TheSixthAxis' Scores

  • Games
For 669 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Child of Light
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
  1. Negative: 45 out of 669
669 game reviews
    • 51 Metascore
    • 50 Critic Score
    This is a game intended to be played alongside its Pixar big brother and provide an experience that kids will relate back to, and it does that just fine.
    • 56 Metascore
    • 50 Critic Score
    Unless you are a big RPG fan who is desperate for a fix, then this title is certainly not good enough to warranty your attention. The fighting is tedious, the story is not well told and the menus are clunky and awkward.
    • 55 Metascore
    • 50 Critic Score
    It's not a technical showcase by any means, but The Incredible Hulk is a decent enough game for Marvel fans and we can't deny that we had some fun with the physics; Hulk's later powers can be devastating. But when you've leveled the same building five times and caused 10 car pile-ups the fun wears thin.
    • 59 Metascore
    • 50 Critic Score
    If EA can patch the framerate issues and tweak the handling, Undercover could be a great game.
    • 55 Metascore
    • 50 Critic Score
    But you’ll find that behind the bad animation and dodgy plot is a game that has sound ideas at its core.
    • 58 Metascore
    • 50 Critic Score
    The sound is awful, the fighting is incredibly repetitive (no combos, just mash square and triangle) and worst of all, it’s very glitchy: on one occasion I got near the end of a level, only to actually get stuck in the graphics.
    • 58 Metascore
    • 50 Critic Score
    The graphics are basic, the load times are too long and the game needs a fair amount of balancing – an update could make it much better.
    • 75 Metascore
    • 50 Critic Score
    You’ll get more out of the game the more you put in, and there’s some challenge here for the dedicated, but if forced I’d rather stick to the iPhone version which is far cheaper.
    • 75 Metascore
    • 50 Critic Score
    Everything about Mafia II is average. From the tepid driving controls and the standard cover mechanism to the staid narrative which could still have been enjoyable, had they put a little more thought into it. This game is not terrible but it is some way from being good.
    • 50 Metascore
    • 50 Critic Score
    If played in small doses then Kung-Fu LIVE delivers what you would expect; a bit of a laugh with the "oooh look I'm on screen" factor. Ultimately it is shallow though, and repetition soon sets in.
    • 63 Metascore
    • 50 Critic Score
    Overall, The UnderGarden is not a terrible game. It just failed to bring anything to the table that kept me amused for more than a few minutes at a time.
    • 53 Metascore
    • 50 Critic Score
    Distinctly average then, PlayStation Move Heroes trades off some legacy brand IPs without ever really giving them room to shine or, indeed, interact. It's a frustratingly shallow collection of styles, dressed up as something more than it ultimately ends up as.
    • 60 Metascore
    • 50 Critic Score
    Hair-tugging difficulty spikes and a harsh entry barrier for newcomers are enough to drag White Knight Chronicles II from being a good game into the pool of mediocrity.
    • 57 Metascore
    • 50 Critic Score
    It's exactly what anyone would expect of a film tie in game. Functional but underwhelming. The smattering of effective ideas is eventually overwhelmed by mediocrity.
    • 50 Metascore
    • 50 Critic Score
    First person shooters come and go – and whilst Bodycount isn't likely to leave that deep an impression on the world after it's all over, it does leave a bloody wound accompanied by a ridiculously brash round of machine gun fire. A brave attempt, then, but one seemingly too hampered by its faults to really shine.
    • 48 Metascore
    • 50 Critic Score
    If you're a fan of horse racing or interested in getting into the sport, Champion Jockey is without doubt a must-have; it's technical, it's in-depth and you're guaranteed hours upon hours of replay value. However, if you happen to be a gamer looking for a quick burst of casual fun, Champion Jockey's myriad of intricacies and learning curve may be enough to hinder your enjoyment.
    • 65 Metascore
    • 50 Critic Score
    Whilst the controls ruin the combat in The Baconing, this isn't actually all there is to the game.
    • 64 Metascore
    • 50 Critic Score
    The streamlined gameplay and polished visuals haven't incurred any detriment, but compared to what fans will be expecting, 7XL misses the mark, it's failure only made worse by the steep launch price.
    • 61 Metascore
    • 50 Critic Score
    Worms Crazy Golf truly doesn't boast a lot of content and ends up feeling a little lacklustre. It's fun to play but soon becomes repetitive; even the multiplayer mode is shallow and won't keep you entertained for long.
    • 62 Metascore
    • 50 Critic Score
    ModNation Racers Road Trip isn't terrible, it's just not particularly good. Sure, the creation aspect of the game is solid and ranks up there with the very best at this sort of thing, but on the track whilst the handling is fine the graphics struggle and the action feels slightly stilted.
    • 54 Metascore
    • 50 Critic Score
    At this stage in the PlayStation Vita's life, the most important thing for Reality Fighters to be is, perhaps, a tech demo. In that sense, it is quite spectacularly impressive. Impressive enough to warrant a big purchase and plenty of game time? Probably not. It demonstrates exceptional potential though, and sometimes that can be enough.
    • 44 Metascore
    • 50 Critic Score
    I wouldn't necessarily be too concerned about the track and car count, but I would have liked to have seen a more substantial single player.
    • 49 Metascore
    • 50 Critic Score
    Not necessarily a bad game. It just doesn't do anything to make itself memorable or stand out from a crowd.
    • 57 Metascore
    • 50 Critic Score
    If you can overlook the somewhat unyielding game design and slump in visual quality, there's a satisfying strategy game to be found with hours of potential replay value. However, it's hard to ignore the fact that the Vita has an oustanding launch roster, most of which outweigh Army Corps of Hell in almost every aspect.
    • 58 Metascore
    • 50 Critic Score
    Please don't take this review as the ranting of a moody Ninja Gaiden fan. Remove the franchise name and the score would still be the same. Despite promising much at the start, Ninja Gaiden 3 misfires at almost every turn, and whilst it's not a bad game, it struggles to rise above average.
    • 65 Metascore
    • 50 Critic Score
    UEFA 2012 is what many of us have been asking for since DLC became a major part of console gaming. Unfortunately, the desire to deliver it as an expansion, rather than a unique product has meant that corners have been cut. While that has made the end product less expensive than in previous instances, it still appears quite costly when measured against other items on the relevant stores.
    • 57 Metascore
    • 50 Critic Score
    Of Orcs and Men has so much potential and when you get into the game you'll experience flashes of brilliance, but those flashes are gone as quickly as they come, leaving behind a game that came out before it was ready.
    • 67 Metascore
    • 50 Critic Score
    Though Team Ninja has certainly spruced up a number of elements, they seem to have avoided the game’s most fundamental issues. The series’ trademark gameplay has always been challenging but never quite so obstructive and un-rewarding.
    • 50 Metascore
    • 50 Critic Score
    As a free-to-play experiment, it’s fairly successful. When you download Spartacus Legends you get the full package, not just a few morsels of gameplay, with the rest locked behind a pay-wall. In some ways this is one the game’s biggest strengths but it still fails to dispel a number of its other issues.
    • 64 Metascore
    • 50 Critic Score
    Killer Is Dead is a real missed opportunity. The fighting mechanics are there, the ideas are there, but the end result is just so totally average. It’s a game that’s hard to dislike, but also one that fails to impress on pretty much every level.