TheSixthAxis' Scores

  • Games
For 1,286 reviews, this publication has graded:
  • 47% higher than the average critic
  • 5% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Football Manager 2017
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
1287 game reviews
    • 81 Metascore
    • 70 Critic Score
    I can't help but feel underwhelmed. Don't get me wrong, it's a competent enough game but one that suffers from a few technical issues, as well as never really managing to stir any emotions from the player. It's not bad for the money, but there's much better out there.
    • 81 Metascore
    • 70 Critic Score
    Compared to Lara Croft GO, however, it doesn’t have quite the same lasting impact. This is mainly due to its heavy reliance on trial and error, reacting to the movements and positioning of hostile elements instead of empowering Jensen with a more robust toolset, thereby making the game a smidgen less taxing.
    • 81 Metascore
    • 70 Critic Score
    Though the campaign may only take a few hours to beat, there's plenty of content resting within the multiplayer component. Casual RTS fans will appreciate the no-nonsense gameplay, and Move control scheme (which is much more comfortable and efficient than a DS3), though there is also something here for the more hardcore fans of the genre.
    • 81 Metascore
    • 70 Critic Score
    Pool Nation’s strengths lie in the multiplayer and Endurance mode. Both of these offer a good challenge and playing either with friends is a competitive joy.
    • 81 Metascore
    • 70 Critic Score
    Sporadic in pace and quality of content, this is the area in which Reckoning borrows too heavily from its MMO ancestry and it really doesn't pay off.
    • 81 Metascore
    • 70 Critic Score
    Minis are primarily designed to be fun in short blasts and for £3.99, Pinball Fantasies offer up doses of small fun to help reduce boredom on the train to work. Sure, it doesn’t look particularly good nowadays and lacks longevity, but that’s missing the point somewhat.
    • 81 Metascore
    • 70 Critic Score
    It may not be the longest game, but if the supernatural intrigues you even a little, then this one case worth taking.
    • 81 Metascore
    • 70 Critic Score
    Tyranny is in many ways the Hamlet of videogames. By which I mean it is a fascinating exploration of the ways in which human behaviour can descend into evil, featuring a lengthy middle section defined by delay and conversation, before everything suddenly ends in a flurry of violence and a disappointing final exchange. There is much to like about Tyranny, but the game itself doesn’t live up to its narrative strengths.
    • 80 Metascore
    • 70 Critic Score
    Trails Of Cold Steel II feels less like a sequel, and more like the second half of an incredibly rich JRPG experience. There’s a lot to take in between both these titles, and it can feel like a slog at times, especially with the first game. Cold Steel II does a great job of making that slog worth it, and delivers with an action packed story and a consistently challenging gameplay experience. It’s a hard sell for anyone who wouldn’t normally play a JRPG, but for fans of the genre it’s a cut above a lot of other modern examples, and for fans of Cold Steel I, it’s a must-buy.
    • 80 Metascore
    • 70 Critic Score
    The multiplayer is the life and soul of the game, and lives up to and improves upon what Battlefield 3 had to offer. There’s greater variety of vehicles, maps which push off into new and interesting directions with changeable elements thanks to Levolution...Yet finding a score is tricky. The single player is quite frankly poor.
    • 80 Metascore
    • 70 Critic Score
    Tokyo Mirage Sessions #FE is a good JRPG that sadly falls short of greatness due to missteps that you wouldn’t expect to see in a modern game.
    • 80 Metascore
    • 70 Critic Score
    Puppeteer is, at its heart, a charming adventure, though not without its issues; it may have wasted the potential required with the interchangeable head idea to become something really special, but you will no doubt find yourself joining in with the audience laughing along to the antics on show and warming to the characters, be it hero or villain.
    • 80 Metascore
    • 70 Critic Score
    Under Night In-Birth Exe: Late is a welcome addition to the fighting genre, and whilst there are a few rough edges, and a barmy plot, its welcoming but deep mechanics, enjoyable characters and solid performance should see it gain as many fans on this side of the world as it did in the East.
    • 80 Metascore
    • 70 Critic Score
    This game wears its heart on its sleeve in terms of what it's all about and is entirely unapologetic in the pursuit of base humour and over the top violence. If you can live with the over-keen loading screens and the infuriating lack of sense from the survivors you attempt to rescue then you should enjoy it for many hours.
    • 80 Metascore
    • 70 Critic Score
    Whether you can forgive the rushed dialogue text, the constant nagging and the unfinished presentation is a matter of personal patience but those who make apologies for the dodgy physics are giving Konami free reign to present another unfinished game next year. I think PES fans deserve better than this.
    • 80 Metascore
    • 70 Critic Score
    Wasteland 2 is an excellent game, but at the same time does nothing particularly new or ground-breaking within the RPG genre. It’s easy to see why PC gamers have become so enamoured with it, yet it’s hard to imagine Wasteland garnering the same appeal on consoles. Despite inXile’s valiant effort in bringing the game to PlayStation 4 and Xbox One, it never feels quite at home.
    • 80 Metascore
    • 70 Critic Score
    Although PLUS is a competent port of Dead Or Alive 5, it doesn’t add quite enough to warrant a re-purchase.
    • 80 Metascore
    • 70 Critic Score
    When the cogs start turning, Nobunaga’s Ambition becomes this intriguing spectacle as clans employ a variety of strategies in order to adapt, survive, and expand. Although far from perfect, this is likely the best grand strategy title you’ll find on a home console.
    • 80 Metascore
    • 60 Critic Score
    It was a great concept, but the third instalment has disappointed. There really isn’t much depth to be found with Skate 3, due to the short career mode and lacking extra features.
    • 79 Metascore
    • 70 Critic Score
    It’s clearly not perfect but it is a very enjoyable and respectably lengthy shooter that embraces its heritage while successfully striving to evolve its core gameplay in a new and interesting direction.
    • 79 Metascore
    • 60 Critic Score
    X certainly has its merits but when all is said and done only it feels like a game that is specifically tuned towards series veterans or those who are invested in the online community.
    • 79 Metascore
    • 70 Critic Score
    Rock Band 4 is fundamentally an excellent update to what was arguably the finest rhythm-action game of the last generation. However, it currently feels like it lacks ambition, and some features haven’t been given the update they could have had while others have been removed.
    • 79 Metascore
    • 70 Critic Score
    Niggling flaws aside, Vermintide is easily one of the most surprising games to launch this year. Although there’s a clear lack of originality, Fatshark has done a brilliant job in throwing together a patchwork of borrowed designs with its own previous work on games like War of the Roses. It’s got the makings of a sleeper hit and hopefully, with a few more refinements, can grow into the next multiplayer must-have.
    • 79 Metascore
    • 70 Critic Score
    Unfortunately they’ve been over ambitious and so in taking in as much as they can, they’ve lost out on what really matters - detail, interesting missions and polish. You feel like you’ve seen everything within the first 4 hours and so finishing the games begins to feel like a chore.
    • 79 Metascore
    • 70 Critic Score
    It’s expertly produced, oozes charisma and energy and the characterisation is sublime.
    • 79 Metascore
    • 70 Critic Score
    OlliOlli is a great game, with a brilliant trick system which is clearly well thought out and has had a lot of development time...It’s just ultimately let down by how it feels on the system it’s made for, and the fact that there’s no sense of challenge against your friends, which is arguably the draw of an arcade-y high score challenge game such as this.
    • 79 Metascore
    • 70 Critic Score
    Even with the option to use the Clap Hanz three-tap method to swing the club, EA just seems happy to continue to build on top of the existing foundations each year rather than pull the whole thing down and start again.
    • 79 Metascore
    • 70 Critic Score
    Despite the game playing most of its cards far too early (and never really going anywhere new in later levels) Halfbrick’s biggest issue is the copy for the game on the Store which doesn’t begin to describe the mechanics properly.
    • 79 Metascore
    • 70 Critic Score
    Though it lacks some of the nuance and complexity to make the most of some of its ideas, Deserts of Kharak captures the essence of the Homeworld series. Fans of the classic originals will find a familiar form of real time strategy adapted to a new setting, and telling another tale of a lonely carrier fighting through to its destination against the odds.
    • 79 Metascore
    • 70 Critic Score
    As a new entry in the series that pushes it into uncharted territory, King of Fighters XIV is an admirable effort. Boasting a huge roster, accessible action and smooth gameplay, there’s a lot to like, but the mediocre transition to 3D and inconsistent netcode hold it back from greatness.