniversary Edition’s flaws become that bit more glaring. The polished aesthetics may well be enough to sway those avid nostalgia hunters, but I can’t be sure that new players will be at all interested.
    • 45 Metascore
    • 40 Critic Score
    I hate to use the term "cash-in" but there really isn't any other description for Sanctum of Slime.
    • tbd Metascore
    • 40 Critic Score
    As such, if you're hankering for a truly excellent side-scrolling brawler, your money would be better spent on that instead and not this effort which seemingly places a premium on lewd college humour above anything else.
    • 53 Metascore
    • 40 Critic Score
    If you've just come from a literary binge of A Song of Ice and Fire, or just had a marathon of HBO's high production TV show you might be tempted by the lure of Cyanide's A Game of Thrones - Genesis. However if you're that invested in George R. R. Martin's epic fantasy universe you're likely to be left pretty angry, whereas newcomers like me leave feeling just dazed and confused.
    • 70 Metascore
    • 40 Critic Score
    So many times during this review I quit the game just because I couldn't be bothered to solve a puzzle, only to realise I had to keep playing to give it a fair shot. My opinion would start to sway a bit more positive, then I quit again for the lack of care. Which says everything about Magrunner: Dark Pulse really.
    • 60 Metascore
    • 40 Critic Score
    It's certainly a question of quantity over quality.
    • 55 Metascore
    • 40 Critic Score
    In a year that has seen plenty of top-notch sports games, this is arguably the worst of the lot.
    • 50 Metascore
    • 40 Critic Score
    In a year that has seen plenty of top-notch sports games, this is arguably the worst of the lot.
    • 57 Metascore
    • 40 Critic Score
    It's certainly a question of quantity over quality.
    • 51 Metascore
    • 40 Critic Score
    The game feels more like a web browser game than a console feature.
    • 47 Metascore
    • 40 Critic Score
    I was particularly looking forward to Stronghold 3, so much so I requested the review months ago, and I still find it difficult to believe that Firefly have so spectacularly fouled things up.
    • tbd Metascore
    • 40 Critic Score
    As such, Tank Operations cannot be recommended over other modern strategy titles of varying scales, or even retro titles – such as the previously mentioned Panzer General series – which are easily available through the likes of Good Old Games.
    • 34 Metascore
    • 40 Critic Score
    Rambo: The Video Game is clearly a cash-in, but one that makes little sense, with little relevance.
    • 70 Metascore
    • 40 Critic Score
    Given the pedigree of Ron Gilbert and Double Fine Productions' past works, a lot of people will be understandably excited by the prospect of The Cave. On paper, it sounds appealing, with its variety of characters and plethora of reasons to replay. It looks charming and, at first, the humour hits the spot. Problems lie with its inability to give you any great reason to replay it. It's just all too disappointingly shallow.
    • 38 Metascore
    • 40 Critic Score
    The most telling problem though, is that even when playing with the very best squad of footballers that Pure can muster, it just isn't engaging and fluid enough to be of interest for more than a couple of matches.
    • tbd Metascore
    • 40 Critic Score
    In its current state I have a hard time recommending AR-K to anyone. Sure, the humour is good and the world it creates is pretty interesting, if lacking in detail, but the technical and presentation issues really hamper the first crucial moments.
    • 47 Metascore
    • 40 Critic Score
    This can't be the same developer that made the last two games. That team must be off doing Dead Island or something. There were germs of good ideas in here, and it is possible to play it through to the end, but the criticisms and frustrations will overwhelm any fun you have doing so.
    • 51 Metascore
    • 40 Critic Score
    This can't be the same developer that made the last two games. That team must be off doing Dead Island or something. There were germs of good ideas in here, and it is possible to play it through to the end, but the criticisms and frustrations will overwhelm any fun you have doing so.
    • 46 Metascore
    • 40 Critic Score
    The most telling problem though, is that even when playing with the very best squad of footballers that Pure can muster, it just isn't engaging and fluid enough to be of interest for more than a couple of matches.
    • 55 Metascore
    • 40 Critic Score
    As a Playstation Move launch title, it does a great job of showing off what could potentially be done with the hardware in the future, but as an actual game, it stinks.
    • 47 Metascore
    • 40 Critic Score
    It’s not a particularly good advert for the brand, or the MMO. It’s way too pricey for what it is, and it’s got very little replayability. Coupled with the fact that there are plenty of games on tablet that do what it’s trying to do so so much better (The tablet port of XCOM, for example) that, really, this looks incredibly amateurish by comparison.
    • 47 Metascore
    • 40 Critic Score
    It promised a light-hearted take on one of the world's most serious sports and it never gets anywhere close to showing that. Poor character designs, terrible mini-narratives, and a broken fight system make this a waste of time and effort. Fans of MMA might satisfy some blood lust, but for everyone else, it shouldn't even register on your gaming radar.
    • 49 Metascore
    • 40 Critic Score
    It promised a light-hearted take on one of the world's most serious sports and it never gets anywhere close to showing that. Poor character designs, terrible mini-narratives, and a broken fight system make this a waste of time and effort. Fans of MMA might satisfy some blood lust, but for everyone else, it shouldn't even register on your gaming radar.
    • 65 Metascore
    • 40 Critic Score
    I had hopes for Yesterday, but they were beaten out of me during its absurdly short playing time. I got actively angry at the game at several occasions just because of the leaps of non-logic I was supposed to take.
    • 59 Metascore
    • 40 Critic Score
    Face Noir tries its best to be a compelling Raymond Chandler-esque film noir detective adventure and falls flat on its noirish face. The story is boring, characters are either bland or straight-up racist, acting is mediocre, writing is worse, cutscenes are mostly static photos, and the puzzles are a string of “find the important thing the designers have hidden” moments rather than any genuine brain-teasers.
    • 61 Metascore
    • 40 Critic Score
    The only way to experience the whole game with relative ease is by dipping your toes in the online pool. Unfortunately, most of the title is plagued by repetition, lifeless design, and enough Japanese obscurity to deter most enthusiasts, meaning Moon Diver's appeal is broken quicker than Ryan Giggs' super injunction.
    • 60 Metascore
    • 40 Critic Score
    The only way to experience the whole game with relative ease is by dipping your toes in the online pool. Unfortunately, most of the title is plagued by repetition, lifeless design, and enough Japanese obscurity to deter most enthusiasts, meaning Moon Diver's appeal is broken quicker than Ryan Giggs' super injunction.
    • 55 Metascore
    • 40 Critic Score
    There is fun to be had in five minute bursts as a distraction from doing work, but then that’s what I bought the phone version for. Don’t buy it. And there’s no multiplayer either, in case you were wondering.
    • 48 Metascore
    • 40 Critic Score
    Aliens: Colonial Marines is a slap in the face to anyone who put the game on their Most Wanted list at any point since 2007. It’ll be remembered for a long time, but for all the wrong reasons. What a shame. I just feel sorry for those who bought the Season Pass… since there probably won’t be a Season now.
    • tbd Metascore
    • 40 Critic Score
    Water Park Tycoon is a slow paced, dull and simplistic sim.
    • 33 Metascore
    • 40 Critic Score
    X: Rebirth will get better over time, and anyone who’s open-minded enough to look past the ‘X’ branding and see the ‘game’, may even find many hours of entertainment.
    • 62 Metascore
    • 40 Critic Score
    Fat Shark have managed to shoot themselves in the foot by simplifying a formula that worked rather well. Rearmed 2 does enough to remind players as to why the series is often remembered fondly, but quickly blurs the image by stuttering over its best features.
    • 63 Metascore
    • 40 Critic Score
    Fat Shark have managed to shoot themselves in the foot by simplifying a formula that worked rather well. Rearmed 2 does enough to remind players as to why the series is often remembered fondly, but quickly blurs the image by stuttering over its best features.
    • tbd Metascore
    • 40 Critic Score
    Zombie Tycoon II has a neat premise. Who doesn't want to control a rampaging horde of the undead? It's a shame then, that it doesn't really do anything worthwhile with the concept.
    • tbd Metascore
    • 40 Critic Score
    There’s an interesting blueprint here, yet the execution lacks the finesse to elevate it beyond the sum of its parts.
    • 41 Metascore
    • 40 Critic Score
    Without the nostalgia factor, it's just a very short and dated experience with a glimmer of the wonder that once gripped the arcade world. That's really not enough to compete with what's out there now.
    • 53 Metascore
    • 40 Critic Score
    Good intentions and sporadic success can only carry a campaign so far, and Sniper unfortunately falls well short of the quality benchmark in almost all respects.
    • 49 Metascore
    • 37 Critic Score
    A pretty unsavoury experience. Without enough depth and presentational focus on the Huey to make it a decent simulation, and without any form of tutorial or guiding hand for the novice players, the developer has managed to straddle both camps, pleasing nobody in the process.
    • tbd Metascore
    • 35 Critic Score
    What saves Dungeon Gate from being a total frustration-filled write-off is the one innovation the game has: Dysan’s ability to scan and turn himself into every single person, animal or creature in the game, and then use their powers and even upgrade each form.
    • 43 Metascore
    • 35 Critic Score
    For fans of gaming, stay well clear. Even as far as movie-tie-ins go, this title is the biggest crime to the Harry Potter franchise since Emma Watson decided looking like a public schoolboy is sexy.
    • 43 Metascore
    • 35 Critic Score
    For fans of gaming, stay well clear. Even as far as movie-tie-ins go, this title is the biggest crime to the Harry Potter franchise since Emma Watson decided looking like a public schoolboy is sexy.
    • 44 Metascore
    • 35 Critic Score
    For fans of gaming, stay well clear. Even as far as movie-tie-ins go, this title is the biggest crime to the Harry Potter franchise since Emma Watson decided looking like a public schoolboy is sexy.
    • tbd Metascore
    • 35 Critic Score
    I would like to note that there is nothing wrong with RPG maker, but Steel and Steam simply does not transcend the criticisms that those tools for early developers receive.
    • 29 Metascore
    • 35 Critic Score
    You may be tempted to try out TestYourself, given that it's only $2.99, but be warned - it's all a trap. Only two tests are provided, and for extra tests you need to pay extra $2.99 for each extra pack. Do yourself a favour, and go buy yourself a non-verbal reasoning book instead - you'll feel a lot smarter for doing so.
    • 54 Metascore
    • 35 Critic Score
    Even relatively minor things like the inability to jump will grate, let alone more major concerns such as the control system. What could have been something rather special is simply a scattering of nice ideas, awkwardly actioned.
    • 56 Metascore
    • 35 Critic Score
    For all Croixleur Sigma can be quite challenging - particularly towards its Story Mode’s end or within Challenge Mode - no real skill is needed to succeed, and it’s lack of variety and intrigue make this feel like a wasted journey west.
    • tbd Metascore
    • 32 Critic Score
    If NOMBZ had gameplay to match the artistic style it would be an above average third-person shooter, but it doesn’t.
    • 49 Metascore
    • 30 Critic Score
    As usual, all objectives revolve around causing mass genocide and protecting painfully annoying innocents. If you were looking to buy this game for the online multiplayer experience, don't bother. At the time of writing, it seems nobody across the world wants to punch with friends.
    • 58 Metascore
    • 30 Critic Score
    The combat is dull, the graphics are boring, even the heroes – the games' big selling point – are totally underwhelming. Not to mention ridiculously expensive for any extras. It's free to try, but it's not really worth the bandwidth either.
    • 40 Metascore
    • 30 Critic Score
    A lazily cobbled-together, bargain basement piece of shovelware that deserves neither your time or money.
    • 57 Metascore
    • 30 Critic Score
    Even without comparing it to previous games, it's still mediocre at best. If I had one word to describe Wrecked, it would be unnecessary. There are enough arcade racers out there, and some of them are actually pretty decent. This one; is not.
    • 53 Metascore
    • 30 Critic Score
    It's never satisfying to condemn any game but it's hard not to with Inversion. There are glimmers of nice ideas within, but the water is too muddied to see them clearly. All that's left is a bunch of mechanics that we've all seen before, and better implemented elsewhere.
    • 37 Metascore
    • 30 Critic Score
    In short then, Quantum Theory is just too flat, too unpolished and too unoriginal to make any positive lasting impression.
    • 43 Metascore
    • 30 Critic Score
    In short then, Quantum Theory is just too flat, too unpolished and too unoriginal to make any positive lasting impression.
    • 45 Metascore
    • 30 Critic Score
    There's precious little to recommend here outside of the occasionally cutesy over-sexed anime visuals and comedy wobbling breasts.
    • 65 Metascore
    • 30 Critic Score
    There may well be a half-decent game lurking beneath the facade of tired jokes and nods to RPG tropes and stereotypes, which Citizens of Earth then insists of portraying anyway, however it’s far too caught up in its own bravado to realise it.
    • 44 Metascore
    • 30 Critic Score
    This new Tony Hawk title fails in every way that Activision wanted it to succeed: it’s more difficult, it’s less fun, and it still doesn’t beat Skate. Sure, the skateboard is neat, but it, like everything else in the game, clearly is incomplete. Tony Hawk: Ride is just that: unfinished, incomplete, and broken.
    • 53 Metascore
    • 30 Critic Score
    Bodycount has been pinned as the spiritual successor to Black, but this couldn't be any further from the truth. The latter was full of quality at the end of the last generation's lifespan, while this title whimpers to a halt in a key point of 2011's gaming calendar.
    • 50 Metascore
    • 30 Critic Score
    A lack of ideas and poor design just won't cut it in a year that sees Battlefield 3 and Modern Warfare go head-to-head.