Stuff's Scores

  • Games
For 431 reviews, this publication has graded:
  • 69% higher than the average critic
  • 2% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 3.9 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Halo 2
Lowest review score: 0 Killer7
Score distribution:
  1. Negative: 25 out of 431
431 game reviews
    • 81 Metascore
    • 80 Critic Score
    We love it for the über-violent finishing moves and optional online action and hate it for the "instant death traps" we get stuck in on nearly every level. If only we were less clumsy!
    • 79 Metascore
    • 80 Critic Score
    Getting the timing down on when to load up the front suspension for extra liftoff on jumps takes a few races, but it quickly becomes second nature. Unfortunately, the game isn't very realistic when it comes to rider collisions.
    • 67 Metascore
    • 80 Critic Score
    Peppering enemy ships with lasers and smart bombs while navigating trench runs is white-knuckle fun.
    • 86 Metascore
    • 80 Critic Score
    Though it's a great title in the Zelda franchise, the action is hindered by all the extra equipment necessary to get the most out of it.
    • 68 Metascore
    • 80 Critic Score
    While the hand-to-hand stuff won't win any awards, the deep selection of vehicles (from pickup trucks to high-tech battle tanks) and the frenetic pace of the game more than make up for it.
    • 71 Metascore
    • 80 Critic Score
    A pleasant surprise. Yes, we were still creeping through bombed-out aircraft hangars and taking over bunkers brimming with Nazis, but we were enjoying ourselves for the first time in ages.
    • 73 Metascore
    • 75 Critic Score
    The tempo of the battle sometimes swings according to the level of each army's morale. Chip away at your enemy's self-esteem by ramming three feet of steel through their guts. Then tell your own troops to buck up. Try complimenting them on their weight loss.
    • 75 Metascore
    • 75 Critic Score
    The upgrades seem to number in the hundreds and require you to navigate multitudes of menus. Whether you look at this as challenging or soul-crushing should give you an idea of whether you should buy the game.
    • 46 Metascore
    • 75 Critic Score
    Catwoman's whip allows you to destroy objects and lash your prey with an effortless grace that would make a Bangkok dominatrix burn with jealousy.
    • 68 Metascore
    • 75 Critic Score
    It's pretty short—six to eight hours, tops. The Xbox version is the way to go, since the load times between "rooms" are a fraction of what they are on the PS2.
    • 56 Metascore
    • 75 Critic Score
    Despite PS1-era graphics and stubborn controls, we found ourselves spending many blissful hours kicking some Roman ass.
    • 84 Metascore
    • 75 Critic Score
    If there's any current genre in need of a Fight Night–style makeover, it's THQ's rasslin' line. In the words of the Undertaker: R.I.P., grappling games...at least for a little while. If you must, then rent.
    • 86 Metascore
    • 75 Critic Score
    There are no ogres to impale, no weapons (unless a fishing pole counts as a weapon), no panty-flashing fights between Amazons. Like your stoner brother, the game is a little too laid back for its own good, doesn't have any goals, and it farts like muffler-less Buick whenever it eats peanuts.
    • 68 Metascore
    • 75 Critic Score
    The first game in a proposed space opera trilogy, in theory, wants to be the video game equivalent of "Star Wars," but in practice turns out to be more "Battlestar Galactica." As soon as we took control of space ace Gideon Wyeth, we smelled a bit of intergalactic cheese, here.
    • 61 Metascore
    • 75 Critic Score
    The creators seem to have focused more on blending cinematic elements and story arc than on controls and action. Still, it's a solid all-around title that pushes games in a different direction and serves as a vivid reminder that living in America is way better than living in Chechnya.
    • 78 Metascore
    • 75 Critic Score
    While single-player is a mix of the funny and the frustrating, multiplayer, provides its fair share of silly-ass thrills.
    • 45 Metascore
    • 75 Critic Score
    Catwoman's whip allows you to destroy objects and lash your prey with an effortless grace that would make a Bangkok dominatrix burn with jealousy.
    • 69 Metascore
    • 75 Critic Score
    Basically a hybrid FPS, Killer App combines straight-up shooting with some of the classic Tron universe vehicles like the light cycles.
    • 71 Metascore
    • 75 Critic Score
    It's pretty short-six to eight hours, tops. The Xbox version is the way to go, since the load times between "rooms" are a fraction of what they are on the PS2.
    • 69 Metascore
    • 75 Critic Score
    It's not as pretty as "Dead Or Alive Ultimate," or as technical as "Virtua Fighter 4," but this certainly has its own unique charm.
    • 47 Metascore
    • 75 Critic Score
    Besides the normal cat-like abilities, you can also initiate a feral, berserker mode that ups the damage of your attacks. Catwoman's whip allows you to destroy objects and lash your prey with an effortless grace that would make a Bangkok dominatrix burn with jealousy.
    • 83 Metascore
    • 70 Critic Score
    The long load times and pesky bugs, which vexed Tribes 2, are there to once again wreck havoc on our fun, so you need to download the necessary patches.
    • 70 Metascore
    • 70 Critic Score
    Despite the numerous missions on the disc, you can zip through the entire game in an afternoon.
    • 52 Metascore
    • 70 Critic Score
    But, much like riding an elevator with a bunch of retards, the game Seven Samurai is a button-mashing frenzy.
    • 93 Metascore
    • 70 Critic Score
    A solid technical effort from Konami, but mainly only serious soccer fans will want to lace up their digital boots for this one.
    • 82 Metascore
    • 70 Critic Score
    Buy with the knowledge that even the multiplayer mode can’t save some environments from growing stale.
    • 53 Metascore
    • 70 Critic Score
    Slick targeting systems let you lock onto enemies and blast away from every angle: Hug walls, perform evasive maneuvers and slide across the floor all while emptying your guns on your foes.
    • 51 Metascore
    • 70 Critic Score
    Keep an ice bag handy, because you'll press the square and triangle buttons billions of times before this one goes back on the shelf. The final boss: Carpal Tunnel!
    • 68 Metascore
    • 70 Critic Score
    The racing feels bone-dry next to the tastier "Midnight Club 3"; the tracks in Juiced are closed off and clean, giving the game a hygienic feel.
    • 63 Metascore
    • 70 Critic Score
    The racing feels bone-dry next to the tastier "Midnight Club 3"; the tracks in Juiced are closed off and clean, giving the game a hygienic feel.