Talk Xbox's Scores

  • Games
For 278 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 4.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 25 Yaris
Score distribution:
  1. Negative: 11 out of 278
278 game reviews
    • 73 Metascore
    • 62 Critic Score
    One last thing I have to touch upon is the ending of the game, which happens right after you play the final battle in the movie, it's just so completely ludicrous, I'm at a loss for words trying to describe it.
    • 82 Metascore
    • 61 Critic Score
    Probably the most boring racing game I’ve ever played. While some folks may find driving virtual exotic cars around a bland replica of Hawaii relaxing, I find it frustrating. Especially when the cars control like they are on ice.
    • 82 Metascore
    • 61 Critic Score
    Doom plays quite well in single player on the 360 thanks to tight controls, crisp (but definitely dated) graphics, and a smooth frame rate. Split screen is also flawless and it’s a blast to play with four people in the same room.
    • 62 Metascore
    • 61 Critic Score
    The game is merely another mediocre bag of wasted potential tossed out that simply begs you to lower your expectations right before diving in.
    • 69 Metascore
    • 61 Critic Score
    An enormous let down in most regards. Many well done elements and innovative features are present in this title, but they just aren't executed well.
    • 62 Metascore
    • 61 Critic Score
    If you want some real comic book action, skip this one and wait for Ultimate Spider-Man, due out later this year.
    • 61 Metascore
    • 60 Critic Score
    Sure, they were able to cram hundreds of enemies onto the screen at one time. Yes, the ability to kill goblins with incredible attacks is fun. But alas, I don’t find it entertaining to keep playing the same clichéd storyline that contains no innovation.
    • 65 Metascore
    • 60 Critic Score
    The biggest misstep that Namco Bandai made was to not include multiplayer. That addition alone could have made the game a worthy purchase.
    • 63 Metascore
    • 60 Critic Score
    An undeniably rushed product. It’s obvious in the lackluster gameplay and visuals. Content-wise, there’s a TON of activities and sub-plots in Spider-Man 3 such as sky-diving, Mary-Jane thrill rides, bomb defusing, races, etc. The only problem is very rarely are they fun.
    • 45 Metascore
    • 60 Critic Score
    In essence, if you absolutely loved the film to bits and absolutely must have an Iron Man game to go with it, then Sega have done as good a job as they can of producing a playable version of the movie.
    • 64 Metascore
    • 59 Critic Score
    Plain visuals, repetitive audio, and straightforward gameplay make up this title’s feature list. Hearts fans will, of course, enjoy playing online, but most can be content with the Hearts game included with Windows XP, saving their 400 MS Points for something else.
    • 79 Metascore
    • 59 Critic Score
    All in all, Blue Dragon is the type of game that would have made much more of an impression about a decade ago. Unfortunately, a forgettable story, cast, score, and battle system make for something that feels more akin to the eager ambitions of novices as opposed to the calculated work of seasoned veterans.
    • 53 Metascore
    • 58 Critic Score
    This game is very shallow. Instead of being a content-rich $20 game such as Phantom Dust, that's as deep as an ocean, we get a mediocre action game that's has the depth of a kiddie pool.
    • 66 Metascore
    • 57 Critic Score
    Between its labyrinth maps, dreary gunplay and enemy design, along with repetition that will break some of the most patient players, this is a game that's not worth your time.
    • 64 Metascore
    • 56 Critic Score
    Sadly, the game offers much less than the Xbox version, and gamers are expected to pay more but get less.
    • 63 Metascore
    • 56 Critic Score
    Clive Barker's Jericho is the type of game that would have made an impact a decade ago. Its onslaught of enemies is far more reminiscent of old-school shooters like Quake, and if that's your bag then you should be able to at least marginally enjoy what Jericho brings to the table.
    • 66 Metascore
    • 56 Critic Score
    Again, Fuel is just a poor game no matter how you try and look at it. There's a fair amount of content here, but it's not good.
    • 62 Metascore
    • 55 Critic Score
    Overall, the single-player is a boring affair. Online multiplayer is not worth the hassle.
    • 53 Metascore
    • 55 Critic Score
    Tetris Splash doesn’t bring anything exciting or more enjoyable to the table of Tetris. Unless you’re feeling extremely nostalgic or wanting to add an additional 200 achievement points to your gamer score, I suggest you pass this one by.
    • 37 Metascore
    • 55 Critic Score
    If I was David Fincher right now, I would be looking for the man or woman assigned to approve this project and making sure they never had a job again.
    • 61 Metascore
    • 54 Critic Score
    I enjoy playing it in short bursts. Short because if I try to play more than a few rounds I get increasingly annoyed by the bad hit detection and unresponsive controls.
    • 63 Metascore
    • 54 Critic Score
    After playing coop with a few of my friends, we all were left disappointed expecting the same excitement we had on the NES. I guess nostalgia does wear off over time. It’s a shame that Contra didn’t grab a hold of my attention like I thought it would.
    • 50 Metascore
    • 53 Critic Score
    It's a shame that for every step forward, Two Worlds takes about five steps back.
    • 63 Metascore
    • 53 Critic Score
    With the lack of its original trackball controller, new and exciting gameplay, and only bringing in tacked-on modes, Missile Command unfortunately won’t meet expectations of ones who had fun with it nearly 30 years ago.
    • 71 Metascore
    • 52 Critic Score
    A sub-par survival horror game, plain and simple. Everything about it is appalling. The gameplay, the audio, the camera... the only thing remotely good about this game is the graphics, and they're not even that good. This is a horror game, but it's not even the least bit scary.
    • 45 Metascore
    • 51 Critic Score
    If you expect to open up your mech (or in this case, War World) to see this decked-out, snazzy, cool game, you are going to be extremely disappointed.
    • 56 Metascore
    • 51 Critic Score
    I am disappointed to say that the online play is at the top of the list for much needed rework. The online should have been one of the best areas in the game, but instead turned out to be sloppy.
    • 66 Metascore
    • 48 Critic Score
    The port seems to be fairly close to arcade perfect, but the controls are just a tad sluggish. You’re better off saving those Microsoft Points for the new original content planned for XBLA later this year instead of this tired retro retread.
    • 38 Metascore
    • 47 Critic Score
    If it weren’t for Tenchu Z, Vampire Rain would undoubtedly be the worst title I’ve had the displeasure of playing on the Xbox 360. Why Microsoft decided to bring this travesty to North America is beyond comprehension. It packs itself chock-full of every gaming cliché in the book.
    • 48 Metascore
    • 45 Critic Score
    All things considered, Pinnacle Station is a disappointing addition to Mass Effect.