Tap!'s Scores
- Games
For 96 reviews, this publication has graded:
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22% higher than the average critic
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14% same as the average critic
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64% lower than the average critic
On average, this publication grades 5.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: |
Critic Score
100
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|---|---|
| Lowest review score: |
Critic Score
20
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Score distribution:
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Positive: 42 out of 96
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Mixed: 36 out of 96
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Negative: 18 out of 96
96
game reviews
- By critic score
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Critic Score 100
It's brutally difficult. Also, it's utterly brilliant; ever since we started to get our heads round it we've been hooked by the concept and enthralled by the potential of its waldoes and reactors; part of the fun is seeing how other players have solved the level that you've just cracked, because you can guarantee that you'll discover an exciting new way of doing things.- Posted Oct 21, 2011
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Critic Score 100
Authenticity was always FIFA's strong hand. Now that the gameplay is world class too, this is the most realistic footy sim available, by a mile.- Posted Oct 26, 2011
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Critic Score 100
The range of scenarios that crop up is impressive, and the gameplay is complex and rewarding, but only if you can get past the fact that the lack of animation, multiple menus and statistics make for rather a dry experience.- Posted Oct 26, 2011
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Critic Score 100
If elaborate construction is what you had in mind, check out the more scholarly - not to mention free - Tinkerbox. But for when you want fun firing catapults at dolls to knock bowling balls onto see-saws, Casey's your man.- Posted Oct 26, 2011
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Critic Score 100
Our sole complaint is its baffling demand for an iPad 2; we honestly can't see what it's doing that needs the extra power. It spends quite a bit of time loading and there are lots of animated things going on, but nothing especially excessive that we'd expect to require an iPad 2. What do we know, though? If you have the technology, we strongly recommend it.- Posted Oct 29, 2011
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Critic Score 100
We love it, especially on iPad, where the bigger screen affords you more precision, while a boat-hat-wearing mutant crab and mecha-driving giant dog aim to bring your tower down. Like we said: odd.- Posted Oct 29, 2011
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Critic Score 100
It's pretty much Ants vs Zombies, but Ant Raid's controls are more organic than those in PopCap's game, and the oddball sense of humour and design is, if anything, superior. Our only criticism, bar the game's slightly repetitive nature, is it falls between two camps: a bit lightweight for dedicated RTS fans and too tough for casual gamers. Otherwise, it's f-ant-astic. (Sorry.)- Posted Nov 10, 2011
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Critic Score 100
But creator Zach Gage is clearly some kind of evil genius, because no sooner had we weaned ourself off his furiously addictive game than he laughed like a maniac and presented this update, which boasts Retina graphics, universal support and two new modes.- Posted Nov 10, 2011
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Critic Score 100
Bung in a vexation-defeating undo and an AI that amusingly flat-out lies during proceedings and you've got an essential iOS action-puzzler.- Posted Nov 15, 2011
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Critic Score 100
In short, MC3 is a game that, while slightly muscle-headed in its approach to character development, more than delivers when it comes to gripping, relentless and spectacular gameplay.- Posted Nov 26, 2011
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Critic Score 100
However closely you choose to follow the ravages of war, in the turn-based strategy genre Ravenmark reigns supreme. Boasting AI that can outflank you at 10 paces, and 15 varied campaign missions with the promise of more to come, at two quid it's a steal; with multiplayer, it'd be obscene.- Posted Dec 15, 2011
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Critic Score 100
Whether you're a word-game dabbler or a recovering Tetris addict with a penchant for letters, SpellTower is essential.- Posted Jan 17, 2012
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