TheSixthAxis' Scores

  • Games
For 1,352 reviews, this publication has graded:
  • 47% higher than the average critic
  • 5% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Velocity 2X
Lowest review score: 10 Fluster Cluck
Score distribution:
1354 game reviews
    • 59 Metascore
    • 70 Critic Score
    My opinion of Anarchy: Rush Hour was quite bleak until I took it online. That changed the game completely and I’ve upped my rating in consideration of that.
    • 71 Metascore
    • 70 Critic Score
    If you’re a fan of musuo combat and witty humour, and you don’t mind some repetition when getting your fight on, you could do a lot worse on Vita than Hyperdimension Neptunia U: Action Unleashed.
    • 69 Metascore
    • 70 Critic Score
    Overall Murasaki Baby is a bit of originality sprinkled with easy to medium puzzles, a short story you have to put together and enough content for a few hours of play.
    • 69 Metascore
    • 70 Critic Score
    Of all the potential hurdles to snag on in creating a 3D platformers in the style of the late nineties classics, Playtonic deftly avoids the most egregious ones by far. At its very core, Yooka-Laylee succeeds in reviving a format long forgotten and does so with such vigor and passion. However, players shouldn’t expect it to reinvent the genre.
    • 75 Metascore
    • 70 Critic Score
    Despite some of the flaws in the pacing of Metamorphosis, this remains a strong finish for the game as a whole.
    • 73 Metascore
    • 70 Critic Score
    Hard West gets a lot of things right, with a number of clever ideas that help to broaden the scope of the standard turn-based formula it draws upon, but a lack of checkpointing and other game design faux pas can spoil the fun.
    • 81 Metascore
    • 70 Critic Score
    Pool Nation’s strengths lie in the multiplayer and Endurance mode. Both of these offer a good challenge and playing either with friends is a competitive joy.
    • 69 Metascore
    • 70 Critic Score
    It's focused and confident enough to concentrate on a very small set of mechanics without drifting off to try to cover too many bases. It almost succeeds, too, but a few odd design decisions slightly spoil what could have been a really solid game.
    • 73 Metascore
    • 70 Critic Score
    Project X Zone 2 is a videogame for videogame fans. It’s not likely to present you with a huge challenge, nor does it take an immense amount of skill to be any good at it, with the tactical gameplay a far cry from genre greats such as Fire Emblem or Shin Megami Tensei.
    • 71 Metascore
    • 70 Critic Score
    It's a brave way to use a trusted franchise, but EA have pulled it off and we can't recommend this more for hardcore Simpsons fans as they'll obviously get the most from the game. Everyone else can rest assured that this is well worth the cash.
    • 50 Metascore
    • 70 Critic Score
    Krinkle Krusher is a game best played in short bursts, otherwise it feels repetitive very quickly. Despite the distracting voice acting and the early difficulty spikes, if you stick with it you can find that there is a solid game underneath, and plenty of fun to be had if you like the tower defence genre.
    • 75 Metascore
    • 70 Critic Score
    If you’re looking for a new horde mode game to enjoy with friends (or randoms), you can’t go too far wrong with Killing Floor 2. I feel it misses out on some of the deeply ingrained teamwork of other co-op survival games, especially on lower difficulties, but if you want a challenge, it brings it in spades.
    • 69 Metascore
    • 70 Critic Score
    A decent change of pace for the franchise. The goals are more focused and deliver some great stealth gameplay across the approximately five hours it takes to complete. With all the open world distractions stripped away I felt like I was playing a proper assassin-based title, with the only focus being to take out the target.
    • 76 Metascore
    • 70 Critic Score
    A really fun game but it’s nothing at all original. Perhaps that shouldn’t be said about something that’s one of gaming’s few examples of a parody, but it really falters at the times it tries to do something entirely original, whether that difference be within its own series, genre or gaming as a whole.
    • 68 Metascore
    • 70 Critic Score
    On one hand the game has a load of technical problems, and is severely lacking in polish. However, it's almost impossible not to enjoy the game when you're knee-deep in dead bugs, taking on an alien spacecraft with a rocket launcher and an assault rifle.
    • 63 Metascore
    • 70 Critic Score
    The puzzle-like missions of Crush Your Enemies are a lot of fun, as you race against the clock in a frantic rush to defeat the enemies, or simply grind with sheer weight of numbers. Ignoring the crass sense of humour and forgetable story, Crush Your Enemies does an admirable job of distilling the strategy genre down into a bitesized form.
    • 75 Metascore
    • 70 Critic Score
    Rive doesn’t quite reach its full potential, but shoot ’em up fans should give it a go anyway. The frustrating difficulty spikes are hard to ignore, but when it comes together, it’s a fantastic fast-paced corridor shooter which could have been considered one of the best 2D shooters in recent years. Either way, it’s a good send off and farewell for Two Tribes.
    • 73 Metascore
    • 70 Critic Score
    It may have the character, control and theme down to a tee, but the dungeon design is nowhere near as tight as those from the main franchise.
    • 82 Metascore
    • 70 Critic Score
    The fact that the many issues with glitches and bugs weren't ironed out of this release would be unforgivable if the core game wasn't so tirelessly compulsive and complex. As it is, we have to warn our readers that there are some serious problems here. Your enjoyment of the game will largely depend on how much you're willing to forgive the issues.
    • 71 Metascore
    • 70 Critic Score
    This is a great little shooter that has aged well considering it’s over five years old, and actually feels more at home on Vita than it did on PlayStation 3.
    • 77 Metascore
    • 70 Critic Score
    Sadly, despite setting off to explore new settings and backdrops for its blockbusting action, Infinite Warfare finds itself treading in the footsteps of others. The campaign is a good and refreshing twist of putting you in command and having you dogfighting in space, and Zombies is the most accessible rendition of the mode yet, but turn to the multiplayer, the beating heart of any COD game and we’ve been here before.
    • 58 Metascore
    • 70 Critic Score
    Memoranda is an enjoyable game that simultaneously benefits from the exploratory nature of the adventure genre whilst being held back by the inevitable repetition that puzzle-solving requires. It stands as a beautiful and literary engagement with an important genre of contemporary fiction that gently interrogates our sense of self identity. If that sounds a little dry, it also has an opera-singing cat and a puzzle that involves cleaning up vomit. Quirky and charming, I would recommend it to players looking for something different, but be prepared to fall back on a walkthrough during its more obscure moments.
    • 61 Metascore
    • 70 Critic Score
    SBSH is a tough game to score fairly. If you love this genre then there's no doubt this game is for you, and you can be happy with the fact that Capcom has provided a game that will keep you busy for weeks on end. For everyone else though things aren't that clear.
    • 71 Metascore
    • 70 Critic Score
    This was a game with a lot of depth and variety to the scenarios it put you in, and that’s great fun to play cooperatively. Though it still has its flaws, the added content and changes that have been brought together in the Crimewave Edition build upon the original release and mean that there’s plenty of reasons to sink back into a life of crime.
    • 70 Metascore
    • 70 Critic Score
    Resident Evil Zero HD isn’t exactly the most beloved game in the franchise, yet the high quality of the HD upgrade makes it well worth a look for fans of the series. It still features the main issues that the previous version had, but the detail that’s gone into the restoration work is highly commendable and the new Wesker mode is worth unlocking. If only the base game wasn’t more inventory management than surviving a zombie outbreak.
    • 69 Metascore
    • 70 Critic Score
    The only real problem that Sword Art Online: Hollow Realization has is that it’s a little too steady and a little too laid-back. The premise is that this is Sword Art but without the death, and really without those stakes, and with its tepid narrative, you may begin to question why you’re grinding through so much of the game. That being said, this is the best digital rendition of Sword Art Online thus far, and goes a long way to capturing the essence of the show – warts and all.
    • 79 Metascore
    • 70 Critic Score
    It’s clearly not perfect but it is a very enjoyable and respectably lengthy shooter that embraces its heritage while successfully striving to evolve its core gameplay in a new and interesting direction.
    • 80 Metascore
    • 70 Critic Score
    Tyranny is in many ways the Hamlet of videogames. By which I mean it is a fascinating exploration of the ways in which human behaviour can descend into evil, featuring a lengthy middle section defined by delay and conversation, before everything suddenly ends in a flurry of violence and a disappointing final exchange. There is much to like about Tyranny, but the game itself doesn’t live up to its narrative strengths.
    • 75 Metascore
    • 70 Critic Score
    DiRT Showdown is very much a game of two halves. The single-player is enjoyable and frustrating in equal measure, but it's the online mode that swoops in and saves the day with the combination of RaceNet, Showdown Challenges and lag-free mayhem.
    • 68 Metascore
    • 70 Critic Score
    Ragdoll Kung Fu is a witty, charming and frantically fun game that suffers from a puzzling lack of online multiplayer and is perhaps a little bit light on replay potential.