TheSixthAxis' Scores

  • Games
For 691 reviews, this publication has graded:
  • 51% higher than the average critic
  • 6% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 flower
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
  1. Negative: 47 out of 691
691 game reviews
    • 53 Metascore
    • 60 Critic Score
    Going into Sniper: Ghost Warrior with fairly low expectations, you may find yourself pleasantly surprised. Despite some of the heavy-handed mechanics and under-developed online portion there is still an enjoyable experience to be had.
    • 58 Metascore
    • 60 Critic Score
    I can't help but feel slightly frustrated when summarising my time with Bleach: Soul Resurrección. It's an enjoyable game, wrapped in solid gameplay mechanics, but is let down in several areas. The fact it can be finished so soon is very surprising, although not as surprising as the lack of online (or even offline) multiplayer, bearing in mind it worked so well for the latest Naruto game.
    • 50 Metascore
    • 60 Critic Score
    X-Men: Destiny fits our 6/10 scoring criteria perfectly. It's an "above average" game, that succeeds in certain areas whilst falling down in others. There's no doubt that there is enjoyment to be had from this title, but one can't help but wonder how good it would have been with a lot more polish, and some variety thrown in.
    • 74 Metascore
    • 60 Critic Score
    Although the gameplay mechanics are solid, there is no challenge whatsoever even on the highest difficulty setting.
    • 58 Metascore
    • 60 Critic Score
    In theory Dragon Ball Z: Ultimate Tenkaichi is the perfect Dragon Ball game. The gorgeous visuals, wealth of content and characters spanning Z and GT will delight fans. Unfortunately there's no escaping the fact that the core of the game, the actual fighting, gets boring very quickly and dissolves into the same few moves time and time again.
    • 76 Metascore
    • 60 Critic Score
    The 2D platforming sections are worthy of praise and show that, when Sonic Team are on their game, they can really get it right. The issue is that when they fail it seems to be pretty spectacularly bad. The balance of good and bad levels is pretty even, throwing you back and forth between loving and hating the game.
    • 64 Metascore
    • 60 Critic Score
    It's not nearly as strong as it could have been but there's enough here to provide a day or two's entertainment and – given the nature of what EA were trying to do – it at least succeeded on that level.
    • 67 Metascore
    • 60 Critic Score
    There's no denying that All Zombies Must Die! has potential. The crafting idea is a good one, and with a few people round the gameplay is certainly enjoyable. However, the repetitive nature of the quests, frustrating single player experience and lack of online co-op really does drag the game down.
    • 57 Metascore
    • 60 Critic Score
    With only a few hours of focussed gameplay, this is a little light on lasting appeal. Don't let that put you off though, Michael Jackson's music has a timeless quality and the presentation of this game is top notch.
    • 49 Metascore
    • 60 Critic Score
    No matter what you do, the stats mean absolutely nothing.
    • 66 Metascore
    • 60 Critic Score
    What is difficult to forgive though, are the distracting drops in frame rate at key times which make the game frustrating to play.
    • 70 Metascore
    • 60 Critic Score
    Hungry Giraffe is a fun game. It's nothing groundbreaking, but it's a compulsive, replayable game in which you'll always be aiming to beat your high score. If it were an expanded game, it would be much better, though for what it is – a minis title – it manages to do what it set out to.
    • 52 Metascore
    • 60 Critic Score
    By no means a bad game. The chance to face off against Resident Evil favourites such as Nemesis is a really interesting idea, and the constant threat of zombies will always have you on edge. Saying that, I can see the multiplayer modes becoming repetitive fairly quickly. Whilst differing slightly, the modes on offer are too similar, and all play out on the same handful of maps.
    • 64 Metascore
    • 60 Critic Score
    It may be a visually sound package that throws a few unique spins on the Silent Hill template, though the sometimes awkward puzzles and irredeemably abysmal combat are enough to drag Downpour down the gutter and towards mediocrity.
    • 63 Metascore
    • 60 Critic Score
    Sonic 4 Episode II feels at times dangerously close to being a great Sonic game, but there are elements throughout that let it down and leave you feeling distinctly underwhelmed. The Homing Attack is far, far more of a hindrance than an aid of any sort, and whilst the presentation is good you don't really get the feeling of a classic Sonic game with Episode II.
    • 70 Metascore
    • 60 Critic Score
    Sniper Elite holds just as many pleasant surprises as it does disappointments. Despite the well-done gunplay and unique aesthetic flares, there are simply too many areas in which the game feels underdeveloped.
    • 79 Metascore
    • 60 Critic Score
    If you don't care about narrative, don't need the latest and greatest game engine powering your HD shooters and can live with the confused juxtaposition of stealth and over-the-top action braggadocio then you'll love it. If you want a tense, tight, stealthy experience then you'll probably love around half of it and loathe when it robs you of that pleasure.
    • 60 Metascore
    • 60 Critic Score
    Hardcore Resistance fans will no doubt like what Nihilistic have managed to get the Vita to do, but for everyone else this is little more than a competent, hard working game that ticks the right boxes but never really pushes the boat out. The graphics are hit and miss, the sound generally terrible and the controls need some work. But it's not a bad game.
    • 56 Metascore
    • 60 Critic Score
    Table Top Tanks really isn't the killer app for AR gaming, but to say it's a disappointment would be unfair. Despite being simplistic in most respects and offering little replay incentive, it also happens to be one of the cheapest games available on the Playstation Store at a surprising £1.59.
    • 67 Metascore
    • 60 Critic Score
    Such is the fickle world of gaming that the game can be found – one week after release – for £19.99. At that price, despite its flaws, the game is well worth a look, so the score's a cleavage heaving, upskirt looking, foul mouthed...
    • 66 Metascore
    • 60 Critic Score
    Graphically the game looks very good, and the devs have created some nice loading screens inspired by the London 2012 logo. There are also commentators in the game and though voiced well enough they quickly become repetitive, sometimes looping through the same lines during an event.
    • 68 Metascore
    • 60 Critic Score
    The lack of balance between platforming and tower defence coupled with a handful of under-featured game modes and unstable online multiplayer prevent it from being a "must have."
    • 66 Metascore
    • 60 Critic Score
    Banana Splitz is a decent game, and it's certainly up there with recent attempts to get the Monkey Ball series back on track, but it's becoming a little long in the tooth now with the developers not really pushing the title forwards enough to really recreate the magic that the first couple offered.
    • 76 Metascore
    • 60 Critic Score
    THQ have held the WWE licence for a long time now, so to put out a game that feels so broken, with poor collision detection and a large number of bugs are something I'm struggling to accept.
    • 79 Metascore
    • 60 Critic Score
    X certainly has its merits but when all is said and done only it feels like a game that is specifically tuned towards series veterans or those who are invested in the online community.
    • 61 Metascore
    • 60 Critic Score
    F1 Race Stars could have been wonderful, with just a couple of tweaks to the handling. However, the stoic adherance to sim-esque cornering has meant that the driving needs to be approached with far more care than it should, something that's at odds with the presentation, track design and the fact that at any point you could be blasted with a weapon from behind – and they're not blockable either.
    • 72 Metascore
    • 60 Critic Score
    Think of it as a modern-day underground refresh of Maniac Mansion with the wit of Guybrush Threepwood's adventures (with a much smaller inventory) and you're probably not too far off.
    • 68 Metascore
    • 60 Critic Score
    It feels as though Creat are trying to emulate the success of PopCap with Germinator, but they can’t quite get there. It’s simply not as addictive, fun or as well presented as any of PopCap’s titles, no matter how hard it tries. Still, there are a few good features and if you’re a fan of the bubble popping genre this provides a unique twist on the classic formula along with a bit of a challenge.
    • 59 Metascore
    • 60 Critic Score
    DUST 514 is a continual project for the developer and even though it hasn’t had the strongest of launches it’s definitely worth keeping an eye on.
    • 57 Metascore
    • 60 Critic Score
    Despite the flaws of Epic Mickey 2 I’ve found myself enjoying the game more than I would have thought. The story is charming enough to keep encouraging you through Oswald’s idling and the poor depth of field, with the Mad Doctor’s songs arguably the best moments of the game. The touch screen abilities don’t quite work and you’ll find yourself quickly reverting back to old fashioned buttons.