Stuff's Scores

  • Games
For 431 reviews, this publication has graded:
  • 69% higher than the average critic
  • 2% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 4 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Burnout 3: Takedown
Lowest review score: 0 Killer7
Score distribution:
  1. Negative: 25 out of 431
431 game reviews
    • 73 Metascore
    • 80 Critic Score
    Playing the game is like watching an episode of "Oz" while a priest performs an exorcism on your liver. And if you like your gore served up hot and fresh, you've come to the right place.
    • 59 Metascore
    • 80 Critic Score
    It'll make you all warm and nostalgic at first, but don't' be surprised if by your second hour of gameplay an unfortunate sense of "didn't I play this back in 1989?" sets in.
    • 86 Metascore
    • 80 Critic Score
    The fighting engine is the tightest in the business.
    • 66 Metascore
    • 80 Critic Score
    Fact is, it's good. If you dig the Aeon franchise, Charlize's long, lithe getaway sticks, or third-person action games, check it out.
    • 76 Metascore
    • 80 Critic Score
    The addictive, just-one-more-race feel works perfectly with our normal just-one-more-can-of-cheap-beer schedule.
    • 66 Metascore
    • 80 Critic Score
    The tackles in the game—some of which can literally send players flying into the bleachers—are the most vertebrae-jangling hits we've seen this side of a roller derby.
    • 72 Metascore
    • 80 Critic Score
    The graphics are fantastic, particularly in the later stages, when some of the epic battle scenes are rivaled only by what goes on in your local trailer park.
    • 77 Metascore
    • 80 Critic Score
    While it's fun to watch the dwarf hacking away with his ax, the death spells cast by the necromancer make for far more enjoyable viewing.
    • 62 Metascore
    • 80 Critic Score
    What we really like about the game is that the unrelenting, merciless killing just feels right.
    • 77 Metascore
    • 80 Critic Score
    Hollywood creature designer Stan Winston lends his psychotic imagination to all of the monstrosities that pop up in the game. Instead of coming from obvious spawning points, creatures emerge from nearly any surface. The technique effectively adds dread to normally benign environments we haven't experienced since our days in the Boy Scouts.
    • 70 Metascore
    • 80 Critic Score
    The kids who take the short bus to school will learn to drive stick faster than you'll learn to gain even a rudimentary level of control over the Vertical Tank.
    • 78 Metascore
    • 80 Critic Score
    The single-player campaign is a little too short and too linear, but we're guessing it's probably still about a hundred times more thrilling than anything you'll see in "Episode III" come this May.
    • 79 Metascore
    • 80 Critic Score
    The plot doesn't make a lick of sense, but once you start knocking demons around the way Barry Bonds hits fastballs, trust us, you won't mind one bit.
    • 79 Metascore
    • 80 Critic Score
    This sturdy racing game features solid racing mechanics and a decent sense of speed, but it's a little unapologetically corny at times.
    • 70 Metascore
    • 80 Critic Score
    Depending on how much time you spend searching each of the 11 single-player maps for hidden items, it should take you a couple of days.
    • 62 Metascore
    • 80 Critic Score
    Worth buying, especially for the cartoon raunchiness. But don't let on that this is the only way you meet women.
    • 66 Metascore
    • 80 Critic Score
    While the hand-to-hand stuff won't win any awards, the deep selection of vehicles (from pickup trucks to high-tech battle tanks) and the frenetic pace of the game more than make up for it.
    • 85 Metascore
    • 80 Critic Score
    Sadly, Fight Night has left out back-alley options like fixing fights, in-fight cannibalism or even a seemingly drunk Larry Merchant doddering about the ring during the post-fight interviews. There's always next year.
    • 76 Metascore
    • 80 Critic Score
    The game is all about firepower. Rescuing tied-up hostages will get you power-up weapons like flamethrowers, heavy machine guns and a ground-hugging Iron Lizard missile.
    • 58 Metascore
    • 80 Critic Score
    The line "Smokey, this is not 'Nam. This is bowling. There are rules" has never been so fully embodied by a video game.
    • 61 Metascore
    • 80 Critic Score
    It'll make you all warm and nostalgic at first, but don't' be surprised if by your second hour of gameplay an unfortunate sense of "didn't I play this back in 1989?" sets in.
    • 86 Metascore
    • 80 Critic Score
    Instead of going with a standard driver, we created a homicidal redneck with the Create-a-Driver option. Well, all we really did was rebuild Dale Jarrett with his old mustache. He just didn't look right without it.
    • 80 Metascore
    • 80 Critic Score
    We're especially fond of the Homecourt Advantage meter, which fills up during games; the closer the score, the louder the fans get and the harder your controller shakes, making it tougher for the visiting team to hit jumpers and free throws.
    • 59 Metascore
    • 80 Critic Score
    The game alternates between first- and third-person views, but it is all action, allowing you to fight riding the Cyclone in motorcycle form or wearing it as mecha battle armor. Either way, it's a way more bitchin' ride than your little Vespa.
    • 72 Metascore
    • 80 Critic Score
    A pleasant surprise. Yes, we were still creeping through bombed-out aircraft hangars and taking over bunkers brimming with Nazis, but we were enjoying ourselves for the first time in ages.
    • 81 Metascore
    • 80 Critic Score
    This game features the best hecklers of all time. When Boston's hirsute Johnny Damon steps to the plate, someone in the crowd shouts, "Cut your hair, you hippie!" Amen to that, brother!
    • 90 Metascore
    • 80 Critic Score
    The computer AI, just like your girlfriend, will sniff out your weaknesses and exploit the living crap out of them.
    • 76 Metascore
    • 80 Critic Score
    Playing the game is like watching an episode of "Oz" while a priest performs an exorcism on your liver. And if you like your gore served up hot and fresh, you've come to the right place.
    • 69 Metascore
    • 80 Critic Score
    Fact is, it's good. If you dig the Aeon franchise, Charlize's long, lithe getaway sticks, or third-person action games, check it out.
    • 65 Metascore
    • 80 Critic Score
    The tackles in the game-some of which can literally send players flying into the bleachers-are the most vertebrae-jangling hits we've seen this side of a roller derby.