Telegraph's Scores

  • Games
For 522 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Her Story
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 27 out of 522
522 game reviews
    • 70 Metascore
    • 70 Critic Score
    For pure chilling atmosphere, Silent Hill still succeeds with strong plotting and disturbing art direction. Few games can creep you out and leave you thinking about their story after the credits have rolled as much as Silent Hill can and the latest title is no exception. It’s a good game, there’s no doubt, but you just feel this Homecoming is perhaps a few years too late.
    • 79 Metascore
    • 70 Critic Score
    Wooly World’s gentle accessibility, then, can be its biggest strength or most obvious weakness… depending on who you are. Either way, there is no doubting the craft.
    • 76 Metascore
    • 70 Critic Score
    The game is pretty much a must-play for anyone interested in videogame narrative or the debate on virtual violence, and the sheer subversiveness it brings to one of the most profitable and least nuanced of gaming genres is certain to be influential in future. But dubious mechanics, cursory multiplayer and niggling design shortfalls all weigh heavily in the other scale. Spec Ops may turn out to be less notable for what it is than for what it inspires.
    • 63 Metascore
    • 70 Critic Score
    The film truly is a millstone around the game's neck. If this game was called Cosa Nostra or Organised Crime 101 (or something similar) it would feel like a far stronger title altogether. Its open-world game template may be well worn but The Godfather II contains some excellent ideas, and the way it integrates them through a smooth control system is admirable.
    • 68 Metascore
    • 70 Critic Score
    Another brave and ambitious effort from the consistently inventive Eden Games, then, but another flawed gem. If anything, Test Drive Unlimited 2 teaches us that it's not just the open world you create, but what you do within it that really forms its identity. A shame then, that despite coming across like the coolest guy at the party, deep down, TDU2 is still not really sure who it is.
    • 71 Metascore
    • 70 Critic Score
    A nearly game; good ideas and intentions scuppered by a desire to cram in as much stuff as it can. Yet despite this, Infinity still provides a lot of fun.
    • 70 Metascore
    • 70 Critic Score
    Irritations aside, there’s rarely a dull moment and a delightfully ludicrous storyline with high-camp villains frames the action nicely. As such, Bionic Commando at its best is a macho, cheeseball 80s action movie that Arnie or Sly would have been proud of.
    • 57 Metascore
    • 70 Critic Score
    Limited and occasionally scrappy, Dr Kawashima may not offer the perfect medicine, but its gentle brain teasing and enjoyable body twisting means that the idea of "mathercise" perhaps isn't so scary after all.
    • 64 Metascore
    • 70 Critic Score
    The multiplayer is so much fun that it's almost enough to forgive the game's solo-mode shortcomings.
    • 71 Metascore
    • 70 Critic Score
    The cats don't have the same level of interaction that the dogs have, generally just sitting around the house with general disinterest, regarding you with mild disdain and plotting world domination. Just like real cats then.
    • 71 Metascore
    • 70 Critic Score
    The cats don't have the same level of interaction that the dogs have, generally just sitting around the house with general disinterest, regarding you with mild disdain and plotting world domination. Just like real cats then.
    • 71 Metascore
    • 70 Critic Score
    The cats don't have the same level of interaction that the dogs have, generally just sitting around the house with general disinterest, regarding you with mild disdain and plotting world domination. Just like real cats then.
    • 76 Metascore
    • 70 Critic Score
    Space Marine can't compete with the genre leaders in terms of spectacle, budget and direction. And one has to question the wisdom of releasing in such close proximity to Gears of War 3. But for Warhammer 40k fans, or those who just can't wait to engage in a little alien slaughter, Space Marine's solid genre mash-up should prove a satisfying battle ground.
    • 76 Metascore
    • 70 Critic Score
    Shadows of the Damned's erratic, slapdash nature leaves you slightly dazed. But despite some alarming dips in quality, despite the game never quite reaching the level of brilliance you hope for, you will be glad you played it.
    • 74 Metascore
    • 70 Critic Score
    Really, with the levels of customisation as huge as they are, the player's enjoyment is only held back by their lack of imagination.
    • 64 Metascore
    • 70 Critic Score
    Wheelman isn’t exactly the smartest video game out there. In fact, it’s quite possibly the dumbest game I’ve played in a long while. However, it’s wickedly self-aware of its own silliness and revels in it, leading to the kind of guilty pleasure that can only come with such a willful grasp of absurdity. And smashing things up, of course.
    • 74 Metascore
    • 70 Critic Score
    The combat, and it's worth noting that this makes up the majority of the game, is superb. It's not particularly deep nor clever, but it's immensely rewarding, as too are the scripted first person sections which exist purely to, yes, let you punch things in the face.
    • 71 Metascore
    • 70 Critic Score
    On a technical level, then, Wolfenstein is a game that swings wildly in quality on an almost minute-by-minute basis, and a rather vanilla multiplayer offering doesn’t do much to quicken the pulse.
    • 73 Metascore
    • 70 Critic Score
    A highly enjoyable game in its own right and it succeeds at being pure, rollicking entertainment. Players who are prepared to look past its derivative gameplay, will find its silly characters, ridiculous plot and even some of its technical flaws may just be part of the reason they continue playing it long after the first couple of hours have passed by.
    • 77 Metascore
    • 70 Critic Score
    This sensibly-priced curio is one of the best and most original Kinect games to date, and enormously entertaining in the short bursts of play the device is designed for. Perhaps most refreshingly of all, it can be played while seated; couch potatoes discouraged by the activity demanded by most motion-based titles may have just found their ideal Kinect game.
    • 78 Metascore
    • 70 Critic Score
    The noticeable improvements aside, there are some very real problems with the core gameplay of PES that aren’t easily forgotten. The engine is well past its sell-by-date, its clumsy brand of football is given a real thrashing by FIFA in realism and too many aspects of the package remain disappointingly unrefined.
    • 85 Metascore
    • 70 Critic Score
    The game's chief appeal really is wrapped up in Alec Mason's capacity for devastation and whether or not the endless opportunities to cause widespread mayhem (albeit in a good cause) are worth slogging through some of the game's drawbacks is down to the appetite for destruction of each individual player. Those who demand in-depth plots, revolutionary gameplay and a twist around every corner won't have much use for Red Faction: Guerrilla. But if you enjoy blowing things up, this well may be one of the best video games ever made.
    • 67 Metascore
    • 70 Critic Score
    Nier is a twisting, turning journey of erratic quality. It's one of the best, worst, most broken, most perfect games I've ever played.
    • 78 Metascore
    • 70 Critic Score
    El Shaddai isn't perfect, then, but it's got a lot going for it because of the sheer energy that's gone into its construction: energy you can see in the focused poise of its combat, and in the game's astonishing desire to top itself with each new vista it flings before you.
    • 76 Metascore
    • 70 Critic Score
    With its varied combat, ridiculous story and outlandish weapons it's a fun and engaging title and it's a real pity that that Activision haven't given it the attention it deserves. If you're willing to overlook its shortcomings and enjoy old school running-and-gunning, Singularity is an immensely satisfying romp.
    • 74 Metascore
    • 70 Critic Score
    As a game in the here and now, The Forgotten Sands can feel dated, its hero outshone by glossy new kids on the block like Nathan Drake.
    • 72 Metascore
    • 70 Critic Score
    Ubisoft’s insistence on releasing what is, frankly, an unfinished product is inexcusable. Players falling through floors, obnoxious NPCs interrupting cutscenes, characters turned into terrifying grotesques as they are rendered without skin. All have been exposed in Unity’s litany of bugs. You could be lucky and not see any of them at all, or they could come and spoil your fun entirely.
    • 62 Metascore
    • 70 Critic Score
    Whether it was time constraint, requirements of the 007 license, or a developer stepping out of their comfort zone you can't shake the the feeling there's a great action game bubbling under at Bizarre, but Blood Stone isn't it, limited by a lack of variety and reliance on the tropes of its genre. But it is a well-constructed, entertaining and wholly-polished blast.
    • 84 Metascore
    • 70 Critic Score
    The AI is one of Crysis 2's biggest problems. It's utterly atrocious, to the point of parody at times.
    • 80 Metascore
    • 70 Critic Score
    To blow COD out of the water, they will need a more polished game than this. Perhaps the next-generation will provide it.