Thunderbolt's Scores

  • Games
For 2,027 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.2 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 10 Chicken Shoot
Score distribution:
2,027 game reviews
    • 75 Metascore
    • 50 Critic Score
    Prince of Persia is a great series with a lot of potential, but the developers just didn't hit the mark with this entry.
    • 80 Metascore
    • 50 Critic Score
    Fable III attempts to radically reinvent the franchise, a reinvention that fans neither wanted nor asked for. Instead of following on the success of the previous entries, Fable III tries to be something other than it is, but I don't think the developers were even sure what this is supposed to be.
    • 57 Metascore
    • 50 Critic Score
    Breach suffers from being bland. There is no visual style, it sounds dull, and without hardcore mode turned on the level design is uninspired and weapons lack impact.
    • 59 Metascore
    • 50 Critic Score
    Splatterhouse is wildly gory and wildly uneven. It has unrealized potential, and maybe if the kinks were worked out it would've been a great action game.
    • 49 Metascore
    • 50 Critic Score
    ROTT is a long forgotten fast-paced FPS that is exploding with style, let down by a lazy port. Take the time to master the control scheme though and you'll find ROTT a lot of fun to play and jam-packed with innovative features.
    • 84 Metascore
    • 50 Critic Score
    It's precise, practical, ticks boxes and has been too quick to shed its defining credentials; credentials that made the earlier games a must buy for any enthusiast. Killzone 3 feels generic, rushed and greatly unloved by its creators. A huge, huge disappointment.
    • 57 Metascore
    • 50 Critic Score
    The thought of turning epic Gundam combat into a fighting game is quite awesome, but Battle Assault falls far short of its potential. The story and characters are almost non-existent, giving you a game with little personality.
    • 65 Metascore
    • 50 Critic Score
    At least MoF is easy to get into, furnishing the player with plenty of quests and side-quests for the checklist-happy RPG fan.
    • 60 Metascore
    • 50 Critic Score
    Conflict: Vietnam earns another medal for a split-screen co-operative mode for up to four players. When your friends are controlling each person in your squad the game becomes much, much more enjoyable.
    • 57 Metascore
    • 50 Critic Score
    Naturally, mediocre graphics can be overlooked if the gameplay is there, but some considerable problems hinder this aspect of the game as well.
    • 73 Metascore
    • 50 Critic Score
    Although Path of Neo is an improvement from Enter the Matrix, it should have been much better than it turned out. I have a feeling this is going to be one of the final nails in the once lucrative and respectable Matrix franchise.
    • 71 Metascore
    • 50 Critic Score
    If From Russia With Love could be solely judged on its sheer Bond-ness, it would receive high marks thanks to the stunning music, the incredibly detailed in-game Sean Connery and the excellent voice acting. However, as an actual game, this one just doesn't do enough to impress.
    • 55 Metascore
    • 50 Critic Score
    It's fun for very young kids who may love the pokemon characters but be unable to cope with the complex rpg mechanics of the GBA titles.
    • 71 Metascore
    • 50 Critic Score
    It's important, however, that one doesn't expect Parasite Eve III when popping this into their PSP, as that would surely result in acute disappointment.
    • 64 Metascore
    • 50 Critic Score
    Considering the level of flexibility, it's still likely you won't be totally happy with Conduit 2; the campaign is lazy, marred with bad AI, lots of balance issues, poor writing and impotent weaponry. The multiplayer is the sole reprieve, but even then, it's still only a relative high point.
    • 75 Metascore
    • 50 Critic Score
    If you've ever gotten caught up in a multiplayer game of Jam at the arcade or experienced the console conversions during the mid-'90s, this NBA Jam reboot is likely the closest anyone's come to getting it right since Midway's Hangtime series.
    • 66 Metascore
    • 50 Critic Score
    Honest Hearts was promised as a long awaited harvest, but is rather, a shrub grown from the soils of poor choices.
    • 54 Metascore
    • 50 Critic Score
    The jokes are pulled from all over the place and most of them fall flat, and no one gameplay mechanic is particularly impressive. It feels like it doesn't quite know what it wants to be, whether it's an old school throwback or a more modern shooter, and in the end it succeeds at being neither.
    • 64 Metascore
    • 50 Critic Score
    A far from essential purchase and is only recommended for Fallout completists.
    • 61 Metascore
    • 50 Critic Score
    There could have been so much more to Samurai Warriors Chronicles…but there isn't. Unlike its source material, this game will never make history.
    • 54 Metascore
    • 50 Critic Score
    Dream Trigger 3D has a lot of interesting ideas, but rarely implements them well. The gameplay mechanics are needlessly contrived; by the time you've gotten over the learning curve, you'll probably want to stop playing.
    • 50 Metascore
    • 50 Critic Score
    The idea of barricading yourself from zombie hordes and working cooperatively to survive is a solid scenario. However, the controls and constant QTE's hinder interaction and the game hastily leaps into repetition.
    • 47 Metascore
    • 50 Critic Score
    Taking the series out of the Wild West has stripped The Cartel of character. While I understand Techland's desire to move forward, its lost its edge. In a crowded genre, The Cartel is solid, at times fun, but ultimately uninspiring.
    • 59 Metascore
    • 50 Critic Score
    With its inadequate online play, starved features, and questionable arcade perfection, Mortal Kombat Arcade Kollection is, at best, a nostalgic purchase.
    • 66 Metascore
    • 50 Critic Score
    Simply put, Rotastic is on the wrong platform. Its casual foundations are squarely rooted in the iPhone market and it's a shame that it has gone for the console market instead.
    • 63 Metascore
    • 50 Critic Score
    Across the 2nd Dimension can easily be summed up by the mini games – including ski ball and a crane game – that bookend every stage: pleasant, but monotonous.
    • 69 Metascore
    • 50 Critic Score
    Ultimately, Max and the Magic Marker may be like many other puzzle and platforming games, but it's rarely as accomplished.
    • 70 Metascore
    • 50 Critic Score
    Payday delivers the kind of multiplayer co-op shooter that's been absent on PSN, although its appeal is undercut slightly by weak presentation values and an absent online community.
    • 64 Metascore
    • 50 Critic Score
    There is some charm to this little indie game. It's bright, it's colorful and it's unique amongst RPG's with a stylized combat system that manages to successfully replicate the series of games it is based on. The foundation, however, is weak, boring and repetitive. The only incentive to survive its repetitive battles is that you won't have to attempt them a second time.
    • 77 Metascore
    • 50 Critic Score
    A lazy port that could have offered players more. In a crowded and competitive marketplace, only those most nostalgic gamers should purchase this. Everyone else will get enough from the demo.