TheSixthAxis' Scores

  • Games
For 824 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Journey
Lowest review score: 10 Fluster Cluck
Score distribution:
  1. Negative: 56 out of 824
824 game reviews
    • 65 Metascore
    • 70 Critic Score
    It's still enjoyable once you get over all the frustrations.
    • 81 Metascore
    • 70 Critic Score
    I can't help but feel underwhelmed. Don't get me wrong, it's a competent enough game but one that suffers from a few technical issues, as well as never really managing to stir any emotions from the player. It's not bad for the money, but there's much better out there.
    • 44 Metascore
    • 70 Critic Score
    May not be the breakthrough some had hoped for, and it may not feel more engineered towards the Western gamer but it's still a good game. The gameplay, though mostly familiar, is solid offering a different pace as well as several unique mechanics to boot. If you despise the Warriors series Legends of Troy isn't likely to convert you, though as a standalone title, it's plenty of fun.
    • 87 Metascore
    • 70 Critic Score
    Sure, there’s a decent game here if you can’t wait for the big hitters just around the corner, but if patience isn’t a virtue of yours then perhaps Bayonetta isn’t the one for you anyway, at least unless you’re going for the 360 version. Shame, as Bayonetta has solid principles and a sequel could very well be amazing.
    • 80 Metascore
    • 70 Critic Score
    In the shadow of the incredibly powerful second episode, the midpoint in the series is a solid episode that felt for large parts like it was waiting for the next big thing to happen. Thankfully, Dontnod did just that with an almighty twist in its final few scenes that has you on tenterhooks with the seemingly infinite possibilities the story now holds.
    • 85 Metascore
    • 70 Critic Score
    It's certainly not without its issues, and at this stage in a generation you feel like a game should probably be wielding more graphical clout, but the game's combat more than makes up for it. It's simply brilliant, and you can have a lot of fun trying out the different options it presents you. Once Dante's picked up every weapon there's simply so much available to you, and it's what sets the game apart.
    • 66 Metascore
    • 70 Critic Score
    Bringing the game to Wii U has meant a facelift and some nice new bells and whistles to fiddle around with. However, Mario Party 10 is much like the latest iteration of an established board game: although it may look different, love them or hate them, the rules are still very much the same.
    • 61 Metascore
    • 70 Critic Score
    Captain America: Super Soldier is by far the best blockbuster tie-in you're going to get your hands on this summer.
    • 84 Metascore
    • 70 Critic Score
    There's much to like about Platinum Games' orgy of mech madness.
    • tbd Metascore
    • 70 Critic Score
    From Ashes is easily the best character-centric DLC the series has to offer. Unlike Kasumi or Zaeed in Mass Effect 2, Javik is a persistent personality, his integration a lot smoother and substantial. With that said, From Ashes is clearly at aimed at those who want to dig deeper in to the rich sci-fi universe. If you're only in it for an extra mission, forking out £7.99 is steep by anyone's standards.
    • 79 Metascore
    • 70 Critic Score
    Even with the option to use the Clap Hanz three-tap method to swing the club, EA just seems happy to continue to build on top of the existing foundations each year rather than pull the whole thing down and start again.
    • 72 Metascore
    • 70 Critic Score
    It's fun, cohesive and meaningful yet suffers from a lapse in replayability and all-round polish.
    • 75 Metascore
    • 70 Critic Score
    GRID Autosport is certainly much more in line with what fans of the first game wanted to see in GRID 2, but it manages to arrive on the scene just a year later.
    • 71 Metascore
    • 70 Critic Score
    Sure, it might not be the game we were originally promised, but it's still a lot of fun. The sheer scale of the island alone is an impressive accomplishment.
    • tbd Metascore
    • 70 Critic Score
    Zen Studios have to be given some respect in taking a stale genre and breathing new life into it. KickBeat is a good game and it does provide good entertainment, however the game is crying out for more songs in the Story mode as imported songs don’t feel as well synced as the in game music.
    • 78 Metascore
    • 70 Critic Score
    Nostalgia for those early games makes any new entry in the genre a difficult proposition and while Toybox Turbos could improve in some areas, it’s as good as we’ve had in many years. If there’s still an audience for four player local multiplayer – and I suspect there really is – then this is a great game for those loud and excitable afternoon or post-pub play sessions.
    • 59 Metascore
    • 70 Critic Score
    My opinion of Anarchy: Rush Hour was quite bleak until I took it online. That changed the game completely and I’ve upped my rating in consideration of that.
    • 71 Metascore
    • 70 Critic Score
    If you’re a fan of musuo combat and witty humour, and you don’t mind some repetition when getting your fight on, you could do a lot worse on Vita than Hyperdimension Neptunia U: Action Unleashed.
    • 69 Metascore
    • 70 Critic Score
    Overall Murasaki Baby is a bit of originality sprinkled with easy to medium puzzles, a short story you have to put together and enough content for a few hours of play.
    • 75 Metascore
    • 70 Critic Score
    Despite some of the flaws in the pacing of Metamorphosis, this remains a strong finish for the game as a whole.
    • 81 Metascore
    • 70 Critic Score
    Pool Nation’s strengths lie in the multiplayer and Endurance mode. Both of these offer a good challenge and playing either with friends is a competitive joy.
    • 69 Metascore
    • 70 Critic Score
    It's focused and confident enough to concentrate on a very small set of mechanics without drifting off to try to cover too many bases. It almost succeeds, too, but a few odd design decisions slightly spoil what could have been a really solid game.
    • 71 Metascore
    • 70 Critic Score
    It's a brave way to use a trusted franchise, but EA have pulled it off and we can't recommend this more for hardcore Simpsons fans as they'll obviously get the most from the game. Everyone else can rest assured that this is well worth the cash.
    • 58 Metascore
    • 70 Critic Score
    Krinkle Krusher is a game best played in short bursts, otherwise it feels repetitive very quickly. Despite the distracting voice acting and the early difficulty spikes, if you stick with it you can find that there is a solid game underneath, and plenty of fun to be had if you like the tower defence genre.
    • 68 Metascore
    • 70 Critic Score
    A decent change of pace for the franchise. The goals are more focused and deliver some great stealth gameplay across the approximately five hours it takes to complete. With all the open world distractions stripped away I felt like I was playing a proper assassin-based title, with the only focus being to take out the target.
    • 76 Metascore
    • 70 Critic Score
    A really fun game but it’s nothing at all original. Perhaps that shouldn’t be said about something that’s one of gaming’s few examples of a parody, but it really falters at the times it tries to do something entirely original, whether that difference be within its own series, genre or gaming as a whole.
    • 68 Metascore
    • 70 Critic Score
    On one hand the game has a load of technical problems, and is severely lacking in polish. However, it's almost impossible not to enjoy the game when you're knee-deep in dead bugs, taking on an alien spacecraft with a rocket launcher and an assault rifle.
    • 82 Metascore
    • 70 Critic Score
    The fact that the many issues with glitches and bugs weren't ironed out of this release would be unforgivable if the core game wasn't so tirelessly compulsive and complex. As it is, we have to warn our readers that there are some serious problems here. Your enjoyment of the game will largely depend on how much you're willing to forgive the issues.
    • 71 Metascore
    • 70 Critic Score
    This is a great little shooter that has aged well considering it’s over five years old, and actually feels more at home on Vita than it did on PlayStation 3.
    • 61 Metascore
    • 70 Critic Score
    SBSH is a tough game to score fairly. If you love this genre then there's no doubt this game is for you, and you can be happy with the fact that Capcom has provided a game that will keep you busy for weeks on end. For everyone else though things aren't that clear.