TheSixthAxis' Scores

  • Games
For 552 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 20
Score distribution:
  1. Negative: 38 out of 552
552 game reviews
    • Metascore: 70
    • Critic Score 60
    I would like to give this game a higher score to reflect this, but the bugs mentioned in this review are unforgivable and can ruin an otherwise great gaming experience.
    • Metascore: 74
    • Critic Score 60
    Ultimately, with so many games around at this time brimming with originality and quality, it is easy to overlook this game and the experience left me feeling a little hollow. But if you have time, then pop this in your rental queue and you might be pleasantly surprised.
    • Metascore: 65
    • Critic Score 60
    Aliens Vs Predator tries to stay faithful to the franchise but in turn creates a mediocre FPS that is over far too quickly. The multiplayer does add some excitement but rage quitters and bad losers will spoil your games until it is fixed. Movie fans will get a little buzz from playing their favourite monsters but the whole experience is dull overall.
    • Metascore: 68
    • Critic Score 60
    NIER is far from perfect – in fact, it's decidedly below average at times – but for every sloppy design decision or hackneyed rehash there are charming and often unique aspects that are worth the investment.
    • Metascore: 59
    • Critic Score 60
    Saw
    I so wanted this to be much more than it ended up being: I’ll happily rewatch all of the Saw movies back to back each year, but probably won’t head back into the video game unless Konami patch in better combat.
    • Metascore: 68
    • Critic Score 60
    Eurocom have captured the look and feel of the film perfectly and the characterisation (complete with the real cast doing voiceovers) is superb.
    • Metascore: 61
    • Critic Score 60
    A fun and very well-balanced game with great potential but it is let down by a repetitive stunt mechanic and a scarcity of content.
    • Metascore: 48
    • Critic Score 60
    Fans of the genre will love what’s on offer here – leaderboards, multiplayer, it’s all present and correct. The rest of us will be left scratching our heads.
    • Metascore: 56
    • Critic Score 60
    If you’re a big fan of snow-based sports and don’t mind the dip-in and out feel, then give this a shot.
    • Metascore: 68
    • Critic Score 60
    The game has basically one trick up its sleeve, but a trick that it executes very smoothly.
    • Metascore: 66
    • Critic Score 60
    Impressive multiplayer functionality and social tools contrast with frequent loading screens and clunky main menus.
    • Metascore: 80
    • Critic Score 60
    It was a great concept, but the third instalment has disappointed. There really isn’t much depth to be found with Skate 3, due to the short career mode and lacking extra features.
    • Metascore: 57
    • Critic Score 60
    Landit Bandit is quite short and it is limited to a few basic mechanics used to accomplish very similar tasks. The mechanics are solid enough to make it a taxing and entertaining distraction but you might be left wishing there was a little more substance and a bit more polish.
    • Metascore: 70
    • Critic Score 60
    If you're fond of Eyepet and can look past the niggles, interacting with your chosen furball has gotten a whole lot easier and more intuitive – and whilst it's not going to hold your attention for too long, it's well worth the upgrade for fans.
    • Metascore: 55
    • Critic Score 60
    It's not going to change the world and the fact that it's one player at once is a real shame, but it's highly likely to get the grandparents giggling like kids, and, to be honest, when you're buying a game like Start The Party, that's all you can ask for.
    • Metascore: 58
    • Critic Score 60
    If you just pretend the egregious FPS story mode doesn't exist there is a good amount of enjoyable content here and for those that have enjoyed previous Time Crisis games this is an obvious choice.
    • Metascore: 58
    • Critic Score 60
    If you have seen and enjoyed Tron: Legacy, then it may be worth picking up Evolution to explore the universe a little further. However, if you happen to be a gamer with no connections to the series, it's difficult to recommend.
    • Metascore: 70
    • Critic Score 60
    The game is filled to bursting with flaws and yet I found myself becoming curiously affectionate towards it. Yes the AI are baffilingly dim, gameplay is incredibly inconsistent, characters and plot are both clichéd and dull, graphics are nothing to write home about and the package as a whole does nothing to warrant your hard earned cash.
    • Metascore: 66
    • Critic Score 60
    Unfortunately, Slam Bolt Scrappers isn't the immediate arcade classic some will have been hoping for. The repetitive gameplay and lack of online multiplayer leaves the overall package feeling somewhat lacklustre. With that said, Scrappers' split-screen competitive play is almost second to none.
    • Metascore: 61
    • Critic Score 60
    The need to grind before you can unlock more, admittedly well designed, tracks and areas is bothersome but the rewards for doing so are ample enough that it is certainly worth sticking it out if you're ready for your next mud-spattered racer.
    • Metascore: 61
    • Critic Score 60
    For those who take the risk, there is a satisfying game to be enjoyed, mainly thanks to the simplistic yet diverse combat mechanics as well as drop in co-operative play. It's an ideal purchase for younger gamers anticipating the release of the film, but for anyone else, caution is advised.
    • Metascore: 71
    • Critic Score 60
    What really lets it down is the overwhelming sense of just being a visitor in someone else's game when you play online.
    • Metascore: 53
    • Critic Score 60
    Going into Sniper: Ghost Warrior with fairly low expectations, you may find yourself pleasantly surprised. Despite some of the heavy-handed mechanics and under-developed online portion there is still an enjoyable experience to be had.
    • Metascore: 58
    • Critic Score 60
    I can't help but feel slightly frustrated when summarising my time with Bleach: Soul Resurrección. It's an enjoyable game, wrapped in solid gameplay mechanics, but is let down in several areas. The fact it can be finished so soon is very surprising, although not as surprising as the lack of online (or even offline) multiplayer, bearing in mind it worked so well for the latest Naruto game.
    • Metascore: 50
    • Critic Score 60
    X-Men: Destiny fits our 6/10 scoring criteria perfectly. It's an "above average" game, that succeeds in certain areas whilst falling down in others. There's no doubt that there is enjoyment to be had from this title, but one can't help but wonder how good it would have been with a lot more polish, and some variety thrown in.
    • Metascore: 74
    • Critic Score 60
    Although the gameplay mechanics are solid, there is no challenge whatsoever even on the highest difficulty setting.
    • Metascore: 58
    • Critic Score 60
    In theory Dragon Ball Z: Ultimate Tenkaichi is the perfect Dragon Ball game. The gorgeous visuals, wealth of content and characters spanning Z and GT will delight fans. Unfortunately there's no escaping the fact that the core of the game, the actual fighting, gets boring very quickly and dissolves into the same few moves time and time again.
    • Metascore: 76
    • Critic Score 60
    The 2D platforming sections are worthy of praise and show that, when Sonic Team are on their game, they can really get it right. The issue is that when they fail it seems to be pretty spectacularly bad. The balance of good and bad levels is pretty even, throwing you back and forth between loving and hating the game.
    • Metascore: 64
    • Critic Score 60
    It's not nearly as strong as it could have been but there's enough here to provide a day or two's entertainment and – given the nature of what EA were trying to do – it at least succeeded on that level.
    • Metascore: 67
    • Critic Score 60
    There's no denying that All Zombies Must Die! has potential. The crafting idea is a good one, and with a few people round the gameplay is certainly enjoyable. However, the repetitive nature of the quests, frustrating single player experience and lack of online co-op really does drag the game down.
    • Metascore: 57
    • Critic Score 60
    With only a few hours of focussed gameplay, this is a little light on lasting appeal. Don't let that put you off though, Michael Jackson's music has a timeless quality and the presentation of this game is top notch.
    • Metascore: 49
    • Critic Score 60
    No matter what you do, the stats mean absolutely nothing.
    • Metascore: 66
    • Critic Score 60
    What is difficult to forgive though, are the distracting drops in frame rate at key times which make the game frustrating to play.
    • Metascore: 70
    • Critic Score 60
    Hungry Giraffe is a fun game. It's nothing groundbreaking, but it's a compulsive, replayable game in which you'll always be aiming to beat your high score. If it were an expanded game, it would be much better, though for what it is – a minis title – it manages to do what it set out to.
    • Metascore: 52
    • Critic Score 60
    By no means a bad game. The chance to face off against Resident Evil favourites such as Nemesis is a really interesting idea, and the constant threat of zombies will always have you on edge. Saying that, I can see the multiplayer modes becoming repetitive fairly quickly. Whilst differing slightly, the modes on offer are too similar, and all play out on the same handful of maps.
    • Metascore: 64
    • Critic Score 60
    It may be a visually sound package that throws a few unique spins on the Silent Hill template, though the sometimes awkward puzzles and irredeemably abysmal combat are enough to drag Downpour down the gutter and towards mediocrity.
    • Metascore: 63
    • Critic Score 60
    Sonic 4 Episode II feels at times dangerously close to being a great Sonic game, but there are elements throughout that let it down and leave you feeling distinctly underwhelmed. The Homing Attack is far, far more of a hindrance than an aid of any sort, and whilst the presentation is good you don't really get the feeling of a classic Sonic game with Episode II.
    • Metascore: 70
    • Critic Score 60
    Sniper Elite holds just as many pleasant surprises as it does disappointments. Despite the well-done gunplay and unique aesthetic flares, there are simply too many areas in which the game feels underdeveloped.
    • Metascore: 79
    • Critic Score 60
    If you don't care about narrative, don't need the latest and greatest game engine powering your HD shooters and can live with the confused juxtaposition of stealth and over-the-top action braggadocio then you'll love it. If you want a tense, tight, stealthy experience then you'll probably love around half of it and loathe when it robs you of that pleasure.
    • Metascore: 60
    • Critic Score 60
    Hardcore Resistance fans will no doubt like what Nihilistic have managed to get the Vita to do, but for everyone else this is little more than a competent, hard working game that ticks the right boxes but never really pushes the boat out. The graphics are hit and miss, the sound generally terrible and the controls need some work. But it's not a bad game.
    • Metascore: 56
    • Critic Score 60
    Table Top Tanks really isn't the killer app for AR gaming, but to say it's a disappointment would be unfair. Despite being simplistic in most respects and offering little replay incentive, it also happens to be one of the cheapest games available on the Playstation Store at a surprising £1.59.
    • Metascore: 67
    • Critic Score 60
    Such is the fickle world of gaming that the game can be found – one week after release – for £19.99. At that price, despite its flaws, the game is well worth a look, so the score's a cleavage heaving, upskirt looking, foul mouthed...
    • Metascore: 66
    • Critic Score 60
    Graphically the game looks very good, and the devs have created some nice loading screens inspired by the London 2012 logo. There are also commentators in the game and though voiced well enough they quickly become repetitive, sometimes looping through the same lines during an event.
    • Metascore: 68
    • Critic Score 60
    The lack of balance between platforming and tower defence coupled with a handful of under-featured game modes and unstable online multiplayer prevent it from being a "must have."
    • Metascore: 66
    • Critic Score 60
    Banana Splitz is a decent game, and it's certainly up there with recent attempts to get the Monkey Ball series back on track, but it's becoming a little long in the tooth now with the developers not really pushing the title forwards enough to really recreate the magic that the first couple offered.
    • Metascore: 76
    • Critic Score 60
    THQ have held the WWE licence for a long time now, so to put out a game that feels so broken, with poor collision detection and a large number of bugs are something I'm struggling to accept.
    • Metascore: 79
    • Critic Score 60
    X certainly has its merits but when all is said and done only it feels like a game that is specifically tuned towards series veterans or those who are invested in the online community.
    • Metascore: 61
    • Critic Score 60
    F1 Race Stars could have been wonderful, with just a couple of tweaks to the handling. However, the stoic adherance to sim-esque cornering has meant that the driving needs to be approached with far more care than it should, something that's at odds with the presentation, track design and the fact that at any point you could be blasted with a weapon from behind – and they're not blockable either.
    • Metascore: 72
    • Critic Score 60
    Think of it as a modern-day underground refresh of Maniac Mansion with the wit of Guybrush Threepwood's adventures (with a much smaller inventory) and you're probably not too far off.
    • Metascore: 68
    • Critic Score 60
    It feels as though Creat are trying to emulate the success of PopCap with Germinator, but they can’t quite get there. It’s simply not as addictive, fun or as well presented as any of PopCap’s titles, no matter how hard it tries. Still, there are a few good features and if you’re a fan of the bubble popping genre this provides a unique twist on the classic formula along with a bit of a challenge.
    • Metascore: 58
    • Critic Score 50
    Despite the interesting ideas, Bladestorm still manages to be shallow and, whilst it may grab your attention for a few hours, you won’t want to carry on playing for much longer – the repetitiveness of it all will make sure of that.
    • Metascore: 55
    • Critic Score 50
    There isn't a website on the planet that knows the particular politics behind some of the changes to what appeared to be an exceptionally promising shooter, but it's turned out to be a real stinker: Haze is as average as beans on toast, and the biggest disappointment is that it didn't have to be.
    • Metascore: 60
    • Critic Score 50
    We're disappointed, because Quake Wars could have been a great FPS, but it's one marred with visual issues, some badly realised mechanics and crucial missing menu options that would have gone some way to fixing the issues people clearly seem to be having online.
    • Metascore: 51
    • Critic Score 50
    This is a game intended to be played alongside its Pixar big brother and provide an experience that kids will relate back to, and it does that just fine.
    • Metascore: 56
    • Critic Score 50
    Unless you are a big RPG fan who is desperate for a fix, then this title is certainly not good enough to warranty your attention. The fighting is tedious, the story is not well told and the menus are clunky and awkward.
    • Metascore: 55
    • Critic Score 50
    It's not a technical showcase by any means, but The Incredible Hulk is a decent enough game for Marvel fans and we can't deny that we had some fun with the physics; Hulk's later powers can be devastating. But when you've leveled the same building five times and caused 10 car pile-ups the fun wears thin.
    • Metascore: 59
    • Critic Score 50
    If EA can patch the framerate issues and tweak the handling, Undercover could be a great game.
    • Metascore: 55
    • Critic Score 50
    But you’ll find that behind the bad animation and dodgy plot is a game that has sound ideas at its core.
    • Metascore: 58
    • Critic Score 50
    The sound is awful, the fighting is incredibly repetitive (no combos, just mash square and triangle) and worst of all, it’s very glitchy: on one occasion I got near the end of a level, only to actually get stuck in the graphics.
    • Metascore: 58
    • Critic Score 50
    The graphics are basic, the load times are too long and the game needs a fair amount of balancing – an update could make it much better.
    • Metascore: 75
    • Critic Score 50
    You’ll get more out of the game the more you put in, and there’s some challenge here for the dedicated, but if forced I’d rather stick to the iPhone version which is far cheaper.
    • Metascore: 75
    • Critic Score 50
    Everything about Mafia II is average. From the tepid driving controls and the standard cover mechanism to the staid narrative which could still have been enjoyable, had they put a little more thought into it. This game is not terrible but it is some way from being good.
    • Metascore: 50
    • Critic Score 50
    If played in small doses then Kung-Fu LIVE delivers what you would expect; a bit of a laugh with the "oooh look I'm on screen" factor. Ultimately it is shallow though, and repetition soon sets in.
    • Metascore: 63
    • Critic Score 50
    Overall, The UnderGarden is not a terrible game. It just failed to bring anything to the table that kept me amused for more than a few minutes at a time.
    • Metascore: 53
    • Critic Score 50
    Distinctly average then, PlayStation Move Heroes trades off some legacy brand IPs without ever really giving them room to shine or, indeed, interact. It's a frustratingly shallow collection of styles, dressed up as something more than it ultimately ends up as.
    • Metascore: 60
    • Critic Score 50
    Hair-tugging difficulty spikes and a harsh entry barrier for newcomers are enough to drag White Knight Chronicles II from being a good game into the pool of mediocrity.
    • Metascore: 57
    • Critic Score 50
    It's exactly what anyone would expect of a film tie in game. Functional but underwhelming. The smattering of effective ideas is eventually overwhelmed by mediocrity.
    • Metascore: 50
    • Critic Score 50
    First person shooters come and go – and whilst Bodycount isn't likely to leave that deep an impression on the world after it's all over, it does leave a bloody wound accompanied by a ridiculously brash round of machine gun fire. A brave attempt, then, but one seemingly too hampered by its faults to really shine.
    • Metascore: 48
    • Critic Score 50
    If you're a fan of horse racing or interested in getting into the sport, Champion Jockey is without doubt a must-have; it's technical, it's in-depth and you're guaranteed hours upon hours of replay value. However, if you happen to be a gamer looking for a quick burst of casual fun, Champion Jockey's myriad of intricacies and learning curve may be enough to hinder your enjoyment.
    • Metascore: 65
    • Critic Score 50
    Whilst the controls ruin the combat in The Baconing, this isn't actually all there is to the game.
    • Metascore: 64
    • Critic Score 50
    The streamlined gameplay and polished visuals haven't incurred any detriment, but compared to what fans will be expecting, 7XL misses the mark, it's failure only made worse by the steep launch price.
    • Metascore: 61
    • Critic Score 50
    Worms Crazy Golf truly doesn't boast a lot of content and ends up feeling a little lacklustre. It's fun to play but soon becomes repetitive; even the multiplayer mode is shallow and won't keep you entertained for long.
    • Metascore: 62
    • Critic Score 50
    ModNation Racers Road Trip isn't terrible, it's just not particularly good. Sure, the creation aspect of the game is solid and ranks up there with the very best at this sort of thing, but on the track whilst the handling is fine the graphics struggle and the action feels slightly stilted.
    • Metascore: 54
    • Critic Score 50
    At this stage in the PlayStation Vita's life, the most important thing for Reality Fighters to be is, perhaps, a tech demo. In that sense, it is quite spectacularly impressive. Impressive enough to warrant a big purchase and plenty of game time? Probably not. It demonstrates exceptional potential though, and sometimes that can be enough.
    • Metascore: 44
    • Critic Score 50
    I wouldn't necessarily be too concerned about the track and car count, but I would have liked to have seen a more substantial single player.
    • Metascore: 49
    • Critic Score 50
    Not necessarily a bad game. It just doesn't do anything to make itself memorable or stand out from a crowd.
    • Metascore: 57
    • Critic Score 50
    If you can overlook the somewhat unyielding game design and slump in visual quality, there's a satisfying strategy game to be found with hours of potential replay value. However, it's hard to ignore the fact that the Vita has an oustanding launch roster, most of which outweigh Army Corps of Hell in almost every aspect.
    • Metascore: 58
    • Critic Score 50
    Please don't take this review as the ranting of a moody Ninja Gaiden fan. Remove the franchise name and the score would still be the same. Despite promising much at the start, Ninja Gaiden 3 misfires at almost every turn, and whilst it's not a bad game, it struggles to rise above average.
    • Metascore: 65
    • Critic Score 50
    UEFA 2012 is what many of us have been asking for since DLC became a major part of console gaming. Unfortunately, the desire to deliver it as an expansion, rather than a unique product has meant that corners have been cut. While that has made the end product less expensive than in previous instances, it still appears quite costly when measured against other items on the relevant stores.
    • Metascore: 55
    • Critic Score 50
    Of Orcs and Men has so much potential and when you get into the game you'll experience flashes of brilliance, but those flashes are gone as quickly as they come, leaving behind a game that came out before it was ready.
    • Metascore: 66
    • Critic Score 50
    Though Team Ninja has certainly spruced up a number of elements, they seem to have avoided the game’s most fundamental issues. The series’ trademark gameplay has always been challenging but never quite so obstructive and un-rewarding.
    • Metascore: 53
    • Critic Score 40
    It's massively crippled by terribly implemented controls and odd game mechanics that leave you scratching your head in bewilderment.
    • Metascore: 54
    • Critic Score 40
    Conquest is a third person 16-player brawl around some of Tolkien’s most famous landmarks, marred by poor visuals, unintuitive controls and repetitive gameplay.
    • Metascore: 47
    • Critic Score 40
    For a mildly cerebral experience it’s probably up there with the PSN’s other puzzle titles. It is overpriced, however, and the score reflects that.
    • Metascore: 59
    • Critic Score 40
    Van Halen deserved better, and so did Guitar Hero fans. Avoid.
    • Metascore: 49
    • Critic Score 40
    The game didn't even make me want to quote Top Gun once in this review. It's just not good, even if you feel the need… the need for speed.
    • Metascore: 45
    • Critic Score 40
    Saw II: Flesh & Blood is a shameless tie-in with the minimal amount of effort undergone to get the title out the weapon-fitted door.
    • Metascore: 42
    • Critic Score 40
    Just a shame really. The curse of the boring game.
    • Metascore: 46
    • Critic Score 40
    Overall, despite the potential of an action RPG using a Dungeons and Dragons rule set and just how great the game should have been, Daggerdale falls short in most areas.
    • Metascore: 43
    • Critic Score 40
    As it is, this feels like it could just be a re-skin of any one of a dozen poor quality Wii shovelware titles that we all feared when Sony's Move controller was first showcased and we would have difficulty endorsing that kind of product to anyone but the youngest, most easily amused.
    • Metascore: 47
    • Critic Score 40
    With barely enough content to even match a downloadable title, Supremacy MMA would be an incredibly hard sale even at a budget price. Despite lacking variety and a moderate sense of depth, the gameplay is enjoyable though ultimately not strong enough to balance out the game's numerous flaws.
    • Metascore: 68
    • Critic Score 40
    Nothing more than a brilliant idea gone horribly wrong. The chapters are relatively short, uninteresting, and the gameplay just isn't exciting enough to keep you coming back for more. Adding co-op for the sake of having a multiplayer component does not automatically make for a fun game. Harmony of Despair is proof of this. Konami's halfhearted effort does not deserve your money.
    • Metascore: 45
    • Critic Score 40
    The Cursed Crusade certainly had potential, and if Kylotonn spent more time on the flow and diversity of combat a number of the smaller issues such as the lack of a checkpoint system or stiff ranged gameplay could easily have been overlooked. However the studio decided to add variety through other means, unknowingly underpinning the rest of the game.
    • Metascore: 59
    • Critic Score 40
    You can see they've really tried to make a great platformer with the co-op mode, and some of the ideas in there are absolutely brilliant; but that's less than a third of an otherwise disappointing game that shouldn't have ever been a full disc release, needed to look a lot better and had to be consistently good, rather than just fun in the platforming sections.
    • Metascore: 50
    • Critic Score 40
    NeverDead does very little to separate itself from the legion of sub-par, gimmick-tagged titles. The premise of playing as an immortal protagonist who can reassemble parts of his anatomy is likely to catch out a number of curious gamers, but it's a concept that fails to shine amidst a crowd of poor design choices and a complete lack of narrative engagement.
    • Metascore: 64
    • Critic Score 40
    Wrecked: Revenge Revisited simply isn't a battle racer. Yes, there are elements of the battle racing but this is more a time attack mode with few actual battle racing events. The multiplayer does have some fun in it, but it's only really good if played in short bursts.
    • Metascore: 42
    • Critic Score 30
    The animation is basic, the environments look last-generation and the whole game just looks dead, as if it was thrown together by a work-experience lacky at the last minute when SEGA realised they'd forgotten something.
    • Metascore: 43
    • Critic Score 30
    The gameplay, whilst initially entertaining, quickly becomes tedious and incredibly monotonous after it has been rinsed and repeated over and over again.
    • Metascore: 59
    • Critic Score 30
    There was huge scope for something here, but we can't help shake the feeling that someone got involved at the wrong stage and changed what could have been an impressive technical example of the PS3's graphics muscle into a rudimentary, almost insultingly basic joystick tester - as a demo it's great, but would have benefited from remaining a demo. Budbrain Megademo, all is forgiven.
    • Metascore: 43
    • Critic Score 30
    After about an hour of play you've probably seen just about all there is to see. If the variety was there or the price was that of download title then you could probably overlook some of the technical faults. In the end its biggest crime is that it just isn't fun to play.
    • Metascore: 44
    • Critic Score 30
    Mindjack is a sheer disappointment.
    • Metascore: 60
    • Critic Score 30
    A massive disappointment. It has all of the elements of a true classic, but ultimately falls short due to poor execution.
    • Metascore: 39
    • Critic Score 30
    In all honesty if I hadn't have been playing it for review I wouldn't have finished it.
    • Metascore: 45
    • Critic Score 30
    It's a contemptible step back for a series which always had the fun factor on its side and it might just be enough to kill the entire franchise. This is a perfect example of why it's not always a bad thing when games get cancelled.
    • Metascore: 59
    • Critic Score 30
    At no point should game feel like a chore, and unfortunately, that's exactly what Okabu is. I don't think I have ever played a game that was so utterly unenjoyable from start to finish. If the tedious gameplay doesn't get to you then the glitches and performance issues will. And while there is a lot of content to be found in Okabu, it doesn't really matter when the game itself just isn't any fun.
    • Metascore: 61
    • Critic Score 30
    If you always dreamed of being on Who Wants to be a Millionaire but don't care for cash prizes, this is a game for you. If you love multiple choice trivia and don't mind listening to the same stock lines of voice over, delivered without much verve or character, then you'll probably get along with this. If you like quizzes and have a particular desire for wait-your-turn local-only multiplayer with online-only leader boards, then it seems that Millionaire was made for you.
    • Metascore: 49
    • Critic Score 30
    It may be technologically succinct but in neglecting the needs of solo players and bypassing what makes the car combat genre so engaging, Wheels of Destruction leaves an unmistakably sour taste. If you're gagging for another arena-based car game post-Twisted Metal, we'd strongly recommend hanging around for Psyonix's SARPBC 2.
    • Metascore: 53
    • Critic Score 30
    This effort has a few interesting ideas and a reasonably accomplished plot, fairly well progressed but it stumbles mechanically over every good idea it has and douses it in some genuinely shocking presentation.
    • Metascore: 35
    • Critic Score 30
    It's not clear what really happened here. Ice Age: Continental Drift the videogame is a poor reflection on the series, feels underdeveloped and – given the limited amount of actual game on offer – overpriced even at a 'budget' rate of thirty notes.
    • Metascore: 51
    • Critic Score 30
    On paper, Fuel Overdose sounds like the perfect arcade blast to dip into for half an hour whenever you feel the urge. Unfortunately, the reality is a lot less impressive, leaving us with a game that is deeply flawed in several key areas.
    • Metascore: 43
    • Critic Score 20
    It is almost embarrassing to play a game with such a lack of polish and refinement.
    • Metascore: 36
    • Critic Score 20
    With Codemasters publishing this title you would expect a decent end product. But as it stands this game is in need of a new title, such as “Damn-we fluffed that one”.
    • Metascore: 51
    • Critic Score 20
    With such a diabolical amalgamation of defunct mechanics and monotonous mission design, it will take half an hour tops to tire of Knight's Contract and shelve it for good.
    • Metascore: 31
    • Critic Score 20
    Unfortunately, there are barely any redeeming qualities in Smash 'N' Survive. Despite a few visual perks, the gameplay, and thereby foundation, of Smash 'N' Survive is dysfunctional with huge implications on the rest of the experience.
    • Metascore: 39
    • Critic Score 20
    This game is beyond broken and almost entirely not fun, going from bad to worse as it progresses; it's nowhere near worth the asking price of £15 or so, nor the title of the series it is based on.