Thunderbolt's Scores

  • Games
For 2,025 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.2 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 10 Ugly Americans: Apocalypsegeddon
Score distribution:
2,025 game reviews
    • 69 Metascore
    • 30 Critic Score
    When you play a game and find the most immersive sections are cut-scenes and the game isn’t called Metal Gear Solid, then you know something isn’t quite right.
    • 61 Metascore
    • 30 Critic Score
    Facebreaker shows some promise at the start; it’s plucky, full of spunk, and mildly charming. But play it more and it becomes apparent that it’s nothing but a one tricky pony. That charm and dazzle soon withers away along with your enthusiasm, and Facebreaker ends up punching itself in the face.
    • 44 Metascore
    • 30 Critic Score
    While it presents a few neat ideas, Paint By DS is disappointing on nearly every level. It's dull, boring, and what's more, absolutely heartless.
    • 50 Metascore
    • 30 Critic Score
    X-Blades is a whole load of bad ideas pushed together into one colossal mistake. It’s pretty and titillating, but just like a real prostitute, your money is better spent elsewhere.
    • 59 Metascore
    • 30 Critic Score
    Mister Slime is the dictionary definition of bland.
    • 71 Metascore
    • 30 Critic Score
    From the sleep-inducing gameplay to the wooden dialogue and stale story, the whole project feels phoned in Hunting ghosts has never been so bad.
    • 62 Metascore
    • 30 Critic Score
    When the included episode and a couple of the music tracks are the highlights of the game, there is something not right about the entire package.
    • 58 Metascore
    • 30 Critic Score
    Archaic button mashers such as Beijing 2008 just aren’t relevant anymore.
    • 57 Metascore
    • 30 Critic Score
    The most innovative feature is that different creatures may appear depending on what time you dive.
    • 69 Metascore
    • 30 Critic Score
    It seems set with doing the bare minimum (a lot of the time, not even that) and expects it to be acceptable just because it’s splashing around in a small pond starved of enough shooters to hold the flag without it.
    • 44 Metascore
    • 30 Critic Score
    A missed opportunity.
    • 54 Metascore
    • 30 Critic Score
    Fans of the ancient myths will want to give this blandly rewritten adventure a wide berth as will RPG fans and people waiting patiently for the next God of War. There’s no challenge here, no excitement and ultimately no game worth playing. What a wasted opportunity.
    • 53 Metascore
    • 30 Critic Score
    A brief distraction from a never-ending chain of blockbuster epics.
    • 47 Metascore
    • 30 Critic Score
    To say that Mahjong Tales: Ancient Wisdom is overpriced at $10 would be a bit of an understatement. To be honest I had a hard enough time dragging myself to play the game for free.
    • 62 Metascore
    • 30 Critic Score
    There’s a mixed bag of ideas present in Wanted: Weapons of Fate, but as a whole it feels terribly rushed.
    • 48 Metascore
    • 30 Critic Score
    Honestly, there aren’t any pros of playing this over buying a few Japanese comics or light novels instead if this is the sort of thing you’re looking for, and at least you can go at your own pace versus not being able to wade through the mostly trite dialogue.
    • 43 Metascore
    • 30 Critic Score
    Star Wars The Clone Wars: Republic Heroes feels like a cheap cash-in to milk the Star Wars franchise around Christmas time.
    • 60 Metascore
    • 30 Critic Score
    It may have been fun back in the 1990s but now there’s just not enough depth to gain any sort of prolonged enjoyment out of it. Short bursts in multiplayer can be mildly enjoyable, but for 800 points it’s simply not worth it. It’s crazy to think they were originally going to charge 1200 for what is a bare-bone remake.
    • 51 Metascore
    • 30 Critic Score
    From an intriguing prospect to an abysmal game, Fairytale Fights has turned out more like a horror story.
    • 54 Metascore
    • 30 Critic Score
    Vancouver 2010 has its moments, but they’re exhausted within an hour’s play.
    • 38 Metascore
    • 30 Critic Score
    Better yet, let’s just leave the on-rails style in the ’90s where it belongs. It’s been a nice ride, but we need to start moving on.
    • 43 Metascore
    • 30 Critic Score
    Though you'll often be angry at it, Naughty Bear finds a way to make you smile at least once each level, even if you are reloading it for the third or fourth time. It's an example for every game design classroom of what not to do, but almost in spite of the developers, somehow, there's an entertaining game here that you'll inexplicably come back to.
    • 40 Metascore
    • 30 Critic Score
    If the wonky controls were worked out, the game would be substantially improved right there.
    • 53 Metascore
    • 30 Critic Score
    It lacks just about everything that a quality game needs in this day and age. While the absence of a story may not impact your experience, the shoddy controls and bland attack system will leave you craving for something more.
    • 53 Metascore
    • 30 Critic Score
    One big, kaiju-sized lump of crap. The monster selection is crap, the gameplay is crap, the audio is crap, but the graphical presentation is fairly good. So, does that sound like a game you would enjoy?
    • 55 Metascore
    • 30 Critic Score
    The original Bomberman just wasn't a very good game back in 1987, and bringing it back unaltered as a “classic” doesn't change that simple fact.
    • 56 Metascore
    • 30 Critic Score
    This could have actually been an interesting game, but unfortunately it's uninspired and boring licensed drivel that few people are going to enjoy.
    • 54 Metascore
    • 30 Critic Score
    The idea of changing your foes into blocks and using them to solve puzzles is an interesting, if not unoriginal idea. The painfully simple puzzles, hindered platforming aspects, cruddy combat mechanics, pathetic presentation, and a truly loathsome saving system all combine to make this one of the last great disappointments on the GBA.
    • 52 Metascore
    • 30 Critic Score
    The great license and the professional players just can't make for an entertaining title thanks to a weak graphics engine and poor AI.
    • 44 Metascore
    • 30 Critic Score
    The great license and the professional players just can't make for an entertaining title thanks to a weak graphics engine and poor AI.