The Escapist's Scores

  • Games
For 512 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 38 out of 512
512 game reviews
    • 64 Metascore
    • 60 Critic Score
    Mario Sports Mix is a good game, especially for a younger audience that might enjoy the cartoony sports action or to play with friends. It's just not great.
    • 62 Metascore
    • 60 Critic Score
    Magic the Gathering Tactics is a very well-designed tactical game surrounded by a mediocre economy and bad supporting interface. The skeleton is sound, and if SOE improved the musculature and skin, MTGT could be the six million dollar game.
    • 70 Metascore
    • 60 Critic Score
    There isn't enough game in Homefront The Game to contain Homefront The Multimedia Concept. It would work great as a film, and works just fine as a game-based counter-culture argument against the complacency of modern Americans. As a game, however, it just doesn't cut it.
    • 67 Metascore
    • 60 Critic Score
    Sony wants SOCOM 4 to be COD in "tactical" clothing, but all they ended up with is an utterly bland amalgam of missions and cutscenes that lacks any soul.
    • 64 Metascore
    • 60 Critic Score
    Conduit 2 suffers in comparison to what's available on the other consoles or the PC, but the addition of motion controls that (mostly) work make it worth a rental, as long as you can get past the goofy story.
    • 46 Metascore
    • 60 Critic Score
    At one point I put the game down and was planning on going to bed, but I soon realized I wasn't as tired as I thought and opted to tackle another quest or two.
    • 71 Metascore
    • 60 Critic Score
    A polished and satisfying reflex shooter that removes meaningful decisions from the game and trivializes its own greatest technology.
    • 76 Metascore
    • 60 Critic Score
    Shadows of the Damned's slick visuals and offbeat sensibility is worth checking out, despite its ordinary gameplay. Besides, ordinary doesn't mean bad. Beheading demons with a shotgun that fires skulls has a certain amount of appeal, after all. It's pretty brainless, but it's a weekend's worth of stuff to shoot, and sometimes that's all you really need.
    • 65 Metascore
    • 60 Critic Score
    An accurate port of the Resident Evil Mercenaries minigame - and that's all it is.
    • 82 Metascore
    • 60 Critic Score
    A modest revision from last year's game, NCAA Football 12 brings adequate football gameplay with robust multiplayer dynasty features, for a price.
    • 60 Metascore
    • 60 Critic Score
    The combat in Captain America is actually fun but there's no substance to the story and no challenge for the rest of the gameplay.
    • 66 Metascore
    • 60 Critic Score
    There are some features to love in King Arthur II. The story is interesting and there are a handful of solid, entertaining gameplay mechanics, but be prepared to fight through a few of the game's weaker elements.
    • 52 Metascore
    • 60 Critic Score
    NeverDead does try something new and original, but its mechanics are unpolished and poorly implemented.
    • 74 Metascore
    • 60 Critic Score
    Syndicate is a decent albeit uninspired shooter. While there are a few highlights, it mostly feels bland and homogenized from other games and cyberpunk fiction.
    • 71 Metascore
    • 60 Critic Score
    Asura's Wrath is a novel idea with some poor implementation. It often feels strained into too many directions, but there is something undeniably fun about certain outrageous moments. There really isn't much else quite like Asura's Wrath.
    • 68 Metascore
    • 60 Critic Score
    Silent Hill Downpour is an average survival horror game that has a few good ideas, but doesn't live up to its predecessors.
    • 70 Metascore
    • 60 Critic Score
    While it's difficult to ignore the surface appeal of an oddball title like Lollipop Chainsaw, what are merely workable mechanics, and some overused humor can't keep the experience afloat.
    • 73 Metascore
    • 60 Critic Score
    Hybrid is a fast, fun, and innovative online shooter that is hampered by repetitive gameplay and a world so vague that it stops you from ever really understanding it.
    • 54 Metascore
    • 60 Critic Score
    Hearthfire does have a couple fun new features to play around with, but home building and child rearing just isn't interactive enough to feel genuinely personal.
    • 67 Metascore
    • 60 Critic Score
    When you get down to it, Resident Evil 6 isn't a horrible game, but it certainly isn't a great game, either. The action sequences and boss fights can be fun, and even challenging on rare occasion, but the whole experience blends together far too easily, feeling more like a generic action shooter than a classic Resident Evil game.
    • 73 Metascore
    • 60 Critic Score
    It's the same zany Worms strategy gameplay with a few new twists, though not all of the additions improve the experience.
    • 61 Metascore
    • 60 Critic Score
    When your team is doing what they're supposed to be doing, besting an opponent can be extremely satisfying. There's nothing better than seeing your sworn enemies helplessly strapped to planks of wood after you've finally taken their castle. However, when you end up on the losing side you'll immediately wonder just how much cash the other team spent on its gear, or how lucky a particular player got with a high-powered weapon drop.
    • 60 Metascore
    • 60 Critic Score
    The AI can be a bit clunky and its reluctance to bring important developments to your attention can be annoying, but if you're out for some simple strategy fun that won't bury you in arcane rules (or you just dig the idea of building your own glorious underground kingdom), A Game of Dwarves should suit nicely.
    • 78 Metascore
    • 60 Critic Score
    It's not bad, but compared to its predecessor, and to other Daedalic adventures in general, it's not really all that good, either.
    • 48 Metascore
    • 60 Critic Score
    Once you best the 6-8 hour campaign - and suffer through an absolute butchering of some long-held Aliens narrative themes - it's time to try out the surprisingly solid multiplayer modes. While the head-to-head options will likely be an afterthought for many franchise faithful, the online throwdowns actually manage to capture the Aliens feel better than the campaign itself.
    • 76 Metascore
    • 60 Critic Score
    Crysis 3 is visually stunning, and it's still fun to jump around in a nanosuit, but the new additions to the gameplay and the lackluster story don't make it very memorable.
    • 65 Metascore
    • 60 Critic Score
    Remember Me doesn't do anything outright terrible, but neither does it come together as something truly great either. An interesting big idea sci-fi setting can't hold a whole game together; it needs to be coupled with equally interesting gameplay.
    • 61 Metascore
    • 60 Critic Score
    You'll have fun while you're playing it, but the lack of depth will cut into the single player experience after a few hours. The multiplayer is very enjoyable, but not strong enough on its own.
    • 82 Metascore
    • 60 Critic Score
    Dragon's Crown is gorgeous, and though at times its flavor may be of questionable taste, ultimately it does still manage to strike a lot of the right nostalgia chords.
    • 76 Metascore
    • 60 Critic Score
    Divinity: Dragon Commander has a unique setting and interesting characters, but its real time and turn based strategy elements don't hold up to its narrative aspects.