Thunderbolt's Scores

  • Games
For 2,028 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Worldwide Soccer Manager 2005
Lowest review score: 10 The Asskickers
Score distribution:
2,028 game reviews
    • 50 Metascore
    • 40 Critic Score
    At best Sonic Adventure is an amusing history lesson for the tolerant, at worst it just serves as a reminder of how long Sonic has been floundering.
    • 52 Metascore
    • 40 Critic Score
    Ultimately, there's no real reward, no incentive, no pot of gold at the end of the rainbow - there is literally no reason to play this at all. It's very, very average, way too short, has an underdeveloped plot, and only a few good gameplay segments.
    • 63 Metascore
    • 40 Critic Score
    Exploring an entire island in order to race is tedious in itself. The need to win first place every time forces you to replay a track until you race perfection. The controls are slippery, and the gameplay seems sluggish. The Touch Screen features are poorly implemented. The difficulty, AI competitors, and convoluted mini-games are pathetic at best.
    • 33 Metascore
    • 40 Critic Score
    This game has no story, almost non-existent controls, pathetic graphics, and audio quality that will make you twitch in discomfort.
    • 56 Metascore
    • 40 Critic Score
    Despite its solid foundations, Velvet Assassin doesn’t have the brute strength to be anything more than a brief distraction for extremely patient, hardcore fans of the traditional stealth genre.
    • 71 Metascore
    • 40 Critic Score
    This is a sub-par licensed shooter without any real sense for what it wants to accomplish.
    • 57 Metascore
    • 40 Critic Score
    Maybe the fans will find something enjoyable about controlling their favorite heroes via a randomized deck of cards. For the rest of you, go play some Solitaire. You deserve it.
    • 62 Metascore
    • 40 Critic Score
    The problem is that the motion sensing is abysmal; the game will frequently misread your commands, resulting in your character shuffling through the stances until he either miraculously makes it through or smashes his head into a bloody pulp.
    • 51 Metascore
    • 40 Critic Score
    The exact opposite of the film series. While the movies feature lavish visual effects, the game does not thanks to a poor frame rate and second-rate animations. Although the movies have impressive action and swashbuckling swordplay, the game is burdened with a clunky fighting system that rarely delivers thrills.
    • tbd Metascore
    • 40 Critic Score
    It comes without recommendation, and yet there’s persistence from within to keep this installed. Toilet paper has never been so charming, though it remains anything but a source of necessary entertainment. It has absolutely no reason to exist and for that I salute it.
    • 48 Metascore
    • 40 Critic Score
    Rather than begging the question of whether or not the Dreamcast title is still relevant, this port clearly indicates that it isn't.
    • 66 Metascore
    • 30 Critic Score
    The camera does not work well enough to capture everyone on screen at any one time. Much of the game was spent battling with the camera, in open spaces, spinning it around to find where the other unseen opponents were. It gets worse within enclosed spaces, when there’s little room to maneuver.
    • 69 Metascore
    • 30 Critic Score
    When you play a game and find the most immersive sections are cut-scenes and the game isn’t called Metal Gear Solid, then you know something isn’t quite right.
    • tbd Metascore
    • 30 Critic Score
    It doesn't play well, it's unfriendly to the first-time user and it looks downright lacklustre. It may entertain some less-accustomed gamers for an hour or so and the soundtrack is impressive but that is not enough to forgive what is a completely uninspiring and underwhelming title.
    • 64 Metascore
    • 30 Critic Score
    For some, it may be enough to simply have a new Nascar experience, but as a game, it’s not going to hold an appeal for anyone beyond those who simply want a straightforward replication of the sport.
    • 47 Metascore
    • 30 Critic Score
    To say that Mahjong Tales: Ancient Wisdom is overpriced at $10 would be a bit of an understatement. To be honest I had a hard enough time dragging myself to play the game for free.
    • 57 Metascore
    • 30 Critic Score
    The most innovative feature is that different creatures may appear depending on what time you dive.
    • 51 Metascore
    • 30 Critic Score
    From an intriguing prospect to an abysmal game, Fairytale Fights has turned out more like a horror story.
    • 75 Metascore
    • 30 Critic Score
    With no story or true narrative to latch onto, there's no reason for players to care about what's going on. And there's only one thing ever going on in Dear Esther: nothing. Broken up into individual pieces-the graphics, writing, and music clearly show talent and might have led to interesting stories or games-but together they form a dull, lifeless experience that's quickly forgotten.
    • 49 Metascore
    • 30 Critic Score
    While on paper that might sound like a good idea, in practice not so much. Cars are sluggish and painful to manage while the core gameplay feels unbalanced and oversimplified.
    • 53 Metascore
    • 30 Critic Score
    A brief distraction from a never-ending chain of blockbuster epics.
    • 43 Metascore
    • 30 Critic Score
    Though you'll often be angry at it, Naughty Bear finds a way to make you smile at least once each level, even if you are reloading it for the third or fourth time. It's an example for every game design classroom of what not to do, but almost in spite of the developers, somehow, there's an entertaining game here that you'll inexplicably come back to.
    • 64 Metascore
    • 30 Critic Score
    The awkward touchscreen controls forced upon a 2D platformer cause physical discomfort and turns the difficulty ramp up from a hard incline to near vertical. Instead, a low-key PC release with controller support would have been better suited. It wouldn’t have resolved all issues, a straight port never will, but it would have lowered the hurdles that cause a barrier to entry here.
    • 42 Metascore
    • 30 Critic Score
    Throughout its run-time, which seems like an eternity (though likely isn’t), Star Trek is a consistently underwhelming and frequently frustrating experience; it’s mostly ugly, it plays alright and does little of interest with a great license.
    • 51 Metascore
    • 30 Critic Score
    The machine gun fires with the same "oomph" that you'd expect if you were firing a pellet gun. There's no power to the shots.
    • 44 Metascore
    • 30 Critic Score
    The great license and the professional players just can't make for an entertaining title thanks to a weak graphics engine and poor AI.
    • 50 Metascore
    • 30 Critic Score
    X-Blades is a whole load of bad ideas pushed together into one colossal mistake. It’s pretty and titillating, but just like a real prostitute, your money is better spent elsewhere.
    • 53 Metascore
    • 30 Critic Score
    It lacks just about everything that a quality game needs in this day and age. While the absence of a story may not impact your experience, the shoddy controls and bland attack system will leave you craving for something more.
    • 50 Metascore
    • 30 Critic Score
    Family Guy tries to appeal to everyone by having three different genres in one short game and it fails miserably.
    • 54 Metascore
    • 30 Critic Score
    Ghost Rider is the classic example of what happens when videogames meet a license. That's all I can say to wrap this one up.

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