The Escapist's Scores

  • Games
For 542 reviews, this publication has graded:
  • 47% higher than the average critic
  • 4% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 LittleBigPlanet PS Vita
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 38 out of 542
542 game reviews
    • 77 Metascore
    • 40 Critic Score
    Metro 2033 has a ton of really great ideas, but not only do they not fit together well, they actually compete with each other, sucking all the enjoyment out of the experience.
    • 75 Metascore
    • 40 Critic Score
    Lego Clone Wars nails the Lego look and sense of humor, but completely fails when it comes to evoking the lighthearted fun the series is known for. Surprisingly difficult and repetitious, it seems to be working against the player as hard as it can.
    • 74 Metascore
    • 40 Critic Score
    There's definitely some potential here but it feels like a tentative step in a new direction. It's less sure of itself than Telltale's other premieres.
    • 71 Metascore
    • 40 Critic Score
    It plays out like cold-hearted cash grab, seemingly spat out just so the Wii U has something on its eShop this holiday season. A stuttering, stunted selection of nothingness.
    • 68 Metascore
    • 40 Critic Score
    I've got nothing against big stupid action games. In fact, they're some of my favorite games of all. Earth Defense Force 2025 tries too hard at not trying hard enough, like one of those awful SyFy mutant movies. It knows it's terrible, and thinks it can get away with it by doubling down on its own awfulness. Clearly, this has worked for some, as the series has a fanbase. I don't get it, though. This is not so bad it's good. It's just plain bad, and there aren't enough giant insects in the world to convince me otherwise.
    • 68 Metascore
    • 40 Critic Score
    Test Drive Unlimited 2 definitely has its moments and I can't deny the game's quirky charm. But the great strength of the roster of cars, the enjoyable driving model and compelling location can't eclipse the lack of enjoyable content or the confusing economy.
    • 65 Metascore
    • 30 Critic Score
    Forge has some bright ideas, but they're buried under the rushed execution and unimaginative presentation.
    • 65 Metascore
    • 40 Critic Score
    Bloated in the mission department, threadbare everywhere else, Risen 3: Titan Lords is cobbled together from rehashed material, and the series' many flaws are enhanced a hundredfold in the process.
    • 64 Metascore
    • 40 Critic Score
    The RPG elements work well and are loads of fun to explore, but they only add up to half a game. What's left over is a brainless, broken mess.
    • 61 Metascore
    • 40 Critic Score
    The world around you is interesting and begging to be explored, but your movement is on rails so you can't do anything about it. Pick any complaint you might have about Kinect games - they feel like tech demos, they're unresponsive, they're repetitive - and Fable: The Journey is guilty of it.
    • 58 Metascore
    • 40 Critic Score
    Castlevania: Lords of Shadow 2 looks gorgeous and could have been wildly original, but it squanders its polish and potential on archaic contrivances, banal writing, and an overall shallow experience. It's fine if you want a factory standard combat game, but in the year 2014, it's just plain dreary.
    • 57 Metascore
    • 40 Critic Score
    Whatever it ought to have been, it's not. It has a few new features, but nothing to separate it from the more popular, more polished games that cover exactly the same ground. It may be inexpensive, but the cost-to-value ratio is still too high.
    • 55 Metascore
    • 40 Critic Score
    Fable Heroes is a tolerable, albeit short, game that'll probably only be worthwhile to Fable fans.
    • 52 Metascore
    • 40 Critic Score
    Just a mess of a game. The single player is sloppy, feels unbalanced, and is far too focused on action over anything else to really feel like a good Resident Evil game. It's hard to be scared of a bunch of horrific monster charging you with claws bared when you're toting a fully loaded assault rifle, and running out of ammo is more of an annoyance than something that instills a crippling sense of fear or panic.
    • 49 Metascore
    • 40 Critic Score
    Replay one of the previous games. This one is dull as ditch water and half as tasty.
    • 49 Metascore
    • 40 Critic Score
    A deeply flawed game that I would have stopped playing after five minutes were it not a requirement of my job to play longer. Although no amount of money could have convinced me to press on all the way to the end.
    • 47 Metascore
    • 30 Critic Score
    With a running time of just about 4 hours from start to finish, it seems obvious that you're meant to play X-Men Destiny with all three characters, but there's no reason to. It's repetitive, ugly, stupid, and boring.
    • 45 Metascore
    • 40 Critic Score
    At its heart, this is a bad port of an average arcade game from 2009. While the multiplayer occasionally delights, the rest of the experience feels unfinished. The single player is a meaningless grind with little to offer aside from a skeletal story. TANK! TANK! TANK! might have served as a passable downloadable title, but as a full retail game it's one of the Wii U's worst launch titles.
    • 45 Metascore
    • 20 Critic Score
    A game you desperately want to like, but never quite manage to, given the heaping portions of frustration you're served at every turn.
    • 45 Metascore
    • 40 Critic Score
    Ninety-Nine Nights II has the fast combat, loads of enemies and fantasy setting that you expect from this genre, but it just misses the mark in terms of fun. The fighting is tedious and the enemies are either unchallenging peons or hulking monsters who can crush you the instant you make a mistake.
    • 43 Metascore
    • 10 Critic Score
    Yaiba: Ninja Gaiden Z is a dismal waste of a good idea. Painfully unfunny, graphically abhorrent, and straight-up disheveled in the combat department, this manages to be one of the worst games of the last generation, right at the very end of it.
    • 43 Metascore
    • 40 Critic Score
    Despite quite competently capturing the feel of a slasher flick and possessing a solid sense of humor, Naughty Bear is repetitious and clunky, and constantly feels like it's working to keep you separated from the parts of the game that are genuinely fun - that is, the hunting down and murder of adorable stuffed animals.
    • 42 Metascore
    • 40 Critic Score
    As it is, the repetitive missions and poor pacing are ultimately too distracting for the game's few virtues to shine through.
    • 41 Metascore
    • 20 Critic Score
    4PM
    Imagine if David Cage were even more of a dribbling lunatic. Welcome to 4PM.
    • 39 Metascore
    • 30 Critic Score
    Matt Smith does his best to salvage Doctor Who and the Eternity Clock and nearly pulls it off, but the gameplay is uninspired, dull, and painfully unfun.
    • 39 Metascore
    • 40 Critic Score
    Ultimately it's really just disappointing.
    • 38 Metascore
    • 40 Critic Score
    Dark is a title that's full of repetitive gameplay and occasionally stupid-high difficultly, topped off with a lackluster story and dull characters.
    • 38 Metascore
    • 40 Critic Score
    Ultimately it's really just disappointing.
    • 38 Metascore
    • 30 Critic Score
    While the concept is intriguing, the motion controls of Steel Battalion: Heavy Armor fail at making a game that's any fun.
    • 38 Metascore
    • 40 Critic Score
    If you want to stare at the back of Harry's head while he shouts "Stupefy!" forty times a minute, this is the game for you. If not, then you'd better look elsewhere.