Telegraph's Scores

  • Games
For 477 reviews, this publication has graded:
  • 44% higher than the average critic
  • 4% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 3.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Pikmin 3
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 27 out of 477
477 game reviews
    • 59 Metascore
    • 60 Critic Score
    The fact that Okabu is the work of just five people is remarkable: this is an ambitious undertaking for such a small team, but there's no denying that on occasion here it feels that Hand Circus has bitten off more than it can chew.
    • 67 Metascore
    • 60 Critic Score
    While Sniper Elite V2 is too patchy to recommend wholeheartedly, its brief flirtations with excellence and its core sniping make for an enjoyable, bloody waltz through Berlin. It won't replace Call of Duty or Battlefield, but its slower, sneakier twist on the military shooter is a welcome concept, even if it doesn't always hit the mark.
    • 78 Metascore
    • 60 Critic Score
    Despite its niggles, WWE Universe is a terrifically flexible mode that offers endless hours of enjoyment for the committed. For the more casual player, and the lapsed wrestling fans WWE 13 is aiming for, the main draw is the Attitude Era mode. It's flawed, sure, but many of its foibles can be forgiven when you're playing out moments that recall a time when professional wrestling was fresh, fierce and relevant.
    • 79 Metascore
    • 60 Critic Score
    At its core, Temple Run is still a breathlessly exciting game. Equally, however, it's hard not to feel a little cheated by a decidedly unambitious follow-up that has its eye firmly trained on your wallet.
    • 69 Metascore
    • 60 Critic Score
    Combat is fast and fluid, but it's also wearyingly repetitive, and even with the new weapons, there's a distinct lack of variety.
    • 62 Metascore
    • 60 Critic Score
    While Bientôt l’été may lack the potency of Tale of Tales’ best work – the subversive, disturbing The Path is this writer’s personal highlight - there’s something to be said for a game that so boldly goes against the grain.
    • 80 Metascore
    • 60 Critic Score
    There's no denying that, for me at least, it was as fun as it was irritating, as stylish as it was silly. It could've used some tweaking, some more suitable level design in places, and perhaps more thought gone into making the game a cohesive whole. It's not close to Platinum's best, or Kojima's best, but is a game worth checking out, even if just as a rental.
    • 80 Metascore
    • 60 Critic Score
    It's just slightly too bogged down in filler, slightly held back by some cumbersome and awkward systems, and just doesn't quite hit the mark all the time. When it does, though, it's a fun, hilarious experience, worth checking out if you own a Wii U, but not quite on par with the best TT has to offer.
    • 77 Metascore
    • 60 Critic Score
    To EA’s credit, Tiger Woods PGA Tour 14 --like all the PGA Tour games before it-- is still a very good game. But perhaps the imminent next generation of consoles will see the series receiving the overhaul it needs.
    • 84 Metascore
    • 60 Critic Score
    It's definitely worth a try thanks to the great exploration and fluid combat systems, just make sure you have plenty of patience on hand.
    • 78 Metascore
    • 60 Critic Score
    A script that is not as elegant as the first season and one fears that, through hubris or complacency, Telltale has lost sight of what made The Walking Dead so good in the first place.
    • 80 Metascore
    • 60 Critic Score
    For those with the patience, Danganronpa certainly has its moments. And its pitiless, gurning despair-bear will haunt your dreams.
    • 80 Metascore
    • 60 Critic Score
    It’s enormously frustrating. Second Son feels so close yet so far to being the PlayStation hero Sucker Punch and Sony want it to be. It’s likeable, fizzy and nearly always moderately entertaining, but is held back by the mundanity of its missions and a lack of the ambition needed to make it great. A diverting superhero adventure that just isn't adventurous enough.
    • 80 Metascore
    • 60 Critic Score
    It is a genuine shame. There is a real sense of creative energy crackling at the edges of Watch Dogs and a mechanical aptitude in its systems that make it enjoyable enough to play. Parts of the game irritated me greatly, but I rarely found it less than entertaining, and there were moments that brought a real thrill. Watch Dogs immediate success almost guarantees a sequel, and Ubisoft have plenty of strong points with which to build upon. But I would also like to see more conviction in their own ideas, rather than avoiding difficult questions and settling into a pattern of familiarity.
    • 70 Metascore
    • 60 Critic Score
    A few tweaks are needed, but things are on the right track.
    • 59 Metascore
    • 50 Critic Score
    A game we wanted to like more than we did. Its retro sci-fi concept is so appealing it initially makes it tempting to excuse some of the game's rougher edges. In the end, however, no amount of nostalgia can absolve the game of its ropy gameplay, patchy plot, substandard production, generic (and sometimes poor) level design and thin content; the campaign takes around eight hours to complete and that's the only mode on offer.
    • 55 Metascore
    • 50 Critic Score
    The game is marred by badly implemented controls, poor design and a highly forgettable plot.
    • 57 Metascore
    • 50 Critic Score
    Whilst deep down I will always carry a torch for Guitar Hero, I just can't recommend the weakest offering in the series to date.
    • 63 Metascore
    • 50 Critic Score
    As much fun as there is to be had in the multiplayer, it doesn't include any new developments or references to the game's main plot and suffers from the absence of its titular characters. The fact that the campaign only takes around five hours to compelete further fuels the sense Dog Days is an incomplete and flawed package.
    • 60 Metascore
    • 50 Critic Score
    The Shoot is hard to dislike, hard to like, and hard to care about in any way.
    • 79 Metascore
    • 50 Critic Score
    I spent a lot of my time waiting, begging, willing the game to spread its wings and fly. But it never left the ground. A real shame.
    • 53 Metascore
    • 50 Critic Score
    It professes to be a reaction to overblown, scripted rollercoaster FPSes, but never manages to bring a whole lot to the table for itself. Bodycount even makes a fuss over destructible cover, which was done better by Battlefield Bad Company. Bodycount is not a poor game, just a confused and unremarkable one, even if those instant restarts really are wonderful.
    • 83 Metascore
    • 50 Critic Score
    The Layton charm is undoubtedly still present, but it's not enough to carry the series by itself. Upon solving certain puzzles, Layton exclaims 'I love the thrill of a good solution'. So do we, Hershel, so do we. And in this Layton game, sadly, that thrill is all too rare.
    • 70 Metascore
    • 50 Critic Score
    It’s a mess. But a fascinating mess.
    • 60 Metascore
    • 50 Critic Score
    It’s a shame that its brains can not match its looks. If you want a visual tech demo to showcase your shiny new console to your mates, Ryse performs that role with some gumption. But at its core is a violent, shallow and desperately limited hackathon.
    • 53 Metascore
    • 50 Critic Score
    There’s a decent game beneath some unfortunate flaws and irritating business practice, and I would genuinely like to see Vanguard have another crack at a top-down Halo without such questionable deterrents.
    • 75 Metascore
    • 50 Critic Score
    Almost all the depictions of women in the Metal Gear Solid series have been awkwardly sexualised, a fact admirers have sought to explain away by citing Japanese cultural differences or emphasising that these representations barely impinge on the gameplay. I don’t buy that, personally — it seems clear to me that the director just enjoys this sort of stuff — but it will be fascinating to see his apologists attempt to explain away the scenes that show up, quite unadvertised, on the audio tapes in Ground Zeroes.
    • 60 Metascore
    • 50 Critic Score
    Those looking for a breezy party game to show off their new machine will find a game with flaws and frustrations that cannot be ignored.
    • 63 Metascore
    • 40 Critic Score
    It's a harrowing tale of ambition which far exceeds its boundaries, of broken promises and broken game mechanics.
    • 66 Metascore
    • 40 Critic Score
    As nice as it all looks and sounds, however, one can't help coming back to how lightweight this game is.