TheSixthAxis' Scores

  • Games
For 1,122 reviews, this publication has graded:
  • 48% higher than the average critic
  • 5% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Velocity
Lowest review score: 10 Fluster Cluck
Score distribution:
1122 game reviews
    • 89 Metascore
    • 70 Critic Score
    The best way to sum up L.A. Noire is that it suffers from Assassin's Creed syndrome. You'll certainly get a lot of enjoyment out of it. There's something new and refreshing about a witty, intelligent game that requires a little bit more thinking than the norm. However, it's a bit repetitive and kind of loses its way after the halfway point.
    • 87 Metascore
    • 60 Critic Score
    Unique, divisive, and fiendishly clever, there are bound to be those who love it and those who absolutely hate it. Then there are those, like myself, who fall somewhere in between, able to appreciate Thekla’s achievements but frustrated at how The Witness continues to build a wall around itself, as if guarding a secret from its players.
    • 87 Metascore
    • 70 Critic Score
    It’s flashy, technically stunning but ultimately slightly empty. Characters vary from vapid to engaging, the FBI agent a highlight but lead Ethan tends to look bored rather than desperate. If you’re looking for a decent story with minimal interactivity to occupy a wet weekend, one cut with mystery and suspense, Quantic Dream’s latest might be right up your street, but gamers looking for anything else will be left out in the rain.
    • 87 Metascore
    • 70 Critic Score
    Sure, there’s a decent game here if you can’t wait for the big hitters just around the corner, but if patience isn’t a virtue of yours then perhaps Bayonetta isn’t the one for you anyway, at least unless you’re going for the 360 version. Shame, as Bayonetta has solid principles and a sequel could very well be amazing.
    • 85 Metascore
    • 60 Critic Score
    The inclusion of microtransactions and the need for an internet connection have a major impact on how easy it is to recommend this game. Still, it’s the best basketball game on the market.
    • 85 Metascore
    • 70 Critic Score
    Extremely addictive it may be, but it doesn’t move the game on in terms of originality or push the limits of what can be achieved with PSP Minis, instead, Tetris just plays safe.
    • 85 Metascore
    • 70 Critic Score
    It's certainly not without its issues, and at this stage in a generation you feel like a game should probably be wielding more graphical clout, but the game's combat more than makes up for it. It's simply brilliant, and you can have a lot of fun trying out the different options it presents you. Once Dante's picked up every weapon there's simply so much available to you, and it's what sets the game apart.
    • 85 Metascore
    • 70 Critic Score
    Recall your fondest sandbox memories: discovering The Truth, learning to fly, or climbing the central tower in Crackdown. There’s nothing like this in inFamous. Sure, there’s some nice boss battles, some great shoot-outs and, when it’s all said and done, a decent overarching story, but the moments, the single sections that must piece together to form a whole, are rarely that enjoyable and you certainly won’t be discussing most of them with friends around the watercooler.
    • 85 Metascore
    • 60 Critic Score
    The PS3 version isn't as smooth as the 360 version, which is a shame, and there's a hell of a difficulty curve but if you're willing to put the effort in there's a decent enough simulation-ish game here as an alternative to Activision's more arcade-like Hawk series.
    • 84 Metascore
    • 70 Critic Score
    Whilst Death's entry in the Darksiders series certainly has better gameplay mechanics and a better style than War's, the story fails to make a mark and the game, for as big as it is, can soon become monotonous at points.
    • 84 Metascore
    • 70 Critic Score
    It’s a smart, humourous post-ironic dig at everything from Zelda to Final Fantasy which never takes itself too seriously.
    • 84 Metascore
    • 70 Critic Score
    There's much to like about Platinum Games' orgy of mech madness.
    • 83 Metascore
    • 70 Critic Score
    Whilst it never thrills, Dungeons and Dragons: Chronicles of Mystara is a perfectly enjoyable experience for those who are looking for a quick blast that doesn’t involve taxing the old grey-matter.
    • 83 Metascore
    • 70 Critic Score
    The tables are beautiful, the score-chasing element is addictive and gameplay feels incredibly solid. The only thing holding the game back is the lack of content and the fantastic, yet narrow community features, which only work if you know friends who are also playing Marvel Pinball.
    • 83 Metascore
    • 70 Critic Score
    As with any book, you’ll want to take Steins;Gate out and about without being tethered to a desk or sofa.
    • 83 Metascore
    • 70 Critic Score
    If you’ve played the original Resident Evil inside out, or the Gamecube remake, you know exactly what you’re getting with Capcom’s shiny re-release. It’s a polished update that never strays far from the template, proving just as faithful as it is hardcore.
    • 82 Metascore
    • 70 Critic Score
    At its heart, Runbow is a game to break out during a big gathering, rather than play on your own. Nothing is more fun than hooking up controllers and playing with a whole bunch of your friends for a night, and Runbow offers that in spades, provided you have all the Wii Remotes and attachments at your disposal.
    • 82 Metascore
    • 70 Critic Score
    Astebreed is a remarkably well-built indie title, which nails both the mecha genre and its anime flavouring.
    • 82 Metascore
    • 70 Critic Score
    The fact that the many issues with glitches and bugs weren't ironed out of this release would be unforgivable if the core game wasn't so tirelessly compulsive and complex. As it is, we have to warn our readers that there are some serious problems here. Your enjoyment of the game will largely depend on how much you're willing to forgive the issues.
    • 82 Metascore
    • 50 Critic Score
    Dragon’s Crown delivers in a number of areas, though not in the ones that matter most. Stunning visuals and nods to the roleplaying genre simply aren’t enough to outweigh the repetitive combat and a so-so narrative.
    • 82 Metascore
    • 70 Critic Score
    I would have preferred it if the narrative arc and the game’s pacing were a little more measured but this isn’t the sort of game that leans too heavily on its storyline. Blood Dragon is all about loud, brash, silly fun and in that respect it achieves its goals easily.
    • 82 Metascore
    • 70 Critic Score
    Duelyst had me hooked, as I put hours and hours into it almost every day. If I had written my review for it at that point, it would have done incredibly well in my books, with it’s fascinating tactical RPG twist on the familiar card game play. But after playing with friends, I struggle to go back to playing against anonymous opponents in ranked play, and I just don’t know how much more time I see myself putting into this game.
    • 82 Metascore
    • 60 Critic Score
    The major issue here is one of expectations; Pacific Rift falls well short of them. Motorstorm was a stellar introduction to the PS3 and the sequel feels like a watered-down, consumer-friendly game that doesn’t add up to the sum of its parts. If you’re looking for an arcade racer there’s more on the market than back in March 2007, and many of these have made advances while Pacific Rift is stuck in Motorstorm’s beautifully realised mud.
    • 82 Metascore
    • 70 Critic Score
    Games like Disgaea 4 are what the Vita was built for.
    • 81 Metascore
    • 70 Critic Score
    In the shadow of the incredibly powerful second episode, the midpoint in the series is a solid episode that felt for large parts like it was waiting for the next big thing to happen. Thankfully, Dontnod did just that with an almighty twist in its final few scenes that has you on tenterhooks with the seemingly infinite possibilities the story now holds.
    • 81 Metascore
    • 70 Critic Score
    It's cool, confident and well made, and occasional clipping snag aside it's a clever little game, but it's as minimal it looks and probably the single most niche PSN game available right now.
    • 81 Metascore
    • 70 Critic Score
    Tokyo Mirage Sessions #FE is a good JRPG that sadly falls short of greatness due to missteps that you wouldn’t expect to see in a modern game.
    • 81 Metascore
    • 70 Critic Score
    Kirby: Planet Robobot is a great addition to the franchise, adding a mechanic that doesn’t feel forced and is overall not a terribly shallow package. But looking under the hood the game uses a lot of the same tricks that Kirby Triple Deluxe did and will probably captivate your time about as well. It’s certainly one that younger audiences will get a kick out of, but it’s no Kirby’s Fun Pak.
    • 81 Metascore
    • 70 Critic Score
    I can't help but feel underwhelmed. Don't get me wrong, it's a competent enough game but one that suffers from a few technical issues, as well as never really managing to stir any emotions from the player. It's not bad for the money, but there's much better out there.
    • 81 Metascore
    • 70 Critic Score
    Though the campaign may only take a few hours to beat, there's plenty of content resting within the multiplayer component. Casual RTS fans will appreciate the no-nonsense gameplay, and Move control scheme (which is much more comfortable and efficient than a DS3), though there is also something here for the more hardcore fans of the genre.