Tap!'s Scores
- Games
For 96 reviews, this publication has graded:
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22% higher than the average critic
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14% same as the average critic
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64% lower than the average critic
On average, this publication grades 5.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
20
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Score distribution:
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Positive: 42 out of 96
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Mixed: 36 out of 96
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Negative: 18 out of 96
96
game reviews
- By critic score
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Critic Score 100
It's brutally difficult. Also, it's utterly brilliant; ever since we started to get our heads round it we've been hooked by the concept and enthralled by the potential of its waldoes and reactors; part of the fun is seeing how other players have solved the level that you've just cracked, because you can guarantee that you'll discover an exciting new way of doing things.- Posted Oct 21, 2011
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Critic Score 100
Authenticity was always FIFA's strong hand. Now that the gameplay is world class too, this is the most realistic footy sim available, by a mile.- Posted Oct 26, 2011
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Critic Score 100
The range of scenarios that crop up is impressive, and the gameplay is complex and rewarding, but only if you can get past the fact that the lack of animation, multiple menus and statistics make for rather a dry experience.- Posted Oct 26, 2011
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Critic Score 100
If elaborate construction is what you had in mind, check out the more scholarly - not to mention free - Tinkerbox. But for when you want fun firing catapults at dolls to knock bowling balls onto see-saws, Casey's your man.- Posted Oct 26, 2011
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Critic Score 100
Our sole complaint is its baffling demand for an iPad 2; we honestly can't see what it's doing that needs the extra power. It spends quite a bit of time loading and there are lots of animated things going on, but nothing especially excessive that we'd expect to require an iPad 2. What do we know, though? If you have the technology, we strongly recommend it.- Posted Oct 29, 2011
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Critic Score 100
We love it, especially on iPad, where the bigger screen affords you more precision, while a boat-hat-wearing mutant crab and mecha-driving giant dog aim to bring your tower down. Like we said: odd.- Posted Oct 29, 2011
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Critic Score 100
It's pretty much Ants vs Zombies, but Ant Raid's controls are more organic than those in PopCap's game, and the oddball sense of humour and design is, if anything, superior. Our only criticism, bar the game's slightly repetitive nature, is it falls between two camps: a bit lightweight for dedicated RTS fans and too tough for casual gamers. Otherwise, it's f-ant-astic. (Sorry.)- Posted Nov 10, 2011
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Critic Score 100
But creator Zach Gage is clearly some kind of evil genius, because no sooner had we weaned ourself off his furiously addictive game than he laughed like a maniac and presented this update, which boasts Retina graphics, universal support and two new modes.- Posted Nov 10, 2011
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Critic Score 100
Bung in a vexation-defeating undo and an AI that amusingly flat-out lies during proceedings and you've got an essential iOS action-puzzler.- Posted Nov 15, 2011
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Critic Score 100
In short, MC3 is a game that, while slightly muscle-headed in its approach to character development, more than delivers when it comes to gripping, relentless and spectacular gameplay.- Posted Nov 26, 2011
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Critic Score 100
However closely you choose to follow the ravages of war, in the turn-based strategy genre Ravenmark reigns supreme. Boasting AI that can outflank you at 10 paces, and 15 varied campaign missions with the promise of more to come, at two quid it's a steal; with multiplayer, it'd be obscene.- Posted Dec 15, 2011
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Critic Score 100
Whether you're a word-game dabbler or a recovering Tetris addict with a penchant for letters, SpellTower is essential.- Posted Jan 17, 2012
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Critic Score 80
If you're a veteran, a discordant Blue Danube from Manic Miner and characters from 8-bit classics will raise a smile; if not, revel in the lovely craziness and wonder why all iOS games don't have this much imagination and heart.- Posted Oct 21, 2011
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Critic Score 80
The real joy here is the fluid gameplay. Play is controlled simply with an analogue stick for movement and three buttons for attacking and defensive activities. You can also double tap the right side of the screen to pull off some context-sensitive special moves.- Posted Oct 26, 2011
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Critic Score 80
We hugely enjoyed our time with Swampy. The game looks great - Swampy has plenty of character and the cut-scenes are a reminder of creator Disney's animation pedigree. It also controls well (bar an awkward, out-of-place scroll bar for navigating larger levels), especially on the iPad, which allows more precision (not least for younger players) due to its larger screen.- Posted Oct 29, 2011
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Critic Score 80
It's messy but when it works – that is, when you're comfy with the controls, laying waste to a horde of Mexican gangsters and not being bothered by the nonsensical plot – it works rather well, and to sweeten the deal there's a full dose of multiplayer, in which we spent a lot of time getting one-shot killed by people with much better weapons.- Posted Nov 7, 2011
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Critic Score 80
The game is therefore a little like Doodle Jump, but if jet packs and rockets were platforms and everything else was to be avoided. [Gold Edition]- Posted Nov 10, 2011
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Critic Score 80
You get four visually stunning locations, driven by the alien's desire for different cuisines, and each level has plenty of potential for exploration and experimentation. Even some slightly iffy controls didn't dampen our hunger for this game.- Posted Nov 15, 2011
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Critic Score 80
In short, it's an RPG that anyone – fans, old gamers, youngsters and newcomers alike – can enjoy.- Posted Nov 26, 2011
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Critic Score 80
Chances are that it's not going to be up your street, but if you're gazing at the screenshots and drooling at the prospect of lightspeed arcade action then, well, step right up.- Posted Nov 26, 2011
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Critic Score 80
Sky Gamblers: Rise Of GloryThe infuriating thing about Sky Gamblers – Rise of Glory is that just as you're swearing blind that the controls are completely impossible and that there's no way on earth that you'll ever be comfortable with them, you find that the controls have clicked and you're mostly enjoying yourself.- Posted Nov 26, 2011
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Critic Score 80
Super Crossfire eases you in gently - perhaps too gently, because most of the first 'chapter' of waves is a dull walkover. But subsequent chapters are more demanding, requiring quick thinking and rapid strategic adjustments. Additionally, the ferocious Dark mode and one of the finest power-up mechanisms we've seen ensures this game is one of the very best retro-oriented shoot 'em ups on the system.- Posted Nov 26, 2011
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Critic Score 80
If you didn't like the original, this won't convert you – and we hope Chair doesn't soon roll out the next in an infinite number of Infinity Blade games merely with new Titans and metal hats. But if you enjoyed battling the God King, Infinity Blade II's a no-brainer purchase.- Posted Dec 12, 2011
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Critic Score 80
Really, the game only catches on fire under scrutiny's magnifying glass when it comes to patrol path deletion, which occasionally lacks responsiveness. It's frustrating, but hardly a deal-breaker in an otherwise great game.- Posted Dec 12, 2011
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Critic Score 80
It is, however, a joy to look at and – in spite of its lows – highly replayable. Like guns, robots, and hiding behind walls? Then EPOCH.'s a no-brainer.- Posted Dec 12, 2011
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Critic Score 80
The obvious touchstone here is Angry Birds, but there's a neat element of strategy to each level that keeps everything from descending into a mere shoot-and-hope affair.- Posted Dec 12, 2011
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Critic Score 80
It might look a bit casual, but be warned: it doesn't take long to become very tricky indeed, which at least results in some top operatic comedy.- Posted Dec 15, 2011
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Critic Score 80
Yes, it's maybe just a little on the shallow side, and it has this annoying stash of red power-ups that you have to avoid because they leave you decidedly worse off for a while, oh, and it features boss battles, too. We honestly don't mind too much, though, because of the non-stop rocket action.- Posted Dec 15, 2011
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Critic Score 80
Squids merges the Angry Birds firing mechanism with top-down billiards-like physics, then welds the result to a cute, if short, role-playing adventure.- Posted Jan 17, 2012
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Critic Score 60
Sure, it's yet another tower defence game, but a surprisingly fresh and delightful one.- Posted Oct 21, 2011
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