The A.V. Club's Scores

For 880 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Score distribution:
1006 game reviews
    • 85 Metascore
    • Critic Score
    In the end, it’s the story that serves as the biggest draw, spinning a legend about the redemptive and purifying power of sports and teamwork that somehow never gets cheesy. For a game about sacrifice to really work, you have to care about what you’re giving up. In Pyre, that usually ends up being your players—their talents on the field and their presence in the wagon—and it’s a testament to Kasavin and his crew that saying goodbye to even one of them is consistently the game’s most heartbreaking and defining choice.
    • 85 Metascore
    • 83 Critic Score
    Cole is well-drawn, but Empire City is the game’s most compelling character. In spite of some cookie-cutter neighborhoods, the burg has real personality.
    • 85 Metascore
    • 91 Critic Score
    Like Pac-Man: Championship Edition, this budget-priced handheld shooter stays true to the core gameplay and aesthetic of the arcade innovator it seeks to update.
    • 85 Metascore
    • 83 Critic Score
    Blizzard has dominated the market by constantly adding new content to World Of Warcraft, but Old Republic is so story-driven that those regular updates could easily feel tacked-on. Old Republic already has an enthusiastic player base. The real test will be keeping players excited enough to keep their subscriptions going.
    • 85 Metascore
    • 58 Critic Score
    A technically strong game tailored to hardcore skaters (and people up for a really serious challenge), this one will alienate casual gamers, as the learning curve can be excruciating.
    • 84 Metascore
    • 83 Critic Score
    Solid gameplay aside, strong characters coupled with occasional whiffs of Full Metal Jacket and Apocalypse Now ultimately help Bad Company transcend its lineage.
    • 84 Metascore
    • 83 Critic Score
    There's nothing wrong with sweating the details, but hopefully the sequel will focus on the ones that make this game special.
    • 84 Metascore
    • 83 Critic Score
    If Crysis 2 had more varied setpieces and pushed the bounds of gameplay further from what was established in the original game, it would be spectacular. As is, the jaw-dropping visual presentation overlays sometimes-clever level designs that open multiple options for gamers to put the nanosuit to work without laying out such a clear path that imagination never comes into play.
    • 84 Metascore
    • 83 Critic Score
    A Mallowolf in Goobaa's clothing; killer fun masquerading as a crappy cartoon tie-in.
    • 84 Metascore
    • Critic Score
    If it feels more predictable than past iterations, it also delivers jolts of adventure as reliably as a metronome. This isn’t the best Uncharted, not by a long shot, but it’s a worthy entry and hopefully the building block for more rewarding adventures with Chloe and Nadine to come.
    • 84 Metascore
    • 83 Critic Score
    World Tour's primary failure is presentation. The menus lack elegance, and the career mode is a simple progression through the song list. Onscreen displays such as score multipliers are hard to read. Even good efforts, like the unique arena for playing Tool's songs, feel quickly done and clunky.
    • 84 Metascore
    • 83 Critic Score
    As the game manual expressly states, every button on your controller makes you do the same thing: “splode.”
    • 84 Metascore
    • 91 Critic Score
    The definitive version of the game, thanks to a streamlined menu system and improved character models.
    • 84 Metascore
    • Critic Score
    It’s tempting to go off on one of those tired tangents declaring the setting of Talos 1 as the best-defined character in the game, but while it’s an impressive creation from a clinical design perspective, it’s not exactly spectacular. It’s a space-bound manifestation of corporate banality, a floating office building with all the boring sectors and departments you’d expect from such a thing.
    • 84 Metascore
    • 83 Critic Score
    Worth playing for: That fateful moment when you realize falling Tetriminos are emblazoned on the insides of your eyelids. Real gamers play Tetris while they blink.
    • 84 Metascore
    • 91 Critic Score
    The combination of monster-collecting, tactics, and disturbing plot are sure to keep players’ heads in the game.
    • 84 Metascore
    • 91 Critic Score
    The nice thing about sequels to successful games is that all the rough edges are buffed out, and The Two Thrones honors its graceful hero with impeccable controls and design.
    • 84 Metascore
    • 75 Critic Score
    Of course, all nitpicks around Battlefield 3's single-player content are just that. Online, where it counts for games of this ilk, Battlefield 3 is big, taut, and hard to walk away from. Unless, that is, you prefer the slightly different flavor of Modern Warfare.
    • 84 Metascore
    • 83 Critic Score
    The underlying complexities of crafting nifty new gear from their bones is the reason to put roots in Monster Hunter Tri’s wooly world.
    • 84 Metascore
    • 75 Critic Score
    Boss battles are another highlight, a great example being a robed figure who can unpredictably cause colored rubble to come whizzing by from any direction.
    • 84 Metascore
    • Critic Score
    Guardians feels like a huge missed opportunity to evolve Halo beyond simple combat.
    • 84 Metascore
    • Critic Score
    It feels unfair at times, but it’s actually the opposite. The best you can do is maximize your odds for success and (figuratively) roll the dice. The poet Theodore Roethke once wrote, “What’s madness but nobility of soul at odds with circumstance?” It’s a question worth asking yourself every time this excellent, deceptively complex game sends you into the depths.
    • 84 Metascore
    • 67 Critic Score
    The campaign feels rushed: you'll be halfway to your maximum level before the story proper even starts, and the plot, about a mysterious illness that plagues the land, is clichéd.
    • 84 Metascore
    • 100 Critic Score
    But it's most laudable for the way it simultaneously mocks and adores the videogame culture that birthed it without conceding to shallow in-jokes.
    • 84 Metascore
    • 91 Critic Score
    It certainly isn't gaming's greatest challenge, but it's absolutely fun. If you've seen the original trilogy, don't resist! Join the LEGOside.
    • 84 Metascore
    • 75 Critic Score
    Once you settle into the flow of the game, the creative possibilities expand just as the actual gameplay becomes limiting.
    • 84 Metascore
    • 91 Critic Score
    The only disappointment is that Guerrilla didn't shave off the offline co-op in favor of offering many more maps to let the new toys and graphics tricks shine.
    • 84 Metascore
    • 91 Critic Score
    But this scant digital download carries a massive payload of fun.
    • 84 Metascore
    • 91 Critic Score
    More puzzles will be introduced weekly online, so even if the relatively short game doesn’t have much replay value, there’s an incentive to keep picking it up for some brain exercise.
    • 84 Metascore
    • 58 Critic Score
    And then there's the issue of style. It feels like the creators of Devil May Cry 4 are trapped in the summer of 1999, when The Matrix was still the pinnacle of otaku-informed art.

Top Trailers