Thunderbolt's Scores

  • Games
For 2,029 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Worldwide Soccer Manager 2005
Lowest review score: 10 MechWarrior: Tactical Command
Score distribution:
2,029 game reviews
    • 71 Metascore
    • 60 Critic Score
    I can recommend Shrek 2 enthusiastically to kids and novice gamers, and marginally to all other fans of the movie. But to true action game aficionados, the game will surely be too simplistic to be sufficiently rewarding or compelling.
    • 54 Metascore
    • 60 Critic Score
    A very average fighting game in a market cluttered with good alternatives, so I can't really recommend it.
    • 58 Metascore
    • 60 Critic Score
    Until K2 pull their finger out and bring the game engine into the 21st Century, Tenchu will be remembered as a Playstation classic with a load of all too similar sequels.
    • 70 Metascore
    • 60 Critic Score
    I felt generally accomplished, yet the weight of disappointment in my gut could not be ignored.
    • 76 Metascore
    • 60 Critic Score
    FIFA Street is a fun game and will keep you entertained, but the overbearing problems it brings with it prevent it from taking its place alongside its 11-a-side cousin.
    • 60 Metascore
    • 60 Critic Score
    Fans will be happy with its fairly large roster of classic Guilty Gear characters, but gamers savvy with Jump Superstars and Bleach DS may not be impressed.
    • 74 Metascore
    • 60 Critic Score
    The problem is that such controls aren’t finely tuned enough for the task at hand; the sluggish response times, awkward camera angles, and limited movements kill much of the potential fun.
    • 53 Metascore
    • 60 Critic Score
    It's a shame Global Star didn't spend more energy on the single-player experience, or perhaps even drop the Story mode completely in favor for still more multiplayer modes and/or maps.
    • 64 Metascore
    • 60 Critic Score
    The Baconing's witty, daft and fun, but also doesn't do enough to improve on the faults of the previous entries in the series, and in some cases pushes those issues to the forefront. The bacon is now well cooked and about to burn.
    • 67 Metascore
    • 60 Critic Score
    SOCOM 4 is a light and breezy third-person shooter that's pretty good by genre standards, but perhaps a bit lacking in comparison to SOCOM 2.
    • 70 Metascore
    • 60 Critic Score
    Nothing more than just another shooter. While its map maker is excellent, the rest of the game lags behind in mediocrity. The singleplayer is hampered by poor attention to detail and a story which confuses the player right from the beginning.
    • 63 Metascore
    • 60 Critic Score
    I'll say it again, if the game had had the guts to end after the first ending it would have been great.
    • 76 Metascore
    • 60 Critic Score
    Before it was called Battalion Wars, this game was slated to be named Advance Wars: Under Fire. I'm glad they changed the name. Fans of the Advance Wars series would have blindly picked this game up, and found out how badly executed this console wartime strategy turned out.
    • 61 Metascore
    • 60 Critic Score
    Dead Island: Riptide is simply more of the same dumb fun, and while it still might not be the game it could be, I’ve learned to embrace it for what it is, absurd.
    • 73 Metascore
    • 60 Critic Score
    The controls are a bit fuggly, but all in all, it’s the same game that was released for the major consoles, so if you’re really dying to play this, this is a version to consider.
    • 49 Metascore
    • 60 Critic Score
    Although the depth of the gameplay is barely knee-deep making Super Rub-a-dub not quite the splashing debut as was hoped, it’s still rollicking, simple fun while it lasts and quite possibly the best way to play with vinyl-plastic rubber ducks without getting yourself soaking wet.
    • 72 Metascore
    • 60 Critic Score
    It makes a brilliant case of “show, don’t tell”, but unfortunately, it just doesn’t show a heck of a lot.
    • 70 Metascore
    • 60 Critic Score
    Ultimately though, what makes Magrunner a mediocre experience is that it feels padded. Halfway through the game, the magnetism mechanics stop being entertaining, but there’s still half a story to tell.
    • 77 Metascore
    • 60 Critic Score
    Ultimately Raam's Shadow provides all the things the series has been about from the beginning, mixing the most up-to-date mechanics with a known origins story that's simultaneously disposable and perhaps crucial for the hardcore fans. What it doesn't provide, however, is anything that'll change your mind either way.
    • 75 Metascore
    • 60 Critic Score
    It's such a shame that Raskulls is brought down by weak level design.
    • 74 Metascore
    • 60 Critic Score
    This is a title that jumps back and forth from great to average and back again, and though it's far from perfect, it's worth experiencing.
    • 81 Metascore
    • 60 Critic Score
    Never does it come close to touching Sands of Time in terms of majesty, and what you’re left with is a beautiful looking piece of art, masking a depressingly above average adventure.
    • tbd Metascore
    • 60 Critic Score
    Wolfenstein RPG suffers severely from repetition. Fortunately, the light-hearted humour and weapon variation helps to keep this feeling fresh during shorter sessions. If you're looking for an RPG with a twist to play during your travels you'd do well to download this title.
    • 72 Metascore
    • 60 Critic Score
    This is by no means a must-have title, but one that can take care of a boring weekend ahead and still have room to venture back through either for achievements or some risky, gun-toting action.
    • 66 Metascore
    • 60 Critic Score
    And that's the problem with Atari Anthology - it just gets boring really quickly, which is no surprise considering how old the games are.
    • 76 Metascore
    • 60 Critic Score
    If you’re a zombie freak and really like the sub-genre then this might be worth an investment, but for the rest of us there’s not really a great deal here that will pull us away from Super Stardust HD, Flower or PixelJunk.
    • 65 Metascore
    • 60 Critic Score
    It isn’t as impressive as the original games were, but overall Crash seems to be making titanic steps in the right direction.
    • tbd Metascore
    • 60 Critic Score
    On reflection the ending to Potato Man Seeks the Troof is far from profound, but in the moment it comes across as surprisingly understated and rather sincere.
    • 67 Metascore
    • 60 Critic Score
    DC Comics fans, take the plunge if you must, but realize that you will be paying money for a not-quite-finished product that will only partially satisfy your spandex-wearing, world-saving fantasies.
    • 83 Metascore
    • 60 Critic Score
    Even at budget price there’s not much that any self respecting Xbox 360 owner will be missing other than a few pretty explosions and half a day spent marveling at spring from building to building, the novelty of which rubs off pretty damn quickly.

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