Thunderbolt's Scores

  • Games
For 2,015 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.2 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Mario Galaxy
Lowest review score: 10 George of the Jungle and the Search for the Secret
Score distribution:
2,015 game reviews
    • 66 Metascore
    • 50 Critic Score
    It doesn't entirely make sense as a whole product. The best thing that can be said is it's the best Tony Hawk Robomodo's made.
    • 74 Metascore
    • 50 Critic Score
    Snapshot is not a title where you can sit down and expect to strap yourself in for an instant gratifying haul.
    • 52 Metascore
    • 50 Critic Score
    Perfectly fine in execution, its refusal to deviate or break the mould holds back its ideas from becoming fully realised and providing real character or polish.
    • 70 Metascore
    • 50 Critic Score
    Despite its fantastic, straightforward combat, Rainbow Moon is a game that buckles under the weight of its bloated runtime.
    • 64 Metascore
    • 50 Critic Score
    For a title that many cult followers have demanded others to acknowledge, the disregarding scrutiny on Capcom's part does more harm than good for the cause.
    • 67 Metascore
    • 50 Critic Score
    Inconsistency is the name of the game. Resident Evil 6 tries so much to be all things to all people, and it ends up just being bloated, unwieldy, and frustrating.
    • 74 Metascore
    • 50 Critic Score
    It's expanded beyond any plausible scientific explanation, with what is left being a cumbersome, grotesque mish-mash of disparate elements, barely strung together and about as subtle as a hammer to the thumb.
    • 71 Metascore
    • 50 Critic Score
    There are several disparate elements of it that are truly great, and only occasionally do they cross paths, revealing the game that could have been.
    • 79 Metascore
    • 50 Critic Score
    Too easy for older gamers, and a little over the heads of younger gamers, Quantum Conundrum finds itself in a sort of purgatory between the two, and like a younger brother it can't help but live in the shadow of its older sibling's success.
    • 67 Metascore
    • 50 Critic Score
    Had care and attention been given to those (not to mention some reworked visuals), it would've made for a far more compelling package instead of two classics saddled with three duds.
    • 68 Metascore
    • 50 Critic Score
    This is a game that wears out its welcome several hours into the show. Eight hours of the same mindless killing of identical waves of bugs is a tiresome ordeal. Earth Defense Force 2017 Portable is a game with too much filler and not enough ambition, packaged in bargain bin wrappings.
    • 71 Metascore
    • 50 Critic Score
    Sir Hammerlock's Big Game Hunt isn't an awful expansion, but it is woefully underwhelming when compared to the wealth of content the others have provided.
    • 67 Metascore
    • 50 Critic Score
    The overall experience of Adventure Time is just fine if not hampered by its reliance on old design. It’s inoffensive and is a fun one-off novelty at best.
    • 86 Metascore
    • 50 Critic Score
    Try to play it seriously and only anger and frustration awaits. It’s lovable in attitude for a short while but once you begin repeating cycles it soon runs out of fuel. Much like the car now abandoned on that highway.
    • 57 Metascore
    • 50 Critic Score
    If none of this sounds particularly interesting, it’s because it isn’t. There’s nothing inherently wrong with STX, but that everything it does has been done better before. Its slapdash blending of styles reinforces its image as a generic title trying to catch up to the first Gears of War while jumping on the military shooter bandwagon and being cartoony at the same time.
    • 69 Metascore
    • 50 Critic Score
    Alex Kidd & Co. is a fine, if not uneven addition to Sega’s ongoing Vintage Collections. it finds the return of a couple brands which molded Sega into the company they are today and a retro arcade-centric racing game that’s been broadly overlooked with time.
    • 70 Metascore
    • 50 Critic Score
    Sporos is an inoffensive and mechanically sturdy puzzle machine.
    • 71 Metascore
    • 50 Critic Score
    You could come into March of the Eagles expecting a glorified game of Risk and go away quite satisfied. That’s reductive perhaps, but there is a solid if unspectacular base strategy game here that’s deep enough for grand strategy fans to sink their teeth into. There’s just not a lot else to enjoy.
    • 61 Metascore
    • 50 Critic Score
    Evoland is a small game, but if there’s anything it could have learned from the big titles it draws inspiration from is that it should have picked one style of gameplay and fleshed it out. Instead there’s several subpar reflections of olden styles, painted in a fresh coat of nostalgia.
    • 76 Metascore
    • 50 Critic Score
    Taken as a whole, Dead Space 3 is far more infuriating than it is bad.
    • 61 Metascore
    • 50 Critic Score
    ACE has mostly succeeded in creating an interesting setting – but the joy of exploration is quickly tempered by the game’s reliance on fighting mechanics that are too simple, and too rough to be engaging.
    • 80 Metascore
    • 50 Critic Score
    At first glance the lack of direction appears to be a weakness, but in actuality Legendary Heroes requires you to assist it, to give it the direction it needs.
    • 54 Metascore
    • 50 Critic Score
    It does show a couple original ideas, but they’re never fully executed, and it’s full of small, annoying bugs that sour the experience.
    • 63 Metascore
    • 50 Critic Score
    It’s played safe, and although its jokes might make one playthrough worthwhile even they struggle to maintain the interest of a game severely lacking the nuance and depth of its contemporaries.
    • 76 Metascore
    • 50 Critic Score
    As with their past work, Genius Sonority has interesting ideas that regularly get in their own way. Denpa Men 2: Beyond the Wave’s no different and the iteration never comes together. It makes only a bit of forward progress with eShop’s limitations putting strain on the potential. They came by wave and so they went.
    • 75 Metascore
    • 50 Critic Score
    Gunslinger feels like a by-the-numbers shooter with a narrative gimmick that, put in the right hands, could’ve made for a truly compelling experience. As it stands, it overall feels like a way to pad out the length (it’s already pretty short at about five hours).
    • 60 Metascore
    • 50 Critic Score
    Ill conceived and illogical if following orders, Heavy Squad is the weakest slice of this anthology.
    • 75 Metascore
    • 50 Critic Score
    Beatbuddy has style and charm in abundance, but lacks the mechanics to be truly enjoyable.
    • 70 Metascore
    • 50 Critic Score
    Maybe it’s worth checking out for the average ’90s Gamer and a new generation but the original remains the primary experience.
    • 66 Metascore
    • 50 Critic Score
    There’s a good game here and it’s certainly the contemporary title 2K was looking for, but it’s Firaxis’ “outdated” effort that comes out on top if you want a modern taste of XCOM.