TheSixthAxis' Scores

  • Games
For 1,122 reviews, this publication has graded:
  • 48% higher than the average critic
  • 5% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Rock Band 3
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
1122 game reviews
    • 79 Metascore
    • 80 Critic Score
    It makes one or two minor stumbles along the way, but The Banner Saga continues to stand tall two years after its original release. Empowered a truly jaw-dropping art direction and the masterful audio work of composer Austin Wintory, Stoic’s plans to expand the franchise are certainly justifiable.
    • 75 Metascore
    • 80 Critic Score
    Yes, purists might not appreciate the changes made to the source (and Dante will be turning in his grave) but as a gamer I had a blast.
    • 64 Metascore
    • 80 Critic Score
    Urban Trial Freestyle is a very good stunt game that has the potential to provide hours of entertainment, especially if you like trying to break records, be they your own or others.
    • 71 Metascore
    • 80 Critic Score
    A fun and engaging puzzler, with a likeable aesthetic that will keep you amused throughout its seventy-five increasingly challenging levels. It’s a relatively short experience, but the extra challenges and online leaderboards add length to an enjoyable indie package.
    • 81 Metascore
    • 80 Critic Score
    Fast Racing Neo isn’t F-Zero, nor is it Wipeout, and it’s definitely not Ikaruga. It is, however, a shining example of futuristic racing that’ll help fill a void in Nintendo’s Wii U catalogue. While its difficulty level may not be as welcoming as most modern gamers are used to, those who persevere will discover a pure racing experience that manages to retain its own identity.
    • 83 Metascore
    • 80 Critic Score
    Thankfully then there's a two-player co-op mode, which although requires both players to be on the same machine (no online play, yet) is a welcome addition and although money is divided up into who collects the coins, gems are shared between the two players.
    • 78 Metascore
    • 80 Critic Score
    Outlast is one of, if not the scariest game I’ve played. It’s creepy, suspenseful and terrifying at times. It does lack variation in terms of the objectives you complete, but the unpredictable jumps and scares should be enough to maintain that nail-biting tension you will find yourself strangely craving for.
    • 75 Metascore
    • 80 Critic Score
    I’m a big fan of the pure arcade experience, and AfterBurner Climax offers exactly that. It’s concise to the point of being a little too short, but there’s lots to unlock, a nice smattering of Trophies and a couple of extra secret levels too.
    • 78 Metascore
    • 80 Critic Score
    If you’ve been craving for a new horror game, can stand some outlandish plot elements and have the HD space and patience to install it, then don’t hesitate and jump in. Even if it’s not perfect, the game has plenty of strong points that makes it a great game.
    • 63 Metascore
    • 80 Critic Score
    Yes, it could be more visually stimulating and it's basically just an online game but it is damn good value for money and one of the more consistent titles available on the online marketplace.
    • 75 Metascore
    • 80 Critic Score
    Despite borrowing a lot of well-worn themes from other games and movies (Hello, creepy shop mannequins from Silent Hill), The Evil Within feels fresh and exciting. It’s easy to recommend to fans of the original Dead Space and the earlier Resident Evil games.
    • 79 Metascore
    • 80 Critic Score
    There’s not a single part of the game we didn’t enjoy replaying, it’s a visual tour-de-force (albeit a rather minimal, Designers Republic style affair) and the music is to die for (and has it’s own player in the options). Could have done with a co-op mode, perhaps, but the promised DLC will surely keep us going for some time.
    • 82 Metascore
    • 80 Critic Score
    The only real hurdle to clear when offering a recommendation for Galak-Z is the difficulty. The ship is fun to use but it takes a long time to master, and the game does require mastery of movement to progress into the later stages. That paired with resetting progress to the beginning of the season and losing all your upgrades sometimes feels like a bit much, particularly after enduring a steep and lengthy learning curve.
    • 79 Metascore
    • 80 Critic Score
    WipEout's lovely. Yes, the loading times are a problem (but hopefully due to be fixed a little with a patch) and some of the track design needed smoothing out a touch, but overall it stands as a showcase for a new console that's only matched by the likes of Uncharted: Golden Abyss.
    • 75 Metascore
    • 80 Critic Score
    Duels of the Planeswalkers 2013 is exactly what fans of the series will have come to expect: a clean-cut refinement with very few barriers to entry.
    • 69 Metascore
    • 80 Critic Score
    Compared to the similar block-sliding puzzler D-Cube Planet this is an example of just how good some minis are and how minis games are developing. The polished presentation makes this one of the best-looking, sounding and playing minis I have yet tried.
    • 87 Metascore
    • 80 Critic Score
    Being a massive fan of the PixelJunk series I couldn’t help but wish there was a little more to Shooter. Sure, what there is is great fun, but the experience is over rather quickly and replaying the game is for purists only.
    • 85 Metascore
    • 80 Critic Score
    It may not be as epic or mind-blowing as some titles currently on the market but it is a very solid game and one that provided me with a very enjoyable experience.
    • 87 Metascore
    • 80 Critic Score
    While it’s not as essential as Monster Hunter 4 Ultimate was, those wanting to keep in the loop should seriously consider picking up a copy. While some of the bonus features do little to spice up the core game, there’s an embarrassment of riches to be found in the sheer volume of content on offer.
    • 83 Metascore
    • 80 Critic Score
    Even if Prison Architect didn’t come with a thought provoking, if short, campaign, it’d be easy to recommend to anyone with an interest in management sims. That addition not only brings some depth to the game, but it also serves as one of the most enjoyable and comprehensive tutorials I’ve ever played in a game.
    • 88 Metascore
    • 80 Critic Score
    The game leaves a good first impression and noticeably improves upon the first game. It could do with some optimisation, which will hopefully come with a day one patch today or soon after launch, but as we head towards our full review, it’s looking like a particularly good follow-up.
    • 80 Metascore
    • 80 Critic Score
    The game offers such depth of not only styles of play, but also longevity: on your first play, some sections will be unavailable until you've unlocked the required characters; bonus levels open up on successful completion of each episode; and there's the multi-player shenanigans to become embroiled in. It's not only the complete saga, it's the complete package.
    • 72 Metascore
    • 80 Critic Score
    Tales Of Zestiria is a highly enjoyable JRPG, with likeable characters, fun combat and an engaging plot, that’s only mildly let down by a few technical hiccups and a lack of grandeur to the locations. For Tales fans, Zestiria is certainly amongst the best entry’s in the franchise and one which deserves to finally enjoy success in the West.
    • 75 Metascore
    • 80 Critic Score
    Could be described as more of an investment; with Playsets and additional character being cheaper than movie tie-ins and other action games, in the long run it could be a cost effective solution with an additional second wave of content already planned for the coming months.
    • 75 Metascore
    • 80 Critic Score
    WayForward have found that magical Pixar-esque sweet spot of humour that will appeal to both adults and kids. This an absolute triumph of a remake, it’s just a shame the game can be over so quickly.
    • 69 Metascore
    • 80 Critic Score
    The gameplay is the real winner in Train Valley, as it manages to be both frustrating and addictive, but also incredibly rewarding once you finally complete the mission with all the objectives.
    • 78 Metascore
    • 80 Critic Score
    The MASS and TrueBall elements make the on-pitch gameplay feel authentic, while Heart makes games much more tense and interesting. It’s the things off the pitch that let down the game, as the commentary needs work, and the framerate issues need to be resolved.
    • 77 Metascore
    • 80 Critic Score
    Shank 2 does what a good hack n' slash sequel should: it adapts a few things with the aim of improvement and it turns up the action.
    • 84 Metascore
    • 80 Critic Score
    Lara Croft and the Guardian of Light is a tough one to score. Whilst it does little wrong, it also fails to raise pulses. What the player is left with is a very solid game, with strong puzzle and combat elements that is well worth a look.
    • 82 Metascore
    • 80 Critic Score
    N++
    N++ is a further distillation and refinement of what made N and N+ cult classics in the first place. Rather than replacing those games, it expands upon them greatly, with a bafflingly vast array of levels that come to test you mastery of the game’s pure platforming, and the tools to make even more.