Stuff's Scores

  • Games
For 431 reviews, this publication has graded:
  • 69% higher than the average critic
  • 2% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 4 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 City of Heroes
Lowest review score: 0 Killer7
Score distribution:
  1. Negative: 25 out of 431
431 game reviews
    • 83 Metascore
    • 85 Critic Score
    This rock-solid baseball sim features improved hitting and pitching mechanics, and addictive-as-Red Bull mini-games.
    • 83 Metascore
    • 85 Critic Score
    It’s decidedly low-tech, but pleasing in a visceral way. While many scenes play out on foot, there are plenty of vehicles to operate, from tanks and choppers to a Porsche Cayenne.
    • 72 Metascore
    • 85 Critic Score
    This is mindless, cartoony fun, like a cool breeze blowing through your video game collection.
    • 76 Metascore
    • 85 Critic Score
    The large number of cut scenes seems a little distracting at first, but once you get used to them, they add a lot of depth to the game.
    • 75 Metascore
    • 85 Critic Score
    The game's nutty narrative would baffle Roger Corman, but the six-shootin' gameplay would make even Yosemite Sam giddy.
    • 77 Metascore
    • 85 Critic Score
    Support for both PS2 Online and Xbox Live 3.0 and a deep franchise mode extend the shelf life of the game well beyond the Home Run Derby and Quickplay options.
    • 82 Metascore
    • 85 Critic Score
    These are some of the best graphics you'll ever see. Your first confrontation with the V-Rex (yes, that's what Peter J. is calling it) will be very, very memorable.
    • 56 Metascore
    • 85 Critic Score
    XXI is certainly more polished than previous installments, sporting better voice work (Randy Orton ain't just phoning it in, anymore) and cleaner graphics. We especially enjoyed the Create-A-Fighter feature.
    • 72 Metascore
    • 85 Critic Score
    If you get three other players involved and a nice warm bottle of Mad Dog or a fifth of Ripple for the discerning 'neck, you’re looking at days of game play.
    • 80 Metascore
    • 85 Critic Score
    This port of a PC game (it originally appeared on Xbox) is stiff, formal and corny in the way that PC games usually are. And it requires the patience of a Buddhist monk to get into. But persevere, matey, and you'll discover plenty of treasure worth plundering.
    • 78 Metascore
    • 85 Critic Score
    While the nutball MK mythos is annoying-click through those windy speeches by Raiden as quickly as possible-it's all good once disembodied heads are bouncing around like popcorn.
    • 80 Metascore
    • 85 Critic Score
    Unfortunately, the soundtrack is flatter than a bottle of Mountain Dew past its "Best By" date, but the polished gameplay makes the racing action a total gas.
    • 74 Metascore
    • 85 Critic Score
    And to top it all off, Lockdown features Lifetime channel–style scenes that do their damnedest to to make you think of your squad mates as real pals instead of the "meat shields" they really are.
    • 84 Metascore
    • 85 Critic Score
    And yet there's still something here that kept us playing to the end. Can't quite put our finger on it…ah yes, now we remember what it was: This game has a story that's almost too damn good for a video game.
    • 83 Metascore
    • 85 Critic Score
    The sequel to last year's third-person/real-time strategy game set in Star Wars land once again manages to be the 'Nam of Wars games. In other words, the disc does a heck of job of trying to make you feel like you're really "in the sh.t" on Coruscant.
    • 79 Metascore
    • 85 Critic Score
    With tons of modes, cars, unlockables, plus online play, this disc should keep you busy until your next mullet trim.
    • 77 Metascore
    • 85 Critic Score
    Sure, you can choose BMX bikes instead of traditional boards, and the soundtrack of punk covers is the best freaking Tony Hawk soundtrack yet, bar none, but whether or not you'll love this game completely depends on how full your Hawk tank already is.
    • 82 Metascore
    • 85 Critic Score
    Greg Gumble and Clark Kellogg do a nice job with postgame highlights and their "Selection Sunday" show lends real NCAA flavor to the proceedings. In the booth, Vern Lundquist and Bill Rafferty do a solid job of keeping commentary interesting.
    • 94 Metascore
    • 85 Critic Score
    Making Ninja Gaiden harder is like ordering waffles fixed with broken glass, with a helping of broken glass on the side. It's downright tasty at times, but you better have a taste for it before scarfing it down.
    • 89 Metascore
    • 85 Critic Score
    The series' trademark superb gameplay is, as usual, on point. And this year, you can actually take your football team online.
    • 76 Metascore
    • 85 Critic Score
    EA spruced up this year's installment with off-load tackling, aka, you can now pass as you're being driven into the mud.
    • 84 Metascore
    • 85 Critic Score
    With over 20 weapons and gadgets at your disposal, you can rappel up a wall or bludgeon an enemy into submission with a wine bottle. It’s decidedly low-tech, but pleasing in a visceral way.
    • 81 Metascore
    • 85 Critic Score
    These are some of the best graphics you'll ever see. Your first confrontation with the V-Rex (yes, that's what Peter J. is calling it) will be very, very memorable.
    • 72 Metascore
    • 85 Critic Score
    And to top it all off, Lockdown features Lifetime channel–style scenes that do their damnedest to to make you think of your squad mates as real pals instead of the "meat shields" they really are.
    • 76 Metascore
    • 85 Critic Score
    Sure, you can choose BMX bikes instead of traditional boards, and the soundtrack of punk covers is the best freaking Tony Hawk soundtrack yet, bar none, but whether or not you'll love this game completely depends on how full your Hawk tank already is.
    • 71 Metascore
    • 80 Critic Score
    Or you can simply hoard all the good weapons and med packs for yourself and watch your fellow players wither, die and come back to pseudo-life as flesh-eating zombies.
    • 77 Metascore
    • 80 Critic Score
    Hollywood creature designer Stan Winston lends his psychotic imagination to all of the monstrosities that pop up in the game. Instead of coming from obvious spawning points, creatures emerge from nearly any surface. The technique effectively adds dread to normally benign environments we haven’t experienced since our days in the Boy Scouts.
    • 79 Metascore
    • 80 Critic Score
    The only problem is that unlocking each of the available spacecrafts is sort of like ripping off your big toenails with a pair of pliers. Well within the realm of possibility, but in the end, it just doesn’t make much sense.
    • 78 Metascore
    • 80 Critic Score
    While it’s fun to watch the dwarf hacking away with his ax, the death spells cast by the necromancer make for far more enjoyable viewing.
    • 69 Metascore
    • 80 Critic Score
    Progressive Scan support makes the graphics pop off the screens of compatible TVs.