Telegraph's Scores

  • Games
For 518 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 27 out of 518
518 game reviews
    • 78 Metascore
    • 60 Critic Score
    Despite its niggles, WWE Universe is a terrifically flexible mode that offers endless hours of enjoyment for the committed. For the more casual player, and the lapsed wrestling fans WWE 13 is aiming for, the main draw is the Attitude Era mode. It's flawed, sure, but many of its foibles can be forgiven when you're playing out moments that recall a time when professional wrestling was fresh, fierce and relevant.
    • 65 Metascore
    • 60 Critic Score
    Ultimately, it lacks the action set pieces that helped to push the FPS genre to where it is today.
    • 61 Metascore
    • 60 Critic Score
    It's a decent enough game to play through, but certainly one you'll forget in a hurry. It's the kind of game perfect for a lull in gaming when there's nothing else left, and you fancy something disposable but enjoyable.
    • 74 Metascore
    • 60 Critic Score
    There is still a great multiplayer shooter here, but it feels more like an expansion than a full sequel - if it wasn’t for the campaign, Hardline would be Battlefield 4’s version of Bad Company 2's Vietnam expansion - it even has the vehicle music. It just forgot to bring the personality.
    • tbd Metascore
    • 60 Critic Score
    Fruit Frenzy is, for want of a better word, uninspired. It lacks both the originality and the imagination needed to make it stand out from the crowd nor makes use of the iPhone's touch-screen capabilities in any meaningful way.
    • 83 Metascore
    • 60 Critic Score
    A good game that, on a few occasions, desperately feels like it's trying to be better than it is, but lacks the juice to succeed.
    • 70 Metascore
    • 60 Critic Score
    It's a shame that Homefront's gameplay is so blunt and creatively barren, as the world Kaos has built around their (ludicrous) premise is superb.
    • 79 Metascore
    • 60 Critic Score
    At its core, Temple Run is still a breathlessly exciting game. Equally, however, it's hard not to feel a little cheated by a decidedly unambitious follow-up that has its eye firmly trained on your wallet.
    • 59 Metascore
    • 60 Critic Score
    On the whole, Splatterhouse achieves what it sets out to do, even if it is spoiled in parts by some sloppy execution and technical niggles. It's mindless, tasteless and ultimately throwaway, but as the mask often intones: "I could say I wasn't enjoying this ... but that would be a lie."
    • 78 Metascore
    • 60 Critic Score
    A script that is not as elegant as the first season and one fears that, through hubris or complacency, Telltale has lost sight of what made The Walking Dead so good in the first place.
    • 81 Metascore
    • 60 Critic Score
    If you're absolutely desperate for a Wii shooter, especially a multiplayer title, then Goldeneye is worth a look.
    • 79 Metascore
    • 60 Critic Score
    All the charm in the world can’t hide the fact that Nuts & Bolts is a wasted opportunity. In the building there is the seed of a classic title here, but skittish handling and tedious tasks means that , disappointingly, Nuts & Bolts fails to blossom as it should have.
    • 67 Metascore
    • 60 Critic Score
    While Sniper Elite V2 is too patchy to recommend wholeheartedly, its brief flirtations with excellence and its core sniping make for an enjoyable, bloody waltz through Berlin. It won't replace Call of Duty or Battlefield, but its slower, sneakier twist on the military shooter is a welcome concept, even if it doesn't always hit the mark.
    • 70 Metascore
    • 60 Critic Score
    There’s definite worth in this spin-off, and ample evidence that Climax can deliver, but a greater sense of adventure is needed if Chronicles is to truly soar.
    • 65 Metascore
    • 60 Critic Score
    It’s gorgeous, wonderfully polished and a fascinating cast of misfits drag you through a mire of gameplay foibles that make that off switch look ever so tempting. There is some fun and satisfaction to be had in the beautiful and bloody combat, too, but we wish the gameplay was lavished with as much care and attention as the presentation.
    • 52 Metascore
    • 60 Critic Score
    It's initially quite fun, but truth be told, steering with an invisible wheel gets a bit old after a couple of hours and the game has few pleasures to offer besides.
    • 71 Metascore
    • 60 Critic Score
    For now Driveclub is a distinctly mixed experience; skeletal in some aspects, but breathtakingly complete in others.
    • 77 Metascore
    • 60 Critic Score
    To EA’s credit, Tiger Woods PGA Tour 14 --like all the PGA Tour games before it-- is still a very good game. But perhaps the imminent next generation of consoles will see the series receiving the overhaul it needs.
    • 80 Metascore
    • 60 Critic Score
    It's just slightly too bogged down in filler, slightly held back by some cumbersome and awkward systems, and just doesn't quite hit the mark all the time. When it does, though, it's a fun, hilarious experience, worth checking out if you own a Wii U, but not quite on par with the best TT has to offer.
    • 59 Metascore
    • 60 Critic Score
    The fact that Okabu is the work of just five people is remarkable: this is an ambitious undertaking for such a small team, but there's no denying that on occasion here it feels that Hand Circus has bitten off more than it can chew.
    • 75 Metascore
    • 60 Critic Score
    Alan Wake fans will want to check it out, if only for the morsels of story it gives them.
    • 63 Metascore
    • 60 Critic Score
    As a story, it’s all deeply unsatisfying. And that’s a real shame, because a cogent narrative could have papered over some more of The Order’s cracks. As it is, that job is left to visual splendour, decent shooting and a marvellous, if squandered, setting. And, while it lasts, The Order is a game that entertains almost as much as it frustrates. But not quite enough to shake the feeling of a wasted opportunity.
    • 57 Metascore
    • 60 Critic Score
    Eventually, Bolt uses up its charm and can slip into repetition. there are a few attempts to mix things up at the climax which produce mixed results, but there's a fair chance that even young players will lose interest before the denouement. With that said, Bolt is a more than serviceable movie tie-in.
    • 72 Metascore
    • 60 Critic Score
    Like a zombie with all its fingers cut off, State of Decay’s reach often exceeds its grasp. Despite this, it feels like a game people should play, if only for the creeping moments of brilliance.
    • 85 Metascore
    • 60 Critic Score
    In trying to be all things to all people, Dragon Age: Inquisition lacks the impact that it might otherwise have had if BioWare had imbued it with the same sense of purpose that its predecessors carried....Inquisition, on the other hand, offers an embarrassment of things to do but sometimes forgets to provide the motivation to do them.
    • 69 Metascore
    • 60 Critic Score
    Combat is fast and fluid, but it's also wearyingly repetitive, and even with the new weapons, there's a distinct lack of variety.
    • 82 Metascore
    • 60 Critic Score
    FIFA 15’s biggest changes are cosmetic, and that will is absent. FIFA 15 plays, more than any other recent FIFA sequel, largely the same.
    • 74 Metascore
    • 60 Critic Score
    Given the frustration levied by its questionable level design, Hotline Miami 2 loses its replayability factor - something its predecessor delivered ever so well.
    • 79 Metascore
    • 50 Critic Score
    I spent a lot of my time waiting, begging, willing the game to spread its wings and fly. But it never left the ground. A real shame.
    • 60 Metascore
    • 50 Critic Score
    It’s a shame that its brains can not match its looks. If you want a visual tech demo to showcase your shiny new console to your mates, Ryse performs that role with some gumption. But at its core is a violent, shallow and desperately limited hackathon.