The A.V. Club's Scores

For 880 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Super Meat Boy
Lowest review score: 0 House M.D.
Score distribution:
880 game reviews
    • 79 Metascore
    • 100 Critic Score
    Cable-TV executives may not have major networks to fear in the summer, but they should be terrified of deep, blissful time-sucks like DeathSpank.
    • 81 Metascore
    • 100 Critic Score
    It's just too bad VVVVVV didn't come out 25 years ago.
    • 93 Metascore
    • 100 Critic Score
    By making every one of us the captain in our own saga, BioWare has retired the one-size-fits all of Kirk and Luke in favor of something much more flexible. Mass Effect 3 is what it feels like to be your own biggest fan.
    • 97 Metascore
    • 100 Critic Score
    It's confounding how this simple world can evoke feelings of curiosity, wonder, and dread all at once.
    • 89 Metascore
    • 100 Critic Score
    There’s only one truly disappointing aspect to The Beatles: Rock Band: Future games made around your favorite band probably won’t be half as good.
    • 90 Metascore
    • 100 Critic Score
    The controls are superb, proof that the Wii remote and nunchuk are more than viable for first-person action. Motions that call for Samus to throw a whip or turn an airlock hatch add visceral kick and never seem to get old.
    • 86 Metascore
    • 100 Critic Score
    When your opponent leans into that haymaker, it's a bone-crunching delight: Sweat sprays from his head, bloody spittle shoots from his mouthpiece, and his legs turn to Jell-O. Now that's the sweet science.
    • 91 Metascore
    • 100 Critic Score
    The narrative setting is nearly as potent as the gameplay.
    • 82 Metascore
    • 100 Critic Score
    Jellyvision's developers haven't just lived up to the legacy of the greatest quiz-show game ever made, they've extended it.
    • 96 Metascore
    • 100 Critic Score
    A technical masterpiece with a story that reaches too far—but Andrew Ryan would have it no other way.
    • 92 Metascore
    • 100 Critic Score
    The flesh is weak. Prolonged play can cause serious finger fatigue.
    • 93 Metascore
    • 100 Critic Score
    A massive, enthralling achievement.
    • 94 Metascore
    • 100 Critic Score
    Worth playing for the sense of discovery—each environment looks different from the last and requires a nuanced reaction—makes the action addictive.
    • 80 Metascore
    • 100 Critic Score
    A dazzling array of showmanship, visual glitz, and a hefty dose of fun make this an absolute must-play.
    • 83 Metascore
    • 100 Critic Score
    F...ing awesome.
    • 87 Metascore
    • 100 Critic Score
    Playing this game is like blowing bubbles: fun with something delicate and ephemeral that seems strange and strong at first glance. The characters veer between sweet and mad, the music between interactive afrobeat and big-band bluegrass. This game reeks of love. It's Michel Ancel's crowning achievement.
    • 90 Metascore
    • 100 Critic Score
    Cataclysm polishes the game experience, but keeps all the basics that made it so successful. For those who have never played World Of Warcraft before, or are taking a break, there's never been a better time to get into the game.
    • 87 Metascore
    • 100 Critic Score
    Folks who traded in their PSPs for lack of awesome games should be feeling substantial remorse right about now.
    • 87 Metascore
    • 100 Critic Score
    It's just a remix of its predecessor, but this is still the strongest and most thrilling Half-Life title yet.
    • 77 Metascore
    • 100 Critic Score
    Minor quibbles aside, this is a must-play game for action gamers, especially those who enjoy playing cooperatively online.
    • 89 Metascore
    • 100 Critic Score
    The rare game in which theme and gameplay harmonize.
    • 93 Metascore
    • 100 Critic Score
    The game's music is enchanting, combat is simple but a blast, and it all comes with a full cast of endearingly kooky characters.
    • 86 Metascore
    • 100 Critic Score
    Regardless of what it looks like, Pix'n is deep enough to drain hours on the couch, but also casual enough to distract throughout an entire commute.
    • 90 Metascore
    • 100 Critic Score
    If there's an imaginative and genuinely fun way to use the touch-screen this game finds it and exploits it to the fullest.
    • 72 Metascore
    • 100 Critic Score
    Considering Domain is just a game, it's surprisingly human.
    • 93 Metascore
    • 100 Critic Score
    The sense of scale is off the charts. From the opening brawl with the towering Colossus of Rhodes to the Island of Creation—a sprawling mega-level which takes a good half of the game to traverse—God Of War II's venue doesn't feel mortal for even a moment.
    • 98 Metascore
    • 100 Critic Score
    Grand Theft Auto IV is, simply, the latest way to flip the bird. And damn if such a simple gesture doesn't feel good.
    • 86 Metascore
    • 100 Critic Score
    A delightful comic revenge fantasy of epic proportions.
    • 86 Metascore
    • 100 Critic Score
    Wind-Up Knight is a beautiful, propulsive game whose difficulty only makes it that much more fulfilling.
    • 86 Metascore
    • 100 Critic Score
    Puzzlejuice asks a lot, but it also gives a lot back: Each achievement feels like it was earned, and like a cause for celebration.