Telegraph's Scores

  • Games
For 562 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Destiny: The Taken King
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 31 out of 562
562 game reviews
    • 72 Metascore
    • 70 Critic Score
    It's also the most resolutely hard-core Guitar Hero title to come off Activision's assembly line in a while; anyone can breeze through the easy setting on this game, but expert level on Warriors Of Rock turns some of the tracks into visceral finger-bleeders.
    • 84 Metascore
    • 70 Critic Score
    It still has more charm and character than most and –despite the hiccups- provides a challenging, fun and satisfying puzzle experience for players young, old -and everything in between.
    • 78 Metascore
    • 70 Critic Score
    The terrifying debut of Red Barrels is a masterclass in the art of video game horror that is stretched a little thin.
    • 80 Metascore
    • 70 Critic Score
    Tiger '12 is the best PGA Tour in years and would be the last Tiger you'd ever need if EA didn't cleverly omit the caddy's off switch.
    • 86 Metascore
    • 70 Critic Score
    Black Flag is a good game not because of its meandering plot or lumbering main missions, but because of its invigorating interpretation of swashbuckling on the high seas. A thrilling pirate’s life for us.
    • 61 Metascore
    • 70 Critic Score
    We all need a Die Hard every now and then, and that’s exactly the kind of spirit Retribution evokes.
    • 70 Metascore
    • 70 Critic Score
    Wonderland itself, the way it changes visually and the way it changes Alice, is the game's most important feature.
    • 73 Metascore
    • 70 Critic Score
    Its core template may be showing its age a little, but the overall package offers enough new content gameplay tweaks to keep the faithful happy.
    • 81 Metascore
    • 70 Critic Score
    It doesn’t lack for content, then, but those looking for something filling and nutritious may feel short-changed by the game’s adolescence and humdrum tasks. But sometimes you simply need a sugary, cathartic snack. Taken under these circumstances, at least, Sunset Overdrive’s giddy blasting often hits the spot.
    • 73 Metascore
    • 70 Critic Score
    It was great being given the chance to play something a little different than your more prevalent shooters involving muscle-bound marines. With the ERS system and forgiving flight controls giving an accessible edge to a niche genre, it’s an enjoyable and recommended introduction.
    • 83 Metascore
    • 70 Critic Score
    What is here is a thumping, bubbly, precisely-engineered and consistently entertaining platformer, but one that lacks for ambition.
    • 76 Metascore
    • 70 Critic Score
    Sports Champions is really rather good on the whole. Table Tennis is exceptional, Archery is great and games like Gladiator Duel and Bocce are fun while showing off some of Move's potential.
    • 77 Metascore
    • 70 Critic Score
    There’s a lovely, bucolic charm to Pikmin which makes its brevity easy to forgive. Less acceptable is the fact that a seven-year-old game has been repackaged as a Wii title for an excessive £30 – Nintendo has certainly missed a trick by not adding any kind of extras to increase its longevity.
    • 76 Metascore
    • 70 Critic Score
    At its best, it rivals anything in City. At its worst, it's comfortably the weakest of the three Arkham games. It was a lot harder to recommend a couple weeks ago, when it was a more broken, but now it's certainly worth checking out if you're a bat-fan. Just don't go in expecting anything fresh, new or groundbreaking.
    • 48 Metascore
    • 70 Critic Score
    The visual novel is a very niche genre in the west, and even forgiving the game its numerous grammatical sins, Lux-Pain will be a tough sell to most. But it deserves praise for engaging some unusually weighty themes, and weaving them skilfully into its own twisted tapestry of psychological chills and sci-fi-flavoured thrills.
    • 77 Metascore
    • 70 Critic Score
    There is a lot that Life Is Strange does well. It is offbeat and interesting, if a little rough around the edges. And with the seed of a mystery planted by the end of the episode, there is enough here to be optimistic about the remaining episodes.
    • 83 Metascore
    • 70 Critic Score
    Shift doesn’t pull off that tricky balancing act with the finesse of Bizarre’s urban racer, but there’s still a lot of fun to be had here for petrolheads after a lighter introduction to the world of sim-racing. If nothing else, it’s certainly a shift in the right direction for the series, with a solid base for improvement.
    • 61 Metascore
    • 70 Critic Score
    Still, it's breezy, colourful presentation and general silliness make Kinect Adventures easy to like.
    • 80 Metascore
    • 70 Critic Score
    Effortlessly likeable.
    • 81 Metascore
    • 70 Critic Score
    In Super Scribblenauts, 5th Cell have done a fantastic job at refining and expanding upon a fantastically fun toy. However, without a campaign that fully takes advantage of this impressive creative tool, the game remains just shy of true greatness.
    • 67 Metascore
    • 70 Critic Score
    The film truly is a millstone around the game's neck. If this game was called Cosa Nostra or Organised Crime 101 (or something similar) it would feel like a far stronger title altogether. Its open-world game template may be well worn but The Godfather II contains some excellent ideas, and the way it integrates them through a smooth control system is admirable.
    • 70 Metascore
    • 70 Critic Score
    Of course, a totally linear game is nothing without its plot, and The Whispered World doesn't disappoint in that respect. It's a relatively unique take on the 'reluctant hero saves the world' tale, with the kind of memorable ending that'll divide opinion straight down the middle.
    • 68 Metascore
    • 70 Critic Score
    It's an experience like no other, if not always for the right reasons. I adored it, but I couldn't tell you in earnest that you will feel the same. But I will tell you this: you absolutely must play it. How else would you ever know?
    • 78 Metascore
    • 70 Critic Score
    New Super Mario Bros. 2 is a single-player construct through and through, and tossing in an extra player doesn't do it many favours, particularly in the limited confines of a handheld screen.
    • 82 Metascore
    • 70 Critic Score
    It’s a superior game to Conviction, but it won’t be held in the regard as the original Splinter Cell or Chaos Theory. It’s spread too thin and too focussed on trying to cater to everybody than exploiting what it’s best at.
    • 70 Metascore
    • 70 Critic Score
    Erratic, smart, puerile, limited but never less than a lot of fun, Lollipop Chainsaw is something of an endearing mess. Too often its satirical tone can run into trouble, and Grasshopper's hyperactive approach to game design can infuriate as much as it impresses. But Lollipop Chainsaw's quirky edge and strong writing carries it through those shakier moments, leaving a candy-coated video game in possession of a sharp bite.
    • 73 Metascore
    • 70 Critic Score
    Mini Ninja’s toybox is generously and imaginatively stuffed but, unfortunately, the same can’t be said of its playground.
    • 81 Metascore
    • 70 Critic Score
    Rage is a game that would have benefitted from being streamlined, with additional FPS levels replacing the awkward driving. It should have been an id game. Instead it occupies this weird halfway-house between Borderlands, Motorstorm and Doom, not quite an RPG, not quite a racer and not quite an FPS.
    • 75 Metascore
    • 70 Critic Score
    Really, with the levels of customisation as huge as they are, the player's enjoyment is only held back by their lack of imagination.
    • 79 Metascore
    • 70 Critic Score
    A fascinating, unique take on the action genre bogged down by vapid soliloquising and a stuttering flow. A game that cultivates the past of a series while looking to the future, but perhaps doesn't know when to shut up.