Telegraph's Scores

  • Games
For 513 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 80 Days (2014)
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 27 out of 513
513 game reviews
    • 75 Metascore
    • 100 Critic Score
    For a game made by a team of any size, Mind: Path to Thalamus would be incredibly impressive. For a game made by such a small independent team, it's a masterstroke. Stunning, intelligent, fun, with wonderful puzzle mechanics and a thought provoking denouement, Mind: Path to Thalamus is a game that deserves to be remembered for a long time to come.
    • 75 Metascore
    • 70 Critic Score
    But you'll plow through most of what the game has to offer to a single player pretty quickly. And while multiplayer could have been king here, WWE All Stars is also notably lacking in both online and off...But it does offer a silly, accessible and effortlessly entertaining brawler that will particularly appeal to lapsed WWE fans.
    • 75 Metascore
    • 80 Critic Score
    At launch, in the here and now, it's a satisfying celebration of Ridge Racer's breezy ubiquity at getting the best out of shiny, new hardware.
    • 75 Metascore
    • 70 Critic Score
    Really, with the levels of customisation as huge as they are, the player's enjoyment is only held back by their lack of imagination.
    • 75 Metascore
    • 80 Critic Score
    It's well worth a play for anyone looking for an intelligently told, challenging story, or anyone who's a fan of adventure games which happily bring you back down to earth with a thud.
    • 75 Metascore
    • 80 Critic Score
    The Evil Within could be leaner and more technically sound, but the blemishes on its blood-stained carapace fade against its thick atmosphere and the frantic thrill of battling its monsters in the dark.
    • 75 Metascore
    • 80 Critic Score
    An extension that creams off the outwardly silly side of throwing cars around muddy tracks, and packages it up in a bright, boisterous party bag. It may lack a little single-player finesse, but then, you can't have a shindig without a crowd.
    • 75 Metascore
    • 80 Critic Score
    But there are times when it all comes together majestically.
    • 75 Metascore
    • 80 Critic Score
    Like its central character it's a violent, ferocious beast which more than makes up for its lack of perfection by being brutally entertaining.
    • 74 Metascore
    • 80 Critic Score
    Evolve is exactly as satisfying as the people you're playing with. It serves a concept that is so precise that anything less than perfect unison between participants results in a confused mess. But when it all comes together, when your fellow players are all singing from the same hymn sheet, there’ are few more striking multiplayer experiences to be had.
    • 74 Metascore
    • 70 Critic Score
    But it never crosses the threshold into greatness, either in its visceral thrills or in its sober, but ultimately a little bland, tale of the soldiers on the ground in Afghanistan.
    • 74 Metascore
    • 90 Critic Score
    I have no hesitation in saying that Majin & The Forsaken Kingdom is one of the most memorable, enjoyable games I've played this year.
    • 74 Metascore
    • 70 Critic Score
    The combat, and it's worth noting that this makes up the majority of the game, is superb. It's not particularly deep nor clever, but it's immensely rewarding, as too are the scripted first person sections which exist purely to, yes, let you punch things in the face.
    • 74 Metascore
    • 70 Critic Score
    To embrace Disney Infinity is to buy-in to the whole package: collecting the physical toys, building in the Toy Box, enjoying the Play Sets. Without interest in all its components, its appeal is diminished.
    • 74 Metascore
    • 80 Critic Score
    While it does occasionally creak under its years, at its heart Shadow of the Templars is an enthralling, sumptuous adventure with wonderful characters and a marvelous sense of wit and charm. The kind of things that just never get old.
    • 74 Metascore
    • 70 Critic Score
    Really, with the levels of customisation as huge as they are, the player's enjoyment is only held back by their lack of imagination.
    • 74 Metascore
    • 80 Critic Score
    As much as the red-blooded manly man who exists inside me (however fleetingly) wants to pigeonhole Kinectimals in the casual-core-for-kids category, I just can't do it. This is because, in the interests of journalistic integrity, I have to admit to having been completely disarmed and won over by the experience of interacting with the cute cuddly, virtual cubs in the game.
    • 74 Metascore
    • 80 Critic Score
    What holds Titan Souls from greatness, then, isn’t the difficulty posed by besting its bosses - or even the lack of narrative elements - but the act of felling the foes themselves. What should be a momentous occasion - particularly following waves of near countless failures - is too often anti-climactic.
    • 74 Metascore
    • 80 Critic Score
    It is scrappy in places, and often trite, but is well structured and compelling. Let’s hope Techland take this success and run with it.
    • 74 Metascore
    • 70 Critic Score
    As I played Child of Light for review, I found it to be a game that I wasn’t itching to play, but rather enjoyed myself when I did. A pretty, diverting yarn that I’m thrilled exists, but is perhaps a little too nice to recommend wholeheartedly.
    • 74 Metascore
    • 80 Critic Score
    Luckily [the checkpointing is] never quite that bad, and the compelling narrative, stunning action setpieces and beautifully realised game world more than make up for the few shortcomings.
    • 74 Metascore
    • 80 Critic Score
    Battle Royale isn't the most original of games, then, but it's far more accessible than most fighters, rich in fan-service and PlayStation history, and a fun party game to boot. It may never particularly surprise or break any moulds, but it's a seriously fun, well-crafted brawler, and well worth a look, particularly for fans of the franchises it houses.
    • 74 Metascore
    • 70 Critic Score
    As a game in the here and now, The Forgotten Sands can feel dated, its hero outshone by glossy new kids on the block like Nathan Drake.
    • 73 Metascore
    • 60 Critic Score
    There is still a great multiplayer shooter here, but it feels more like an expansion than a full sequel - if it wasn’t for the campaign, Hardline would be Battlefield 4’s version of Bad Company 2's Vietnam expansion - it even has the vehicle music. It just forgot to bring the personality.
    • 73 Metascore
    • 80 Critic Score
    An interesting, slow-burning adventure game well worth your time.
    • 73 Metascore
    • 70 Critic Score
    Mini Ninja’s toybox is generously and imaginatively stuffed but, unfortunately, the same can’t be said of its playground.
    • 73 Metascore
    • 70 Critic Score
    An all out co-op shooter that does exactly what it says on the tin. What it sets out to achieve it succeeds with style, even if these ambitions are firmly rooted in B-movie territory. Whilst this stunted ambition and some minor gameplay niggles hold it back from being truly great, this is a full throttle, adrenalin fuelled, macho-fest which is dumb, fun and full of guns.
    • 73 Metascore
    • 70 Critic Score
    A highly enjoyable game in its own right and it succeeds at being pure, rollicking entertainment. Players who are prepared to look past its derivative gameplay, will find its silly characters, ridiculous plot and even some of its technical flaws may just be part of the reason they continue playing it long after the first couple of hours have passed by.
    • 73 Metascore
    • 80 Critic Score
    With an excellent time-management mechanic, some great dungeon design and an emotive love story at its heart, Pandora's Tower is an action-RPG well worth checking out.
    • 73 Metascore
    • 60 Critic Score
    Type-0 is a consistently interesting experience despite not always being one that hits the notes it's aiming for. It's an example of how wonderful games can be when they focus on a particular form of design, but simultaneously, it stands as proof that even those mainstream games labelled 'mature' struggle to provide a narrative of wider cultural value.