TheSixthAxis' Scores

  • Games
For 881 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Velocity 2X
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
  1. Negative: 63 out of 881
881 game reviews
    • 76 Metascore
    • 70 Critic Score
    It’s a shame that Pure Hold’em doesn’t come with a few extra modes and more customisation options, because there’s a large, poker-shaped hole in our current next-gen games lineup. Rather than capitalising on the lack of any competition right now, it merely offers a competent package of one style of poker.
    • 77 Metascore
    • 70 Critic Score
    Chrono Stone will likely delight and enthral Inazuma fans, particularly with the new additions to the in-match gameplay, alongside its crazy plot, and the returning characters. However, some of the changes are not necessarily for the better, making parts of the game seem too easy, and the plot makes some traditional elements of Inazuma such as random encounters seem out of place.
    • 67 Metascore
    • 70 Critic Score
    Milestone have delivered a fun and different racer that uses rider momentum in an interesting way. However your enjoyment and, probably, the longevity of the game will depend on your interest in the sport or the racing game genre.
    • 66 Metascore
    • 70 Critic Score
    It doesn't quite hit the spot in some ways with its puzzles often too simple and unchallenging but it never feels hugely to the detriment of the game.
    • 71 Metascore
    • 70 Critic Score
    There’s more depth to the game with more nuanced battles and more player creation options, and a very self aware plot and sense of humour. Though the fighting can start to feel repetitive, it’s a great fit for bite sized gaming on the go.
    • 75 Metascore
    • 70 Critic Score
    Road of Devastation provides an interesting take on the endless survival formula. It's robust and there's a large scope for replayability that will appeal to those continually wanting to better their score and survival rating. There's definitely a couple of hours of fun here for everyone else, but the lack of new additions will fail to incentivise those who have already gunned-down enough zombies to last a lifetime.
    • 74 Metascore
    • 70 Critic Score
    For the stalwart fan, it’s possible that Last Round contains just enough additions and upgrades to make a purchase necessary, especially when you consider its budget pricing, but for the less committed it may not be enough. Meanwhile, for those yet to play Dead or Alive 5, Last Round is the most complete and attractive version of an enjoyable, albeit ostentatious, fighter despite a few minor issues.
    • 76 Metascore
    • 70 Critic Score
    The game's core mechanics are sound, but they are the same mechanics we were playing several years ago.
    • 81 Metascore
    • 70 Critic Score
    Sporadic in pace and quality of content, this is the area in which Reckoning borrows too heavily from its MMO ancestry and it really doesn't pay off.
    • 62 Metascore
    • 70 Critic Score
    Zombie Army Trilogy knows what it wants to be, a straightforward zombie sniping game that lacks any real pretensions or delusions of grandeur. Parts of the trilogy are showing their age and difficulty spikes can sap away the fun, but steel yourself for a challenge, get some mates together and there’s plenty to like about it.
    • 67 Metascore
    • 70 Critic Score
    Looked at as a game it is a fun experience that is over far too quickly. However, those that lose themselves in the Creation Mode will find the hours flying by and will be more than happy with their purchase.
    • 77 Metascore
    • 70 Critic Score
    A well-presented, enjoyable game of football that suffers from a few issues involving sound and physics. If you loved PES 6 you will love PES 09 and in many ways I think this is the game’s biggest strength and, at the same time, its biggest weakness.
    • 70 Metascore
    • 70 Critic Score
    This is your only option if you love the sport and want a console version so it’s lucky that it’s an approachable, realistic and well-realised virtual representation.
    • 78 Metascore
    • 70 Critic Score
    The only aspect that really failed to shine was the labyrinth gameplay. The fast-paced combat and progression systems are fun to toy with but eventually grow stale as you’re forced to run laps around the same areas over and over.
    • 74 Metascore
    • 70 Critic Score
    It's a fun shooter, with a really well implemented COOP element, it's just that sometimes that illusion is needlessly broken and it makes a mockery of your tactics.
    • 77 Metascore
    • 70 Critic Score
    Sure, it's too easy, very similar to Star Wars, and once completed doesn't offer a huge amount of replayability, but what there is represents good value for money.
    • 70 Metascore
    • 70 Critic Score
    Sorcery is truly a game for people who want to get the most out of their PlayStation Move peripherals. And if it's just that you want, you'll no doubt love the eight or so hours of gameplay on offer. If you're more interested in a deep, magical experience then you might feel somewhat short changed – throw away the motion controls and you're left with a good, though not brilliant, and quite linear romp through this mythological, magical world.
    • 71 Metascore
    • 70 Critic Score
    It would be nice to have a few more types of enemy rather than ninety percent being standard soldiers but what there is comes thick and fast. It is certainly not the most accomplished example of the genre though and for those people who like an FPS but are on a limited budget it might not be worth the ticket price.
    • 76 Metascore
    • 70 Critic Score
    Destiny is far from a perfect game, with flaws quite clearly apparent in the storytelling and the repetitive formula, but it’s also a game that can quite easily keep you coming back for more time and again, especially if you play with friends.
    • 78 Metascore
    • 70 Critic Score
    An evergreen classic.
    • 72 Metascore
    • 70 Critic Score
    If the jumping was tightened up a bit, and the difficulty spikes not so big then this could have been one of the best platformers of recent memory.
    • 66 Metascore
    • 70 Critic Score
    Frame-rate aside, Sigma 2 Plus is still one of the PlayStation Vita’s more recommendable titles. The story is nonsensical and there are a couple of minor issues orbiting the game’s presentation but it still plays well, and features a fair amount of content both in and out of the single player campaign. With that said, fans of the series should approach Plus with caution, unless they are desperate for their Ninja Gaiden fix whilst on the go.
    • 79 Metascore
    • 70 Critic Score
    Unfortunately they’ve been over ambitious and so in taking in as much as they can, they’ve lost out on what really matters - detail, interesting missions and polish. You feel like you’ve seen everything within the first 4 hours and so finishing the games begins to feel like a chore.
    • 68 Metascore
    • 70 Critic Score
    A solid racing game. It fails to inspire or innovate, but anyone looking for a decent racing game on PSP will find something here. Its biggest issue though, however, is that both Gran Turismo and MotorStorm Arctic Edge offer up a better standard racing game (whether you’re looking for realism or thrills and spills) on PSP.
    • tbd Metascore
    • 70 Critic Score
    The simplicity of Star Hammer works both in its favour and against it. It is a very easy game to pick up and will appeal to players, like myself, who have little experience or interest in the genre but strategy fans may well be put off by how basic the title is.
    • 70 Metascore
    • 70 Critic Score
    Sure, there’s no damage modeling, the crash physics are nonsense and the graphics won’t bother Polyphony - but this isn’t the point: GTI Club+ rewards continuous play with a perfectly pitched learning curve: your laps will get quicker every time until you’re in that Wipeout-esque zone, chicaning between traffic and drifting around corners without even thinking.
    • tbd Metascore
    • 70 Critic Score
    What it all boils down to is how likely it will be that you will return to the game to beat your high scores, as the main modes won't see you much past the two and a half to three hour mark.
    • 74 Metascore
    • 70 Critic Score
    Blimp: The Flying Adventures is certainly an interesting title. Those who enjoy this type of 'against the clock' game will most definitely find something to like here, and combining that with a lovely hand drawn art style, and the intricacies of the Blimp makes this worth a look.
    • 55 Metascore
    • 70 Critic Score
    Mugen Souls is the very definition of a 'good' game. Whilst it'll never blow you away, and there are certainly a number of issues, there's also plenty to do and a varied cast of characters to escort you on this bizarre adventure. If you're after an RPG that isn't quite the norm, then Mugen Souls is worth a look.
    • 81 Metascore
    • 70 Critic Score
    Though the campaign may only take a few hours to beat, there's plenty of content resting within the multiplayer component. Casual RTS fans will appreciate the no-nonsense gameplay, and Move control scheme (which is much more comfortable and efficient than a DS3), though there is also something here for the more hardcore fans of the genre.