Telegraph's Scores

  • Games
For 497 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Super Mario Galaxy 2
Lowest review score: 10 Fighters Uncaged
Score distribution:
  1. Negative: 27 out of 497
497 game reviews
    • 74 Metascore
    • 70 Critic Score
    But it never crosses the threshold into greatness, either in its visceral thrills or in its sober, but ultimately a little bland, tale of the soldiers on the ground in Afghanistan.
    • 74 Metascore
    • 100 Critic Score
    For a game made by a team of any size, Mind: Path to Thalamus would be incredibly impressive. For a game made by such a small independent team, it's a masterstroke. Stunning, intelligent, fun, with wonderful puzzle mechanics and a thought provoking denouement, Mind: Path to Thalamus is a game that deserves to be remembered for a long time to come.
    • 74 Metascore
    • 90 Critic Score
    I have no hesitation in saying that Majin & The Forsaken Kingdom is one of the most memorable, enjoyable games I've played this year.
    • 74 Metascore
    • 70 Critic Score
    The combat, and it's worth noting that this makes up the majority of the game, is superb. It's not particularly deep nor clever, but it's immensely rewarding, as too are the scripted first person sections which exist purely to, yes, let you punch things in the face.
    • 74 Metascore
    • 70 Critic Score
    To embrace Disney Infinity is to buy-in to the whole package: collecting the physical toys, building in the Toy Box, enjoying the Play Sets. Without interest in all its components, its appeal is diminished.
    • 74 Metascore
    • 80 Critic Score
    While it does occasionally creak under its years, at its heart Shadow of the Templars is an enthralling, sumptuous adventure with wonderful characters and a marvelous sense of wit and charm. The kind of things that just never get old.
    • 74 Metascore
    • 70 Critic Score
    Really, with the levels of customisation as huge as they are, the player's enjoyment is only held back by their lack of imagination.
    • 74 Metascore
    • 80 Critic Score
    As much as the red-blooded manly man who exists inside me (however fleetingly) wants to pigeonhole Kinectimals in the casual-core-for-kids category, I just can't do it. This is because, in the interests of journalistic integrity, I have to admit to having been completely disarmed and won over by the experience of interacting with the cute cuddly, virtual cubs in the game.
    • 74 Metascore
    • 70 Critic Score
    As I played Child of Light for review, I found it to be a game that I wasn’t itching to play, but rather enjoyed myself when I did. A pretty, diverting yarn that I’m thrilled exists, but is perhaps a little too nice to recommend wholeheartedly.
    • 74 Metascore
    • 80 Critic Score
    Luckily [the checkpointing is] never quite that bad, and the compelling narrative, stunning action setpieces and beautifully realised game world more than make up for the few shortcomings.
    • 74 Metascore
    • 80 Critic Score
    Battle Royale isn't the most original of games, then, but it's far more accessible than most fighters, rich in fan-service and PlayStation history, and a fun party game to boot. It may never particularly surprise or break any moulds, but it's a seriously fun, well-crafted brawler, and well worth a look, particularly for fans of the franchises it houses.
    • 74 Metascore
    • 70 Critic Score
    As a game in the here and now, The Forgotten Sands can feel dated, its hero outshone by glossy new kids on the block like Nathan Drake.
    • 73 Metascore
    • 80 Critic Score
    An interesting, slow-burning adventure game well worth your time.
    • 73 Metascore
    • 70 Critic Score
    Mini Ninja’s toybox is generously and imaginatively stuffed but, unfortunately, the same can’t be said of its playground.
    • 73 Metascore
    • 70 Critic Score
    An all out co-op shooter that does exactly what it says on the tin. What it sets out to achieve it succeeds with style, even if these ambitions are firmly rooted in B-movie territory. Whilst this stunted ambition and some minor gameplay niggles hold it back from being truly great, this is a full throttle, adrenalin fuelled, macho-fest which is dumb, fun and full of guns.
    • 73 Metascore
    • 70 Critic Score
    A highly enjoyable game in its own right and it succeeds at being pure, rollicking entertainment. Players who are prepared to look past its derivative gameplay, will find its silly characters, ridiculous plot and even some of its technical flaws may just be part of the reason they continue playing it long after the first couple of hours have passed by.
    • 73 Metascore
    • 80 Critic Score
    With an excellent time-management mechanic, some great dungeon design and an emotive love story at its heart, Pandora's Tower is an action-RPG well worth checking out.
    • 73 Metascore
    • 70 Critic Score
    Its core template may be showing its age a little, but the overall package offers enough new content gameplay tweaks to keep the faithful happy.
    • 73 Metascore
    • 70 Critic Score
    It was great being given the chance to play something a little different than your more prevalent shooters involving muscle-bound marines. With the ERS system and forgiving flight controls giving an accessible edge to a niche genre, it’s an enjoyable and recommended introduction.
    • 73 Metascore
    • 80 Critic Score
    A superb marriage of gaming tropes from various generations, it manages to carve its own path through the mire that is the modern FPS genre, and look lovely while it's at it.
    • 73 Metascore
    • 90 Critic Score
    This attention to detail and the recreation of a genuine park experience makes any shortcomings forgivable. When the Kinect controller (for space, light or other environmental reasons) takes a little time to get setup it's less frustrating because the end result is worth it.
    • 73 Metascore
    • 70 Critic Score
    As party games go, Kinect Sports is infectiously good fun. It's highly doubtful that this title will be enough to woo Wii owners over to the Xbox 360 on ts own. But for players who already own Microsoft's console and a Kinect sensor, it's more than worth a look.
    • 72 Metascore
    • 70 Critic Score
    Ubisoft’s insistence on releasing what is, frankly, an unfinished product is inexcusable. Players falling through floors, obnoxious NPCs interrupting cutscenes, characters turned into terrifying grotesques as they are rendered without skin. All have been exposed in Unity’s litany of bugs. You could be lucky and not see any of them at all, or they could come and spoil your fun entirely.
    • 72 Metascore
    • 80 Critic Score
    Mirror of Fate is an excellent entry into this new Castlevania canon. It treats its plot with as much reverence as a home console title, while capturing more of the feel of classic Castlevania than Lords of Shadow. It's an excellent companion piece to Gabriel's first adventure, and a thoughtful, well-designed handheld title in particular.
    • 72 Metascore
    • 70 Critic Score
    Cars 2 certainly doesn't lack personality and sheen, then, but there are some irritations that hold it back.
    • 72 Metascore
    • 80 Critic Score
    It's a game that offers few surprises then, but one that offers plenty of enjoyment. It has nowhere near the depth of Obsidian's last RPG, Fallout: New Vegas and in this case it suits.
    • 72 Metascore
    • 40 Critic Score
    Beyond the poor dialogue, patchwork visuals and ridiculous interface of the console version, there is an interesting adventure game buried here.
    • 72 Metascore
    • 70 Critic Score
    The additions are welcome, bolstering Black Flag’s excellent formula. The only thing that stops Rogue from reaching the heights of of that game is how its lack of new ideas isn’t replaced by a fresh setting.
    • 72 Metascore
    • 70 Critic Score
    Better than we expected.
    • 72 Metascore
    • 70 Critic Score
    It's also the most resolutely hard-core Guitar Hero title to come off Activision's assembly line in a while; anyone can breeze through the easy setting on this game, but expert level on Warriors Of Rock turns some of the tracks into visceral finger-bleeders.