Thunderbolt's Scores

  • Games
For 2,039 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Rock Band
Lowest review score: 10 300: March to Glory
Score distribution:
2,039 game reviews
    • 60 Metascore
    • 50 Critic Score
    The game reminded me very much of Teenage Mutant Ninja Turtles (which did not go down well with this particular reviewer at the time, or now even).
    • 53 Metascore
    • 50 Critic Score
    Unfortunately, stellar graphics can’t save Pokemon Battle Revolution from utter mediocrity.
    • 77 Metascore
    • 50 Critic Score
    Project Origin delivers an experience that will have you turning off the console, and not the lights.
    • 55 Metascore
    • 50 Critic Score
    The Incredible Hulk is an enjoyable experience that has been let down by bugs and glitches.
    • 66 Metascore
    • 50 Critic Score
    I do know that every time I sit down to play this game, after sitting through the too-long-for-what-you-get loading screens, I just want to turn it off, and that’s not a feeling that I want to have when playing a game.
    • 81 Metascore
    • 50 Critic Score
    Even with all of its issues Bomberman Ultra! can still be a blast if you have a bunch of like-minded friends nearby and six extra DualShock 3s, but for those potential online bombermen and women out there, better wait for a patch or the inevitable sequel.
    • 75 Metascore
    • 50 Critic Score
    The most disturbing thing about .Hack is how short it is. Perhaps the whole series, or at least two of the games, could have easily fit on one disc.
    • 60 Metascore
    • 50 Critic Score
    This deserves pride of place in a gaming museum, but sadly not in your DS.
    • 60 Metascore
    • 50 Critic Score
    While it tries to do a lot with its MMO style quests, EXP, multiple campaigns and Conquest mode, it never really focuses on making the basic gameplay mechanics a success.
    • 63 Metascore
    • 50 Critic Score
    Instead of sticking to a formula that is for all intense purposes simplistic genius, Team 17 have decided to go for a game with a remarkably unnecessary amount of complexity.
    • 61 Metascore
    • 50 Critic Score
    A game that just sort of ‘exists’. Dinosaur enthusiasts and fans of the card game and TV show are sure to love the cartoon shenanigans, but for everyone else, it’s most likely not worth your time or your dinosaurs.
    • 70 Metascore
    • 50 Critic Score
    Maybe it’s worth checking out for the average ’90s Gamer and a new generation but the original remains the primary experience.
    • 66 Metascore
    • 50 Critic Score
    There’s a good game here and it’s certainly the contemporary title 2K was looking for, but it’s Firaxis’ “outdated” effort that comes out on top if you want a modern taste of XCOM.
    • 60 Metascore
    • 50 Critic Score
    It's a shallow, lazily-upgraded and rushed game that could have done with being taken back to the drawing board at an early stage to better encompass the power of the new hardware on offer.
    • 57 Metascore
    • 50 Critic Score
    Rockstar take three years to produce masterpieces, benchmarks of game design, but Reflections have taken almost double that time and give us an unfinished, unpolished mess.
    • 71 Metascore
    • 50 Critic Score
    Silent Hill: Homecoming feels tired. The series is past its best and is in need of a complete re-work.
    • 58 Metascore
    • 50 Critic Score
    The franchise to this point has been both slick and punishing, providing a variety of ways to hone Ryu's ninja craft; Ninja Gaiden 3's new direction simply doesn't cut it – especially when played alone.
    • 67 Metascore
    • 50 Critic Score
    As far as pitching and hitting are concerned, MLB 2K8 is great. But presentation counts, and when a weak presentation is coupled with fielding issues, it's a lot harder to enjoy this game.
    • 80 Metascore
    • 50 Critic Score
    For any PS3 owners craving a game of pinball on the system, this is currently the best (and only) choice, that is if the much older but more dependable likes of Pinball Illusions don’t appeal.
    • 62 Metascore
    • 50 Critic Score
    Some of the latter missions are quite fun and Ace Kill skill adds some interesting variety but it seems unlikely the average player will get that far as they’re inundated with a never ending sea of German fighters, useless comrades and clichéd World War II stories of heroics.
    • 77 Metascore
    • 50 Critic Score
    Play it for the laid back narrative and faithful recreation of 1970s rural Japan, not for a deep monster-battling system or a well-told story.
    • 51 Metascore
    • 50 Critic Score
    Confrontation is an unfortunate a mess of a game, cluttering enough junk to prevent whatever good that lies within from shining through.
    • 64 Metascore
    • 50 Critic Score
    There is some charm to this little indie game. It's bright, it's colorful and it's unique amongst RPG's with a stylized combat system that manages to successfully replicate the series of games it is based on. The foundation, however, is weak, boring and repetitive. The only incentive to survive its repetitive battles is that you won't have to attempt them a second time.
    • 57 Metascore
    • 50 Critic Score
    Naturally, mediocre graphics can be overlooked if the gameplay is there, but some considerable problems hinder this aspect of the game as well.
    • 70 Metascore
    • 50 Critic Score
    Payday delivers the kind of multiplayer co-op shooter that's been absent on PSN, although its appeal is undercut slightly by weak presentation values and an absent online community.
    • 57 Metascore
    • 50 Critic Score
    Breach suffers from being bland. There is no visual style, it sounds dull, and without hardcore mode turned on the level design is uninspired and weapons lack impact.
    • 55 Metascore
    • 50 Critic Score
    More than anything, Haze feels like an appalling waste; a waste of a talented development team on a premise which never sounded impressive or interesting, and a waste of time and money which could have been put to much better use elsewhere.
    • 64 Metascore
    • 50 Critic Score
    A far from essential purchase and is only recommended for Fallout completists.
    • 77 Metascore
    • 50 Critic Score
    There's enough good in this episode to make The Siege of Spinner Cay a little bit more than just a mandatory stepping stone to the next chapter. But one can only hope, however, that this isn't the beginning of a mid-season slump.
    • 67 Metascore
    • 50 Critic Score
    Had care and attention been given to those (not to mention some reworked visuals), it would've made for a far more compelling package instead of two classics saddled with three duds.