Telegraph's Scores

  • Games
For 646 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Wonderful 101
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 33 out of 646
647 game reviews
    • 84 Metascore
    • 80 Critic Score
    This is one of the most compelling, enjoyable episodic games around. It is a shame about the technical problems, but that's not to say it's not pristine in many ways. A clever interface, a vibrant art style and a simple, atmospheric soundtrack compliment what is a wonderful, harrowing, human story.
    • 84 Metascore
    • 80 Critic Score
    Some of the best multiplayer action money can buy. In fact, it's a testament to how good the multiplayer mode is that this title scores as high as it does, given that Killzone 3's campaign plot is undercooked to the point that it's actually still bleeding.
    • 84 Metascore
    • 80 Critic Score
    It's refinement rather than revolution for F1 2011, then. But Codemasters have made a plethora of improvements under the bonnet, polishing an engine that should prove a fantastic basis for the planned yearly iterations of their F1 franchise.
    • 84 Metascore
    • 70 Critic Score
    It still has more charm and character than most and –despite the hiccups- provides a challenging, fun and satisfying puzzle experience for players young, old -and everything in between.
    • 84 Metascore
    • 100 Critic Score
    For now, Sapienza is a fabulously strong episode, and one of the series’ greatest hits.
    • 84 Metascore
    • 90 Critic Score
    DJ Hero is an exciting and brilliantly realised package, and while it may not offer the fantastic co-op experience of some of its contemporaries, its slick gameplay and fantastic presentation make it a must-have title in an overcrowded genre.
    • 84 Metascore
    • 80 Critic Score
    In the end, that's what'll keep you playing, trying to discover the hidden death-dealing methods, like throwing a group of enemies up into the air and using the flare gun to set them all on fire. That's a freebie, use the knowledge wisely.
    • 84 Metascore
    • 90 Critic Score
    This is a game with plenty to recommend it, and even if a lot of its best aspects are holdovers from its predecessor, the game's engrossing new story, gargantuan new map and plethora of new quests combine to form an experience that will appeal to most core gamers.
    • 84 Metascore
    • 90 Critic Score
    It is brilliant stuff, always thrilling and constantly rewarding. There’s perhaps a lack of alternative modes, providing a straightforward parade of levels that perhaps look slim in the light of, say, Geometry Wars 2’s jam-packed fairground. But Resogun knits a timeless brand of skill-based arcade gameplay with a few neat tricks that we haven’t seen before.
    • 84 Metascore
    • 80 Critic Score
    Perhaps doesn't feel quite as fresh as its predecessor in certain ways, but in others it kicks everything up a notch. It's certainly a better game, just for those of us who played the last game to death, there's not quite as much here to wow us. But the campaign is by far the best of the three, and even with the reused Activities and slightly familiar feel, Saints Row remains one of gaming's best, most enjoyable and most ludicrous playgrounds. It's not big, it's not clever, but it sure is a huge amount of fun.
    • 84 Metascore
    • 80 Critic Score
    What I've taken away from my time with NFL 11 is a new appreciation for the sport itself. It's genuinely exhilarating stuff.
    • 84 Metascore
    • 80 Critic Score
    There are still problems when it comes to balancing realism with spectacle, but Madden NFL 16 manages to get the mix mostly right. Certainly, when compared to previous releases, there's a far greater sense that what you're playing tallies with what you see on Sundays.
    • 84 Metascore
    • 80 Critic Score
    It's a game that shows there are a few tricks even Mario hasn't learned quite yet. The plumber is back at something approaching his very best, and that's something audiences – and Nintendo, with a new console to sell – will be particularly delighted about.
    • 84 Metascore
    • 80 Critic Score
    BioShock: The Collection is just one iconic, influential game and its two excellent sequels packed together in one box. These kinds of games come around rarely, and if you’ve not played any of them, you absolutely should.
    • 84 Metascore
    • 90 Critic Score
    A game that is a masterclass in stimulating the senses throughout. But its greatest achievement is making Kinect seem indispensable, allowing you to take centre stage and feel part of Eden's glittering landscape. An evolution of sorts, borne from the endeavour of creation.
    • 84 Metascore
    • 90 Critic Score
    One of the best looking games released all year and in terms of sheer specatacle, there are few titles that can match it. This is a fast-paced, high-octane and resolutely hard-core shooter, which makes no concessions to casual gamers. It also happens to be one of the best games of 2010.
    • 84 Metascore
    • 80 Critic Score
    A great package. While not all of it will suit everyone’s taste, it is worth the price of admission for Final Fantasy X alone. However, if you already picked it up on Vita or PS3, the jump in visuals isn’t quite worth the gil.
    • 83 Metascore
    • 80 Critic Score
    In the end, that's what'll keep you playing, trying to discover the hidden death-dealing methods, like throwing a group of enemies up into the air and using the flare gun to set them all on fire. That's a freebie, use the knowledge wisely.
    • 83 Metascore
    • 90 Critic Score
    Bigger, better, less reliant on established formulas, but manages to feel like a totally natural follow-up to the 2010 original. And it's exactly the game it should be, too. It's not War's chaotic, tightly-packed adventure. It's a lonelier, more barren trek through dead lands.
    • 83 Metascore
    • 80 Critic Score
    Essentially, Point Lookout feels more like an organic extension of Fallout 3 rather than a collection of missions bolted onto a new environment. A couple of technical glitches aside, this DLC is sure delight players who want to test their mettle in a great new locale.
    • 83 Metascore
    • 80 Critic Score
    Halo 3 ODST may feel a little thin in may places, and some of the bonus material may seem a little like padding, but there's more than enough here to recommend it to Halo and FPS fans alike.
    • 83 Metascore
    • 80 Critic Score
    The puzzling, while fearsomely inventive and effortlessly pleasurable, unfortunately doesn't fulfil its obvious potential. But if you are possessed by Ghost Trick's charms, you will find an affecting, charismatic game with a whole lot of spirit.
    • 83 Metascore
    • 80 Critic Score
    At its best it’s a cinematic, bombastic and brilliant video game jam-packed with outstanding moments that culminate in a wonderfully thrilling finale. The thread that ties it all together occasionally frays under pressure from the games its forerunner brought to bear, but never enough to stop Resident Evil 5 being an exceptional piece of interactive entertainment.
    • 83 Metascore
    • 80 Critic Score
    A healthy roster of characters and a decent selection of lively arenas is not to be scoffed at. And the important business of smacking each other about --which is what we're all here for after all-- is as fun and frantic as ever.
    • 83 Metascore
    • 80 Critic Score
    Video game narratives can be great, but nothing will surpass the stories we create in collaboration with a game – emergent, unscripted moments that pop up unplanned and create lasting impressions, and that’s where Mankind Divided excels.
    • 83 Metascore
    • 80 Critic Score
    Don't make the mistake of confusing the near-future setting and the attempts at branching narrative for innovation. It's more like Treyarch has had a spring clean and got the decorators round: Black Ops II is still ostensibly built on the same foundations that powered 2008's Call of Duty 4 and every annual instalment of the series thereafter. The thrill of Call of Duty's rollercoaster ride is starting to diminish, then, but few will feel too short-changed by buying this year's ticket.
    • 83 Metascore
    • 80 Critic Score
    One of the most accessible entries in this most cultivated of genres. It's gorgeous and welcoming, built on time-honoured design but given a contemporary sheen, making it arguably the first truly modern 2D shoot 'em up in many a year.
    • 83 Metascore
    • 70 Critic Score
    Shift doesn’t pull off that tricky balancing act with the finesse of Bizarre’s urban racer, but there’s still a lot of fun to be had here for petrolheads after a lighter introduction to the world of sim-racing. If nothing else, it’s certainly a shift in the right direction for the series, with a solid base for improvement.
    • 83 Metascore
    • 80 Critic Score
    Connection issues aside, Resistance 3 really is one of the most enjoyable, memorable action games in years, on any platform. It has giant arachnids, constant action, and an awesome shotgun. It's visually stunning, artistically evocative. And most importantly, it's definitely got soul. And soldiers too, which is nice.
    • 83 Metascore
    • 80 Critic Score
    Castlevania: Lords of Shadow is a solid start for the franchise's reboot and while it's far from perfect, it's easy to see where MercurySteam could take a sequel in order to achieve true greatness.

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